@Override public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) { c.getPlayer().resetAfkTime(); AttackInfo attack = parseDamage(slea, false); MapleCharacter player = c.getPlayer(); MaplePacket packet = MaplePacketCreator.magicAttack( player.getId(), attack.skill, attack.stance, attack.numAttackedAndDamage, attack.allDamage, -1, attack.speed); if (attack.skill == 2121001 || attack.skill == 2221001 || attack.skill == 2321001) { packet = MaplePacketCreator.magicAttack( player.getId(), attack.skill, attack.stance, attack.numAttackedAndDamage, attack.allDamage, attack.charge, attack.speed); } player.getMap().broadcastMessage(player, packet, false, true); MapleStatEffect effect = attack.getAttackEffect(c.getPlayer()); int maxdamage; // TODO fix magic damage calculation maxdamage = 99999; ISkill skill = SkillFactory.getSkill(attack.skill); int skillLevel = c.getPlayer().getSkillLevel(skill); MapleStatEffect effect_ = skill.getEffect(skillLevel); if (effect_.getCooldown() > 0) { if (player.skillisCooling(attack.skill)) { // player.getCheatTracker().registerOffense(CheatingOffense.COOLDOWN_HACK); return; } else { c.getSession().write(MaplePacketCreator.skillCooldown(attack.skill, effect_.getCooldown())); ScheduledFuture<?> timer = TimerManager.getInstance() .schedule( new CancelCooldownAction(c.getPlayer(), attack.skill), effect_.getCooldown() * 1000); player.addCooldown( attack.skill, System.currentTimeMillis(), effect_.getCooldown() * 1000, timer); } } applyAttack(attack, player, maxdamage, effect.getAttackCount()); // MP Eater for (int i = 1; i <= 3; i++) { ISkill eaterSkill = SkillFactory.getSkill(2000000 + i * 100000); int eaterLevel = player.getSkillLevel(eaterSkill); if (eaterLevel > 0) { for (Pair<Integer, List<Integer>> singleDamage : attack.allDamage) { eaterSkill .getEffect(eaterLevel) .applyPassive(player, player.getMap().getMapObject(singleDamage.getLeft()), 0); } break; } } }
@Override public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) { // damage from map object // 26 00 EB F2 2B 01 FE 25 00 00 00 00 00 // damage from monster // 26 00 0F 60 4C 00 FF 48 01 00 00 B5 89 5D 00 CC CC CC CC 00 00 00 00 /* Damagefrom: -2 = map attack * -1 = walk over monster * 0 = spell * 1 = seems to be a spell too... * * Damage: -1 = none taken? * > 0 = normal damage */ MapleCharacter player = c.getPlayer(); slea.readInt(); int damagefrom = slea.readByte(); slea.readByte(); int damage = slea.readInt(); int oid = 0; int monsteridfrom = 0; int pgmr = 0; int direction = 0; int pos_x = 0; int pos_y = 0; int fake = 0; boolean is_pgmr = false; boolean is_pg = true; int mpattack = 0; MapleMonster attacker = null; if (damagefrom == -2) { int debuffLevel = slea.readByte(); int debuffId = slea.readByte(); if (debuffId == 125) { debuffLevel = debuffLevel - 1; } MobSkill skill = MobSkillFactory.getMobSkill(debuffId, debuffLevel); if (skill != null) { skill.applyEffect(player, attacker, false); } } else { monsteridfrom = slea.readInt(); oid = slea.readInt(); if (monsteridfrom != 0 && damage != -1) { attacker = (MapleMonster) player.getMap().getMapObject(monsteridfrom); } else { attacker = (MapleMonster) player.getMap().getMapObject(oid); } direction = slea.readByte(); } if (damagefrom != -1 && damagefrom != -2 && attacker != null) { MobAttackInfo attackInfo = MobAttackInfoFactory.getMobAttackInfo(attacker, damagefrom); if (damage != -1) { if (attackInfo.isDeadlyAttack()) { mpattack = player.getMp() - 1; } else { mpattack += attackInfo.getMpBurn(); } if (mpattack - player.getMp() < 0) { mpattack = player.getMp(); } } MobSkill skill = MobSkillFactory.getMobSkill(attackInfo.getDiseaseSkill(), attackInfo.getDiseaseLevel()); if (skill != null && damage > 0) { skill.applyEffect(player, attacker, false); } if (attacker != null) { attacker.setMp(attacker.getMp() - attackInfo.getMpCon()); } } try { for (MapleMapObject mmo : player.getMap().getMapObjects()) { if (mmo instanceof MapleMist) { MapleMist mist = (MapleMist) mmo; if (mist.getSourceSkill().getId() == 4221006) { // Smokescreen for (MapleMapObject mmoplayer : player .getMap() .getMapObjectsInRect( mist.getBox(), Collections.singletonList(MapleMapObjectType.PLAYER))) { if (player == (MapleCharacter) mmoplayer) { damage = -1; } } } } } } catch (Exception e) { log.warn("Unable to handle smokescreen...", e); } if (damage == -1) { int job = (int) (player.getJob().getId() / 10 - 40); fake = 4020002 + (job * 100000); if (damagefrom == -1 && damagefrom != -2 && player.getInventory(MapleInventoryType.EQUIPPED).getItem((byte) -10) != null) { int[] guardianSkillId = {1120005, 1220006}; for (int guardian : guardianSkillId) { ISkill guardianSkill = SkillFactory.getSkill(guardian); if (player.getSkillLevel(guardianSkill) > 0 && attacker != null) { MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect( Collections.singletonMap(MonsterStatus.STUN, 1), guardianSkill, false); attacker.applyStatus(player, monsterStatusEffect, false, 2 * 1000); } } } } if (damage < -1 || damage > 100000) { AutobanManager.getInstance() .autoban(player.getClient(), player.getName() + " took " + damage + " of damage."); } else if (damage > 60000) { log.warn(player.getName() + " receive " + damage + " of abnormal amount of damage."); c.disconnect(); return; } player.getCheatTracker().checkTakeDamage(); if (damage > 0) { player.getCheatTracker().setAttacksWithoutHit(0); player.getCheatTracker().resetHPRegen(); if (!player.isHidden() && player.isAlive()) { if (MapleLifeFactory.getMonster(monsteridfrom) != null) { if (player.getBuffedValue(MapleBuffStat.MORPH) != null) { player.cancelMorphs(); } if (attacker != null && !attacker.isBoss()) { if (damagefrom == -1 && player.getBuffedValue(MapleBuffStat.POWERGUARD) != null) { int bouncedamage = (int) (damage * (player.getBuffedValue(MapleBuffStat.POWERGUARD).doubleValue() / 100)); bouncedamage = Math.min(bouncedamage, attacker.getMaxHp() / 10); player.getMap().damageMonster(player, attacker, bouncedamage); damage -= bouncedamage; player .getMap() .broadcastMessage( player, MaplePacketCreator.damageMonster(oid, bouncedamage), false, true); player.checkMonsterAggro(attacker); } if ((damagefrom == 0 || damagefrom == 1) && player.getBuffedValue(MapleBuffStat.MANA_REFLECTION) != null) { int[] manaReflectSkillId = {2121002, 2221002, 2321002}; for (int manaReflect : manaReflectSkillId) { ISkill manaReflectSkill = SkillFactory.getSkill(manaReflect); if (player.isBuffFrom(MapleBuffStat.MANA_REFLECTION, manaReflectSkill) && player.getSkillLevel(manaReflectSkill) > 0 && manaReflectSkill .getEffect(player.getSkillLevel(manaReflectSkill)) .makeChanceResult()) { int bouncedamage = (int) (damage * (manaReflectSkill .getEffect(player.getSkillLevel(manaReflectSkill)) .getX() / 100)); if (bouncedamage > attacker.getMaxHp() * .2) { bouncedamage = (int) (attacker.getMaxHp() * .2); } player.getMap().damageMonster(player, attacker, bouncedamage); player .getMap() .broadcastMessage( player, MaplePacketCreator.damageMonster(oid, bouncedamage), true); player .getClient() .getSession() .write(MaplePacketCreator.showOwnBuffEffect(manaReflect, 5)); player .getMap() .broadcastMessage( player, MaplePacketCreator.showBuffeffect( player.getId(), manaReflect, 5, (byte) 3), false); break; } } } } if (damagefrom == -1) { try { int[] achillesSkillId = {1120004, 1220005, 1320005}; for (int achilles : achillesSkillId) { ISkill achillesSkill = SkillFactory.getSkill(achilles); if (player.getSkillLevel(achillesSkill) > 0) { double multiplier = achillesSkill.getEffect(player.getSkillLevel(achillesSkill)).getX() / 1000.0; int newdamage = (int) (multiplier * damage); damage = newdamage; break; } } } catch (Exception e) { log.warn("Failed to handle achilles..", e); } } if (player.getBuffedValue(MapleBuffStat.MAGIC_GUARD) != null && mpattack == 0) { int mploss = (int) (damage * (player.getBuffedValue(MapleBuffStat.MAGIC_GUARD).doubleValue() / 100.0)); int hploss = damage - mploss; if (mploss > player.getMp()) { hploss += mploss - player.getMp(); mploss = player.getMp(); } player.addMPHP(-hploss, -mploss); } else if (player.getBuffedValue(MapleBuffStat.MESOGUARD) != null) { damage = (damage % 2 == 0) ? damage / 2 : (damage / 2) + 1; int mesoloss = (int) (damage * (player.getBuffedValue(MapleBuffStat.MESOGUARD).doubleValue() / 100.0)); if (player.getMeso() < mesoloss) { player.gainMeso(-player.getMeso(), false); player.cancelBuffStats(MapleBuffStat.MESOGUARD); } else { player.gainMeso(-mesoloss, false); } player.addMPHP(-damage, -mpattack); } else { player.addMPHP(-damage, -mpattack); } if (c.getPlayer().getMap().getId() == 980010101) { if (monsteridfrom == 9300166) { player.setBombPoints(player.getBombPoints() - 1); if (player.getBombPoints() < 1) { player.setHp(0); player.updateSingleStat(MapleStat.HP, 0); player.setBombPoints(10); c.getPlayer() .dropMessage( "[" + c.getChannelServer().getServerName() + "] You have died in Battle at the Bomberman Arena."); c.getPlayer() .getMap() .broadcastMessage( MaplePacketCreator.serverNotice( 1, "[" + c.getChannelServer().getServerName() + "] The person " + player.getName() + " has died in Bomberman PvP.")); return; } else { c.getPlayer() .getMap() .broadcastMessage( MaplePacketCreator.serverNotice( 1, "[" + c.getChannelServer().getServerName() + "] The player " + player.getName() + " now has " + player.getBombPoints() + " points left in Bomberman PvP.")); return; } } } else { player .getMap() .broadcastMessage( player, MaplePacketCreator.damagePlayer( damagefrom, monsteridfrom, player.getId(), damage, fake, direction, is_pgmr, pgmr, is_pg, oid, pos_x, pos_y), false); } } else { player.dropMessage( 1, "You have been suspected of Packet Editing. A GM will be notified."); } } } }
@Override public void handlePacket(SeekableLittleEndianAccessor slea, MapleClient c) { // System.out.println("SummonDamage 封包: "+slea.toString()); int oid = slea.readInt(); slea.skip(5); MapleCharacter player = c.getPlayer(); if (!player.isAlive()) { return; } MapleSummon summon = null; boolean is磁场 = false; boolean is磁场攻击 = false; // System.out.println("接收到的召唤兽的oid"+oid); /* * for (List<MapleSummon> sums : c.getPlayer().getSummons().values()) { * for (MapleSummon sum : sums) { * //System.out.println("召唤兽的oid"+sum.getObjectId()); if * (sum.getObjectId() == oid) { summon = sum; break; } } } */ Object obj = c.getPlayer().getMap().getMapObject(oid); if (obj instanceof MapleSummon) { summon = (MapleSummon) obj; } if (summon == null) { // System.out.println("召唤兽伤害被拦截"); return; } int skillid; int skilllevel; Point pos; skillid = summon.getSkill(); skilllevel = summon.getSkillLevel(); pos = summon.getPosition(); ISkill summonSkill = SkillFactory.getSkill(skillid); MapleStatEffect summonEffect = summonSkill.getEffect(skilllevel); List<SummonAttackEntry> allDamage = new ArrayList<SummonAttackEntry>(); int numAttacked = changeNumAttacked(slea.readByte(), skillid); // 这里还读了一个byte int numAccackMonster = numAttacked >> 4; int numAccackMonsterCount = numAttacked & 0xf; // System.out.println("攻击怪的个数: " + numAttacked); player.getCheatTracker().checkSummonAttack(); int oid1 = slea.readInt(); // 第一个磁场的oid if (skillid == 机械师.磁场) { // is磁场 = true; for (List<MapleSummon> sums : c.getPlayer().getSummons().values()) { for (MapleSummon sum : sums) { if (sum.getObjectId() == oid1) { is磁场攻击 = true; oid = oid1; break; } } } if (is磁场攻击) { slea.skip(4); // 第二个磁场的oid slea.skip(4); // 第三个磁场的oid slea.skip(4); // 没用的 } } slea.skip(4); slea.skip(4); // 00 for (int x = 0; x < numAccackMonster; x++) { int monsterOid = slea.readInt(); // attacked oid slea.skip(4); // mobid 对应的怪物在WZ里的id slea.skip(19); int damage = slea.readInt(); for (int i = 0; i < numAccackMonsterCount; i++) {} // 以后召唤兽可能会多重攻击 slea.skip(8); // System.out.println("mobid: " + monsterOid); // System.out.println("打怪伤害: " + damage); allDamage.add(new SummonAttackEntry(monsterOid, damage)); } if (!player.isAlive()) { player.getCheatTracker().registerOffense(CheatingOffense.ATTACKING_WHILE_DEAD); return; } player .getMap() .broadcastMessage( player, MaplePacketCreator.summonAttack(player, oid, 4, allDamage, numAttacked), pos); for (SummonAttackEntry attackEntry : allDamage) { int damage = attackEntry.getDamage(); // System.out.println("遍历回来的伤害:"+damage); MapleMonster target = player.getMap().getMonsterByOid(attackEntry.getMonsterOid()); if (target != null) { if (damage > 0 && summonEffect.getMonsterStati().size() > 0) { if (summonEffect.makeChanceResult()) { MonsterStatusEffect monsterStatusEffect = new MonsterStatusEffect(summonEffect.getMonsterStati(), summonSkill, false); target.applyStatus(player, monsterStatusEffect, summonEffect.isPoison(), 4000); } } if (damage > 30000) { damage = 30000; } player.getMap().damageMonster(player, target, damage); player.checkMonsterAggro(target); // System.out.println("target == null"); } } if (是自爆召唤兽(skillid) || is磁场 && !is磁场攻击) { // System.out.println("机械召唤兽的removeSpecialMapObject特殊处理"); player.getMap().broadcastMessage(MaplePacketCreator.removeSpecialMapObject(summon, true)); player.getMap().removeMapObject(summon); player.removeVisibleMapObject(summon); // player.getSummons().remove(skillid); player.removeSummon(skillid); } }