public static void attack(EntityLiving handle, Entity target) { AttributeInstance attackDamage = handle.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE); float f = (float) (attackDamage == null ? 1 : attackDamage.getValue()); int i = 0; if (target instanceof EntityLiving) { f += EnchantmentManager.a(handle.bA(), ((EntityLiving) target).getMonsterType()); i += EnchantmentManager.a(handle); } boolean flag = target.damageEntity(DamageSource.mobAttack(handle), f); if (!flag) return; if (i > 0) { target.g( -Math.sin(handle.yaw * Math.PI / 180.0F) * i * 0.5F, 0.1D, Math.cos(handle.yaw * Math.PI / 180.0F) * i * 0.5F); handle.motX *= 0.6D; handle.motZ *= 0.6D; } int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle); if (fireAspectLevel > 0) { target.setOnFire(fireAspectLevel * 4); } }
@Override public boolean shouldStart() { if (myPet.getRangedDamage() <= 0) { return false; } if (!entityMyPet.canMove()) { return false; } if (!entityMyPet.hasTarget()) { return false; } EntityLiving target = ((CraftLivingEntity) this.entityMyPet.getTarget()).getHandle(); if (target instanceof EntityArmorStand) { return false; } double meleeDamage = myPet.getDamage(); if (meleeDamage > 0 && this.entityMyPet.f(target.locX, target.getBoundingBox().b, target.locZ) < 4) { if (meleeDamage > rangedSkill.getDamage()) { return false; } } this.target = target; return true; }
public static void setHeadYaw(Entity en, float yaw) { if (!(en instanceof EntityLiving)) return; EntityLiving handle = (EntityLiving) en; yaw = clampYaw(yaw); handle.aK = yaw; if (!(handle instanceof EntityHuman)) handle.aI = yaw; handle.aL = yaw; }
public void addPotionGraphicalEffect(CraftMyPet entity, int color, int duration) { final EntityLiving entityLiving = entity.getHandle(); entityLiving.getDataWatcher().watch(7, new Integer(color)); Bukkit.getScheduler() .scheduleSyncDelayedTask( MyPetPlugin.getPlugin(), new Runnable() { public void run() { int potionEffects = 0; if (!entityLiving.effects.isEmpty()) { potionEffects = PotionBrewer.a(entityLiving.effects.values()); } entityLiving.getDataWatcher().watch(7, new Integer(potionEffects)); } }, duration); }
@Override public boolean shouldFinish() { if (entityMyPet.getTarget() == null || !target.isAlive() || myPet.getRangedDamage() <= 0 || !entityMyPet.canMove()) { return true; } if (this.target.getBukkitEntity() != this.myPet.getEntity().getTarget()) { return true; } double meleeDamage = myPet.getDamage(); if (meleeDamage > 0 && this.entityMyPet.f(target.locX, target.getBoundingBox().b, target.locZ) < 4) { if (meleeDamage > rangedSkill.getDamage()) { return true; } } return false; }
@Override public boolean shouldStart() { if (myPet.getDamage() <= 0) { return false; } if (!this.petEntity.hasTarget()) { return false; } EntityLiving targetEntity = ((CraftLivingEntity) this.petEntity.getTarget()).getHandle(); if (targetEntity instanceof EntityArmorStand) { return false; } if (petEntity.getMyPet().getRangedDamage() > 0 && this.petEntity.f(targetEntity.locX, targetEntity.getBoundingBox().b, targetEntity.locZ) >= 20) { return false; } this.targetEntity = targetEntity; return true; }
@Override public void tick() { this.petEntity.getControllerLook().a(targetEntity, 30.0F, 30.0F); if (--this.timeUntilNextNavigationUpdate <= 0) { this.timeUntilNextNavigationUpdate = (4 + this.petEntity.getRandom().nextInt(7)); this.petEntity.getPetNavigation().navigateTo((LivingEntity) targetEntity.getBukkitEntity()); } if (this.petEntity.f(targetEntity.locX, targetEntity.getBoundingBox().b, targetEntity.locZ) - (targetEntity.length * (2. / 3.)) <= this.range && this.ticksUntilNextHitLeft-- <= 0) { if (this.petEntity.getEntitySenses().a(targetEntity)) { this.ticksUntilNextHitLeft = ticksUntilNextHit; if (this.petEntity instanceof MyPetEquipment) { if (((MyPetEquipment) this.petEntity).getEquipment(EquipmentSlot.MainHand) != null) { this.petEntity.bv(); // -> swingItem() } } this.petEntity.attack(targetEntity); } } }
@Override public boolean shouldFinish() { if (!this.petEntity.hasTarget() || !this.petEntity.canMove()) { return true; } else if (this.targetEntity.getBukkitEntity() != this.petEntity.getTarget()) { return true; } if (petEntity.getMyPet().getRangedDamage() > 0 && this.petEntity.f(targetEntity.locX, targetEntity.getBoundingBox().b, targetEntity.locZ) >= 20) { return true; } return false; }
public void shootProjectile(EntityLiving target, float damage, Projectiles projectile) { World world = target.world; if (projectile == Projectiles.Arrow) { EntityArrow arrow = new MyPetArrow(world, entityMyPet, target, 1.6F, 1); arrow.b(damage); arrow.setCritical(false); entityMyPet.makeSound( "random.bow", 1.0F, 1.0F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F)); world.addEntity(arrow); } else if (projectile == Projectiles.Snowball) { MyPetSnowball snowball = new MyPetSnowball(world, entityMyPet); double distanceX = target.locX - entityMyPet.locX; double distanceY = target.locY + target.getHeadHeight() - 1.100000023841858D - snowball.locY; double distanceZ = target.locZ - entityMyPet.locZ; float distance20percent = MathHelper.sqrt(distanceX * distanceX + distanceZ * distanceZ) * 0.2F; snowball.setDamage(damage); snowball.shoot(distanceX, distanceY + distance20percent, distanceZ, 1.6F, 1); entityMyPet.makeSound( "random.bow", 0.5F, 0.4F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F)); world.addEntity(snowball); } else if (projectile == Projectiles.Egg) { MyPetEgg egg = new MyPetEgg(world, entityMyPet); double distanceX = target.locX - entityMyPet.locX; double distanceY = target.locY + target.getHeadHeight() - 1.100000023841858D - egg.locY; double distanceZ = target.locZ - entityMyPet.locZ; float distance20percent = MathHelper.sqrt(distanceX * distanceX + distanceZ * distanceZ) * 0.2F; egg.setDamage(damage); egg.shoot(distanceX, distanceY + distance20percent, distanceZ, 1.6F, 1); entityMyPet.makeSound( "random.bow", 0.5F, 0.4F / (entityMyPet.getRandom().nextFloat() * 0.4F + 0.8F)); world.addEntity(egg); } else if (projectile == Projectiles.LargeFireball) { double distanceX = this.target.locX - entityMyPet.locX; double distanceY = this.target.getBoundingBox().b + (double) (this.target.length / 2.0F) - (0.5D + entityMyPet.locY + (double) (entityMyPet.length / 2.0F)); double distanceZ = this.target.locZ - entityMyPet.locZ; MyPetLargeFireball largeFireball = new MyPetLargeFireball(world, entityMyPet, distanceX, distanceY, distanceZ); largeFireball.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D); largeFireball.setDamage(damage); world.addEntity(largeFireball); world.makeSound( entityMyPet.locX + 0.5D, entityMyPet.locY + 0.5D, entityMyPet.locZ + 0.5D, "mob.ghast.fireball", 1.0F + entityMyPet.getRandom().nextFloat(), entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F); } else if (projectile == Projectiles.SmallFireball) { double distanceX = this.target.locX - entityMyPet.locX; double distanceY = this.target.getBoundingBox().b + (this.target.length / 2.0F) - (0.5D + entityMyPet.locY + (entityMyPet.length / 2.0F)); double distanceZ = this.target.locZ - entityMyPet.locZ; MyPetSmallFireball smallFireball = new MyPetSmallFireball(world, entityMyPet, distanceX, distanceY, distanceZ); smallFireball.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D); smallFireball.setDamage(damage); world.addEntity(smallFireball); world.makeSound( entityMyPet.locX + 0.5D, entityMyPet.locY + 0.5D, entityMyPet.locZ + 0.5D, "mob.ghast.fireball", 1.0F + entityMyPet.getRandom().nextFloat(), entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F); } else if (projectile == Projectiles.WitherSkull) { double distanceX = this.target.locX - entityMyPet.locX; double distanceY = this.target.getBoundingBox().b + (double) (this.target.length / 2.0F) - (0.5D + entityMyPet.locY + (double) (entityMyPet.length / 2.0F)); double distanceZ = this.target.locZ - entityMyPet.locZ; MyPetWitherSkull witherSkull = new MyPetWitherSkull(world, entityMyPet, distanceX, distanceY, distanceZ); witherSkull.locY = (entityMyPet.locY + entityMyPet.length / 2.0F + 0.5D); witherSkull.setDamage(damage); world.addEntity(witherSkull); world.makeSound( entityMyPet.locX + 0.5D, entityMyPet.locY + 0.5D, entityMyPet.locZ + 0.5D, "mob.wither.shoot", 1.0F + entityMyPet.getRandom().nextFloat(), entityMyPet.getRandom().nextFloat() * 0.7F + 0.3F); } }
public static void setVerticalMovement(org.bukkit.entity.Entity bukkitEntity, double d) { if (!bukkitEntity.getType().isAlive()) return; EntityLiving handle = NMS.getHandle((LivingEntity) bukkitEntity); handle.ba = (float) d; }
public static void setStepHeight(EntityLiving entity, float height) { entity.S = height; }
public static void flyingMoveLogic(EntityLiving entity, float f, float f1) { if (entity.bM()) { if (entity.V()) { double d0 = entity.locY; float f3 = 0.8F; float f4 = 0.02F; float f2 = EnchantmentManager.b(entity); if (f2 > 3.0F) { f2 = 3.0F; } if (!entity.onGround) { f2 *= 0.5F; } if (f2 > 0.0F) { f3 += (0.5460001F - f3) * f2 / 3.0F; f4 += (entity.bI() * 1.0F - f4) * f2 / 3.0F; } entity.a(f, f1, f4); entity.move(entity.motX, entity.motY, entity.motZ); entity.motX *= f3; entity.motY *= 0.800000011920929D; entity.motZ *= f3; entity.motY -= 0.02D; if ((entity.positionChanged) && (entity.c( entity.motX, entity.motY + 0.6000000238418579D - entity.locY + d0, entity.motZ))) entity.motY = 0.300000011920929D; } else if (entity.ab()) { double d0 = entity.locY; entity.a(f, f1, 0.02F); entity.move(entity.motX, entity.motY, entity.motZ); entity.motX *= 0.5D; entity.motY *= 0.5D; entity.motZ *= 0.5D; entity.motY -= 0.02D; if ((entity.positionChanged) && (entity.c( entity.motX, entity.motY + 0.6000000238418579D - entity.locY + d0, entity.motZ))) entity.motY = 0.300000011920929D; } else { float f5 = 0.91F; if (entity.onGround) { f5 = entity .world .getType( new BlockPosition( MathHelper.floor(entity.locX), MathHelper.floor(entity.getBoundingBox().b) - 1, MathHelper.floor(entity.locZ))) .getBlock() .frictionFactor * 0.91F; } float f6 = 0.1627714F / (f5 * f5 * f5); float f3; if (entity.onGround) f3 = entity.bI() * f6; else { f3 = entity.aM; } entity.a(f, f1, f3); f5 = 0.91F; if (entity.onGround) { f5 = entity .world .getType( new BlockPosition( MathHelper.floor(entity.locX), MathHelper.floor(entity.getBoundingBox().b) - 1, MathHelper.floor(entity.locZ))) .getBlock() .frictionFactor * 0.91F; } if (entity.k_()) { float f4 = 0.15F; entity.motX = MathHelper.a(entity.motX, -f4, f4); entity.motZ = MathHelper.a(entity.motZ, -f4, f4); entity.fallDistance = 0.0F; if (entity.motY < -0.15D) { entity.motY = -0.15D; } boolean flag = (entity.isSneaking()) && ((entity instanceof EntityHuman)); if ((flag) && (entity.motY < 0.0D)) { entity.motY = 0.0D; } } entity.move(entity.motX, entity.motY, entity.motZ); if ((entity.positionChanged) && (entity.k_())) { entity.motY = 0.2D; } if ((entity.world.isClientSide) && ((!entity.world.isLoaded(new BlockPosition((int) entity.locX, 0, (int) entity.locZ))) || (!entity .world .getChunkAtWorldCoords( new BlockPosition((int) entity.locX, 0, (int) entity.locZ)) .o()))) { if (entity.locY > 0.0D) entity.motY = -0.1D; else entity.motY = 0.0D; } else { entity.motY -= 0.08D; } entity.motY *= 0.9800000190734863D; entity.motX *= f5; entity.motZ *= f5; } } entity.aA = entity.aB; double d0 = entity.locX - entity.lastX; double d1 = entity.locZ - entity.lastZ; float f2 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F; if (f2 > 1.0F) { f2 = 1.0F; } entity.aB += (f2 - entity.aB) * 0.4F; entity.aC += entity.aB; }