/** * This function is used when two same-species animals in 'love mode' breed to generate the new * baby animal. */ public EntityAnimal spawnBabyAnimal(EntityAnimal par1EntityAnimal) { EntityOcelot entityocelot = new EntityOcelot(worldObj); if (isTamed()) { entityocelot.setOwner(getOwnerName()); entityocelot.setTamed(true); entityocelot.func_48147_c(func_48148_ad()); } return entityocelot; }