コード例 #1
1
ファイル: ImageCollector.java プロジェクト: kongx73/sharenav
  public ImageCollector(Tile[] t, int x, int y, Trace tr, Images i) {
    super();
    this.t = t;
    this.tr = tr;
    Node n = new Node(2f, 0f);
    Projection p1 = ProjFactory.getInstance(n, 0, 1500, xSize, ySize);
    if (p1.isOrthogonal()) {
      // without overscan
      // FIXME add overscan support for windows
      if (Configuration.getCfgBitState(Configuration.CFGBIT_TMS_SPLITSCREEN)
          || Configuration.getCfgBitState(Configuration.CFGBIT_TMS_BACKGROUND)) {
        yScreenOverscan = 0;
        xScreenOverscan = 0;
      } else {
        // with overscan
        yScreenOverscan = y * 12 / 100;
        xScreenOverscan = x * 12 / 100;
      }
      if (tr.isShowingSplitIconMenu()) {
        yScreenOverscan = 0;
      }
      xSize = x + 2 * xScreenOverscan;
      ySize = y + 2 * yScreenOverscan;
    } else {
      // without overscan
      xSize = x;
      ySize = y;
      xScreenOverscan = 0;
      yScreenOverscan = 0;
    }
    img[0] = Image.createImage(xSize, ySize);
    img[1] = Image.createImage(xSize, ySize);
    try {
      pc[0] = new PaintContext(tr, i);
      pc[0].setP(p1);
      pc[0].state = PaintContext.STATE_READY;
      pc[1] = new PaintContext(tr, i);
      pc[1].setP(ProjFactory.getInstance(n, 0, 1500, xSize, ySize));
      pc[1].state = PaintContext.STATE_READY;

    } catch (Exception e) {
      // TODO Auto-generated catch block
      e.printStackTrace();
    }
    nextSc.setP(ProjFactory.getInstance(mapCenter, nextSc.course, nextSc.scale, xSize, ySize));
    processorThread = new Thread(this, "ImageCollector");
    // #if polish.android
    processorThread.setPriority(Thread.MAX_PRIORITY);
    // #else
    processorThread.setPriority(Thread.MIN_PRIORITY);
    // #endif
    // #if not polish.api.paintdirect
    processorThread.start();
    // #endif
  }
コード例 #2
0
ファイル: ImageCollector.java プロジェクト: kongx73/sharenav
 private synchronized void newCollected() {
   while ((pc[nextPaint].state != PaintContext.STATE_READY)
       || (pc[nextCreate].state != PaintContext.STATE_READY)) {
     try {
       wait(50);
     } catch (InterruptedException e) {
     }
   }
   collectorReady = true;
   nextPaint = nextCreate;
   nextCreate = (byte) ((nextCreate + 1) % 2);
   tr.requestRedraw();
 }
コード例 #3
0
ファイル: ImageCollector.java プロジェクト: kongx73/sharenav
  /**
   * copy the last created image to the real screen
   *
   * <p>public void restart() { processorThread = new Thread(this, "ImageCollector"); //#if
   * polish.android processorThread.setPriority(Thread.MAX_PRIORITY); //#else
   * processorThread.setPriority(Thread.MIN_PRIORITY); //#endif //#if not polish.api.paintdirect
   * processorThread.start(); //#endif }
   *
   * <p>/** copy the last created image to the real screen but with the last collected position and
   * direction in the center
   */
  public Node paint(PaintContext screenPc) {

    PaintContext paintPC;
    // System.out.println("paint this: " + screenPc);
    // System.out.println("paint image: " + pc[nextPaint]);
    if (suspended || !collectorReady) {
      return new Node(0, 0);
    }

    // Define the parameters for the next image that will be created
    nextSc.center = screenPc.center.copy();
    nextSc.course = screenPc.course;
    nextSc.scale = screenPc.scale;
    nextSc.dest = screenPc.dest;
    nextSc.xSize = screenPc.xSize;
    nextSc.ySize = screenPc.ySize;
    Projection p =
        ProjFactory.getInstance(nextSc.center, nextSc.course, nextSc.scale, xSize, ySize);
    //		System.out.println("p  =" + p);
    Projection p1 =
        ProjFactory.getInstance(
            nextSc.center, pc[nextPaint].course, pc[nextPaint].scale, xSize, ySize);
    //		System.out.println("p  =" + p1);
    nextSc.setP(p);
    screenPc.setP(p);

    synchronized (this) {
      if (pc[nextPaint].state != PaintContext.STATE_READY) {
        logger.error(
            Locale.get(
                    "imagecollector.ImageCollectorNonReadyPaintContext") /*ImageCollector was trying to draw a non ready PaintContext */
                + pc[nextPaint].state);
        return new Node(0, 0);
      }
      paintPC = pc[nextPaint];
      paintPC.state = PaintContext.STATE_IN_PAINT;
    }
    int screenXCenter = xSize / 2 - xScreenOverscan;
    int screenYCenter = ySize / 2 - yScreenOverscan;
    int newXCenter = screenXCenter;
    int newYCenter = screenYCenter;

    // return center of the map image drawn to the caller
    Node getDrawnCenter = paintPC.center.copy();
    if (p.isOrthogonal()) {
      // maps can painted so that the hotspot is at the predefined point on the screen
      // therfore the offset is useful in that case its not necessary to create a new image
      // if the position has changed less then half of the offset
      if (lastCreatedSc != null) {
        p1.forward(lastCreatedSc.center, oldCenter);
        newXCenter = oldCenter.x - p.getImageCenter().x + screenXCenter;
        newYCenter = oldCenter.y - p.getImageCenter().y + screenYCenter;
        // System.out.println("Paint pos = " + newXCenter + "/" +
        // newYCenter);
        // System.out.println("Paint ysize=" + ySize + " nextSc.xSize="
        // + nextSc.ySize + " hotspot=" + p.getImageCenter());

      }
      screenPc.g.drawImage(
          img[nextPaint], newXCenter, newYCenter, Graphics.VCENTER | Graphics.HCENTER);
      // Test if the new center is around the middle of the screen, in which
      // case we don't need to redraw (recreate a new image), as nothing has changed.
      if (Math.abs(newXCenter - screenXCenter) > 4
          || Math.abs(newYCenter - screenYCenter) > 4
          || paintPC.course != nextSc.course) {
        // The center of the screen has moved or rotated, so need
        // to redraw the map image
        needRedraw = true;
        // System.out.println("wakeup thread because course or position changed");
        // System.out.println("Changed " + newXCenter + "->" +
        // screenXCenter + " and " + newYCenter + "->" + screenYCenter);
      }
    } else {
      screenPc.g.drawImage(
          img[nextPaint], screenXCenter, screenYCenter, Graphics.VCENTER | Graphics.HCENTER);
      p.forward(lastCreatedSc.center, oldCenter);
      newXCenter = oldCenter.x - p.getImageCenter().x + screenXCenter;
      newYCenter = oldCenter.y - p.getImageCenter().y + screenYCenter;
      if (Math.abs(newXCenter - screenXCenter) > 1
          || Math.abs(newYCenter - screenYCenter) > 1
          || paintPC.course != nextSc.course) {
        needRedraw = true;
      }
    }

    // screenPc.g.drawArc(newXCenter-14, newYCenter-14, 28, 28, 0, 360);
    //		if (p instanceof Proj3D){
    //			screenPc.g.setColor(255,50,50);
    //			IntPoint pt0 = new IntPoint();
    //			IntPoint pt1 = new IntPoint();
    //			Proj3D p3=(Proj3D)p;
    //			p.forward(p3.borderLD,pt0);
    //			p.forward(p3.borderLU,pt1);
    //			screenPc.g.drawLine(pt0.x, pt0.y, pt1.x, pt1.y);
    //			p.forward(p3.borderRU,pt0);
    //			screenPc.g.drawLine(pt0.x, pt0.y, pt1.x, pt1.y);
    //			p.forward(p3.borderRD,pt1);
    //			screenPc.g.drawLine(pt0.x, pt0.y, pt1.x, pt1.y);
    //			p.forward(p3.borderLD,pt0);
    //			screenPc.g.drawLine(pt0.x, pt0.y, pt1.x, pt1.y);
    //
    //		}
    String name = null;
    Way wayForName = null;
    /**
     * used to check for pixel distances because checking for meters from converted pixels requires
     * to be exactly on the pixel when zoomed out far
     */
    final int SQUARE_MAXPIXELS = 5 * 5;
    // Tolerance of 15 pixels converted to meters
    float pixDest = 15 / paintPC.ppm;
    if (pixDest < 15) {
      pixDest = 15;
    }
    if (paintPC.trace.gpsRecenter) {
      // Show closest routable way name if map is gpscentered and we are
      // closer
      // than SQUARE_MAXPIXELS or 30 m (including penalty) to it.
      // If the routable way is too far away, we try the closest way.
      if (paintPC.bUsedGpsCenter == false) {
        if (paintPC.squareDstWithPenToActualRoutableWay < SQUARE_MAXPIXELS
            || paintPC.getDstFromSquareDst(paintPC.squareDstWithPenToActualRoutableWay) < 30) {
          wayForName = paintPC.actualRoutableWay;
        } else if (paintPC.squareDstWithPenToWay < SQUARE_MAXPIXELS
            || paintPC.getDstFromSquareDst(paintPC.squareDstWithPenToWay) < 30) {
          wayForName = paintPC.actualWay;
        }
      } else {
        if (paintPC.getDstFromRouteableWay() < 100) {
          wayForName = paintPC.actualRoutableWay;
        } else if (paintPC.getDstFromWay() < 100) {
          wayForName = paintPC.actualWay;
        }
      }
    } else if (paintPC.getDstFromSquareDst(paintPC.squareDstWithPenToWay) <= pixDest) {
      // If not gpscentered show closest way name if it's no more than 15
      // pixels away.
      wayForName = paintPC.actualWay;
    }
    /*
     * As we are double buffering pc, nothing should be writing to paintPC
     * therefore it should be safe to access the volatile variable actualWay
     */
    if (paintPC.actualWay != null) {
      screenPc.actualWay = paintPC.actualWay;
      screenPc.actualSingleTile = paintPC.actualSingleTile;
      tr.actualWay = paintPC.actualWay;
      tr.actualSingleTile = paintPC.actualSingleTile;
    }
    if (wayForName != null) {
      int nummaxspeed;
      String maxspeed = "";
      String winter = "";
      // store for OSM editing
      if (wayForName.getMaxSpeed() != 0) {
        nummaxspeed = wayForName.getMaxSpeed();
        if (Configuration.getCfgBitState(Configuration.CFGBIT_MAXSPEED_WINTER)
            && (wayForName.getMaxSpeedWinter() > 0)) {
          nummaxspeed = wayForName.getMaxSpeedWinter();
          winter = Locale.get("imagecollector.Winter") /*W */;
        }
        if (nummaxspeed == Legend.MAXSPEED_MARKER_NONE) {
          maxspeed =
              Locale.get("imagecollector.SL") /* SL:*/
                  + winter
                  + Locale.get("imagecollector.MaxSpeedNone") /*none*/;
        } else if (nummaxspeed == Legend.MAXSPEED_MARKER_VARIABLE) {
          maxspeed =
              Locale.get("imagecollector.SL") /* SL:*/
                  + winter
                  + Locale.get("imagecollector.MaxSpeedVariable") /*var*/;
        } else if (Configuration.getCfgBitState(Configuration.CFGBIT_METRIC)) {
          maxspeed = Locale.get("imagecollector.SL") /* SL:*/ + winter + nummaxspeed;
        } else {
          // Round up at this point, as the the previouse two
          // conversions
          // were rounded down already. (Seems to work better for
          // speed limits of
          // 20mph and 30mph)
          maxspeed =
              Locale.get("imagecollector.SL") /* SL:*/
                  + winter
                  + ((int) (nummaxspeed / 1.609344f + 0.5f));
        }
      }

      if (wayForName.nameIdx != -1) {
        name = screenPc.trace.getName(wayForName.nameIdx);
      } else {
        // #if polish.api.bigstyles
        WayDescription wayDesc = Legend.getWayDescription(wayForName.type);
        // #else
        WayDescription wayDesc = Legend.getWayDescription((short) (wayForName.type & 0xff));
        // #endif
        name = Locale.get("imagecollector.unnamed") /*(unnamed */ + wayDesc.description + ")";
      }
      if (name == null) {
        name = maxspeed;
      } else {
        name = name + maxspeed;
      }
      // If there's an URL associated with way, show a letter next to name
      if (wayForName.urlIdx != -1) {
        name = name + Locale.get("imagecollector.W") /* W*/;
      }
      // Show 'P' for phone number
      if (wayForName.phoneIdx != -1) {
        name = name + Locale.get("imagecollector.P") /* P*/;
      }
    }
    // use the nearest routable way for the the speed limit detection if
    // it's
    // closer than 30 m or SQUARE_MAXPIXELS including penalty
    if (paintPC.squareDstWithPenToActualRoutableWay < SQUARE_MAXPIXELS
        || paintPC.getDstFromSquareDst(paintPC.squareDstWithPenToActualRoutableWay) < 30) {
      tr.actualSpeedLimitWay = paintPC.actualRoutableWay;
    } else {
      tr.actualSpeedLimitWay = null;
    }

    boolean showLatLon = Configuration.getCfgBitState(Configuration.CFGBIT_SHOWLATLON);

    LayoutElement e = Trace.tl.ele[TraceLayout.WAYNAME];
    if (showLatLon) {
      // #if polish.api.finland
      // show Finnish ETRS-TM35FIN coordinates
      // FIXME: add a config option for selection of coordinates
      if (false) {
        PositionMark pmETRS =
            ETRSTM35FINconvert.latlonToEtrs(paintPC.center.radlat, paintPC.center.radlon);
        e.setText(
            Locale.get("imagecollector.lat") /* lat: */
                + Float.toString(pmETRS.lat)
                + " "
                + Locale.get("imagecollector.lon") /* lon: */
                + Float.toString(pmETRS.lon));
      } else {
        // #endif
        e.setText(
            Locale.get("imagecollector.lat") /* lat: */
                + Float.toString(paintPC.center.radlat * MoreMath.FAC_RADTODEC)
                + " "
                + Locale.get("imagecollector.lon") /* lon: */
                + Float.toString(paintPC.center.radlon * MoreMath.FAC_RADTODEC));
        // #if polish.api.finland
      }
      // #endif
    } else {
      if (name != null && name.length() > 0) {
        e.setText(name);
      } else {
        e.setText(" ");
      }
    }

    if (paintPC.scale != screenPc.scale) {
      //			System.out.println("wakeup thread because scale changed");
      needRedraw = true;
    }

    // when the projection has changed we must redraw
    if (!paintPC.getP().getProjectionID().equals(screenPc.getP().getProjectionID())) {
      //			System.out.println("wakeup thread because projection changed");
      needRedraw = true;
    }

    synchronized (this) {
      paintPC.state = PaintContext.STATE_READY;
      if (needRedraw) {
        notify();
      } else {
        //				System.out.println("No need to redraw after painting");
      }
    }
    // currentVisibleSc=lastCreatedSc.cloneToScreenContext();
    return getDrawnCenter;
  }
コード例 #4
0
ファイル: ImageCollector.java プロジェクト: kongx73/sharenav
  // #if polish.api.paintdirect
  public Node paintDirect(PaintContext createPC) {
    tr.resetClickableMarkers();

    iDrawState = 2;

    long startTime = System.currentTimeMillis();

    //				Projection p = ProjFactory.getInstance(createPC.center,
    //						nextSc.course, nextSc.scale, xSize, ySize);
    //				p.inverse(xSize, 0, createPC.screenRU);
    //				p.inverse(0, ySize, createPC.screenLD);
    // pcCollect.trace = nextSc.trace;
    // pcCollect.dataReader = nextSc.dataReader;
    // cleans the screen
    // jkp createPC.g = img[nextCreate].getGraphics();
    // jkp createPC.g.setColor(Legend.COLORS[Legend.COLOR_MAP_BACKGROUND]);
    // createPC.g.fillRect(0, 0, xSize, ySize);

    //				createPC.g.setColor(0x00FF0000);
    //				createPC.g.drawRect(0, 0, xSize - 1, ySize - 1);
    //				createPC.g.drawRect(20, 20, xSize - 41, ySize - 41);
    createPC.squareDstWithPenToWay = Float.MAX_VALUE;
    createPC.squareDstWithPenToActualRoutableWay = Float.MAX_VALUE;
    createPC.squareDstWithPenToRoutePath = Float.MAX_VALUE;
    createPC.squareDstToRoutePath = Float.MAX_VALUE;
    createPC.dest = nextSc.dest;
    createPC.waysPainted = 0;
    // Projection p = ProjFactory.getInstance(createPC.center, nextSc.course, nextSc.scale, xSize,
    //				       (createPC.trace.isShowingSplitScreen()) ? (int) (ySize / 2) : ySize);
    //		System.out.println("p  =" + p);
    Projection p =
        ProjFactory.getInstance(
            createPC.center,
            createPC.course,
            createPC.scale,
            xSize,
            (createPC.trace.isShowingSplitScreen()) ? (int) (ySize / 2) : ySize);
    Projection p1 = p;
    createPC.setP(p);

    // System.out.println("create " + pcCollect);

    Way.setupDirectionalPenalty(createPC, tr.speed, tr.gpsRecenter && !tr.gpsRecenterInvalid);

    float boost = Configuration.getMaxDetailBoostMultiplier();

    /*
     * layers containing highlighted path segments
     */
    createPC.hlLayers = 0;

    /*
     * highlighted path is on top if gps recentered, but if not it might still come to top
     * when we determine during painting that the cursor is closer than 25 meters at the route line.
     */
    createPC.highlightedPathOnTop = tr.gpsRecenter;

    /**
     * At the moment we don't really have proper layer support in the data yet, so only split it
     * into Area, Way and Node layers
     */
    byte layersToRender[] = {
      Tile.LAYER_AREA,
      1 | Tile.LAYER_AREA,
      2 | Tile.LAYER_AREA,
      3 | Tile.LAYER_AREA,
      4 | Tile.LAYER_AREA,
      0,
      1,
      2,
      3,
      4,
      Tile.LAYER_NODE,
      0 | Tile.LAYER_HIGHLIGHT,
      1 | Tile.LAYER_HIGHLIGHT,
      2 | Tile.LAYER_HIGHLIGHT,
      3 | Tile.LAYER_HIGHLIGHT
    };

    /**
     * Draw each layer separately to enforce paint ordering:
     *
     * <p>Go through the entire tile tree multiple times to get the drawing order correct.
     *
     * <p>The first 5 layers correspond to drawing areas with the osm layer tag of (< -1, -1, 0, 1,
     * >1), then next 5 layers are drawing streets with osm layer tag (< -1, -1, 0, 1, >1).
     *
     * <p>Then we draw the highlighted streets and finally we draw the POI layer.
     *
     * <p>So e. g. layer 7 corresponds to all streets that have no osm layer tag or layer = 0.
     */
    boolean simplifyMap = Configuration.getCfgBitState(Configuration.CFGBIT_SIMPLIFY_MAP_WHEN_BUSY);
    boolean skippableLayer = false;
    for (byte layer = 0; layer < layersToRender.length; layer++) {
      if (simplifyMap) {
        skippableLayer =
            ((layer < 5 && layer > 1)
                // #if polish.api.finland
                // don't skip node layer where speed camera is if camera alert is o
                || (layer == 14
                    && !Configuration.getCfgBitState(Configuration.CFGBIT_SPEEDCAMERA_ALERT))
                // #else
                || (layer == 14)
                // #endif
                // #if polish.android
                || (Trace.getInstance().mapBrowsing && ((layer < 5) || layer == 14))
                // #else
                || (Trace.getInstance().mapBrowsing && ((layer < 5 && layer > 1) || layer == 14))
            // #endif
            );
        // skip update if a new one is queued
        if (needRedraw && skippableLayer) {
          // continue;
        }
      }

      // render only highlight layers which actually have highlighted path segments
      if ((layersToRender[layer] & Tile.LAYER_HIGHLIGHT) > 0
          && layersToRender[layer] != Tile.LAYER_NODE) {
        /**
         * as we do two passes for each way layer when gps recentered - one for the ways and one for
         * the route line on top, we can use in the second pass the determined route path connection
         * / idx to highlight the route line in the correct / prior route line color. when not gps
         * recentered, this info will be by one image obsolete however
         */
        if (layersToRender[layer]
            == Tile.LAYER_HIGHLIGHT /*(0 | Tile.LAYER_HIGHLIGHT) pointless bitwise operation*/) {
          /*
           *  only take ImageCollector loops into account for dstToRoutePath if ways were painted
           *  otherwise this would trigger wrong route recalculations
           */
          if (createPC.waysPainted != 0) {
            // RouteInstructions.dstToRoutePath =
            // createPC.getDstFromSquareDst(createPC.squareDstToRoutePath);
            RouteInstructions.dstToRoutePath = createPC.getDstFromRouteSegment();
            if (RouteInstructions.dstToRoutePath != RouteInstructions.DISTANCE_UNKNOWN) {
              RouteInstructions.routePathConnection = createPC.routePathConnection;
              RouteInstructions.pathIdxInRoutePathConnection =
                  createPC.pathIdxInRoutePathConnection;
              RouteInstructions.actualRoutePathWay = createPC.actualRoutePathWay;
              // when we determine during painting that the cursor is closer than 25 meters at the
              // route line, bring it to the top
              if (RouteInstructions.dstToRoutePath < 25) {
                createPC.highlightedPathOnTop = true;
              }
            }
            // System.out.println("waysPainted: " + createPC.waysPainted);
          } else {
            // FIXME: Sometimes there are ImageCollector loop with no way pained even when ways
            // would be there and tile data is fully loaded
            // Update 2011-06-11: Might be fixed with the patch from gojkos at [
            // sharenav-Bugs-3310178 ] Delayed map draw on LG cookie phone
            // Update 2012-03-17 (patch from walter9): The image collector has been started twice.
            // This seems to be fixed now in Trace.java.startImageCollector()
            System.out.println("No ways painted in this ImageCollector loop");
          }
        }
        byte relLayer = (byte) (((int) layersToRender[layer]) & 0x0000000F);
        if ((createPC.hlLayers & (1 << relLayer)) == 0) {
          continue;
        }
      }
      minTile = Legend.scaleToTile((int) (createPC.scale / (boost * overviewTileScaleBoost)));

      if (t[0] != null) {
        if (needRedraw && skippableLayer) {
          continue;
        }
        t[0].paint(createPC, layersToRender[layer]);
        if (needRedraw && skippableLayer) {
          continue;
        }
      }
      if ((minTile >= 1) && (t[1] != null)) {
        if (needRedraw && skippableLayer) {
          continue;
        }
        t[1].paint(createPC, layersToRender[layer]);
        if (needRedraw && skippableLayer) {
          continue;
        }
        // Thread.yield();
      }
      if ((minTile >= 2) && (t[2] != null)) {
        if (needRedraw && skippableLayer) {
          continue;
        }
        t[2].paint(createPC, layersToRender[layer]);
        if (needRedraw && skippableLayer) {
          continue;
        }
        // Thread.yield();
      }
      if ((minTile >= 3) && (t[3] != null)) {
        if (needRedraw && skippableLayer) {
          continue;
        }
        t[3].paint(createPC, layersToRender[layer]);
        if (needRedraw && skippableLayer) {
          continue;
        }
        // Thread.yield();
      }

      /** Drawing waypoints */
      if (t[DictReader.GPXZOOMLEVEL] != null) {
        t[DictReader.GPXZOOMLEVEL].paint(createPC, layersToRender[layer]);
      }
      if (suspended) {
        // Don't continue rendering if suspended
        createPC.state = PaintContext.STATE_READY;
        break;
      }
    }
    /** Drawing debuginfo for routing */
    if (!suspended
        && t[DictReader.ROUTEZOOMLEVEL] != null
        && (Configuration.getCfgBitState(Configuration.CFGBIT_ROUTE_CONNECTIONS)
            || Configuration.getCfgBitState(Configuration.CFGBIT_SHOW_TURN_RESTRICTIONS))) {
      t[DictReader.ROUTEZOOMLEVEL].paint(createPC, (byte) 0);
    }

    iDrawState = 0;

    icDuration = System.currentTimeMillis() - startTime;
    // #mdebug
    logger.info("Painting map took " + icDuration + " ms");
    // #enddebug
    System.out.println("Painting map took " + icDuration + " ms " + xSize + "/" + ySize);

    createPC.state = PaintContext.STATE_READY;
    // lastCreatedSc=createPC.cloneToScreenContext();
    if (!shutdown) {
      // newCollected();
    }
    createImageCount++;
    // needRedraw = false;
    // tr.cleanup();
    // System.out.println("create ready");
    // System.gc();
    if (Configuration.getCfgBitState(Configuration.CFGBIT_KEEP_ON_ROAD_IN_ROUTE_GUIDANCE)) {
      return createPC.gpsNode.copy();
    } else {
      return createPC.center.copy();
    }
  }
コード例 #5
0
ファイル: ImageCollector.java プロジェクト: kongx73/sharenav
  public void run() {
    PaintContext createPC = null;
    final byte MAXCRASHES = 5;
    byte crash = 0;
    do {
      try {

        while (!shutdown) {

          if (!needRedraw || suspended) {
            synchronized (this) {
              try {
                /* FIXME: We still have some situations where redraw is not done automatically immediately,
                 * e.g. on Nokia 5800 after returning from another Displayable
                 * Therefore reduce the timeout for redrawing anyway from 30 seconds to 1 seconds
                 * if the last user interaction happened less than 1.5 secs before

                if (Trace.getDurationSinceLastUserActionTime() > 1500 ) {
                	wait(30000);
                } else {
                	wait(1000);
                }
                */
                wait(30000);
              } catch (InterruptedException e) {
                continue; // Recheck condition of the loop
              }
            }
          }

          needRedraw = false; // moved here and deleted from the bottom of this routine

          // #debug debug
          logger.debug("Redrawing Map");

          iDrawState = 1;

          synchronized (this) {
            while (pc[nextCreate].state != PaintContext.STATE_READY && !shutdown) {
              try {
                // System.out.println("img not ready");
                wait(1000);
              } catch (InterruptedException e) {
              }
            }
            if (suspended || shutdown) {
              continue;
            }
            pc[nextCreate].state = PaintContext.STATE_IN_CREATE;
          }

          iDrawState = 2;

          createPC = pc[nextCreate];

          long startTime = System.currentTimeMillis();

          // create PaintContext
          createPC.xSize = nextSc.xSize;
          createPC.ySize = nextSc.ySize;
          createPC.center = nextSc.center.copy();
          mapCenter = nextSc.center.copy();
          createPC.scale = nextSc.scale;
          createPC.course = nextSc.course;
          //				Projection p = ProjFactory.getInstance(createPC.center,
          //						nextSc.course, nextSc.scale, xSize, ySize);
          createPC.setP(nextSc.getP());
          //				p.inverse(xSize, 0, createPC.screenRU);
          //				p.inverse(0, ySize, createPC.screenLD);
          // pcCollect.trace = nextSc.trace;
          // pcCollect.dataReader = nextSc.dataReader;
          // cleans the screen
          createPC.g = img[nextCreate].getGraphics();
          createPC.g.setColor(Legend.COLORS[Legend.COLOR_MAP_BACKGROUND]);
          createPC.g.fillRect(0, 0, xSize, ySize);

          //				createPC.g.setColor(0x00FF0000);
          //				createPC.g.drawRect(0, 0, xSize - 1, ySize - 1);
          //				createPC.g.drawRect(20, 20, xSize - 41, ySize - 41);
          createPC.squareDstWithPenToWay = Float.MAX_VALUE;
          createPC.squareDstWithPenToActualRoutableWay = Float.MAX_VALUE;
          createPC.squareDstWithPenToRoutePath = Float.MAX_VALUE;
          createPC.squareDstToRoutePath = Float.MAX_VALUE;
          createPC.dest = nextSc.dest;
          createPC.waysPainted = 0;

          // System.out.println("create " + pcCollect);

          Way.setupDirectionalPenalty(createPC, tr.speed, tr.gpsRecenter && !tr.gpsRecenterInvalid);

          float boost = Configuration.getMaxDetailBoostMultiplier();

          /*
           * layers containing highlighted path segments
           */
          createPC.hlLayers = 0;

          /*
           * highlighted path is on top if gps recentered, but if not it might still come to top
           * when we determine during painting that the cursor is closer than 25 meters at the route line.
           */
          createPC.highlightedPathOnTop = tr.gpsRecenter;

          /**
           * At the moment we don't really have proper layer support in the data yet, so only split
           * it into Area, Way and Node layers
           */
          byte layersToRender[] = {
            Tile.LAYER_AREA,
            1 | Tile.LAYER_AREA,
            2 | Tile.LAYER_AREA,
            3 | Tile.LAYER_AREA,
            4 | Tile.LAYER_AREA,
            0,
            1,
            2,
            3,
            4,
            Tile.LAYER_NODE,
            0 | Tile.LAYER_HIGHLIGHT,
            1 | Tile.LAYER_HIGHLIGHT,
            2 | Tile.LAYER_HIGHLIGHT,
            3 | Tile.LAYER_HIGHLIGHT
          };

          /**
           * Draw each layer separately to enforce paint ordering:
           *
           * <p>Go through the entire tile tree multiple times to get the drawing order correct.
           *
           * <p>The first 5 layers correspond to drawing areas with the osm layer tag of (< -1, -1,
           * 0, 1, >1), then next 5 layers are drawing streets with osm layer tag (< -1, -1, 0, 1,
           * >1).
           *
           * <p>Then we draw the highlighted streets and finally we draw the POI layer.
           *
           * <p>So e. g. layer 7 corresponds to all streets that have no osm layer tag or layer = 0.
           */
          boolean simplifyMap =
              Configuration.getCfgBitState(Configuration.CFGBIT_SIMPLIFY_MAP_WHEN_BUSY);
          boolean skippableLayer = false;

          if (Configuration.getCfgBitState(Configuration.CFGBIT_TMS_BACKGROUND)) {
            RasterTile.drawRasterMap(createPC, createPC.trace.rootWindow);
          }
          for (byte layer = 0; layer < layersToRender.length; layer++) {
            if (simplifyMap) {
              skippableLayer =
                  ((layer < 5 && layer > 1)
                      // #if polish.api.finland
                      // don't skip node layer where speed camera is if camera alert is on
                      || (layer == 14
                          && !Configuration.getCfgBitState(Configuration.CFGBIT_SPEEDCAMERA_ALERT))
                      // #else
                      || (layer == 14)
                      // #endif
                      // #if polish.android
                      || (Trace.getInstance().mapBrowsing && ((layer < 5) || layer == 14))
                      // #else
                      || (Trace.getInstance().mapBrowsing
                          && ((layer < 5 && layer > 1) || layer == 14))
                  // #endif
                  );
              // skip update if a new one is queued
              if (needRedraw && skippableLayer) {
                continue;
              }
            }

            if (layersToRender[layer] == Tile.LAYER_NODE) {
              tr.resetClickableMarkers();
            }

            // render only highlight layers which actually have highlighted path segments
            if ((layersToRender[layer] & Tile.LAYER_HIGHLIGHT) > 0
                && layersToRender[layer] != Tile.LAYER_NODE) {
              /**
               * as we do two passes for each way layer when gps recentered - one for the ways and
               * one for the route line on top, we can use in the second pass the determined route
               * path connection / idx to highlight the route line in the correct / prior route line
               * color. when not gps recentered, this info will be by one image obsolete however
               */
              if (layersToRender[layer]
                  == Tile
                      .LAYER_HIGHLIGHT /*(0 | Tile.LAYER_HIGHLIGHT) pointless bitwise operation*/) {
                /*
                 *  only take ImageCollector loops into account for dstToRoutePath if ways were painted
                 *  otherwise this would trigger wrong route recalculations
                 */
                if (createPC.waysPainted != 0) {
                  // RouteInstructions.dstToRoutePath =
                  // createPC.getDstFromSquareDst(createPC.squareDstToRoutePath);
                  RouteInstructions.dstToRoutePath = createPC.getDstFromRouteSegment();
                  if (RouteInstructions.dstToRoutePath != RouteInstructions.DISTANCE_UNKNOWN) {
                    RouteInstructions.routePathConnection = createPC.routePathConnection;
                    RouteInstructions.pathIdxInRoutePathConnection =
                        createPC.pathIdxInRoutePathConnection;
                    RouteInstructions.actualRoutePathWay = createPC.actualRoutePathWay;
                    // when we determine during painting that the cursor is closer than 25 meters at
                    // the route line, bring it to the top
                    if (RouteInstructions.dstToRoutePath < 25) {
                      createPC.highlightedPathOnTop = true;
                    }
                  }
                  // System.out.println("waysPainted: " + createPC.waysPainted);
                } else {
                  // FIXME: Sometimes there are ImageCollector loop with no way pained even when
                  // ways would be there and tile data is fully loaded
                  // Update 2011-06-11: Might be fixed with the patch from gojkos at [
                  // sharenav-Bugs-3310178 ] Delayed map draw on LG cookie phone
                  // Update 2012-03-17 (patch from walter9): The image collector has been started
                  // twice. This seems to be fixed now in Trace.java.startImageCollector()
                  System.out.println("No ways painted in this ImageCollector loop");
                }
              }
              byte relLayer = (byte) (((int) layersToRender[layer]) & 0x0000000F);
              if ((createPC.hlLayers & (1 << relLayer)) == 0) {
                continue;
              }
            }
            minTile = Legend.scaleToTile((int) (createPC.scale / (boost * overviewTileScaleBoost)));

            if (t[0] != null) {
              if (needRedraw && skippableLayer) {
                continue;
              }
              t[0].paint(createPC, layersToRender[layer]);
              if (needRedraw && skippableLayer) {
                continue;
              }
            }
            if ((minTile >= 1) && (t[1] != null)) {
              if (needRedraw && skippableLayer) {
                continue;
              }
              t[1].paint(createPC, layersToRender[layer]);
              if (needRedraw && skippableLayer) {
                continue;
              }
              Thread.yield();
            }
            if ((minTile >= 2) && (t[2] != null)) {
              if (needRedraw && skippableLayer) {
                continue;
              }
              t[2].paint(createPC, layersToRender[layer]);
              if (needRedraw && skippableLayer) {
                continue;
              }
              Thread.yield();
            }
            if ((minTile >= 3) && (t[3] != null)) {
              if (needRedraw && skippableLayer) {
                continue;
              }
              t[3].paint(createPC, layersToRender[layer]);
              if (needRedraw && skippableLayer) {
                continue;
              }
              Thread.yield();
            }

            /** Drawing waypoints */
            if (t[DictReader.GPXZOOMLEVEL] != null) {
              t[DictReader.GPXZOOMLEVEL].paint(createPC, layersToRender[layer]);
            }
            if (suspended) {
              // Don't continue rendering if suspended
              createPC.state = PaintContext.STATE_READY;
              break;
            }
          }
          /** Drawing debuginfo for routing */
          if (!suspended
              && t[DictReader.ROUTEZOOMLEVEL] != null
              && (Configuration.getCfgBitState(Configuration.CFGBIT_ROUTE_CONNECTIONS)
                  || Configuration.getCfgBitState(Configuration.CFGBIT_SHOW_TURN_RESTRICTIONS))) {
            t[DictReader.ROUTEZOOMLEVEL].paint(createPC, (byte) 0);
          }

          iDrawState = 0;

          icDuration = System.currentTimeMillis() - startTime;
          // #mdebug
          logger.info("Painting map took " + icDuration + " ms");
          // #enddebug
          System.out.println("Painting map took " + icDuration + " ms " + xSize + "/" + ySize);

          createPC.state = PaintContext.STATE_READY;
          lastCreatedSc = createPC.cloneToScreenContext();
          if (!shutdown) {
            newCollected();
          }
          createImageCount++;
          // needRedraw = false;
          tr.cleanup();
          // System.out.println("create ready");
          // System.gc();
        }
      } catch (OutOfMemoryError oome) {
        if (createPC != null) {
          createPC.state = PaintContext.STATE_READY;
        }
        String recoverZoomedIn = "";
        crash++;
        if (tr.scale > 10000 && crash < MAXCRASHES) {
          tr.scale /= 1.5f;
          recoverZoomedIn =
              Locale.get("imagecollector.ZoomingInToRecover") /* Zooming in to recover.*/;
        }
        logger.fatal(
            Locale.get(
                    "imagecollector.ImageCollectorRanOutOfMemory") /*ImageCollector ran out of memory: */
                + oome.getMessage()
                + recoverZoomedIn);
      } catch (Exception e) {
        crash++;
        logger.exception(
            Locale.get(
                "imagecollector.ImageCollectorCrashed") /*ImageCollector thread crashed unexpectedly with error */,
            e);
      }
      if (crash >= MAXCRASHES) {
        logger.fatal(
            Locale.get(
                "imagecollector.ImageCollectorCrashedAborting") /*ImageCollector crashed too often. Aborting.*/);
      }
    } while (!shutdown && crash < MAXCRASHES);
    processorThread = null;
    synchronized (this) {
      notifyAll();
    }
  }