{ // Blocks // oreRuby = new OreRuby(); // oreTitanium = new OreTitanium(); // GameRegistry.registerBlock(oreRuby, "oreRuby"); // GameRegistry.registerBlock(oreTitanium, "oreTitanium"); // Items ingotRubium = new IngotRubium(); gemRuby = new GemRuby(); ingotTitanium = new IngotTitanium(); GameRegistry.registerItem(gemRuby, "gemRuby"); GameRegistry.registerItem(ingotTitanium, "ingotTitanium"); GameRegistry.registerItem(ingotRubium, "ingotRubium"); LanguageRegistry.addName(ingotRubium, "Rubium Ingot"); LanguageRegistry.addName(gemRuby, "Ruby Gem"); LanguageRegistry.addName(ingotTitanium, "Titanium Ingot"); // Crafting GameRegistry.addShapelessRecipe( new ItemStack(ingotRubium), new Object[] {new ItemStack(gemRuby), ingotTitanium}); }
@EventHandler public static void preinit(FMLPreInitializationEvent PreEvent) { // Enum Item ToolMaterials ToolMaterial copper = EnumHelper.addToolMaterial("copper", 2, 320, 5.5F, 2.5F, 16); // Blocks copperOre = new CopperOre(); // Blocks Language Registry LanguageRegistry.addName(copperOre, "Copper Ore"); // Tools copperAxe = new CopperAxe(copper); copperPickaxe = new CopperPickaxe(copper); copperSpade = new CopperSpade(copper); copperSword = new CopperSword(copper); copperHoe = new CopperHoe(copper); GameRegistry.registerItem(copperAxe = new CopperAxe(copper), "copperAxe"); GameRegistry.registerItem(copperPickaxe = new CopperPickaxe(copper), "copperPickaxe"); GameRegistry.registerItem(copperSpade = new CopperSpade(copper), "copperSpade"); GameRegistry.registerItem(copperSword = new CopperSword(copper), "copperSword"); GameRegistry.registerItem(copperHoe = new CopperHoe(copper), "copperHoe"); // Tools Language Registry LanguageRegistry.addName(copperAxe, "Copper Axe"); LanguageRegistry.addName(copperPickaxe, "Copper Pickaxe"); LanguageRegistry.addName(copperSpade, "Copper Shovel"); LanguageRegistry.addName(copperHoe, "Copper Hoe"); LanguageRegistry.addName(copperSword, "Copper Sword"); // Items copperIngot = new CopperIngot(); // Items Language Registry LanguageRegistry.addName(copperIngot, "Copper Ingot"); // Recipes ModRecipes.addRecipes(); // Event Handler Registry proxy.registerRenderInfo(); }