public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); this.o(nbttagcompound.getBoolean("EatingHaystack")); this.k(nbttagcompound.getBoolean("Bred")); this.setHasChest(nbttagcompound.getBoolean("ChestedHorse")); this.m(nbttagcompound.getBoolean("HasReproduced")); this.setType(nbttagcompound.getInt("Type")); this.setVariant(nbttagcompound.getInt("Variant")); this.setTemper(nbttagcompound.getInt("Temper")); this.setTame(nbttagcompound.getBoolean("Tame")); if (nbttagcompound.hasKeyOfType("OwnerUUID", 8)) { this.setOwnerUUID(nbttagcompound.getString("OwnerUUID")); } // CraftBukkit start if (nbttagcompound.hasKey("Bukkit.MaxDomestication")) { this.maxDomestication = nbttagcompound.getInt("Bukkit.MaxDomestication"); } // CraftBukkit end AttributeInstance attributeinstance = this.bb().a("Speed"); if (attributeinstance != null) { this.getAttributeInstance(GenericAttributes.d).setValue(attributeinstance.b() * 0.25D); } if (this.hasChest()) { NBTTagList nbttaglist = nbttagcompound.getList("Items", 10); this.loadChest(); for (int i = 0; i < nbttaglist.size(); ++i) { NBTTagCompound nbttagcompound1 = nbttaglist.get(i); int j = nbttagcompound1.getByte("Slot") & 255; if (j >= 2 && j < this.inventoryChest.getSize()) { this.inventoryChest.setItem(j, ItemStack.createStack(nbttagcompound1)); } } } ItemStack itemstack; if (nbttagcompound.hasKeyOfType("ArmorItem", 10)) { itemstack = ItemStack.createStack(nbttagcompound.getCompound("ArmorItem")); if (itemstack != null && a(itemstack.getItem())) { this.inventoryChest.setItem(1, itemstack); } } if (nbttagcompound.hasKeyOfType("SaddleItem", 10)) { itemstack = ItemStack.createStack(nbttagcompound.getCompound("SaddleItem")); if (itemstack != null && itemstack.getItem() == Items.SADDLE) { this.inventoryChest.setItem(0, itemstack); } } else if (nbttagcompound.getBoolean("Saddle")) { this.inventoryChest.setItem(0, new ItemStack(Items.SADDLE)); } this.cO(); }
public void c(NBTTagCompound nbttagcompound) { if (nbttagcompound.hasKeyOfType("id", 8)) { this.item = Item.d(nbttagcompound.getString("id")); } else { this.item = Item.getById(nbttagcompound.getShort("id")); } this.count = nbttagcompound.getByte("Count"); /* CraftBukkit start - Route through setData for filtering this.damage = nbttagcompound.getShort("Damage"); if (this.damage < 0) { this.damage = 0; } */ this.setData(nbttagcompound.getShort("Damage")); // CraftBukkit end if (nbttagcompound.hasKeyOfType("tag", 10)) { // CraftBukkit - make defensive copy as this data may be coming from the save thread this.tag = (NBTTagCompound) nbttagcompound.getCompound("tag").clone(); if (this.item != null) { this.item.a(this.tag); } } }
CraftMetaBlockState(NBTTagCompound tag, Material material) { super(tag); this.material = material; if (tag.hasKeyOfType(BLOCK_ENTITY_TAG.NBT, 10)) { blockEntityTag = tag.getCompound(BLOCK_ENTITY_TAG.NBT); } else { blockEntityTag = null; } }
private NBTTagCompound getBukkitData() { NBTTagCompound result = getData(); if (result != null) { if (!result.hasKey("bukkit")) { result.set("bukkit", new NBTTagCompound()); } result = result.getCompound("bukkit"); } return result; }
public void c(NBTTagCompound nbttagcompound) { this.id = nbttagcompound.getShort("id"); this.count = nbttagcompound.getByte("Count"); this.damage = nbttagcompound.getShort("Damage"); if (this.damage < 0) { this.damage = 0; } if (nbttagcompound.hasKey("tag")) { this.tag = nbttagcompound.getCompound("tag"); } }
public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); this.a = nbttagcompound.getByte("SkullType"); this.i = nbttagcompound.getByte("Rot"); if (this.a == 3) { if (nbttagcompound.hasKeyOfType("Owner", 10)) { this.j = GameProfileSerializer.a(nbttagcompound.getCompound("Owner")); } else if (nbttagcompound.hasKeyOfType("ExtraType", 8) && !UtilColor.b(nbttagcompound.getString("ExtraType"))) { this.j = new GameProfile((UUID) null, nbttagcompound.getString("ExtraType")); this.d(); } } }
public void a(NBTTagCompound var1) { if (this.c == null) { this.d = var1; } else { this.b(var1.getList("Objectives", 10)); this.c(var1.getList("PlayerScores", 10)); if (var1.hasOfType("DisplaySlots", 10)) { this.c(var1.getCompound("DisplaySlots")); } if (var1.hasOfType("Teams", 9)) { this.a(var1.getList("Teams", 10)); } } }
@Override void deserializeInternal(NBTTagCompound tag) { if (tag.hasKeyOfType(BLOCK_ENTITY_TAG.NBT, 10)) { blockEntityTag = tag.getCompound(BLOCK_ENTITY_TAG.NBT); } }
public UseResult interactWith( ItemStack var1, EntityHuman var2, World var3, BlockPosition var4, EnumUsedHand var5, EnumDirection var6, float var7, float var8, float var9) { if (var6 == EnumDirection.DOWN) { return UseResult.CANT_USE; } else { boolean var10 = var3.getType(var4).getBlock().isReplaceable(var3, var4); BlockPosition var11 = var10 ? var4 : var4.shift(var6); if (!var2.a(var11, var6, var1)) { return UseResult.CANT_USE; } else { BlockPosition var12 = var11.up(); boolean var13 = !var3.isEmpty(var11) && !var3.getType(var11).getBlock().isReplaceable(var3, var11); var13 |= !var3.isEmpty(var12) && !var3.getType(var12).getBlock().isReplaceable(var3, var12); if (var13) { return UseResult.CANT_USE; } else { double var14 = (double) var11.getX(); double var16 = (double) var11.getY(); double var18 = (double) var11.getZ(); List var20 = var3.getEntities( (Entity) null, (AxisAlignedBB) AxisAlignedBB.a( var14, var16, var18, var14 + 1.0D, var16 + 2.0D, var18 + 1.0D)); if (!var20.isEmpty()) { return UseResult.CANT_USE; } else { if (!var3.isClientSide) { var3.setAir(var11); var3.setAir(var12); EntityArmorStand var21 = new EntityArmorStand(var3, var14 + 0.5D, var16, var18 + 0.5D); float var22 = (float) MathHelper.floor( (MathHelper.clampAngle(var2.yaw - 180.0F) + 22.5F) / 45.0F) * 45.0F; var21.setPositionRotation(var14 + 0.5D, var16, var18 + 0.5D, var22, 0.0F); this.a(var21, var3.random); NBTTagCompound var23 = var1.getTag(); if (var23 != null && var23.hasOfType("EntityTag", 10)) { NBTTagCompound var24 = new NBTTagCompound(); var21.d(var24); var24.copyFrom(var23.getCompound("EntityTag")); var21.f(var24); } var3.addEntity((Entity) var21); } --var1.count; return UseResult.SUCCESS; } } } } }