public void superRenderPlayer( AbstractClientPlayer entityplayer, double d, double d1, double d2, float f, float renderPartialTicks) { super.doRender(entityplayer, d, d1, d2, f, renderPartialTicks); }
public void superRenderSpecials(AbstractClientPlayer entityplayer, float f) { super.preRenderCallback(entityplayer, f); }
public void superRotatePlayer( AbstractClientPlayer entityplayer, float totalTime, float actualRotation, float f2) { super.rotateCorpse(entityplayer, totalTime, actualRotation, f2); }
public void superDrawFirstPersonHand(EntityPlayer entityPlayer) { super.renderFirstPersonArm(entityPlayer); }