コード例 #1
0
 @Override
 public void onSensorChanged(SensorEvent event) {
   if (event.sensor.getType() != Sensor.TYPE_ROTATION_VECTOR) return;
   rotation -= event.values[1]; // it's dumb, just go with it.
   score.setText("" + rotation);
   bar.setRotation(rotation);
   ballX += rotation / 100;
   ball.setPosition(ballX, ball.getY());
 }
コード例 #2
0
 public void addFace(final int pID, final float pX, final float pY) {
   final Scene scene = this.mEngine.getScene();
   /* Create the face and add it to the scene. */
   final Sprite face = new Sprite(0, 0, this.mFaceTextureRegion);
   face.setPosition(pX - face.getWidth() * 0.5f, pY - face.getHeight() * 0.5f);
   face.setUserData(pID);
   this.mFaces.put(pID, face);
   scene.registerTouchArea(face);
   scene.attachChild(face);
 }
コード例 #3
0
 public void moveFace(final int pID, final float pX, final float pY) {
   /* Find and move the face. */
   final Sprite face = this.mFaces.get(pID);
   face.setPosition(pX - face.getWidth() * 0.5f, pY - face.getHeight() * 0.5f);
 }
コード例 #4
0
  public TowerUpgraderBack show(final Tower pTowerBase) {
    // Debug.i("TowerUpgrader :: show :: type=" + pTowerBase.getTowerType());

    // disable tower interaction
    TowerManager.ENABLE_TOWER_INTERACTION = false;

    // set our current tower base
    mCurrentTowerBase = pTowerBase;

    // update our sell text
    mTowerSellText.setText(Integer.toString(pTowerBase.getTowerType().getCost()));

    // set our current row/col, make sure to account for our cancel +
    // sell button
    int currentCol = 0;
    int currentRow = 0;

    // find the coords
    final int[] coords =
        Registry.sMap.getCoordsFromTiles(pTowerBase.mTowerCol, pTowerBase.mTowerRow);

    // update the position
    mPositionMarker.setPosition(coords[0], coords[1]);
    mPositionMarker.setColor(1, 1, 1, 1.0f);

    // turn on updates and visibility
    mPositionMarker.setIgnoreUpdate(false);
    mPositionMarker.setVisible(true);

    // setup the radius marker
    mRadiusMarker.setIgnoreUpdate(false);
    mRadiusMarker.setVisible(true);
    mRadiusMarker.setWidth(pTowerBase.getTowerRange() * 2);
    mRadiusMarker.setHeight(pTowerBase.getTowerRange() * 2);

    // set the position of the marker
    mRadiusMarker.setPosition(
        (-pTowerBase.getTowerRange()) + (TowerManager.TOWER_WIDTH / 2),
        (-pTowerBase.getTowerRange()) + (TowerManager.TOWER_HEIGHT / 2));

    // attach the radius marker to the position marker, then to the scene
    Registry.sSceneLayerTowers.attachChild(mPositionMarker);

    // get this towers upgrade types
    for (final TowerTypes tt : pTowerBase.getTowerUpgradeTypes()) {

      /**
       * final TiledSprite upgradableTower = new TiledSprite(this.mBoxX + TOWERS_UI_SPACER +
       * (TOWERS_UI_SPACER * currentCol) + (TOWERS_UI_ITEM_WIDTH * currentCol), mBoxY +
       * TOWERS_UI_SPACER + (TOWERS_UI_SPACER * currentRow) + (TOWERS_UI_ITEM_WIDTH * currentRow),
       * mTowerManager.getTowerMenuTiledTextureRegionClone()) {
       */

      // PUT BORDERS ABOVE THESE FROM THE UI SPRITES THEY COME IN LARGE SIZE

      final float lX =
          mBoxX
              + TOWERS_UI_SPACER
              + (TOWERS_UI_SPACER * currentCol)
              + (TOWERS_UI_ITEM_WIDTH * currentCol);
      final float lY =
          mBoxY
              + TOWERS_UI_SPACER
              + (TOWERS_UI_SPACER * currentRow)
              + (TOWERS_UI_ITEM_HEIGHT * currentRow);

      final float placeX = (TOWERS_UI_ITEM_WIDTH / 2) + (lX - tt.getTowerTileCenterX());
      final float placeY =
          (TOWERS_UI_ITEM_HEIGHT - TOWERS_UI_SPACER) + (lY - tt.getTowerTileCenterY());

      final TiledSprite upgradableTower =
          new TiledSprite(
              placeX,
              placeY,
              Registry.sTowerTextureRegions[tt.getTowerTopSprite().getId()].deepCopy());
      upgradableTower.setScale(.90f);

      if (null == tt.getPlayerRewardType()
          || Registry.sPlayerRewards.isRewardEarned(tt.getPlayerRewardType())) {
        upgradableTower.setAlpha(1f);

      } else {
        upgradableTower.setAlpha(.25f);
      }

      if (null != tt.getTowerBaseSprite()) {
        upgradableTower.setCurrentTileIndex(tt.getTowerBaseSprite().getInitialTileIndex());
        // Debug.i("getTowerBaseSprite=" + tt.getTowerBaseSprite().getInitialTileIndex());
      }

      if (null != tt.getTowerTopSprite()) {
        upgradableTower.setCurrentTileIndex(tt.getTowerTopSprite().getInitialTileIndex());
        // Debug.i("getTowerTopSprite=" + tt.getTowerTopSprite().getInitialTileIndex());
      }

      upgradableTower.setZIndex(100);
      attachChild(upgradableTower);
      registerTouchArea(upgradableTower);
      mUpgradeSprites.add(upgradableTower);

      final Rectangle rect =
          new Rectangle(lX, lY, TOWERS_UI_ITEM_WIDTH, TOWERS_UI_ITEM_HEIGHT) {
            @Override
            public boolean onAreaTouched(
                TouchEvent pSceneTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) {
              if (null == tt.getPlayerRewardType()
                  || Registry.sPlayerRewards.isRewardEarned(tt.getPlayerRewardType())) {
                this.setAlpha(1f);

                if (pSceneTouchEvent.getAction() == TouchEvent.ACTION_DOWN) {
                  TowerUpgraderBack.this.isValidClick = true;
                }
                if (TowerUpgraderBack.this.isValidClick
                    && pSceneTouchEvent.getAction() == TouchEvent.ACTION_UP
                    && GameActivity.SCROLL_MODE_DISABLED
                        == Registry.sGameActivity.getScrollMode()) {
                  Registry.sGameActivity.runOnUpdateThread(
                      new Runnable() {

                        @Override
                        public void run() {
                          TowerUpgraderBack.this.upgrade(pTowerBase, tt);
                          TowerUpgraderBack.this.isValidClick = false;
                        }
                      });
                }

                return true;
              } else {
                this.setAlpha(.25f);

                Registry.sGameActivity.userNotifyShort(
                    "This tower requires the \""
                        + tt.getPlayerRewardType()
                        + "\" reward to be unlocked. Visit the Game Points section from the main menu for more information about earning and spending Game Points (The currency \"GP\" you see above).");

                return false;
              }
            }
          };
      rect.setZIndex(90);
      attachChild(rect);

      if (++currentCol >= mTotalColumns) {
        currentRow++;
        currentCol = 0;
      }
    }

    sortChildren();

    Debug.i("SpriteSheets.UI_128x128_01.ordinal()=" + SpriteSheets.UI_128x128_01.ordinal());

    final TiledSprite ts =
        new TiledSprite(
            25,
            25,
            Registry.sSpriteTextureRegions[SpriteSheets.UI_128x128_01.ordinal()].deepCopy());
    // final TiledSprite ts = new TiledSprite(25, 25,
    // Registry.sTowerTextureRegions[TowerTypes.ARCH_MAGE.getTowerTopSprite().getId()].deepCopy());
    ts.setZIndex(110);
    ts.setCurrentTileIndex(0);
    attachChild(ts);

    Registry.sGameActivity.setScrollMode(GameActivity.SCROLL_MODE_DISABLED);
    Registry.sGameActivity.getCamera().setHUD(TowerUpgraderBack.this);

    return this;
  }
コード例 #5
0
ファイル: GameOverScreen.java プロジェクト: sergeyv/Lineiki
  public GameOverScreen(Camera pCamera, LineikiActivity pActivity, int pScore, int pHighscore) {
    super(pCamera);

    this.setBackgroundEnabled(false);

    /*final SpriteMenuItem resetMenuItem = new SpriteMenuItem(MENU_RESET, this.mMenuNewGame);
    resetMenuItem.setBlendFunction(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA);
    this.mMenuthis.addMenuItem(resetMenuItem);*/

    // mGameOverthis.setBackground(new ColorBackground(0.5f, 0.1f, 0.1f, 0.5f));

    Rectangle r = new Rectangle(0, 0, pActivity.getScreenWidth(), pActivity.getScreenHeight());
    r.setColor(0, 0, 0, 0.0f);
    r.setBlendFunction(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA);
    r.setAlpha(0.5f);
    // r.registerEntityModifier(new AlphaModifier(1.0f, 0.0f, 0.5f));

    this.attachChild(r);
    int w = pActivity.getTileSize();

    final Sprite game_over = new Sprite(w * .5f, w * 2, pActivity.getGameOverTexture());
    this.attachChild(game_over);

    /*mScoreDisplay = new ScoreDisplay(pActivity, 3);
    mScoreDisplay.setPosition(w*3, w*4);
    mScoreDisplay.setScore(pScore);
    this.attachChild(mScoreDisplay);*/

    final TextMenuItem resetMenuItem =
        new TextMenuItem(LineikiActivity.MENU_RESET, pActivity.mFont, "New Game");
    this.addMenuItem(resetMenuItem);

    final TextMenuItem quitMenuItem =
        new TextMenuItem(LineikiActivity.MENU_QUIT, pActivity.mFont, "Quit");
    this.addMenuItem(quitMenuItem);

    // this.buildAnimations();
    float scoreTop;
    float scoreLeft;
    // manually override menu items position
    if (pActivity.getIsTablet()) { // TABLET
      game_over.setPosition(w * 1.0f, w * 1.5f);
      resetMenuItem.setPosition(w * 10.5f, w * 6.5f);
      quitMenuItem.setPosition(w * 10.5f, w * 8.5f);
      scoreTop = w * 6.5f;
      scoreLeft = w * 0.5f;
    } else { // PHONE
      game_over.setPosition(w * .5f, w * 2);
      resetMenuItem.setPosition(w * 1, w * 11);
      quitMenuItem.setPosition(w * 5, w * 11);
      scoreTop = w * 6;
      scoreLeft = 0;
    }

    this.setBackgroundEnabled(false);

    Text t;

    t =
        new Text(
            100,
            60,
            pActivity.getFont(),
            "Your score: " + Integer.valueOf(pScore).toString(),
            HorizontalAlign.CENTER);
    this.attachChild(t);
    t.setPosition(scoreLeft + (w * 9 - t.getWidth()) / 2, scoreTop);

    if (pHighscore > 0) { // highscore is zero initially
      t =
          new Text(
              100,
              60,
              pActivity.getFont(),
              "Personal best: " + Integer.valueOf(pHighscore).toString(),
              HorizontalAlign.CENTER);
      this.attachChild(t);
      t.setPosition(scoreLeft + (w * 9 - t.getWidth()) / 2, scoreTop + w);

      if (pScore > pHighscore) {
        t = new Text(100, 60, pActivity.getFont(), "YOU WIN!!!", HorizontalAlign.CENTER);
        this.attachChild(t);
        t.setPosition(scoreLeft + (w * 9 - t.getWidth()) / 2, scoreTop + w * 2);
      }
    }

    this.setOnMenuItemClickListener(pActivity);
  }