@SuppressWarnings("unchecked") @Override public void OnPlayerCustomEvent(RunsafeCustomEvent event) { HookType type = null; String eventType = event.getEvent(); if (eventType.equals("region.enter")) type = HookType.REGION_ENTER; else if (eventType.equals("region.leave")) type = HookType.REGION_LEAVE; if (type != null) { List<Hook> hooks = HookHandler.getHooks(type); if (hooks != null) { for (final Hook hook : hooks) { Map<String, String> data = (Map<String, String>) event.getData(); if (((String) hook.getData()) .equalsIgnoreCase(String.format("%s-%s", data.get("world"), data.get("region")))) { final LuaTable table = new LuaTable(); table.set("player", LuaValue.valueOf(event.getPlayer().getName())); scheduler.runNow( new Runnable() { @Override public void run() { hook.execute(table); } }); } } } } }
@Override public void OnPlayerLeftClick(RunsafePlayerClickEvent event) { List<Hook> hooks = HookHandler.getHooks(HookType.LEFT_CLICK_BLOCK); if (hooks != null) { IBlock block = event.getBlock(); Item material = block.getMaterial(); ILocation blockLocation = block.getLocation(); String blockWorldName = blockLocation.getWorld().getName(); String playerName = event.getPlayer().getName(); for (Hook hook : hooks) { IWorld world = hook.getWorld(); if (world != null && !blockWorldName.equals(world.getName())) return; LuaTable table = new LuaTable(); table.set("player", LuaValue.valueOf(playerName)); table.set("world", LuaValue.valueOf(blockWorldName)); table.set("x", LuaValue.valueOf(blockLocation.getBlockX())); table.set("y", LuaValue.valueOf(blockLocation.getBlockY())); table.set("z", LuaValue.valueOf(blockLocation.getBlockZ())); table.set("blockID", LuaValue.valueOf(material.getItemID())); table.set("blockData", LuaValue.valueOf(material.getData())); hook.execute(table); } } }
@Override public void OnPlayerDamage(IPlayer player, RunsafeEntityDamageEvent event) { List<Hook> hooks = HookHandler.getHooks(HookType.PLAYER_DAMAGE); if (hooks != null) { IWorld damageWorld = player.getWorld(); LuaString playerName = LuaValue.valueOf(player.getName()); LuaString damageCause = LuaValue.valueOf(event.getCause().name()); LuaValue damage = LuaValue.valueOf(event.getDamage()); for (Hook hook : hooks) { IWorld world = hook.getWorld(); if (world == null || !world.isWorld(damageWorld)) return; LuaTable table = new LuaTable(); table.set("player", playerName); table.set("playerHealth", player.getHealth()); table.set("playerMaxHealth", player.getMaxHealth()); table.set("damage", damage); table.set("cause", damageCause); hook.execute(table); } } }
@Override public boolean OnBlockBreak(IPlayer player, IBlock block) { List<Hook> hooks = HookHandler.getHooks(HookType.BLOCK_BREAK); if (hooks != null) { ILocation blockLocation = block.getLocation(); String blockWorld = blockLocation.getWorld().getName(); for (Hook hook : hooks) { IWorld world = hook.getWorld(); if (world != null && !blockWorld.equals(world.getName())) return true; LuaTable table = new LuaTable(); if (player != null) table.set("player", LuaValue.valueOf(player.getName())); table.set("world", LuaValue.valueOf(blockWorld)); table.set("x", LuaValue.valueOf(blockLocation.getBlockX())); table.set("y", LuaValue.valueOf(blockLocation.getBlockY())); table.set("z", LuaValue.valueOf(blockLocation.getBlockZ())); table.set("blockID", LuaValue.valueOf(block.getMaterial().getItemID())); table.set("blockData", LuaValue.valueOf(((RunsafeBlock) block).getData())); hook.execute(table); } } return true; }
private void playerLogEvent(IPlayer player, HookType type) { List<Hook> hooks = HookHandler.getHooks(type); if (hooks != null) for (Hook hook : hooks) if (hook.getPlayerName().equalsIgnoreCase(player.getName())) hook.execute(); }
@Override public void OnPlayerPickupItemEvent(RunsafePlayerPickupItemEvent event) { List<Hook> hooks = HookHandler.getHooks(HookType.PLAYER_ITEM_PICKUP); if (hooks != null) for (Hook hook : hooks) handleItemHook(hook, event.getPlayer(), event.getItem().getItemStack()); }
@Override public void OnPlayerInteractEvent(RunsafePlayerInteractEvent event) { debug.debugFine("Interact event detected"); List<Hook> hooks = HookHandler.getHooks(HookType.INTERACT); if (hooks != null) { debug.debugFine("Hooks not null"); for (Hook hook : hooks) { debug.debugFine("Processing hook..."); IBlock block = event.getBlock(); if (hook.getData() != null) if (block == null || block.getMaterial().getItemID() != (Integer) hook.getData()) continue; debug.debugFine("Block is not null"); IWorld hookWorld = hook.getWorld(); ILocation location = block.getLocation(); if (hookWorld == null) { debug.debugFine("Hook world is null, using location"); if (location.getWorld().getName().equals(hook.getLocation().getWorld().getName())) { debug.debugFine("Correct world!"); if (location.distance(hook.getLocation()) < 1) { debug.debugFine("Distance is less than 1"); LuaTable table = new LuaTable(); if (event.getPlayer() != null) table.set("player", LuaValue.valueOf(event.getPlayer().getName())); table.set("x", LuaValue.valueOf(location.getBlockX())); table.set("y", LuaValue.valueOf(location.getBlockY())); table.set("z", LuaValue.valueOf(location.getBlockZ())); table.set("blockID", LuaValue.valueOf(block.getMaterial().getItemID())); table.set("blockData", LuaValue.valueOf((block).getData())); hook.execute(table); } } } else if (hookWorld.getName().equals(block.getWorld().getName())) { debug.debugFine("Hook world is null, sending location data"); LuaTable table = new LuaTable(); if (event.getPlayer() != null) table.set("player", LuaValue.valueOf(event.getPlayer().getName())); table.set("x", LuaValue.valueOf(location.getBlockX())); table.set("y", LuaValue.valueOf(location.getBlockY())); table.set("z", LuaValue.valueOf(location.getBlockZ())); table.set("blockID", LuaValue.valueOf(block.getMaterial().getItemID())); table.set("blockData", LuaValue.valueOf((block).getData())); hook.execute(table); } } } }
@Override public void OnBlockRedstoneEvent(RunsafeBlockRedstoneEvent event) { if (event.getNewCurrent() > 0 && event.getOldCurrent() == 0) { List<Hook> hooks = HookHandler.getHooks(HookType.BLOCK_GAINS_CURRENT); if (hooks != null) { for (Hook hook : hooks) { IBlock block = event.getBlock(); if (block != null) { ILocation location = block.getLocation(); if (location.getWorld().getName().equals(hook.getLocation().getWorld().getName())) if (location.distance(hook.getLocation()) < 1) hook.execute(); } } } } }
@Override public void OnPlayerDeathEvent(RunsafePlayerDeathEvent event) { List<Hook> hooks = HookHandler.getHooks(HookType.PLAYER_DEATH); if (hooks != null) { IPlayer player = event.getEntity(); for (Hook hook : hooks) { IWorld hookWorld = hook.getWorld(); if (hookWorld.isWorld(player.getWorld())) { LuaTable table = new LuaTable(); table.set("player", LuaValue.valueOf(player.getName())); hook.execute(table); } } } }
@Override public void OnPlayerChatEvent(RunsafePlayerChatEvent event) { List<Hook> hooks = HookHandler.getHooks(HookType.CHAT_MESSAGE); if (hooks != null) { IPlayer player = event.getPlayer(); IWorld playerWorld = player.getWorld(); if (playerWorld == null) return; for (Hook hook : hooks) { if (hook.getWorld().isWorld(player.getWorld())) { LuaTable table = new LuaTable(); table.set("player", LuaValue.valueOf(player.getName())); table.set("message", LuaValue.valueOf(event.getMessage())); hook.execute(table); } } } }