/** Handles mouse input. */ public void handleMouseInput() throws IOException { int i = Mouse.getEventX() * this.width / this.mc.displayWidth; int j = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1; int k = Mouse.getEventButton(); if (Mouse.getEventButtonState()) { if (this.mc.gameSettings.touchscreen && this.touchValue++ > 0) { return; } this.eventButton = k; this.lastMouseEvent = Minecraft.getSystemTime(); this.mouseClicked(i, j, this.eventButton); } else if (k != -1) { if (this.mc.gameSettings.touchscreen && --this.touchValue > 0) { return; } this.eventButton = -1; this.mouseReleased(i, j, k); } else if (this.eventButton != -1 && this.lastMouseEvent > 0L) { long l = Minecraft.getSystemTime() - this.lastMouseEvent; this.mouseClickMove(i, j, this.eventButton, l); } }
public static void renderEnchantmentEffects(Tessellator tessellator) { GL11.glDepthFunc(GL11.GL_EQUAL); GL11.glDisable(GL11.GL_LIGHTING); FMLClientHandler.instance().getClient().renderEngine.bindTexture(ITEM_GLINT); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_COLOR, GL11.GL_ONE); float f7 = 0.76F; GL11.glColor4f(0.5F * f7, 0.25F * f7, 0.8F * f7, 1.0F); GL11.glMatrixMode(GL11.GL_TEXTURE); GL11.glPushMatrix(); float f8 = 0.125F; GL11.glScalef(f8, f8, f8); float f9 = (float) (Minecraft.getSystemTime() % 3000L) / 3000.0F * 8.0F; GL11.glTranslatef(f9, 0.0F, 0.0F); GL11.glRotatef(-50.0F, 0.0F, 0.0F, 1.0F); RenderManager.instance.itemRenderer.renderItemIn2D( tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glScalef(f8, f8, f8); f9 = (float) (Minecraft.getSystemTime() % 4873L) / 4873.0F * 8.0F; GL11.glTranslatef(-f9, 0.0F, 0.0F); GL11.glRotatef(10.0F, 0.0F, 0.0F, 1.0F); RenderManager.instance.itemRenderer.renderItemIn2D( tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDepthFunc(GL11.GL_LEQUAL); }
public static void suspendControllerInput(boolean suspend, long maxTicksToSuspend) { if (suspend) { suspendStart = Minecraft.getSystemTime(); suspendMax = maxTicksToSuspend; } ControllerSettings.suspendControllerInput = suspend; JoypadMouse.UnpressButtons(); }
public static boolean isSuspended() { if (ControllerSettings.suspendControllerInput) { if (Minecraft.getSystemTime() - suspendStart > suspendMax) { ControllerSettings.suspendControllerInput = false; } } return ControllerSettings.suspendControllerInput; }
/** Draws the screen and all the components in it. */ public void drawScreen(int par1, int par2, float par3) { this.renderSkybox(par1, par2, par3); Tessellator var4 = Tessellator.instance; short var5 = 274; int var6 = this.width / 2 - var5 / 2; byte var7 = 30; this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215); this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE); GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTexture("/title/mclogo.png")); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if ((double) this.updateCounter < 1.0E-4D) { this.drawTexturedModalRect(var6 + 0, var7 + 0, 0, 0, 99, 44); this.drawTexturedModalRect(var6 + 99, var7 + 0, 129, 0, 27, 44); this.drawTexturedModalRect(var6 + 99 + 26, var7 + 0, 126, 0, 3, 44); this.drawTexturedModalRect(var6 + 99 + 26 + 3, var7 + 0, 99, 0, 26, 44); this.drawTexturedModalRect(var6 + 155, var7 + 0, 0, 45, 155, 44); } else { this.drawTexturedModalRect(var6 + 0, var7 + 0, 0, 0, 155, 44); this.drawTexturedModalRect(var6 + 155, var7 + 0, 0, 45, 155, 44); } var4.setColorOpaque_I(16777215); GL11.glPushMatrix(); GL11.glTranslatef((float) (this.width / 2 + 90), 70.0F, 0.0F); GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F); float var8 = 1.8F - MathHelper.abs( MathHelper.sin( (float) (Minecraft.getSystemTime() % 1000L) / 1000.0F * (float) Math.PI * 2.0F) * 0.1F); var8 = var8 * 100.0F / (float) (this.fontRenderer.getStringWidth(this.splashText) + 32); GL11.glScalef(var8, var8, var8); this.drawCenteredString(this.fontRenderer, this.splashText, 0, -8, 16776960); GL11.glPopMatrix(); String var9 = "Minecraft 1.3.2"; if (this.mc.isDemo()) { var9 = var9 + " Demo"; } this.drawString(this.fontRenderer, var9, 2, this.height - 10, 16777215); String var10 = "Copyright Mojang AB. Ported by Nick Parker"; this.drawString( this.fontRenderer, var10, this.width - this.fontRenderer.getStringWidth(var10) - 2, this.height - 10, 16777215); super.drawScreen(par1, par2, par3); }
private void renderGlintSlot(int x, int y, int width, int height) { for (int j1 = 0; j1 < 2; ++j1) { OpenGlHelper.glBlendFunc(772, 1, 0, 0); float f = 0.00390625F; float f1 = 0.00390625F; float f2 = (float) (Minecraft.getSystemTime() % (long) (3000 + j1 * 1873)) / (3000.0F + (float) (j1 * 1873)) * 256.0F; float f3 = 0.0F; Tessellator tessellator = Tessellator.getInstance(); WorldRenderer worldrenderer = tessellator.getWorldRenderer(); float f4 = 4.0F; if (j1 == 1) { f4 = -1.0F; } tessellator.getWorldRenderer().startDrawingQuads(); tessellator .getWorldRenderer() .addVertexWithUV( (double) (x), (double) (y + height), (double) itemRender.zLevel, (double) ((f2 + (float) height * f4) * f), (double) ((f3 + (float) height) * f1)); tessellator .getWorldRenderer() .addVertexWithUV( (double) (x + width), (double) (y + height), (double) itemRender.zLevel, (double) ((f2 + (float) width + (float) height * f4) * f), (double) ((f3 + (float) height) * f1)); tessellator .getWorldRenderer() .addVertexWithUV( (double) (x + width), (double) (y), (double) itemRender.zLevel, (double) ((f2 + (float) width) * f), (double) ((f3 + 0.0F) * f1)); tessellator .getWorldRenderer() .addVertexWithUV( (double) (x), (double) (y), (double) itemRender.zLevel, (double) ((f2 + 0.0F) * f), (double) ((f3 + 0.0F) * f1)); tessellator.draw(); } }
private void renderGlint(int par1, int par2, int par3, int par4, int par5) { for (int j1 = 0; j1 < 2; ++j1) { if (j1 == 0) { GL11.glBlendFunc(GL11.GL_SRC_COLOR, GL11.GL_ONE); } if (j1 == 1) { GL11.glBlendFunc(GL11.GL_SRC_COLOR, GL11.GL_ONE); } float f = 0.00390625F; float f1 = 0.00390625F; float f2 = (float) (Minecraft.getSystemTime() % (long) (3000 + j1 * 1873)) / (3000.0F + (float) (j1 * 1873)) * 256.0F; float f3 = 0.0F; Tessellator tessellator = Tessellator.instance; float f4 = 4.0F; if (j1 == 1) { f4 = -1.0F; } tessellator.startDrawingQuads(); tessellator.addVertexWithUV( (double) (par2 + 0), (double) (par3 + par5), (double) this.zLevel, (double) ((f2 + (float) par5 * f4) * f), (double) ((f3 + (float) par5) * f1)); tessellator.addVertexWithUV( (double) (par2 + par4), (double) (par3 + par5), (double) this.zLevel, (double) ((f2 + (float) par4 + (float) par5 * f4) * f), (double) ((f3 + (float) par5) * f1)); tessellator.addVertexWithUV( (double) (par2 + par4), (double) (par3 + 0), (double) this.zLevel, (double) ((f2 + (float) par4) * f), (double) ((f3 + 0.0F) * f1)); tessellator.addVertexWithUV( (double) (par2 + 0), (double) (par3 + 0), (double) this.zLevel, (double) ((f2 + 0.0F) * f), (double) ((f3 + 0.0F) * f1)); tessellator.draw(); } }
public void resetBufferedImage(float translucency) { if ((this.resetsOnTick) || (this.image == null)) { BufferedImage screen = BlurHelper.captureScreenAsImage( EnhancedVisuals.mc.displayWidth, EnhancedVisuals.mc.displayHeight); BufferedImage scaledImage = BlurHelper.scaleImage(screen, this.blurScaling); ((BoxGlowFilter) this.filter).setRadius((int) (this.blurRadius * translucency)); ((BoxGlowFilter) this.filter).setAmount(this.glowAmount * translucency); long time = Minecraft.getSystemTime(); BufferedImage filtered = this.filter.filter(scaledImage, null); this.image = prepareImage(filtered); } }
/** Updates all fields of the Timer using the current time */ public void updateTimer() { long var1 = Minecraft.getSystemTime(); long var3 = var1 - this.lastSyncSysClock; long var5 = System.nanoTime() / 1000000L; double var7 = (double) var5 / 1000.0D; if (var3 <= 1000L && var3 >= 0L) { this.field_74285_i += var3; if (this.field_74285_i > 1000L) { long var9 = var5 - this.lastSyncHRClock; double var11 = (double) this.field_74285_i / (double) var9; this.timeSyncAdjustment += (var11 - this.timeSyncAdjustment) * 0.20000000298023224D; this.lastSyncHRClock = var5; this.field_74285_i = 0L; } if (this.field_74285_i < 0L) { this.lastSyncHRClock = var5; } } else { this.lastHRTime = var7; } this.lastSyncSysClock = var1; double var13 = (var7 - this.lastHRTime) * this.timeSyncAdjustment; this.lastHRTime = var7; if (var13 < 0.0D) { var13 = 0.0D; } if (var13 > 1.0D) { var13 = 1.0D; } this.elapsedPartialTicks = (float) ((double) this.elapsedPartialTicks + var13 * (double) this.timerSpeed * (double) this.ticksPerSecond); this.elapsedTicks = (int) this.elapsedPartialTicks; this.elapsedPartialTicks -= (float) this.elapsedTicks; if (this.elapsedTicks > 10) { this.elapsedTicks = 10; } this.renderPartialTicks = this.elapsedPartialTicks; }
public void func_148279_a( int p_148279_1_, int p_148279_2_, int p_148279_3_, int p_148279_4_, int p_148279_5_, Tessellator p_148279_6_, int p_148279_7_, int p_148279_8_, boolean p_148279_9_) { int var10 = p_148279_3_ + p_148279_5_ / 2 - this.field_148288_a.fontRenderer.FONT_HEIGHT / 2; this.field_148288_a.fontRenderer.drawString( I18n.format("lanServer.scanning", new Object[0]), this.field_148288_a.currentScreen.width / 2 - this.field_148288_a.fontRenderer.getStringWidth( I18n.format("lanServer.scanning", new Object[0])) / 2, var10, 16777215); String var11; switch ((int) (Minecraft.getSystemTime() / 300L % 4L)) { case 0: default: var11 = "O o o"; break; case 1: case 3: var11 = "o O o"; break; case 2: var11 = "o o O"; } this.field_148288_a.fontRenderer.drawString( var11, this.field_148288_a.currentScreen.width / 2 - this.field_148288_a.fontRenderer.getStringWidth(var11) / 2, var10 + this.field_148288_a.fontRenderer.FONT_HEIGHT, 8421504); }
/** Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks */ public void drawScreen(int mouseX, int mouseY, float partialTicks) { if (this.doesGuiPauseGame) { this.drawDefaultBackground(); this.drawCenteredString( this.fontRenderer, Translator.format("multiplayer.downloadingStats", new Object[0]), this.width / 2, this.height / 2, 16777215); this.drawCenteredString( this.fontRenderer, lanSearchStates[(int) (Minecraft.getSystemTime() / 150L % (long) lanSearchStates.length)], this.width / 2, this.height / 2 + this.fontRenderer.FONT_HEIGHT * 2, 16777215); } else { this.displaySlot.drawScreen(mouseX, mouseY, partialTicks); this.drawCenteredString(this.fontRenderer, this.screenTitle, this.width / 2, 20, 16777215); super.drawScreen(mouseX, mouseY, partialTicks); } }
private void func_96293_a(int par1, int par2, int par3, McoServer par4McoServer) { if (par4McoServer.field_96403_g != null) { synchronized (GuiScreenOnlineServers.func_101007_h()) { if (GuiScreenOnlineServers.func_101010_i() < 5 && !par4McoServer.field_96411_l) { par4McoServer.field_96411_l = true; par4McoServer.field_96412_m = -2L; par4McoServer.field_96414_k = ""; GuiScreenOnlineServers.func_101014_j(); (new ThreadConnectToOnlineServer(this, par4McoServer)).start(); } } boolean var5 = par4McoServer.field_96415_h > 60; boolean var6 = par4McoServer.field_96415_h < 60; boolean var7 = var5 || var6; if (par4McoServer.field_96414_k != null) { this.field_96294_a.drawString( GuiScreenOnlineServers.func_98079_k(this.field_96294_a), par4McoServer.field_96414_k, par2 + 215 - GuiScreenOnlineServers.func_98087_l(this.field_96294_a) .getStringWidth(par4McoServer.field_96414_k), par3 + 12, 8421504); } if (var7) { String var8 = EnumChatFormatting.DARK_RED + par4McoServer.field_96413_j; this.field_96294_a.drawString( GuiScreenOnlineServers.func_98074_m(this.field_96294_a), var8, par2 + 200 - GuiScreenOnlineServers.func_101000_n(this.field_96294_a).getStringWidth(var8), par3 + 1, 8421504); } GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GuiScreenOnlineServers.func_101004_o(this.field_96294_a) .renderEngine .func_98187_b("/gui/icons.png"); byte var13 = 0; boolean var9 = false; String var10 = ""; int var14; if (var7) { var10 = var5 ? "Client out of date!" : "Server out of date!"; par4McoServer.field_96411_l = false; var14 = 5; } else if (par4McoServer.field_96411_l && par4McoServer.field_96412_m != -2L) { if (par4McoServer.field_96412_m < 0L) { var14 = 5; } else if (par4McoServer.field_96412_m < 150L) { var14 = 0; } else if (par4McoServer.field_96412_m < 300L) { var14 = 1; } else if (par4McoServer.field_96412_m < 600L) { var14 = 2; } else if (par4McoServer.field_96412_m < 1000L) { var14 = 3; } else { var14 = 4; } if (par4McoServer.field_96412_m < 0L) { var10 = "(no connection)"; par4McoServer.field_96411_l = false; } else { var10 = par4McoServer.field_96412_m + "ms"; } } else { var13 = 1; var14 = (int) (Minecraft.getSystemTime() / 100L + (long) (par1 * 2) & 7L); if (var14 > 4) { var14 = 8 - var14; } var10 = "Polling.."; } this.field_96294_a.drawTexturedModalRect( par2 + 205, par3, 0 + var13 * 10, 176 + var14 * 8, 10, 8); byte var11 = 4; if (this.mouseX >= par2 + 205 - var11 && this.mouseY >= par3 - var11 && this.mouseX <= par2 + 205 + 10 + var11 && this.mouseY <= par3 + 8 + var11) { GuiScreenOnlineServers.func_101011_a(this.field_96294_a, var10); } } }
/** Renders a dropped item */ private void renderDroppedItem( ArrowEntity arrow, Icon par2Icon, int par3, float par4, float par5, float par6, float par7) { Tessellator tessellator = Tessellator.instance; if (par2Icon == null) { par2Icon = this.renderManager.renderEngine.getMissingIcon( arrow.getEntityItem().getItemSpriteNumber()); } float f4 = par2Icon.getMinU(); float f5 = par2Icon.getMaxU(); float f6 = par2Icon.getMinV(); float f7 = par2Icon.getMaxV(); float f8 = 1.0F; float f9 = 0.5F; float f10 = 0.25F; float f11; GL11.glPushMatrix(); /*float rotation = dagger.prevRotationPitch + (dagger.rotationPitch - dagger.prevRotationPitch) * par7; GL11.glRotatef(dagger.rotationYaw + 90, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-rotation * 15, 0.0F, 0.0F, 1.0F);*/ GL11.glRotatef( arrow.prevRotationYaw + (arrow.rotationYaw - arrow.prevRotationYaw) * par4 - 90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef( arrow.prevRotationPitch + (arrow.rotationPitch - arrow.prevRotationPitch) * par4 - 45.0F, 0.0F, 0.0F, 1.0F); float f12 = 0.0625F; f11 = 0.021875F; ItemStack itemstack = arrow.getEntityItem(); int j = itemstack.stackSize; byte b0 = getMiniItemCount(itemstack); GL11.glTranslatef(-f9, -f10, -((f12 + f11) * (float) b0 / 2.0F)); for (int k = 0; k < b0; ++k) { GL11.glTranslatef(0f, 0f, f12 + f11); if (itemstack.getItemSpriteNumber() == 0) { this.loadTexture("/terrain.png"); } else { this.loadTexture("/gui/items.png"); } GL11.glColor4f(par5, par6, par7, 1.0F); ItemRenderer.renderItemIn2D( tessellator, f5, f6, f4, f7, par2Icon.getSheetWidth(), par2Icon.getSheetHeight(), f12); if (itemstack != null && itemstack.hasEffect()) { GL11.glDepthFunc(GL11.GL_EQUAL); GL11.glDisable(GL11.GL_LIGHTING); this.renderManager.renderEngine.bindTexture("%blur%/misc/glint.png"); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_COLOR, GL11.GL_ONE); float f13 = 0.76F; GL11.glColor4f(0.5F * f13, 0.25F * f13, 0.8F * f13, 1.0F); GL11.glMatrixMode(GL11.GL_TEXTURE); GL11.glPushMatrix(); float f14 = 0.125F; GL11.glScalef(f14, f14, f14); float f15 = (float) (Minecraft.getSystemTime() % 3000L) / 3000.0F * 8.0F; GL11.glTranslatef(f15, 0.0F, 0.0F); GL11.glRotatef(-50.0F, 0.0F, 0.0F, 1.0F); ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 255, 255, f12); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glScalef(f14, f14, f14); f15 = (float) (Minecraft.getSystemTime() % 4873L) / 4873.0F * 8.0F; GL11.glTranslatef(-f15, 0.0F, 0.0F); GL11.glRotatef(10.0F, 0.0F, 0.0F, 1.0F); ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 255, 255, f12); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDepthFunc(GL11.GL_LEQUAL); } } GL11.glPopMatrix(); }
public void func_76906_a( TileEntityEndPortal par1TileEntityEndPortal, double par2, double par4, double par6, float par8) { float var9 = (float) this.tileEntityRenderer.playerX; float var10 = (float) this.tileEntityRenderer.playerY; float var11 = (float) this.tileEntityRenderer.playerZ; GL11.glDisable(GL11.GL_LIGHTING); Random var12 = new Random(31100L); float var13 = 0.75F; for (int var14 = 0; var14 < 16; ++var14) { GL11.glPushMatrix(); float var15 = (float) (16 - var14); float var16 = 0.0625F; float var17 = 1.0F / (var15 + 1.0F); if (var14 == 0) { this.bindTextureByName("/misc/tunnel.png"); var17 = 0.1F; var15 = 65.0F; var16 = 0.125F; GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); } if (var14 == 1) { this.bindTextureByName("/misc/particlefield.png"); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE); var16 = 0.5F; } float var18 = (float) (-(par4 + (double) var13)); float var19 = var18 + ActiveRenderInfo.objectY; float var20 = var18 + var15 + ActiveRenderInfo.objectY; float var21 = var19 / var20; var21 += (float) (par4 + (double) var13); GL11.glTranslatef(var9, var21, var11); GL11.glTexGeni(GL11.GL_S, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR); GL11.glTexGeni(GL11.GL_T, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR); GL11.glTexGeni(GL11.GL_R, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR); GL11.glTexGeni(GL11.GL_Q, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_EYE_LINEAR); GL11.glTexGen(GL11.GL_S, GL11.GL_OBJECT_PLANE, this.func_76907_a(1.0F, 0.0F, 0.0F, 0.0F)); GL11.glTexGen(GL11.GL_T, GL11.GL_OBJECT_PLANE, this.func_76907_a(0.0F, 0.0F, 1.0F, 0.0F)); GL11.glTexGen(GL11.GL_R, GL11.GL_OBJECT_PLANE, this.func_76907_a(0.0F, 0.0F, 0.0F, 1.0F)); GL11.glTexGen(GL11.GL_Q, GL11.GL_EYE_PLANE, this.func_76907_a(0.0F, 1.0F, 0.0F, 0.0F)); GL11.glEnable(GL11.GL_TEXTURE_GEN_S); GL11.glEnable(GL11.GL_TEXTURE_GEN_T); GL11.glEnable(GL11.GL_TEXTURE_GEN_R); GL11.glEnable(GL11.GL_TEXTURE_GEN_Q); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_TEXTURE); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glTranslatef(0.0F, (float) (Minecraft.getSystemTime() % 700000L) / 700000.0F, 0.0F); GL11.glScalef(var16, var16, var16); GL11.glTranslatef(0.5F, 0.5F, 0.0F); GL11.glRotatef((float) (var14 * var14 * 4321 + var14 * 9) * 2.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-0.5F, -0.5F, 0.0F); GL11.glTranslatef(-var9, -var11, -var10); var19 = var18 + ActiveRenderInfo.objectY; GL11.glTranslatef( ActiveRenderInfo.objectX * var15 / var19, ActiveRenderInfo.objectZ * var15 / var19, -var10); Tessellator var24 = Tessellator.instance; var24.startDrawingQuads(); var21 = var12.nextFloat() * 0.5F + 0.1F; float var22 = var12.nextFloat() * 0.5F + 0.4F; float var23 = var12.nextFloat() * 0.5F + 0.5F; if (var14 == 0) { var23 = 1.0F; var22 = 1.0F; var21 = 1.0F; } var24.setColorRGBA_F(var21 * var17, var22 * var17, var23 * var17, 1.0F); var24.addVertex(par2, par4 + (double) var13, par6); var24.addVertex(par2, par4 + (double) var13, par6 + 1.0D); var24.addVertex(par2 + 1.0D, par4 + (double) var13, par6 + 1.0D); var24.addVertex(par2 + 1.0D, par4 + (double) var13, par6); var24.draw(); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); } GL11.glDisable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_TEXTURE_GEN_S); GL11.glDisable(GL11.GL_TEXTURE_GEN_T); GL11.glDisable(GL11.GL_TEXTURE_GEN_R); GL11.glDisable(GL11.GL_TEXTURE_GEN_Q); GL11.glEnable(GL11.GL_LIGHTING); }
/** Updates the progress bar on the loading screen to the specified amount. Args: loadProgress */ public void setLoadingProgress(int progress) { if (!this.mc.running) { if (!this.field_73724_e) { throw new MinecraftError(); } } else { long var2 = Minecraft.getSystemTime(); if (var2 - this.field_73723_d >= 100L) { this.field_73723_d = var2; ScaledResolution var4 = new ScaledResolution(this.mc, this.mc.displayWidth, this.mc.displayHeight); int var5 = var4.getScaleFactor(); int var6 = var4.getScaledWidth(); int var7 = var4.getScaledHeight(); if (OpenGlHelper.isFramebufferEnabled()) { this.field_146588_g.framebufferClear(); } else { GlStateManager.clear(256); } this.field_146588_g.bindFramebuffer(false); GlStateManager.matrixMode(5889); GlStateManager.loadIdentity(); GlStateManager.ortho( 0.0D, var4.getScaledWidth_double(), var4.getScaledHeight_double(), 0.0D, 100.0D, 300.0D); GlStateManager.matrixMode(5888); GlStateManager.loadIdentity(); GlStateManager.translate(0.0F, 0.0F, -200.0F); if (!OpenGlHelper.isFramebufferEnabled()) { GlStateManager.clear(16640); } Tessellator var8 = Tessellator.getInstance(); WorldRenderer var9 = var8.getWorldRenderer(); this.mc.getTextureManager().bindTexture(Gui.optionsBackground); float var10 = 32.0F; var9.startDrawingQuads(); var9.func_178991_c(4210752); var9.addVertexWithUV(0.0D, (double) var7, 0.0D, 0.0D, (double) ((float) var7 / var10)); var9.addVertexWithUV( (double) var6, (double) var7, 0.0D, (double) ((float) var6 / var10), (double) ((float) var7 / var10)); var9.addVertexWithUV((double) var6, 0.0D, 0.0D, (double) ((float) var6 / var10), 0.0D); var9.addVertexWithUV(0.0D, 0.0D, 0.0D, 0.0D, 0.0D); var8.draw(); if (progress >= 0) { byte var11 = 100; byte var12 = 2; int var13 = var6 / 2 - var11 / 2; int var14 = var7 / 2 + 16; GlStateManager.func_179090_x(); var9.startDrawingQuads(); var9.func_178991_c(8421504); var9.addVertex((double) var13, (double) var14, 0.0D); var9.addVertex((double) var13, (double) (var14 + var12), 0.0D); var9.addVertex((double) (var13 + var11), (double) (var14 + var12), 0.0D); var9.addVertex((double) (var13 + var11), (double) var14, 0.0D); var9.func_178991_c(8454016); var9.addVertex((double) var13, (double) var14, 0.0D); var9.addVertex((double) var13, (double) (var14 + var12), 0.0D); var9.addVertex((double) (var13 + progress), (double) (var14 + var12), 0.0D); var9.addVertex((double) (var13 + progress), (double) var14, 0.0D); var8.draw(); GlStateManager.func_179098_w(); } GlStateManager.enableBlend(); GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); this.mc.fontRendererObj.drawStringWithShadow( this.currentlyDisplayedText, (float) ((var6 - this.mc.fontRendererObj.getStringWidth(this.currentlyDisplayedText)) / 2), (float) (var7 / 2 - 4 - 16), 16777215); this.mc.fontRendererObj.drawStringWithShadow( this.field_73727_a, (float) ((var6 - this.mc.fontRendererObj.getStringWidth(this.field_73727_a)) / 2), (float) (var7 / 2 - 4 + 8), 16777215); this.field_146588_g.unbindFramebuffer(); if (OpenGlHelper.isFramebufferEnabled()) { this.field_146588_g.framebufferRender(var6 * var5, var7 * var5); } this.mc.func_175601_h(); try { Thread.yield(); } catch (Exception var15) {; } } } }
public void renderHealth(int width, int height) { bind(icons); if (pre(HEALTH)) return; mc.mcProfiler.startSection("health"); GlStateManager.enableBlend(); EntityPlayer player = (EntityPlayer) this.mc.getRenderViewEntity(); int health = MathHelper.ceiling_float_int(player.getHealth()); boolean highlight = healthUpdateCounter > (long) updateCounter && (healthUpdateCounter - (long) updateCounter) / 3L % 2L == 1L; if (health < this.playerHealth && player.hurtResistantTime > 0) { this.lastSystemTime = Minecraft.getSystemTime(); this.healthUpdateCounter = (long) (this.updateCounter + 20); } else if (health > this.playerHealth && player.hurtResistantTime > 0) { this.lastSystemTime = Minecraft.getSystemTime(); this.healthUpdateCounter = (long) (this.updateCounter + 10); } if (Minecraft.getSystemTime() - this.lastSystemTime > 1000L) { this.playerHealth = health; this.lastPlayerHealth = health; this.lastSystemTime = Minecraft.getSystemTime(); } this.playerHealth = health; int healthLast = this.lastPlayerHealth; IAttributeInstance attrMaxHealth = player.getEntityAttribute(SharedMonsterAttributes.maxHealth); float healthMax = (float) attrMaxHealth.getAttributeValue(); float absorb = player.getAbsorptionAmount(); int healthRows = MathHelper.ceiling_float_int((healthMax + absorb) / 2.0F / 10.0F); int rowHeight = Math.max(10 - (healthRows - 2), 3); this.rand.setSeed((long) (updateCounter * 312871)); int left = width / 2 - 91; int top = height - left_height; left_height += (healthRows * rowHeight); if (rowHeight != 10) left_height += 10 - rowHeight; int regen = -1; if (player.isPotionActive(Potion.regeneration)) { regen = updateCounter % 25; } final int TOP = 9 * (mc.theWorld.getWorldInfo().isHardcoreModeEnabled() ? 5 : 0); final int BACKGROUND = (highlight ? 25 : 16); int MARGIN = 16; if (player.isPotionActive(Potion.poison)) MARGIN += 36; else if (player.isPotionActive(Potion.wither)) MARGIN += 72; float absorbRemaining = absorb; for (int i = MathHelper.ceiling_float_int((healthMax + absorb) / 2.0F) - 1; i >= 0; --i) { // int b0 = (highlight ? 1 : 0); int row = MathHelper.ceiling_float_int((float) (i + 1) / 10.0F) - 1; int x = left + i % 10 * 8; int y = top - row * rowHeight; if (health <= 4) y += rand.nextInt(2); if (i == regen) y -= 2; drawTexturedModalRect(x, y, BACKGROUND, TOP, 9, 9); if (highlight) { if (i * 2 + 1 < healthLast) drawTexturedModalRect(x, y, MARGIN + 54, TOP, 9, 9); // 6 else if (i * 2 + 1 == healthLast) drawTexturedModalRect(x, y, MARGIN + 63, TOP, 9, 9); // 7 } if (absorbRemaining > 0.0F) { if (absorbRemaining == absorb && absorb % 2.0F == 1.0F) drawTexturedModalRect(x, y, MARGIN + 153, TOP, 9, 9); // 17 else drawTexturedModalRect(x, y, MARGIN + 144, TOP, 9, 9); // 16 absorbRemaining -= 2.0F; } else { if (i * 2 + 1 < health) drawTexturedModalRect(x, y, MARGIN + 36, TOP, 9, 9); // 4 else if (i * 2 + 1 == health) drawTexturedModalRect(x, y, MARGIN + 45, TOP, 9, 9); // 5 } } GlStateManager.disableBlend(); mc.mcProfiler.endSection(); post(HEALTH); }
@Override public void renderTileEntityAt( TileEntity tile, double x, double y, double z, float timeSinceLastTick) { if (tile == null || !(tile instanceof TileEnergyStorageCore)) return; TileEnergyStorageCore core = (TileEnergyStorageCore) tile; if (!core.isOnline()) return; float scale = 0; float rotation = core.modelRotation + (timeSinceLastTick / 2F); switch (core.getTier()) { case 0: scale = 0.7F; break; case 1: scale = 1.2F; break; case 2: scale = 1.7F; break; case 3: scale = 2.5F; break; case 4: scale = 3.5F; break; case 5: scale = 4.5F; break; case 6: scale = 5.5F; break; } GL11.glPushMatrix(); GL11.glColor4f(1F, 1F, 1F, 1F); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 150f, 150f); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5); FMLClientHandler.instance().getClient().getTextureManager().bindTexture(iner_model_texture); double colour = (double) ((TileEnergyStorageCore) tile).getEnergyStored() / (double) ((TileEnergyStorageCore) tile).getMaxEnergyStored(); float brightness = (float) Math.abs(Math.sin((float) Minecraft.getSystemTime() / 3000f) * 100f); colour = 1f - colour; GL11.glScalef(scale, scale, scale); GL11.glPushMatrix(); GL11.glRotatef(rotation, 0F, 1F, 0.5F); GL11.glColor4d(1F, colour * 0.3f, colour * 0.7f, 1F); OpenGlHelper.setLightmapTextureCoords( OpenGlHelper.lightmapTexUnit, 80f + brightness, 80f + brightness); iner_model.renderAll(); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glScalef(0.8F, 0.8F, 0.8F); GL11.glColor4d(1F, 1f, 0.2f, 1F); GL11.glRotatef(rotation, 0F, 1F, 0.5F); iner_model.renderAll(); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glScalef(0.9F, 0.9F, 0.9F); GL11.glColor4d(1F, 0f, 0.2f, 1F); GL11.glRotatef(rotation, 0F, 1F, 0.5F); iner_model.renderAll(); GL11.glPopMatrix(); GL11.glScalef(1.1F, 1.1F, 1.1F); GL11.glDepthMask(false); FMLClientHandler.instance().getClient().getTextureManager().bindTexture(outer_model_texture); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 200F, 200F); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glRotatef(rotation * 0.5F, 0F, -1F, -0.5F); GL11.glColor4f(0.5F, 2F, 2F, 0.7F); iner_model.renderAll(); GL11.glDisable(GL11.GL_BLEND); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); }
/** Renders the item stack for being in an entity's hand Args: itemStack */ public void renderItem(EntityLiving par1EntityLiving, ItemStack par2ItemStack, int par3) { GL11.glPushMatrix(); Block block = null; if (par2ItemStack.getItem() instanceof ItemBlock && par2ItemStack.itemID < Block.blocksList.length) { block = Block.blocksList[par2ItemStack.itemID]; } IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(par2ItemStack, EQUIPPED); if (customRenderer != null) { this.mc.renderEngine.bindTexture( par2ItemStack.getItemSpriteNumber() == 0 ? "/terrain.png" : "/gui/items.png"); ForgeHooksClient.renderEquippedItem( customRenderer, renderBlocksInstance, par1EntityLiving, par2ItemStack); } else if (block != null && par2ItemStack.getItemSpriteNumber() == 0 && RenderBlocks.renderItemIn3d(Block.blocksList[par2ItemStack.itemID].getRenderType())) { this.mc.renderEngine.bindTexture("/terrain.png"); this.renderBlocksInstance.renderBlockAsItem( Block.blocksList[par2ItemStack.itemID], par2ItemStack.getItemDamage(), 1.0F); } else { Icon icon = par1EntityLiving.getItemIcon(par2ItemStack, par3); if (icon == null) { GL11.glPopMatrix(); return; } if (par2ItemStack.getItemSpriteNumber() == 0) { this.mc.renderEngine.bindTexture("/terrain.png"); } else { this.mc.renderEngine.bindTexture("/gui/items.png"); } Tessellator tessellator = Tessellator.instance; float f = icon.getMinU(); float f1 = icon.getMaxU(); float f2 = icon.getMinV(); float f3 = icon.getMaxV(); float f4 = 0.0F; float f5 = 0.3F; GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glTranslatef(-f4, -f5, 0.0F); float f6 = 1.5F; GL11.glScalef(f6, f6, f6); GL11.glRotatef(50.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(335.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-0.9375F, -0.0625F, 0.0F); renderItemIn2D( tessellator, f1, f2, f, f3, icon.getSheetWidth(), icon.getSheetHeight(), 0.0625F); if (par2ItemStack != null && par2ItemStack.hasEffect() && par3 == 0) { GL11.glDepthFunc(GL11.GL_EQUAL); GL11.glDisable(GL11.GL_LIGHTING); this.mc.renderEngine.bindTexture("%blur%/misc/glint.png"); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_COLOR, GL11.GL_ONE); float f7 = 0.76F; GL11.glColor4f(0.5F * f7, 0.25F * f7, 0.8F * f7, 1.0F); GL11.glMatrixMode(GL11.GL_TEXTURE); GL11.glPushMatrix(); float f8 = 0.125F; GL11.glScalef(f8, f8, f8); float f9 = (float) (Minecraft.getSystemTime() % 3000L) / 3000.0F * 8.0F; GL11.glTranslatef(f9, 0.0F, 0.0F); GL11.glRotatef(-50.0F, 0.0F, 0.0F, 1.0F); renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glScalef(f8, f8, f8); f9 = (float) (Minecraft.getSystemTime() % 4873L) / 4873.0F * 8.0F; GL11.glTranslatef(-f9, 0.0F, 0.0F); GL11.glRotatef(10.0F, 0.0F, 0.0F, 1.0F); renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDepthFunc(GL11.GL_LEQUAL); } GL11.glDisable(GL12.GL_RESCALE_NORMAL); } GL11.glPopMatrix(); }
/** draws the slot to the screen, pass in mouse's current x and y and partial ticks */ public void drawScreen(int par1, int par2, float par3) { this.mouseX = par1; this.mouseY = par2; this.drawBackground(); int var4 = this.getSize(); int var5 = this.getScrollBarX(); int var6 = var5 + 6; int var9; int var10; int var11; int var13; int var19; if (Mouse.isButtonDown(0)) { if (this.initialClickY == -1.0F) { boolean var7 = true; if (par2 >= this.top && par2 <= this.bottom) { int var8 = this.width / 2 - 110; var9 = this.width / 2 + 110; var10 = par2 - this.top - this.field_77242_t + (int) this.amountScrolled - 4; var11 = var10 / this.slotHeight; if (par1 >= var8 && par1 <= var9 && var11 >= 0 && var10 >= 0 && var11 < var4) { boolean var12 = var11 == this.selectedElement && Minecraft.getSystemTime() - this.lastClicked < 250L; this.elementClicked(var11, var12); this.selectedElement = var11; this.lastClicked = Minecraft.getSystemTime(); } else if (par1 >= var8 && par1 <= var9 && var10 < 0) { this.func_77224_a(par1 - var8, par2 - this.top + (int) this.amountScrolled - 4); var7 = false; } if (par1 >= var5 && par1 <= var6) { this.scrollMultiplier = -1.0F; var19 = this.func_77209_d(); if (var19 < 1) { var19 = 1; } var13 = (int) ((float) ((this.bottom - this.top) * (this.bottom - this.top)) / (float) this.getContentHeight()); if (var13 < 32) { var13 = 32; } if (var13 > this.bottom - this.top - 8) { var13 = this.bottom - this.top - 8; } this.scrollMultiplier /= (float) (this.bottom - this.top - var13) / (float) var19; } else { this.scrollMultiplier = 1.0F; } if (var7) { this.initialClickY = (float) par2; } else { this.initialClickY = -2.0F; } } else { this.initialClickY = -2.0F; } } else if (this.initialClickY >= 0.0F) { this.amountScrolled -= ((float) par2 - this.initialClickY) * this.scrollMultiplier; this.initialClickY = (float) par2; } } else { while (!this.mc.gameSettings.touchscreen && Mouse.next()) { int var16 = Mouse.getEventDWheel(); if (var16 != 0) { if (var16 > 0) { var16 = -1; } else if (var16 < 0) { var16 = 1; } this.amountScrolled += (float) (var16 * this.slotHeight / 2); } } this.initialClickY = -1.0F; } this.bindAmountScrolled(); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_FOG); Tessellator var18 = Tessellator.instance; GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTexture("/gui/background.png")); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); float var17 = 32.0F; var18.startDrawingQuads(); var18.setColorOpaque_I(2105376); var18.addVertexWithUV( (double) this.left, (double) this.bottom, 0.0D, (double) ((float) this.left / var17), (double) ((float) (this.bottom + (int) this.amountScrolled) / var17)); var18.addVertexWithUV( (double) this.right, (double) this.bottom, 0.0D, (double) ((float) this.right / var17), (double) ((float) (this.bottom + (int) this.amountScrolled) / var17)); var18.addVertexWithUV( (double) this.right, (double) this.top, 0.0D, (double) ((float) this.right / var17), (double) ((float) (this.top + (int) this.amountScrolled) / var17)); var18.addVertexWithUV( (double) this.left, (double) this.top, 0.0D, (double) ((float) this.left / var17), (double) ((float) (this.top + (int) this.amountScrolled) / var17)); var18.draw(); var9 = this.width / 2 - 92 - 16; var10 = this.top + 4 - (int) this.amountScrolled; if (this.field_77243_s) { this.func_77222_a(var9, var10, var18); } int var14; for (var11 = 0; var11 < var4; ++var11) { var19 = var10 + var11 * this.slotHeight + this.field_77242_t; var13 = this.slotHeight - 4; if (var19 <= this.bottom && var19 + var13 >= this.top) { if (this.showSelectionBox && this.isSelected(var11)) { var14 = this.width / 2 - 110; int var15 = this.width / 2 + 110; GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_TEXTURE_2D); var18.startDrawingQuads(); var18.setColorOpaque_I(8421504); var18.addVertexWithUV((double) var14, (double) (var19 + var13 + 2), 0.0D, 0.0D, 1.0D); var18.addVertexWithUV((double) var15, (double) (var19 + var13 + 2), 0.0D, 1.0D, 1.0D); var18.addVertexWithUV((double) var15, (double) (var19 - 2), 0.0D, 1.0D, 0.0D); var18.addVertexWithUV((double) var14, (double) (var19 - 2), 0.0D, 0.0D, 0.0D); var18.setColorOpaque_I(0); var18.addVertexWithUV( (double) (var14 + 1), (double) (var19 + var13 + 1), 0.0D, 0.0D, 1.0D); var18.addVertexWithUV( (double) (var15 - 1), (double) (var19 + var13 + 1), 0.0D, 1.0D, 1.0D); var18.addVertexWithUV((double) (var15 - 1), (double) (var19 - 1), 0.0D, 1.0D, 0.0D); var18.addVertexWithUV((double) (var14 + 1), (double) (var19 - 1), 0.0D, 0.0D, 0.0D); var18.draw(); GL11.glEnable(GL11.GL_TEXTURE_2D); } this.drawSlot(var11, var9, var19, var13, var18); } } GL11.glDisable(GL11.GL_DEPTH_TEST); byte var20 = 4; this.overlayBackground(0, this.top, 255, 255); this.overlayBackground(this.bottom, this.height, 255, 255); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glDisable(GL11.GL_TEXTURE_2D); var18.startDrawingQuads(); var18.setColorRGBA_I(0, 0); var18.addVertexWithUV((double) this.left, (double) (this.top + var20), 0.0D, 0.0D, 1.0D); var18.addVertexWithUV((double) this.right, (double) (this.top + var20), 0.0D, 1.0D, 1.0D); var18.setColorRGBA_I(0, 255); var18.addVertexWithUV((double) this.right, (double) this.top, 0.0D, 1.0D, 0.0D); var18.addVertexWithUV((double) this.left, (double) this.top, 0.0D, 0.0D, 0.0D); var18.draw(); var18.startDrawingQuads(); var18.setColorRGBA_I(0, 255); var18.addVertexWithUV((double) this.left, (double) this.bottom, 0.0D, 0.0D, 1.0D); var18.addVertexWithUV((double) this.right, (double) this.bottom, 0.0D, 1.0D, 1.0D); var18.setColorRGBA_I(0, 0); var18.addVertexWithUV((double) this.right, (double) (this.bottom - var20), 0.0D, 1.0D, 0.0D); var18.addVertexWithUV((double) this.left, (double) (this.bottom - var20), 0.0D, 0.0D, 0.0D); var18.draw(); var19 = this.func_77209_d(); if (var19 > 0) { var13 = (this.bottom - this.top) * (this.bottom - this.top) / this.getContentHeight(); if (var13 < 32) { var13 = 32; } if (var13 > this.bottom - this.top - 8) { var13 = this.bottom - this.top - 8; } var14 = (int) this.amountScrolled * (this.bottom - this.top - var13) / var19 + this.top; if (var14 < this.top) { var14 = this.top; } var18.startDrawingQuads(); var18.setColorRGBA_I(0, 255); var18.addVertexWithUV((double) var5, (double) this.bottom, 0.0D, 0.0D, 1.0D); var18.addVertexWithUV((double) var6, (double) this.bottom, 0.0D, 1.0D, 1.0D); var18.addVertexWithUV((double) var6, (double) this.top, 0.0D, 1.0D, 0.0D); var18.addVertexWithUV((double) var5, (double) this.top, 0.0D, 0.0D, 0.0D); var18.draw(); var18.startDrawingQuads(); var18.setColorRGBA_I(8421504, 255); var18.addVertexWithUV((double) var5, (double) (var14 + var13), 0.0D, 0.0D, 1.0D); var18.addVertexWithUV((double) var6, (double) (var14 + var13), 0.0D, 1.0D, 1.0D); var18.addVertexWithUV((double) var6, (double) var14, 0.0D, 1.0D, 0.0D); var18.addVertexWithUV((double) var5, (double) var14, 0.0D, 0.0D, 0.0D); var18.draw(); var18.startDrawingQuads(); var18.setColorRGBA_I(12632256, 255); var18.addVertexWithUV((double) var5, (double) (var14 + var13 - 1), 0.0D, 0.0D, 1.0D); var18.addVertexWithUV((double) (var6 - 1), (double) (var14 + var13 - 1), 0.0D, 1.0D, 1.0D); var18.addVertexWithUV((double) (var6 - 1), (double) var14, 0.0D, 1.0D, 0.0D); var18.addVertexWithUV((double) var5, (double) var14, 0.0D, 0.0D, 0.0D); var18.draw(); } this.func_77215_b(par1, par2); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glShadeModel(GL11.GL_FLAT); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glDisable(GL11.GL_BLEND); }
protected void genAchievementBackground(int par1, int par2, float par3) { int var4 = MathHelper.floor_double( this.field_74117_m + (this.guiMapX - this.field_74117_m) * (double) par3); int var5 = MathHelper.floor_double( this.field_74115_n + (this.guiMapY - this.field_74115_n) * (double) par3); if (var4 < guiMapTop) { var4 = guiMapTop; } if (var5 < guiMapLeft) { var5 = guiMapLeft; } if (var4 >= guiMapBottom) { var4 = guiMapBottom - 1; } if (var5 >= guiMapRight) { var5 = guiMapRight - 1; } int var6 = this.mc.renderEngine.getTexture("/terrain.png"); int var7 = this.mc.renderEngine.getTexture("/achievement/bg.png"); int var8 = (this.width - this.achievementsPaneWidth) / 2; int var9 = (this.height - this.achievementsPaneHeight) / 2; int var10 = var8 + 16; int var11 = var9 + 17; this.zLevel = 0.0F; GL11.glDepthFunc(GL11.GL_GEQUAL); GL11.glPushMatrix(); GL11.glTranslatef(0.0F, 0.0F, -200.0F); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glEnable(GL11.GL_COLOR_MATERIAL); this.mc.renderEngine.bindTexture(var6); int var12 = var4 + 288 >> 4; int var13 = var5 + 288 >> 4; int var14 = (var4 + 288) % 16; int var15 = (var5 + 288) % 16; Random var21 = new Random(); int var22; int var25; int var24; int var26; for (var22 = 0; var22 * 16 - var15 < 155; ++var22) { float var23 = 0.6F - (float) (var13 + var22) / 25.0F * 0.3F; GL11.glColor4f(var23, var23, var23, 1.0F); for (var24 = 0; var24 * 16 - var14 < 224; ++var24) { var21.setSeed((long) (1234 + var12 + var24)); var21.nextInt(); var25 = var21.nextInt(1 + var13 + var22) + (var13 + var22) / 2; var26 = Block.sand.blockIndexInTexture; if (var25 <= 37 && var13 + var22 != 35) { if (var25 == 22) { if (var21.nextInt(2) == 0) { var26 = Block.oreDiamond.blockIndexInTexture; } else { var26 = Block.oreRedstone.blockIndexInTexture; } } else if (var25 == 10) { var26 = Block.oreIron.blockIndexInTexture; } else if (var25 == 8) { var26 = Block.oreCoal.blockIndexInTexture; } else if (var25 > 4) { var26 = Block.stone.blockIndexInTexture; } else if (var25 > 0) { var26 = Block.dirt.blockIndexInTexture; } } else { var26 = Block.bedrock.blockIndexInTexture; } this.drawTexturedModalRect( var10 + var24 * 16 - var14, var11 + var22 * 16 - var15, var26 % 16 << 4, var26 >> 4 << 4, 16, 16); } } GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glDepthFunc(GL11.GL_LEQUAL); GL11.glDisable(GL11.GL_TEXTURE_2D); int var27; int var30; List<Achievement> achievementList = (currentPage == -1 ? minecraftAchievements : AchievementPage.getAchievementPage(currentPage).getAchievements()); for (var22 = 0; var22 < achievementList.size(); ++var22) { Achievement var33 = achievementList.get(var22); if (var33.parentAchievement != null && achievementList.contains(var33.parentAchievement)) { var24 = var33.displayColumn * 24 - var4 + 11 + var10; var25 = var33.displayRow * 24 - var5 + 11 + var11; var26 = var33.parentAchievement.displayColumn * 24 - var4 + 11 + var10; var27 = var33.parentAchievement.displayRow * 24 - var5 + 11 + var11; boolean var28 = this.statFileWriter.hasAchievementUnlocked(var33); boolean var29 = this.statFileWriter.canUnlockAchievement(var33); var30 = Math.sin((double) (Minecraft.getSystemTime() % 600L) / 600.0D * Math.PI * 2.0D) > 0.6D ? 255 : 130; int var31 = -16777216; if (var28) { var31 = -9408400; } else if (var29) { var31 = 65280 + (var30 << 24); } this.drawHorizontalLine(var24, var26, var25, var31); this.drawVerticalLine(var26, var25, var27, var31); } } Achievement var32 = null; RenderItem var37 = new RenderItem(); RenderHelper.enableGUIStandardItemLighting(); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glEnable(GL11.GL_COLOR_MATERIAL); int var42; int var41; for (var24 = 0; var24 < achievementList.size(); ++var24) { Achievement var35 = achievementList.get(var24); var26 = var35.displayColumn * 24 - var4; var27 = var35.displayRow * 24 - var5; if (var26 >= -24 && var27 >= -24 && var26 <= 224 && var27 <= 155) { float var38; if (this.statFileWriter.hasAchievementUnlocked(var35)) { var38 = 1.0F; GL11.glColor4f(var38, var38, var38, 1.0F); } else if (this.statFileWriter.canUnlockAchievement(var35)) { var38 = Math.sin((double) (Minecraft.getSystemTime() % 600L) / 600.0D * Math.PI * 2.0D) < 0.6D ? 0.6F : 0.8F; GL11.glColor4f(var38, var38, var38, 1.0F); } else { var38 = 0.3F; GL11.glColor4f(var38, var38, var38, 1.0F); } this.mc.renderEngine.bindTexture(var7); var42 = var10 + var26; var41 = var11 + var27; if (var35.getSpecial()) { this.drawTexturedModalRect(var42 - 2, var41 - 2, 26, 202, 26, 26); } else { this.drawTexturedModalRect(var42 - 2, var41 - 2, 0, 202, 26, 26); } if (!this.statFileWriter.canUnlockAchievement(var35)) { float var40 = 0.1F; GL11.glColor4f(var40, var40, var40, 1.0F); var37.field_77024_a = false; } GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_CULL_FACE); var37.renderItemAndEffectIntoGUI( this.mc.fontRenderer, this.mc.renderEngine, var35.theItemStack, var42 + 3, var41 + 3); GL11.glDisable(GL11.GL_LIGHTING); if (!this.statFileWriter.canUnlockAchievement(var35)) { var37.field_77024_a = true; } GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if (par1 >= var10 && par2 >= var11 && par1 < var10 + 224 && par2 < var11 + 155 && par1 >= var42 && par1 <= var42 + 22 && par2 >= var41 && par2 <= var41 + 22) { var32 = var35; } } } GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_BLEND); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(var7); this.drawTexturedModalRect( var8, var9, 0, 0, this.achievementsPaneWidth, this.achievementsPaneHeight); GL11.glPopMatrix(); this.zLevel = 0.0F; GL11.glDepthFunc(GL11.GL_LEQUAL); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_TEXTURE_2D); super.drawScreen(par1, par2, par3); if (var32 != null) { String var34 = StatCollector.translateToLocal(var32.getName()); String var36 = var32.getDescription(); var26 = par1 + 12; var27 = par2 - 4; if (this.statFileWriter.canUnlockAchievement(var32)) { var42 = Math.max(this.fontRenderer.getStringWidth(var34), 120); var41 = this.fontRenderer.splitStringWidth(var36, var42); if (this.statFileWriter.hasAchievementUnlocked(var32)) { var41 += 12; } this.drawGradientRect( var26 - 3, var27 - 3, var26 + var42 + 3, var27 + var41 + 3 + 12, -1073741824, -1073741824); this.fontRenderer.drawSplitString(var36, var26, var27 + 12, var42, -6250336); if (this.statFileWriter.hasAchievementUnlocked(var32)) { this.fontRenderer.drawStringWithShadow( StatCollector.translateToLocal("achievement.taken"), var26, var27 + var41 + 4, -7302913); } } else { var42 = Math.max(this.fontRenderer.getStringWidth(var34), 120); String var39 = StatCollector.translateToLocalFormatted( "achievement.requires", new Object[] {StatCollector.translateToLocal(var32.parentAchievement.getName())}); var30 = this.fontRenderer.splitStringWidth(var39, var42); this.drawGradientRect( var26 - 3, var27 - 3, var26 + var42 + 3, var27 + var30 + 12 + 3, -1073741824, -1073741824); this.fontRenderer.drawSplitString(var39, var26, var27 + 12, var42, -9416624); } this.fontRenderer.drawStringWithShadow( var34, var26, var27, this.statFileWriter.canUnlockAchievement(var32) ? (var32.getSpecial() ? -128 : -1) : (var32.getSpecial() ? -8355776 : -8355712)); } GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_LIGHTING); RenderHelper.disableStandardItemLighting(); }
public class LoadingScreenRenderer implements IProgressUpdate { private String field_73727_a = ""; /** A reference to the Minecraft object. */ private Minecraft mc; /** * The text currently displayed (i.e. the argument to the last call to printText or func_73722_d) */ private String currentlyDisplayedText = ""; private long field_73723_d = Minecraft.getSystemTime(); private boolean field_73724_e; private ScaledResolution field_146587_f; private Framebuffer field_146588_g; public LoadingScreenRenderer(Minecraft mcIn) { this.mc = mcIn; this.field_146587_f = new ScaledResolution(mcIn, mcIn.displayWidth, mcIn.displayHeight); this.field_146588_g = new Framebuffer(mcIn.displayWidth, mcIn.displayHeight, false); this.field_146588_g.setFramebufferFilter(9728); } /** * this string, followed by "working..." and then the "% complete" are the 3 lines shown. This * resets progress to 0, and the WorkingString to "working...". */ public void resetProgressAndMessage(String p_73721_1_) { this.field_73724_e = false; this.func_73722_d(p_73721_1_); } /** Shows the 'Saving level' string. */ public void displaySavingString(String message) { this.field_73724_e = true; this.func_73722_d(message); } private void func_73722_d(String p_73722_1_) { this.currentlyDisplayedText = p_73722_1_; if (!this.mc.running) { if (!this.field_73724_e) { throw new MinecraftError(); } } else { GlStateManager.clear(256); GlStateManager.matrixMode(5889); GlStateManager.loadIdentity(); if (OpenGlHelper.isFramebufferEnabled()) { int var2 = this.field_146587_f.getScaleFactor(); GlStateManager.ortho( 0.0D, (double) (this.field_146587_f.getScaledWidth() * var2), (double) (this.field_146587_f.getScaledHeight() * var2), 0.0D, 100.0D, 300.0D); } else { ScaledResolution var3 = new ScaledResolution(this.mc, this.mc.displayWidth, this.mc.displayHeight); GlStateManager.ortho( 0.0D, var3.getScaledWidth_double(), var3.getScaledHeight_double(), 0.0D, 100.0D, 300.0D); } GlStateManager.matrixMode(5888); GlStateManager.loadIdentity(); GlStateManager.translate(0.0F, 0.0F, -200.0F); } } /** Displays a string on the loading screen supposed to indicate what is being done currently. */ public void displayLoadingString(String message) { if (!this.mc.running) { if (!this.field_73724_e) { throw new MinecraftError(); } } else { this.field_73723_d = 0L; this.field_73727_a = message; this.setLoadingProgress(-1); this.field_73723_d = 0L; } } /** Updates the progress bar on the loading screen to the specified amount. Args: loadProgress */ public void setLoadingProgress(int progress) { if (!this.mc.running) { if (!this.field_73724_e) { throw new MinecraftError(); } } else { long var2 = Minecraft.getSystemTime(); if (var2 - this.field_73723_d >= 100L) { this.field_73723_d = var2; ScaledResolution var4 = new ScaledResolution(this.mc, this.mc.displayWidth, this.mc.displayHeight); int var5 = var4.getScaleFactor(); int var6 = var4.getScaledWidth(); int var7 = var4.getScaledHeight(); if (OpenGlHelper.isFramebufferEnabled()) { this.field_146588_g.framebufferClear(); } else { GlStateManager.clear(256); } this.field_146588_g.bindFramebuffer(false); GlStateManager.matrixMode(5889); GlStateManager.loadIdentity(); GlStateManager.ortho( 0.0D, var4.getScaledWidth_double(), var4.getScaledHeight_double(), 0.0D, 100.0D, 300.0D); GlStateManager.matrixMode(5888); GlStateManager.loadIdentity(); GlStateManager.translate(0.0F, 0.0F, -200.0F); if (!OpenGlHelper.isFramebufferEnabled()) { GlStateManager.clear(16640); } Tessellator var8 = Tessellator.getInstance(); WorldRenderer var9 = var8.getWorldRenderer(); this.mc.getTextureManager().bindTexture(Gui.optionsBackground); float var10 = 32.0F; var9.startDrawingQuads(); var9.func_178991_c(4210752); var9.addVertexWithUV(0.0D, (double) var7, 0.0D, 0.0D, (double) ((float) var7 / var10)); var9.addVertexWithUV( (double) var6, (double) var7, 0.0D, (double) ((float) var6 / var10), (double) ((float) var7 / var10)); var9.addVertexWithUV((double) var6, 0.0D, 0.0D, (double) ((float) var6 / var10), 0.0D); var9.addVertexWithUV(0.0D, 0.0D, 0.0D, 0.0D, 0.0D); var8.draw(); if (progress >= 0) { byte var11 = 100; byte var12 = 2; int var13 = var6 / 2 - var11 / 2; int var14 = var7 / 2 + 16; GlStateManager.func_179090_x(); var9.startDrawingQuads(); var9.func_178991_c(8421504); var9.addVertex((double) var13, (double) var14, 0.0D); var9.addVertex((double) var13, (double) (var14 + var12), 0.0D); var9.addVertex((double) (var13 + var11), (double) (var14 + var12), 0.0D); var9.addVertex((double) (var13 + var11), (double) var14, 0.0D); var9.func_178991_c(8454016); var9.addVertex((double) var13, (double) var14, 0.0D); var9.addVertex((double) var13, (double) (var14 + var12), 0.0D); var9.addVertex((double) (var13 + progress), (double) (var14 + var12), 0.0D); var9.addVertex((double) (var13 + progress), (double) var14, 0.0D); var8.draw(); GlStateManager.func_179098_w(); } GlStateManager.enableBlend(); GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); this.mc.fontRendererObj.drawStringWithShadow( this.currentlyDisplayedText, (float) ((var6 - this.mc.fontRendererObj.getStringWidth(this.currentlyDisplayedText)) / 2), (float) (var7 / 2 - 4 - 16), 16777215); this.mc.fontRendererObj.drawStringWithShadow( this.field_73727_a, (float) ((var6 - this.mc.fontRendererObj.getStringWidth(this.field_73727_a)) / 2), (float) (var7 / 2 - 4 + 8), 16777215); this.field_146588_g.unbindFramebuffer(); if (OpenGlHelper.isFramebufferEnabled()) { this.field_146588_g.framebufferRender(var6 * var5, var7 * var5); } this.mc.func_175601_h(); try { Thread.yield(); } catch (Exception var15) {; } } } } public void setDoneWorking() {} }
public static void renderItem(EntityLivingBase entity, ItemStack itemStack, int renderPass) { TextureManager texturemanager = FMLClientHandler.instance().getClient().getTextureManager(); Item item = itemStack.getItem(); Block block = Block.getBlockFromItem(item); GL11.glPushMatrix(); if (itemStack.getItemSpriteNumber() == 0 && item instanceof ItemBlock && RenderBlocks.renderItemIn3d(block.getRenderType())) { texturemanager.bindTexture(texturemanager.getResourceLocation(0)); if (itemStack != null && block != null && block.getRenderBlockPass() != 0) { GL11.glDepthMask(false); RenderHelper.BLOCK_RENDERER.renderBlockAsItem(block, itemStack.getItemDamage(), 1.0F); GL11.glDepthMask(true); } else { RenderHelper.BLOCK_RENDERER.renderBlockAsItem(block, itemStack.getItemDamage(), 1.0F); } } else { IIcon iicon = entity.getItemIcon(itemStack, renderPass); if (iicon == null) { GL11.glPopMatrix(); return; } texturemanager.bindTexture( texturemanager.getResourceLocation(itemStack.getItemSpriteNumber())); TextureUtil.func_152777_a(false, false, 1.0F); Tessellator tessellator = Tessellator.instance; float minU = iicon.getMinU(); float maxU = iicon.getMaxU(); float minV = iicon.getMinV(); float maxV = iicon.getMaxV(); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glTranslatef(0.0F, -0.3F, 0.0F); GL11.glScalef(1.5F, 1.5F, 1.5F); GL11.glRotatef(50.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(335.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-0.9375F, -0.0625F, 0.0F); ItemRenderer.renderItemIn2D( tessellator, maxU, minV, minU, maxV, iicon.getIconWidth(), iicon.getIconHeight(), 0.0625F); if (itemStack.hasEffect(renderPass)) { GL11.glDepthFunc(GL11.GL_EQUAL); GL11.glDisable(GL11.GL_LIGHTING); texturemanager.bindTexture(RenderHelper.RES_ITEM_GLINT); GL11.glEnable(GL11.GL_BLEND); OpenGlHelper.glBlendFunc(768, 1, 1, 0); GL11.glColor4f(0.38F, 0.19F, 0.608F, 1.0F); GL11.glMatrixMode(GL11.GL_TEXTURE); GL11.glPushMatrix(); GL11.glScalef(0.125F, 0.125F, 0.125F); float animOffset = Minecraft.getSystemTime() % 3000L / 3000.0F * 8.0F; GL11.glTranslatef(animOffset, 0.0F, 0.0F); GL11.glRotatef(-50.0F, 0.0F, 0.0F, 1.0F); ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glScalef(0.125F, 0.125F, 0.125F); animOffset = Minecraft.getSystemTime() % 4873L / 4873.0F * 8.0F; GL11.glTranslatef(-animOffset, 0.0F, 0.0F); GL11.glRotatef(10.0F, 0.0F, 0.0F, 1.0F); ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDepthFunc(GL11.GL_LEQUAL); } GL11.glDisable(GL12.GL_RESCALE_NORMAL); texturemanager.bindTexture( texturemanager.getResourceLocation(itemStack.getItemSpriteNumber())); TextureUtil.func_147945_b(); } if (itemStack != null && block != null && block.getRenderBlockPass() != 0) { GL11.glDisable(GL11.GL_BLEND); } GL11.glPopMatrix(); }
/** Draws the screen and all the components in it. */ public void drawScreen(int par1, int par2, float par3) { this.renderSkybox(par1, par2, par3); Tessellator var4 = Tessellator.instance; short var5 = 274; int var6 = this.width / 2 - var5 / 2; byte var7 = 30; this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215); this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE); this.mc.renderEngine.func_98187_b("/title/mclogo.png"); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if ((double) this.updateCounter < 1.0E-4D) { this.drawTexturedModalRect(var6 + 0, var7 + 0, 0, 0, 99, 44); this.drawTexturedModalRect(var6 + 99, var7 + 0, 129, 0, 27, 44); this.drawTexturedModalRect(var6 + 99 + 26, var7 + 0, 126, 0, 3, 44); this.drawTexturedModalRect(var6 + 99 + 26 + 3, var7 + 0, 99, 0, 26, 44); this.drawTexturedModalRect(var6 + 155, var7 + 0, 0, 45, 155, 44); } else { this.drawTexturedModalRect(var6 + 0, var7 + 0, 0, 0, 155, 44); this.drawTexturedModalRect(var6 + 155, var7 + 0, 0, 45, 155, 44); } var4.setColorOpaque_I(16777215); GL11.glPushMatrix(); GL11.glTranslatef((float) (this.width / 2 + 90), 70.0F, 0.0F); GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F); float var8 = 1.8F - MathHelper.abs( MathHelper.sin( (float) (Minecraft.getSystemTime() % 1000L) / 1000.0F * (float) Math.PI * 2.0F) * 0.1F); var8 = var8 * 100.0F / (float) (this.fontRenderer.getStringWidth(this.splashText) + 32); GL11.glScalef(var8, var8, var8); this.drawCenteredString(this.fontRenderer, this.splashText, 0, -8, 16776960); GL11.glPopMatrix(); String var9 = "Minecraft 1.5"; if (this.mc.isDemo()) { var9 = var9 + " Demo"; } this.drawString(this.fontRenderer, var9, 2, this.height - 10, 16777215); String var10 = "Copyright Mojang AB. Do not distribute!"; this.drawString( this.fontRenderer, var10, this.width - this.fontRenderer.getStringWidth(var10) - 2, this.height - 10, 16777215); if (this.field_92025_p != null && this.field_92025_p.length() > 0) { drawRect( this.field_92022_t - 2, this.field_92021_u - 2, this.field_92020_v + 2, this.field_92019_w - 1, 1428160512); this.drawString( this.fontRenderer, this.field_92025_p, this.field_92022_t, this.field_92021_u, 16777215); this.drawString( this.fontRenderer, field_96138_a, (this.width - this.field_92024_r) / 2, ((GuiButton) this.buttonList.get(0)).yPosition - 12, 16777215); } super.drawScreen(par1, par2, par3); }
public Timer(float par1) { this.ticksPerSecond = par1; this.lastSyncSysClock = Minecraft.getSystemTime(); this.lastSyncHRClock = System.nanoTime() / 1000000L; }
private void func_77247_d(int par1, int par2, int par3, int par4, Tessellator par5Tessellator) { ServerData serverdata = GuiMultiplayer.getInternetServerList(this.parentGui).getServerData(par1); synchronized (GuiMultiplayer.getLock()) { if (GuiMultiplayer.getThreadsPending() < 5 && !serverdata.field_78841_f) { serverdata.field_78841_f = true; serverdata.pingToServer = -2L; serverdata.serverMOTD = ""; serverdata.populationInfo = ""; GuiMultiplayer.increaseThreadsPending(); (new ThreadPollServers(this, serverdata)).start(); } } boolean flag = serverdata.field_82821_f > 61; boolean flag1 = serverdata.field_82821_f < 61; boolean flag2 = flag || flag1; this.parentGui.drawString( this.parentGui.fontRenderer, serverdata.serverName, par2 + 2, par3 + 1, 16777215); this.parentGui.drawString( this.parentGui.fontRenderer, serverdata.serverMOTD, par2 + 2, par3 + 12, 8421504); this.parentGui.drawString( this.parentGui.fontRenderer, serverdata.populationInfo, par2 + 215 - this.parentGui.fontRenderer.getStringWidth(serverdata.populationInfo), par3 + 12, 8421504); if (flag2) { String s = EnumChatFormatting.DARK_RED + serverdata.gameVersion; this.parentGui.drawString( this.parentGui.fontRenderer, s, par2 + 200 - this.parentGui.fontRenderer.getStringWidth(s), par3 + 1, 8421504); } if (!this.parentGui.mc.gameSettings.hideServerAddress && !serverdata.isHidingAddress()) { this.parentGui.drawString( this.parentGui.fontRenderer, serverdata.serverIP, par2 + 2, par3 + 12 + 11, 3158064); } else { this.parentGui.drawString( this.parentGui.fontRenderer, StatCollector.translateToLocal("selectServer.hiddenAddress"), par2 + 2, par3 + 12 + 11, 3158064); } GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.parentGui.mc.renderEngine.bindTexture("/gui/icons.png"); byte b0 = 0; boolean flag3 = false; String s1 = ""; int i1; if (flag2) { s1 = flag ? "Client out of date!" : "Server out of date!"; i1 = 5; } else if (serverdata.field_78841_f && serverdata.pingToServer != -2L) { if (serverdata.pingToServer < 0L) { i1 = 5; } else if (serverdata.pingToServer < 150L) { i1 = 0; } else if (serverdata.pingToServer < 300L) { i1 = 1; } else if (serverdata.pingToServer < 600L) { i1 = 2; } else if (serverdata.pingToServer < 1000L) { i1 = 3; } else { i1 = 4; } if (serverdata.pingToServer < 0L) { s1 = "(no connection)"; } else { s1 = serverdata.pingToServer + "ms"; } } else { b0 = 1; i1 = (int) (Minecraft.getSystemTime() / 100L + (long) (par1 * 2) & 7L); if (i1 > 4) { i1 = 8 - i1; } s1 = "Polling.."; } this.parentGui.drawTexturedModalRect(par2 + 205, par3, 0 + b0 * 10, 176 + i1 * 8, 10, 8); byte b1 = 4; if (this.mouseX >= par2 + 205 - b1 && this.mouseY >= par3 - b1 && this.mouseX <= par2 + 205 + 10 + b1 && this.mouseY <= par3 + 8 + b1) { GuiMultiplayer.getAndSetLagTooltip(this.parentGui, s1); } }
/** Renders the item stack for being in an entity's hand Args: itemStack */ public void renderItem(EntityLiving par1EntityLiving, ItemStack par2ItemStack, int par3) { GL11.glPushMatrix(); Block var4 = null; if (par2ItemStack.itemID < Block.blocksList.length) { var4 = Block.blocksList[par2ItemStack.itemID]; } if (var4 != null && RenderBlocks.renderItemIn3d(var4.getRenderType())) { GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTexture("/terrain.png")); this.renderBlocksInstance.renderBlockAsItem(var4, par2ItemStack.getItemDamage(), 1.0F); } else { if (var4 != null) { GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTexture("/terrain.png")); } else { GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTexture("/gui/items.png")); } Tessellator var5 = Tessellator.instance; int var6 = par1EntityLiving.getItemIcon(par2ItemStack, par3); float var7 = ((float) (var6 % 16 * 16) + 0.0F) / 256.0F; float var8 = ((float) (var6 % 16 * 16) + 15.99F) / 256.0F; float var9 = ((float) (var6 / 16 * 16) + 0.0F) / 256.0F; float var10 = ((float) (var6 / 16 * 16) + 15.99F) / 256.0F; float var11 = 0.0F; float var12 = 0.3F; GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glTranslatef(-var11, -var12, 0.0F); float var13 = 1.5F; GL11.glScalef(var13, var13, var13); GL11.glRotatef(50.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(335.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-0.9375F, -0.0625F, 0.0F); renderItemIn2D(var5, var8, var9, var7, var10, 0.0625F); if (par2ItemStack != null && par2ItemStack.hasEffect() && par3 == 0) { GL11.glDepthFunc(GL11.GL_EQUAL); GL11.glDisable(GL11.GL_LIGHTING); this.mc.renderEngine.bindTexture(this.mc.renderEngine.getTexture("%blur%/misc/glint.png")); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_COLOR, GL11.GL_ONE); float var14 = 0.76F; GL11.glColor4f(0.5F * var14, 0.25F * var14, 0.8F * var14, 1.0F); GL11.glMatrixMode(GL11.GL_TEXTURE); GL11.glPushMatrix(); float var15 = 0.125F; GL11.glScalef(var15, var15, var15); float var16 = (float) (Minecraft.getSystemTime() % 3000L) / 3000.0F * 8.0F; GL11.glTranslatef(var16, 0.0F, 0.0F); GL11.glRotatef(-50.0F, 0.0F, 0.0F, 1.0F); renderItemIn2D(var5, 0.0F, 0.0F, 1.0F, 1.0F, 0.0625F); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glScalef(var15, var15, var15); var16 = (float) (Minecraft.getSystemTime() % 4873L) / 4873.0F * 8.0F; GL11.glTranslatef(-var16, 0.0F, 0.0F); GL11.glRotatef(10.0F, 0.0F, 0.0F, 1.0F); renderItemIn2D(var5, 0.0F, 0.0F, 1.0F, 1.0F, 0.0625F); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDepthFunc(GL11.GL_LEQUAL); } GL11.glDisable(GL12.GL_RESCALE_NORMAL); } GL11.glPopMatrix(); }
/** Renders the dimdoor. */ public void renderDimDoorTileEntity( TileEntityDimDoor tile, double x, double y, double z, float par8) { try { dimDoor .class .cast(Block.blocksList[properties.DimensionalDoorID]) .updateAttatchedTile(tile.worldObj, tile.xCoord, tile.yCoord, tile.zCoord) .getFullMetadata(tile.worldObj, tile.xCoord, tile.yCoord, tile.zCoord); } catch (Exception e) { e.printStackTrace(); } // float playerX = (float)this.tileEntityRenderer.playerX; // float playerY = (float)this.tileEntityRenderer.playerY; // float playerZ = (float)this.tileEntityRenderer.playerZ; // float distance = (float) tile.getDistanceFrom(playerX, playerY, playerZ); GL11.glDisable(GL11.GL_LIGHTING); Random rand = new Random(31100L); float var13 = 0.75F; for (int count = 0; count < 16; ++count) { GL11.glPushMatrix(); float var15 = (float) (16 - count); float var16 = 0.2625F; float var17 = 1.0F / (var15 + 1.0F); if (count == 0) { this.bindTextureByName("/RIFT.png"); var17 = 0.1F; var15 = 25.0F; var16 = 0.125F; GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); } if (count == 1) { this.bindTextureByName("/WARP.png"); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE); var16 = .5F; } float startY = (float) (+(y + (double) var13)); float ratioY = startY + ActiveRenderInfo.objectY; float ratioY2 = startY + var15 + ActiveRenderInfo.objectY; float yConverted = ratioY / ratioY2; float startZ = (float) (+(z + (double) var13)); float ratioZ = startZ + ActiveRenderInfo.objectZ; float ratioZ2 = startZ + var15 + ActiveRenderInfo.objectZ; float zConverted = ratioZ / ratioZ2; float startX = (float) (+(x + (double) var13)); float ratioX = startX + ActiveRenderInfo.objectX; float ratioX2 = startX + var15 + ActiveRenderInfo.objectX; float xConverted = ratioX / ratioX2; yConverted += (float) (y + (double) var13); xConverted += (float) (x + (double) var13); zConverted += (float) (z + (double) var13); GL11.glTranslatef((float) (Minecraft.getSystemTime() % 200000L) / 200000.0F, 0, 0.0F); GL11.glTranslatef(0, (float) (Minecraft.getSystemTime() % 200000L) / 200000.0F, 0.0F); GL11.glTranslatef(0, 0, (float) (Minecraft.getSystemTime() % 200000L) / 200000.0F); GL11.glTexGeni(GL11.GL_S, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR); GL11.glTexGeni(GL11.GL_T, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR); GL11.glTexGeni(GL11.GL_R, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR); GL11.glTexGeni(GL11.GL_Q, GL11.GL_TEXTURE_GEN_MODE, GL11.GL_OBJECT_LINEAR); switch ((tile.orientation % 4) + 4) { case 4: GL11.glTexGen( GL11.GL_S, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 1.0F, 0.0F, 0.0F)); GL11.glTexGen( GL11.GL_T, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 1.0F, 0.0F)); GL11.glTexGen( GL11.GL_R, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 0.0F, 1.0F)); GL11.glTexGen( GL11.GL_Q, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(1.0F, 0.0F, 0.0F, 0.0F)); break; case 5: GL11.glTexGen( GL11.GL_S, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 1.0F, 0.0F, 0.0F)); GL11.glTexGen( GL11.GL_T, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(1.0F, 0.0F, 0.0F, 0.0F)); GL11.glTexGen( GL11.GL_R, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 0.0F, 1.0F)); GL11.glTexGen( GL11.GL_Q, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 1.0F, 0.0F)); break; case 6: GL11.glTexGen( GL11.GL_S, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 1.0F, 0.0F, 0.0F)); GL11.glTexGen( GL11.GL_T, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 1.0F, 0.0F)); GL11.glTexGen( GL11.GL_R, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 0.0F, 1.0F)); GL11.glTexGen( GL11.GL_Q, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(1.0F, 0.0F, 0.0F, 0.0F)); break; case 7: GL11.glTexGen( GL11.GL_S, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 1.0F, 0.0F, 0.0F)); GL11.glTexGen( GL11.GL_T, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(1.0F, 0.0F, 0.0F, 0.0F)); GL11.glTexGen( GL11.GL_R, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 0.0F, 1.0F)); GL11.glTexGen( GL11.GL_Q, GL11.GL_OBJECT_PLANE, this.getFloatBuffer(0.0F, 0.0F, 1.0F, 0.0F)); break; } GL11.glEnable(GL11.GL_TEXTURE_GEN_S); GL11.glEnable(GL11.GL_TEXTURE_GEN_T); GL11.glEnable(GL11.GL_TEXTURE_GEN_R); GL11.glEnable(GL11.GL_TEXTURE_GEN_Q); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_TEXTURE); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glTranslatef( 0.0F, (float) (Minecraft.getSystemTime() % 200000L) / 200000.0F * var15, 0.0F); GL11.glScalef(var16, var16, var16); GL11.glTranslatef(0.5F, 0.5F, 0.5F); GL11.glRotatef((float) (count * count * 4321 + count * 9) * 2.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(0.5F, 0.5F, 0.5F); Tessellator var24 = Tessellator.instance; var24.startDrawingQuads(); float var21 = rand.nextFloat() * 0.5F + 0.1F; float var22 = rand.nextFloat() * 0.4F + 0.4F; float var23 = rand.nextFloat() * 0.6F + 0.5F; if (count == 0) { var23 = 1.0F; var22 = 1.0F; yConverted = 1.0F; } var24.setColorRGBA_F(var21 * var17, var22 * var17, var23 * var17, 1.0F); if (tile.openOrClosed) { switch (tile.orientation) { case 0: var24.addVertex(x + .01F, y - 1, z); var24.addVertex(x + .01, y - 1, z + 1.0D); var24.addVertex(x + .01, y + 1, z + 1.0D); var24.addVertex(x + .01, y + 1, z); break; case 1: var24.addVertex(x, y + 1, z + .01); var24.addVertex(x + 1, y + 1, z + .01); var24.addVertex(x + 1, y - 1, z + .01); var24.addVertex(x, y - 1, z + .01); break; case 2: // var24.addVertex(x + .99, y + 1, z); var24.addVertex(x + .99, y + 1, z + 1.0D); var24.addVertex(x + .99, y - 1, z + 1.0D); var24.addVertex(x + .99, y - 1, z); break; case 3: var24.addVertex(x, y - 1, z + .99); var24.addVertex(x + 1, y - 1, z + .99); var24.addVertex(x + 1, y + 1, z + .99); var24.addVertex(x, y + 1, z + .99); break; case 4: // // GL11.glTranslatef(); var24.addVertex(x + .15F, y - 1, z); var24.addVertex(x + .15, y - 1, z + 1.0D); var24.addVertex(x + .15, y + 1, z + 1.0D); var24.addVertex(x + .15, y + 1, z); break; case 5: var24.addVertex(x, y + 1, z + .15); var24.addVertex(x + 1, y + 1, z + .15); var24.addVertex(x + 1, y - 1, z + .15); var24.addVertex(x, y - 1, z + .15); break; case 6: // var24.addVertex(x + .85, y + 1, z); var24.addVertex(x + .85, y + 1, z + 1.0D); var24.addVertex(x + .85, y - 1, z + 1.0D); var24.addVertex(x + .85, y - 1, z); break; case 7: var24.addVertex(x, y - 1, z + .85); var24.addVertex(x + 1, y - 1, z + .85); var24.addVertex(x + 1, y + 1, z + .85); var24.addVertex(x, y + 1, z + .85); break; default: break; } } var24.draw(); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); } GL11.glDisable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_TEXTURE_GEN_S); GL11.glDisable(GL11.GL_TEXTURE_GEN_T); GL11.glDisable(GL11.GL_TEXTURE_GEN_R); GL11.glDisable(GL11.GL_TEXTURE_GEN_Q); GL11.glEnable(GL11.GL_LIGHTING); }
/** Draws the screen and all the components in it. */ public void drawScreen(int par1, int par2, float par3) { GL11.glDisable(GL11.GL_ALPHA_TEST); this.renderSkybox(par1, par2, par3); GL11.glEnable(GL11.GL_ALPHA_TEST); Tessellator tessellator = Tessellator.instance; short short1 = 274; int k = this.width / 2 - short1 / 2; byte b0 = 30; this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215); this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE); this.mc.getTextureManager().bindTexture(minecraftTitleTextures); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if ((double) this.updateCounter < 1.0E-4D) { this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 99, 44); this.drawTexturedModalRect(k + 99, b0 + 0, 129, 0, 27, 44); this.drawTexturedModalRect(k + 99 + 26, b0 + 0, 126, 0, 3, 44); this.drawTexturedModalRect(k + 99 + 26 + 3, b0 + 0, 99, 0, 26, 44); this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44); } else { this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 155, 44); this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44); } tessellator.setColorOpaque_I(-1); GL11.glPushMatrix(); GL11.glTranslatef((float) (this.width / 2 + 90), 70.0F, 0.0F); GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F); float f1 = 1.8F - MathHelper.abs( MathHelper.sin( (float) (Minecraft.getSystemTime() % 1000L) / 1000.0F * (float) Math.PI * 2.0F) * 0.1F); f1 = f1 * 100.0F / (float) (this.fontRendererObj.getStringWidth(this.splashText) + 32); GL11.glScalef(f1, f1, f1); this.drawCenteredString(this.fontRendererObj, this.splashText, 0, -8, -256); GL11.glPopMatrix(); String s = "Minecraft 1.7.2"; if (this.mc.isDemo()) { s = s + " Demo"; } List<String> brandings = Lists.reverse(FMLCommonHandler.instance().getBrandings(true)); for (int i = 0; i < brandings.size(); i++) { String brd = brandings.get(i); if (!Strings.isNullOrEmpty(brd)) { this.drawString( this.fontRendererObj, brd, 2, this.height - (10 + i * (this.fontRendererObj.FONT_HEIGHT + 1)), 16777215); } } ForgeHooksClient.renderMainMenu(this, fontRendererObj, width, height); String s1 = "Copyright Mojang AB. Do not distribute!"; this.drawString( this.fontRendererObj, s1, this.width - this.fontRendererObj.getStringWidth(s1) - 2, this.height - 10, -1); if (this.field_92025_p != null && this.field_92025_p.length() > 0) { drawRect( this.field_92022_t - 2, this.field_92021_u - 2, this.field_92020_v + 2, this.field_92019_w - 1, 1428160512); this.drawString( this.fontRendererObj, this.field_92025_p, this.field_92022_t, this.field_92021_u, -1); this.drawString( this.fontRendererObj, this.field_146972_A, (this.width - this.field_92024_r) / 2, ((GuiButton) this.buttonList.get(0)).yPosition - 12, -1); } super.drawScreen(par1, par2, par3); }
/** Draws the screen and all the components in it. */ public void drawScreen(int p_73863_1_, int p_73863_2_, float p_73863_3_) { GL11.glDisable(GL11.GL_ALPHA_TEST); this.renderSkybox(p_73863_1_, p_73863_2_, p_73863_3_); GL11.glEnable(GL11.GL_ALPHA_TEST); Tessellator var4 = Tessellator.instance; short var5 = 274; int var6 = this.width / 2 - var5 / 2; byte var7 = 30; this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215); this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE); this.mc.getTextureManager().bindTexture(minecraftTitleTextures); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if ((double) this.updateCounter < 1.0E-4D) { this.drawTexturedModalRect(var6 + 0, var7 + 0, 0, 0, 99, 44); this.drawTexturedModalRect(var6 + 99, var7 + 0, 129, 0, 27, 44); this.drawTexturedModalRect(var6 + 99 + 26, var7 + 0, 126, 0, 3, 44); this.drawTexturedModalRect(var6 + 99 + 26 + 3, var7 + 0, 99, 0, 26, 44); this.drawTexturedModalRect(var6 + 155, var7 + 0, 0, 45, 155, 44); } else { this.drawTexturedModalRect(var6 + 0, var7 + 0, 0, 0, 155, 44); this.drawTexturedModalRect(var6 + 155, var7 + 0, 0, 45, 155, 44); } var4.setColorOpaque_I(-1); GL11.glPushMatrix(); GL11.glTranslatef((float) (this.width / 2 + 90), 70.0F, 0.0F); GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F); float var8 = 1.8F - MathHelper.abs( MathHelper.sin( (float) (Minecraft.getSystemTime() % 1000L) / 1000.0F * (float) Math.PI * 2.0F) * 0.1F); var8 = var8 * 100.0F / (float) (this.fontRendererObj.getStringWidth(this.splashText) + 32); GL11.glScalef(var8, var8, var8); this.drawCenteredString(this.fontRendererObj, this.splashText, 0, -8, -256); GL11.glPopMatrix(); String var9 = "Minecraft 1.7.10 (InstanceClient)"; if (this.mc.isDemo()) { var9 = var9 + " Demo"; } this.drawString(this.fontRendererObj, var9, 2, this.height - 10, -1); String var10 = "Copyright Mojang AB. Do not distribute!"; this.drawString( this.fontRendererObj, var10, this.width - this.fontRendererObj.getStringWidth(var10) - 2, this.height - 10, -1); if (this.field_92025_p != null && this.field_92025_p.length() > 0) { drawRect( this.field_92022_t - 2, this.field_92021_u - 2, this.field_92020_v + 2, this.field_92019_w - 1, 1428160512); this.drawString( this.fontRendererObj, this.field_92025_p, this.field_92022_t, this.field_92021_u, -1); this.drawString( this.fontRendererObj, this.field_146972_A, (this.width - this.field_92024_r) / 2, ((GuiButton) this.buttonList.get(0)).field_146129_i - 12, -1); } super.drawScreen(p_73863_1_, p_73863_2_, p_73863_3_); }
/** draws the slot to the screen, pass in mouse's current x and y and partial ticks */ public void drawScreen(int par1, int par2, float par3) { this.mouseX = par1; this.mouseY = par2; this.drawBackground(); int k = this.getSize(); int l = this.getScrollBarX(); int i1 = l + 6; int j1; int k1; int l1; int i2; int j2; if (Mouse.isButtonDown(0)) { if (this.initialClickY == -1.0F) { boolean flag = true; if (par2 >= this.top && par2 <= this.bottom) { int k2 = this.width / 2 - 110; j1 = this.width / 2 + 110; k1 = par2 - this.top - this.field_77242_t + (int) this.amountScrolled - 4; l1 = k1 / this.slotHeight; if (par1 >= k2 && par1 <= j1 && l1 >= 0 && k1 >= 0 && l1 < k) { boolean flag1 = l1 == this.selectedElement && Minecraft.getSystemTime() - this.lastClicked < 250L; this.elementClicked(l1, flag1); this.selectedElement = l1; this.lastClicked = Minecraft.getSystemTime(); } else if (par1 >= k2 && par1 <= j1 && k1 < 0) { this.func_77224_a(par1 - k2, par2 - this.top + (int) this.amountScrolled - 4); flag = false; } if (par1 >= l && par1 <= i1) { this.scrollMultiplier = -1.0F; j2 = this.func_77209_d(); if (j2 < 1) { j2 = 1; } i2 = (int) ((float) ((this.bottom - this.top) * (this.bottom - this.top)) / (float) this.getContentHeight()); if (i2 < 32) { i2 = 32; } if (i2 > this.bottom - this.top - 8) { i2 = this.bottom - this.top - 8; } this.scrollMultiplier /= (float) (this.bottom - this.top - i2) / (float) j2; } else { this.scrollMultiplier = 1.0F; } if (flag) { this.initialClickY = (float) par2; } else { this.initialClickY = -2.0F; } } else { this.initialClickY = -2.0F; } } else if (this.initialClickY >= 0.0F) { this.amountScrolled -= ((float) par2 - this.initialClickY) * this.scrollMultiplier; this.initialClickY = (float) par2; } } else { while (!this.mc.gameSettings.touchscreen && Mouse.next()) { int l2 = Mouse.getEventDWheel(); if (l2 != 0) { if (l2 > 0) { l2 = -1; } else if (l2 < 0) { l2 = 1; } this.amountScrolled += (float) (l2 * this.slotHeight / 2); } } this.initialClickY = -1.0F; } this.bindAmountScrolled(); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_FOG); Tessellator tessellator = Tessellator.instance; drawContainerBackground(tessellator); j1 = this.width / 2 - 92 - 16; k1 = this.top + 4 - (int) this.amountScrolled; if (this.field_77243_s) { this.func_77222_a(j1, k1, tessellator); } int i3; for (l1 = 0; l1 < k; ++l1) { j2 = k1 + l1 * this.slotHeight + this.field_77242_t; i2 = this.slotHeight - 4; if (j2 <= this.bottom && j2 + i2 >= this.top) { if (this.showSelectionBox && this.isSelected(l1)) { i3 = this.width / 2 - 110; int j3 = this.width / 2 + 110; Gui.drawRect(i3, (j2 - 2), j3, (j2 + i2 + 2), 0x80000000); /*tessellator.addVertex((double)i3, (double)(j2 + i2 + 2), 0.0D); tessellator.addVertex((double)j3, (double)(j2 + i2 + 2), 0.0D); tessellator.addVertex((double)j3, (double)(j2 - 2), 0.0D); tessellator.addVertex((double)i3, (double)(j2 - 2), 0.0D);*/ } this.drawSlot(l1, j1, j2, i2, tessellator); } } GL11.glDisable(GL11.GL_DEPTH_TEST); byte b0 = 4; Gui.drawRect(0, 0, mc.displayWidth, top, 0x50000000); Gui.drawRect(0, bottom, mc.displayWidth, mc.displayHeight, 0x50000000); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glDisable(GL11.GL_TEXTURE_2D); j2 = this.func_77209_d(); if (j2 > 0) { i2 = (this.bottom - this.top) * (this.bottom - this.top) / this.getContentHeight(); if (i2 < 32) { i2 = 32; } if (i2 > this.bottom - this.top - 8) { i2 = this.bottom - this.top - 8; } i3 = (int) this.amountScrolled * (this.bottom - this.top - i2) / j2 + this.top; if (i3 < this.top) { i3 = this.top; } Gui.drawRect(l, this.top, i1, i3, 0x50000000); Gui.drawRect(l, i3, i1, (i3 + i2 - 1), 0x50ffffff); Gui.drawRect(l, (i3 + i2 - 1), i1, this.bottom, 0x50000000); /*tessellator.startDrawingQuads(); tessellator.setColorRGBA_I(0, 255); tessellator.addVertexWithUV((double)l, (double)this.bottom, 0.0D, 0.0D, 1.0D); tessellator.addVertexWithUV((double)i1, (double)this.bottom, 0.0D, 1.0D, 1.0D); tessellator.addVertexWithUV((double)i1, (double)this.top, 0.0D, 1.0D, 0.0D); tessellator.addVertexWithUV((double)l, (double)this.top, 0.0D, 0.0D, 0.0D); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setColorRGBA_I(8421504, 255); tessellator.addVertexWithUV((double)l, (double)(i3 + i2), 0.0D, 0.0D, 1.0D); tessellator.addVertexWithUV((double)i1, (double)(i3 + i2), 0.0D, 1.0D, 1.0D); tessellator.addVertexWithUV((double)i1, (double)i3, 0.0D, 1.0D, 0.0D); tessellator.addVertexWithUV((double)l, (double)i3, 0.0D, 0.0D, 0.0D); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setColorRGBA_I(12632256, 255); tessellator.addVertexWithUV((double)l, (double)(i3 + i2 - 1), 0.0D, 0.0D, 1.0D); tessellator.addVertexWithUV((double)(i1 - 1), (double)(i3 + i2 - 1), 0.0D, 1.0D, 1.0D); tessellator.addVertexWithUV((double)(i1 - 1), (double)i3, 0.0D, 1.0D, 0.0D); tessellator.addVertexWithUV((double)l, (double)i3, 0.0D, 0.0D, 0.0D); tessellator.draw();*/ } this.func_77215_b(par1, par2); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glShadeModel(GL11.GL_FLAT); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glDisable(GL11.GL_BLEND); }