@SuppressWarnings("unchecked") private void pop() { List<EntityLivingBase> ents = worldObj.getEntitiesWithinAABB( EntityLivingBase.class, AxisAlignedBB.getBoundingBox( xCoord + 1.0, yCoord + 1.0, zCoord + 1.0, xCoord + xLength - 1, yCoord + 3.0, zCoord + zLength - 1)); for (EntityLivingBase ent : ents) { if (ent instanceof EntityPlayer) { EntityPlayerMP player = (EntityPlayerMP) ent; if (!player.capabilities.isCreativeMode) { player.playerNetServerHandler.sendPacket( new S12PacketEntityVelocity( player.getEntityId(), 0.0, MathHelper.randomDoubleInRange(0.5, 2), 0.0)); } } else { if (!ent.isDead) { ent.addVelocity(0.0, MathHelper.randomDoubleInRange(0.5, 2), 0); } } } }
/** moves provided player from overworld to nether or vice versa */ public void transferPlayerToDimension(EntityPlayerMP playerIn, int dimension) { int var3 = playerIn.dimension; WorldServer var4 = this.mcServer.worldServerForDimension(playerIn.dimension); playerIn.dimension = dimension; WorldServer var5 = this.mcServer.worldServerForDimension(playerIn.dimension); playerIn.playerNetServerHandler.sendPacket( new S07PacketRespawn( playerIn.dimension, playerIn.worldObj.getDifficulty(), playerIn.worldObj.getWorldInfo().getTerrainType(), playerIn.theItemInWorldManager.getGameType())); var4.removePlayerEntityDangerously(playerIn); playerIn.isDead = false; this.transferEntityToWorld(playerIn, var3, var4, var5); this.func_72375_a(playerIn, var4); playerIn.playerNetServerHandler.setPlayerLocation( playerIn.posX, playerIn.posY, playerIn.posZ, playerIn.rotationYaw, playerIn.rotationPitch); playerIn.theItemInWorldManager.setWorld(var5); this.updateTimeAndWeatherForPlayer(playerIn, var5); this.syncPlayerInventory(playerIn); Iterator var6 = playerIn.getActivePotionEffects().iterator(); while (var6.hasNext()) { PotionEffect var7 = (PotionEffect) var6.next(); playerIn.playerNetServerHandler.sendPacket( new S1DPacketEntityEffect(playerIn.getEntityId(), var7)); } }
public static void syncAllAugmentsToClient(EntityPlayer receiver) { List<EntityPlayerMP> players = MinecraftServer.getServer().getConfigurationManager().playerEntityList; for (EntityPlayerMP player : players) { PlayerHandler.setPlayerAugments( player, PlayerAugmentProperties.get(player).loadAugmentsFromInventory()); EventHandlerEntity.syncSchedule.add(player.getEntityId()); ChatHelper.sendTo( (EntityPlayer) receiver, "Synced Player Augments for " + player.getCommandSenderName()); } }
/** * @author blood - May 21st, 2016 * @reason - adjusted to support {@link DisplaceEntityEvent.Teleport.Portal} * @param playerIn The player teleporting to another dimension * @param targetDimensionId The id of target dimension. * @param teleporter The teleporter used to transport and create the portal */ public void transferPlayerToDimension( EntityPlayerMP playerIn, int targetDimensionId, net.minecraft.world.Teleporter teleporter) { DisplaceEntityEvent.Teleport.Portal event = SpongeCommonEventFactory.handleDisplaceEntityPortalEvent( playerIn, targetDimensionId, teleporter); if (event == null || event.isCancelled()) { return; } WorldServer fromWorld = (WorldServer) event.getFromTransform().getExtent(); WorldServer toWorld = (WorldServer) event.getToTransform().getExtent(); playerIn.dimension = toWorld.provider.getDimensionId(); // Support vanilla clients teleporting to custom dimensions int dimension = DimensionManager.getClientDimensionToSend( toWorld.provider.getDimensionId(), toWorld, playerIn); if (((IMixinEntityPlayerMP) playerIn).usesCustomClient()) { DimensionManager.sendDimensionRegistration(toWorld, playerIn, dimension); } playerIn.playerNetServerHandler.sendPacket( new S07PacketRespawn( playerIn.dimension, fromWorld.getDifficulty(), fromWorld.getWorldInfo().getTerrainType(), playerIn.theItemInWorldManager.getGameType())); fromWorld.removePlayerEntityDangerously(playerIn); playerIn.isDead = false; // we do not need to call transferEntityToWorld as we already have the correct transform and // created the portal in handleDisplaceEntityPortalEvent ((IMixinEntity) playerIn).setLocationAndAngles(event.getToTransform()); toWorld.spawnEntityInWorld(playerIn); toWorld.updateEntityWithOptionalForce(playerIn, false); playerIn.setWorld(toWorld); this.preparePlayer(playerIn, fromWorld); playerIn.playerNetServerHandler.setPlayerLocation( playerIn.posX, playerIn.posY, playerIn.posZ, playerIn.rotationYaw, playerIn.rotationPitch); playerIn.theItemInWorldManager.setWorld(toWorld); this.updateTimeAndWeatherForPlayer(playerIn, toWorld); this.syncPlayerInventory(playerIn); for (PotionEffect potioneffect : playerIn.getActivePotionEffects()) { playerIn.playerNetServerHandler.sendPacket( new S1DPacketEntityEffect(playerIn.getEntityId(), potioneffect)); } ((IMixinEntityPlayerMP) playerIn).refreshXpHealthAndFood(); // Forge needs to know when a player changes to new a dimension // This cannot be mapped to DisplaceEntityEvent.Teleport as this event must be called AFTER // transfer. net.minecraftforge.fml.common.FMLCommonHandler.instance() .firePlayerChangedDimensionEvent( playerIn, fromWorld.provider.getDimensionId(), toWorld.provider.getDimensionId()); }
/** Called on respawn */ public EntityPlayerMP recreatePlayerEntity( EntityPlayerMP playerIn, int dimension, boolean conqueredEnd) { playerIn.getServerForPlayer().getEntityTracker().removePlayerFromTrackers(playerIn); playerIn.getServerForPlayer().getEntityTracker().untrackEntity(playerIn); playerIn.getServerForPlayer().getPlayerManager().removePlayer(playerIn); this.playerEntityList.remove(playerIn); this.mcServer .worldServerForDimension(playerIn.dimension) .removePlayerEntityDangerously(playerIn); BlockPos var4 = playerIn.func_180470_cg(); boolean var5 = playerIn.isSpawnForced(); playerIn.dimension = dimension; Object var6; if (this.mcServer.isDemo()) { var6 = new DemoWorldManager(this.mcServer.worldServerForDimension(playerIn.dimension)); } else { var6 = new ItemInWorldManager(this.mcServer.worldServerForDimension(playerIn.dimension)); } EntityPlayerMP var7 = new EntityPlayerMP( this.mcServer, this.mcServer.worldServerForDimension(playerIn.dimension), playerIn.getGameProfile(), (ItemInWorldManager) var6); var7.playerNetServerHandler = playerIn.playerNetServerHandler; var7.clonePlayer(playerIn, conqueredEnd); var7.setEntityId(playerIn.getEntityId()); var7.func_174817_o(playerIn); WorldServer var8 = this.mcServer.worldServerForDimension(playerIn.dimension); this.func_72381_a(var7, playerIn, var8); BlockPos var9; if (var4 != null) { var9 = EntityPlayer.func_180467_a( this.mcServer.worldServerForDimension(playerIn.dimension), var4, var5); if (var9 != null) { var7.setLocationAndAngles( (double) ((float) var9.getX() + 0.5F), (double) ((float) var9.getY() + 0.1F), (double) ((float) var9.getZ() + 0.5F), 0.0F, 0.0F); var7.func_180473_a(var4, var5); } else { var7.playerNetServerHandler.sendPacket(new S2BPacketChangeGameState(0, 0.0F)); } } var8.theChunkProviderServer.loadChunk((int) var7.posX >> 4, (int) var7.posZ >> 4); while (!var8.getCollidingBoundingBoxes(var7, var7.getEntityBoundingBox()).isEmpty() && var7.posY < 256.0D) { var7.setPosition(var7.posX, var7.posY + 1.0D, var7.posZ); } var7.playerNetServerHandler.sendPacket( new S07PacketRespawn( var7.dimension, var7.worldObj.getDifficulty(), var7.worldObj.getWorldInfo().getTerrainType(), var7.theItemInWorldManager.getGameType())); var9 = var8.getSpawnPoint(); var7.playerNetServerHandler.setPlayerLocation( var7.posX, var7.posY, var7.posZ, var7.rotationYaw, var7.rotationPitch); var7.playerNetServerHandler.sendPacket(new S05PacketSpawnPosition(var9)); var7.playerNetServerHandler.sendPacket( new S1FPacketSetExperience(var7.experience, var7.experienceTotal, var7.experienceLevel)); this.updateTimeAndWeatherForPlayer(var7, var8); var8.getPlayerManager().addPlayer(var7); var8.spawnEntityInWorld(var7); this.playerEntityList.add(var7); this.field_177454_f.put(var7.getUniqueID(), var7); var7.addSelfToInternalCraftingInventory(); var7.setHealth(var7.getHealth()); return var7; }
public void initializeConnectionToPlayer(NetworkManager netManager, EntityPlayerMP playerIn) { GameProfile var3 = playerIn.getGameProfile(); PlayerProfileCache var4 = this.mcServer.getPlayerProfileCache(); GameProfile var5 = var4.func_152652_a(var3.getId()); String var6 = var5 == null ? var3.getName() : var5.getName(); var4.func_152649_a(var3); NBTTagCompound var7 = this.readPlayerDataFromFile(playerIn); playerIn.setWorld(this.mcServer.worldServerForDimension(playerIn.dimension)); playerIn.theItemInWorldManager.setWorld((WorldServer) playerIn.worldObj); String var8 = "local"; if (netManager.getRemoteAddress() != null) { var8 = netManager.getRemoteAddress().toString(); } logger.info( playerIn.getName() + "[" + var8 + "] logged in with entity id " + playerIn.getEntityId() + " at (" + playerIn.posX + ", " + playerIn.posY + ", " + playerIn.posZ + ")"); WorldServer var9 = this.mcServer.worldServerForDimension(playerIn.dimension); WorldInfo var10 = var9.getWorldInfo(); BlockPos var11 = var9.getSpawnPoint(); this.func_72381_a(playerIn, (EntityPlayerMP) null, var9); NetHandlerPlayServer var12 = new NetHandlerPlayServer(this.mcServer, netManager, playerIn); var12.sendPacket( new S01PacketJoinGame( playerIn.getEntityId(), playerIn.theItemInWorldManager.getGameType(), var10.isHardcoreModeEnabled(), var9.provider.getDimensionId(), var9.getDifficulty(), this.getMaxPlayers(), var10.getTerrainType(), var9.getGameRules().getGameRuleBooleanValue("reducedDebugInfo"))); var12.sendPacket( new S3FPacketCustomPayload( "MC|Brand", (new PacketBuffer(Unpooled.buffer())) .writeString(this.getServerInstance().getServerModName()))); var12.sendPacket( new S41PacketServerDifficulty(var10.getDifficulty(), var10.isDifficultyLocked())); var12.sendPacket(new S05PacketSpawnPosition(var11)); var12.sendPacket(new S39PacketPlayerAbilities(playerIn.capabilities)); var12.sendPacket(new S09PacketHeldItemChange(playerIn.inventory.currentItem)); playerIn.getStatFile().func_150877_d(); playerIn.getStatFile().func_150884_b(playerIn); this.func_96456_a((ServerScoreboard) var9.getScoreboard(), playerIn); this.mcServer.refreshStatusNextTick(); ChatComponentTranslation var13; if (!playerIn.getName().equalsIgnoreCase(var6)) { var13 = new ChatComponentTranslation( "multiplayer.player.joined.renamed", new Object[] {playerIn.getDisplayName(), var6}); } else { var13 = new ChatComponentTranslation( "multiplayer.player.joined", new Object[] {playerIn.getDisplayName()}); } var13.getChatStyle().setColor(EnumChatFormatting.YELLOW); this.sendChatMsg(var13); this.playerLoggedIn(playerIn); var12.setPlayerLocation( playerIn.posX, playerIn.posY, playerIn.posZ, playerIn.rotationYaw, playerIn.rotationPitch); this.updateTimeAndWeatherForPlayer(playerIn, var9); if (this.mcServer.getResourcePackUrl().length() > 0) { playerIn.func_175397_a( this.mcServer.getResourcePackUrl(), this.mcServer.getResourcePackHash()); } Iterator var14 = playerIn.getActivePotionEffects().iterator(); while (var14.hasNext()) { PotionEffect var15 = (PotionEffect) var14.next(); var12.sendPacket(new S1DPacketEntityEffect(playerIn.getEntityId(), var15)); } playerIn.addSelfToInternalCraftingInventory(); if (var7 != null && var7.hasKey("Riding", 10)) { Entity var16 = EntityList.createEntityFromNBT(var7.getCompoundTag("Riding"), var9); if (var16 != null) { var16.forceSpawn = true; var9.spawnEntityInWorld(var16); playerIn.mountEntity(var16); var16.forceSpawn = false; } } }
private static Entity sendEntityToWorld( Entity entity, int newDimension, Vector3 newPos, Facing3 newLook) { MinecraftServer server = MinecraftServer.getServer(); Entity currentEntity = entity; if (entity.dimension != newDimension) { if (entity instanceof EntityPlayerMP) { EntityPlayerMP player = (EntityPlayerMP) entity; ServerConfigurationManager scm = server.getConfigurationManager(); int oldDimension = player.dimension; player.dimension = newDimension; WorldServer oldWorld = server.worldServerForDimension(oldDimension); WorldServer newWorld = server.worldServerForDimension(newDimension); DimensionRegisterMessage packet = new DimensionRegisterMessage( newDimension, DimensionManager.getProviderType(newDimension)); LCRuntime.runtime.network().getPreferredPipe().sendForgeMessageTo(packet, player); player.closeScreen(); player.playerNetServerHandler.sendPacket( new S07PacketRespawn( player.dimension, player.worldObj.difficultySetting, newWorld.getWorldInfo().getTerrainType(), player.theItemInWorldManager.getGameType())); oldWorld.removePlayerEntityDangerously(player); player.isDead = false; player.setLocationAndAngles( newPos.x, newPos.y, newPos.z, (float) newLook.yaw, (float) newLook.pitch); newWorld.spawnEntityInWorld(player); player.setWorld(newWorld); scm.func_72375_a(player, oldWorld); player.playerNetServerHandler.setPlayerLocation( newPos.x, newPos.y, newPos.z, (float) newLook.yaw, (float) newLook.pitch); player.theItemInWorldManager.setWorld(newWorld); scm.updateTimeAndWeatherForPlayer(player, newWorld); scm.syncPlayerInventory(player); Iterator<?> var6 = player.getActivePotionEffects().iterator(); while (var6.hasNext()) player.playerNetServerHandler.sendPacket( new S1DPacketEntityEffect(player.getEntityId(), (PotionEffect) var6.next())); player.playerNetServerHandler.sendPacket( new S1FPacketSetExperience( player.experience, player.experienceTotal, player.experienceLevel)); } else { int oldDimension = entity.dimension; WorldServer oldWorld = server.worldServerForDimension(oldDimension); WorldServer newWorld = server.worldServerForDimension(newDimension); entity.dimension = newDimension; entity.worldObj.removeEntity(entity); entity.isDead = false; server .getConfigurationManager() .transferEntityToWorld(entity, oldDimension, oldWorld, newWorld); currentEntity = EntityList.createEntityByName(EntityList.getEntityString(entity), newWorld); if (currentEntity != null) { currentEntity.copyDataFrom(entity, true); currentEntity.setLocationAndAngles( newPos.x, newPos.y, newPos.z, (float) newLook.yaw, (float) newLook.pitch); newWorld.spawnEntityInWorld(currentEntity); } entity.isDead = true; oldWorld.resetUpdateEntityTick(); newWorld.resetUpdateEntityTick(); } } else { currentEntity.setLocationAndAngles( newPos.x, newPos.y, newPos.z, (float) newLook.yaw, (float) newLook.pitch); if (currentEntity instanceof EntityPlayerMP) { EntityPlayerMP mpEnt = (EntityPlayerMP) currentEntity; mpEnt.rotationYaw = (float) newLook.yaw; mpEnt.setPositionAndUpdate(newPos.x, newPos.y, newPos.z); mpEnt.worldObj.updateEntityWithOptionalForce(entity, false); } } return currentEntity; }