@Override public void renderTileEntityAt( TileEntity tile, double par2, double par4, double par6, float par8) { if (tile.hasWorldObj() && MinecraftForgeClient.getRenderPass() == 0) { CrystalTransmitterBase te = (CrystalTransmitterBase) tile; GL11.glPushMatrix(); GL11.glTranslated(par2, par4, par6); ChromaFX.drawEnergyTransferBeams(new WorldLocation(te), te.getTargets()); GL11.glPopMatrix(); } }
@Override public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float delta) { int metadata = 0; if (tileEntity.hasWorldObj()) { metadata = tileEntity.getBlockMetadata(); } GL11.glPushMatrix(); boolean oldRescaleNormal = GL11.glIsEnabled(GL12.GL_RESCALE_NORMAL); if (oldRescaleNormal) { GL11.glEnable(GL12.GL_RESCALE_NORMAL); } GL11.glColor4f(1f, 1f, 1f, 1f); GL11.glTranslatef((float) x, (float) y + 1f, (float) z); GL11.glTranslatef(0.5f, 0.5f, 0.5f); float angle; switch (ForgeDirection.getOrientation(metadata)) { case NORTH: angle = 0; break; case EAST: angle = -90; break; case SOUTH: angle = 180; break; case WEST: angle = 90; break; default: angle = -90; } GL11.glRotatef(angle, 0f, 1f, 0f); GL11.glRotatef(180f, 0f, 0f, 1f); bindTexture(texture); model.renderAll(); if (!oldRescaleNormal) { GL11.glDisable(GL12.GL_RESCALE_NORMAL); } GL11.glPopMatrix(); GL11.glColor4f(1f, 1f, 1f, 1f); TileEntityCookingTable tileEntityTable = (TileEntityCookingTable) tileEntity; if (tileEntityTable.hasNoFilterBook()) { GL11.glPushMatrix(); GL11.glTranslatef((float) x + 0.5f, (float) y + 0.9f, (float) z + 0.5f); GL11.glRotatef(angle, 0f, 1f, 0f); GL11.glTranslatef(0f, 0f, -0.2f); GL11.glRotatef(90f, 1f, 0f, 0f); RenderManager.instance.renderEntityWithPosYaw( tileEntityTable.getRenderItem(), 0, 0, 0, 0f, 0f); GL11.glPopMatrix(); } }
@Override public void renderStatic( TileEntity tile, Tessellator tes, Matrix4 translationMatrix, Matrix4 rotationMatrix) { translationMatrix.translate(.5, .5, .5); if (tile.hasWorldObj()) { switch (tile.getBlockMetadata()) { case 0: break; case 1: rotationMatrix.rotate(Math.toRadians(180), 0, 0, 1); break; case 2: rotationMatrix.rotate(Math.toRadians(90), 1, 0, 0); break; case 3: rotationMatrix.rotate(Math.toRadians(-90), 1, 0, 0); break; case 4: rotationMatrix.rotate(Math.toRadians(-90), 0, 0, 1); break; case 5: rotationMatrix.rotate(Math.toRadians(90), 0, 0, 1); break; } } if (tile.hasWorldObj()) { if (tile instanceof TileRedstoneWireConnector && ((TileRedstoneWireConnector) tile).isInput()) { modelInput.render(tile, tes, translationMatrix, rotationMatrix, 0, false, "connectorMV"); } else { modelOutput.render(tile, tes, translationMatrix, rotationMatrix, 0, false, "connectorMV"); } } else { modelOutput.render(tile, tes, translationMatrix, rotationMatrix, 0, false); } }
@Override public final void renderTileEntityAt( TileEntity tile, double par2, double par4, double par6, float par8) { GL11.glPushMatrix(); GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_BLEND); GL11.glDepthMask(false); GL11.glColor4f(1, 1, 1, 1); GL11.glTranslated(par2, par4, par6); if (MinecraftForgeClient.getRenderPass() == 1 || !tile.hasWorldObj()) this.renderCore((TileEntityLocusPoint) tile, par2, par4, par6, par8); this.doOtherRendering((TileEntityLocusPoint) tile, par8); GL11.glPopAttrib(); GL11.glPopMatrix(); }
@Override public void renderDynamic(TileEntity tile, double x, double y, double z, float f) { super.renderDynamic(tile, x, y, z, f); if (tile instanceof TileRedstoneWireConnector) { GL11.glPushMatrix(); int hex = ItemDye.field_150922_c[15 - ((TileRedstoneWireConnector) tile).redstoneChannel]; int r = (hex & 0xFF0000) >> 16; int g = (hex & 0xFF00) >> 8; int b = (hex & 0xFF); GL11.glColor3f(r / 255f, g / 255f, b / 255f); GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5); if (tile.hasWorldObj()) { switch (tile.getBlockMetadata()) { case 0: break; case 1: GL11.glRotatef(180, 0, 0, 1); break; case 2: GL11.glRotatef(90, 1, 0, 0); break; case 3: GL11.glRotatef(-90, 1, 0, 0); break; case 4: GL11.glRotatef(-90, 0, 0, 1); break; case 5: GL11.glRotatef(90, 0, 0, 1); break; } } Minecraft.getMinecraft().renderEngine.bindTexture(channelTexture); modelChannel.renderAll(); GL11.glPopMatrix(); } }