public NetServerHandler( MinecraftServer par1MinecraftServer, NetworkManager par2NetworkManager, EntityPlayerMP par3EntityPlayerMP) { this.mcServer = par1MinecraftServer; this.netManager = par2NetworkManager; par2NetworkManager.setNetHandler(this); this.playerEntity = par3EntityPlayerMP; par3EntityPlayerMP.playerNetServerHandler = this; }
public NetServerHandler( MinecraftServer minecraftserver, NetworkManager networkmanager, EntityPlayerMP entityplayermp) { connectionClosed = false; hasMoved = true; field_10_k = new HashMap(); mcServer = minecraftserver; netManager = networkmanager; networkmanager.setNetHandler(this); playerEntity = entityplayermp; entityplayermp.playerNetServerHandler = this; }