@Override public void handleMouseClick(Slot slot, int x, int y, ClickType type) { super.handleMouseClick(slot, x, y, type); if (slot != null && slot.getStack() != null) { if (slot.getStack().getItem() instanceof ItemDiscoveryDrive) { AcceleratorDiscovery dis; for (AcceleratorDiscovery d : Recipes.accelDiscoveries) { if (d.getDiscoveryFlashDrive().getItem().equals(slot.getStack().getItem())) { dis = d; LabStuffMain.packetPipeline.sendToServer( new PacketDSCDrive( dis, tile.getPos().getX(), tile.getPos().getY(), tile.getPos().getZ())); } } } } }
@Override protected void handleMouseClick( final Slot slot, final int slotIdx, final int ctrlDown, final int key) { final EntityPlayer player = Minecraft.getMinecraft().thePlayer; if (slot instanceof SlotFake) { final InventoryAction action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN; if (this.drag_click.size() > 1) { return; } final PacketInventoryAction p = new PacketInventoryAction(action, slotIdx, 0); NetworkHandler.instance.sendToServer(p); return; } if (slot instanceof SlotPatternTerm) { if (key == 6) { return; // prevent weird double clicks.. } try { NetworkHandler.instance.sendToServer(((SlotPatternTerm) slot).getRequest(key == 1)); } catch (final IOException e) { AELog.debug(e); } } else if (slot instanceof SlotCraftingTerm) { if (key == 6) { return; // prevent weird double clicks.. } InventoryAction action = null; if (key == 1) { action = InventoryAction.CRAFT_SHIFT; } else { action = ctrlDown == 1 ? InventoryAction.CRAFT_STACK : InventoryAction.CRAFT_ITEM; } final PacketInventoryAction p = new PacketInventoryAction(action, slotIdx, 0); NetworkHandler.instance.sendToServer(p); return; } if (Keyboard.isKeyDown(Keyboard.KEY_SPACE)) { if (this.enableSpaceClicking()) { IAEItemStack stack = null; if (slot instanceof SlotME) { stack = ((SlotME) slot).getAEStack(); } int slotNum = this.getInventorySlots().size(); if (!(slot instanceof SlotME) && slot != null) { slotNum = slot.slotNumber; } ((AEBaseContainer) this.inventorySlots).setTargetStack(stack); final PacketInventoryAction p = new PacketInventoryAction(InventoryAction.MOVE_REGION, slotNum, 0); NetworkHandler.instance.sendToServer(p); return; } } if (slot instanceof SlotDisconnected) { InventoryAction action = null; switch (key) { case 0: // pickup / set-down. action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN; break; case 1: action = ctrlDown == 1 ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK; break; case 3: // creative dupe: if (player.capabilities.isCreativeMode) { action = InventoryAction.CREATIVE_DUPLICATE; } break; default: case 4: // drop item: case 6: } if (action != null) { final PacketInventoryAction p = new PacketInventoryAction( action, slot.getSlotIndex(), ((SlotDisconnected) slot).getSlot().getId()); NetworkHandler.instance.sendToServer(p); } return; } if (slot instanceof SlotME) { InventoryAction action = null; IAEItemStack stack = null; switch (key) { case 0: // pickup / set-down. action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN; stack = ((SlotME) slot).getAEStack(); if (stack != null && action == InventoryAction.PICKUP_OR_SET_DOWN && stack.getStackSize() == 0 && player.inventory.getItemStack() == null) { action = InventoryAction.AUTO_CRAFT; } break; case 1: action = ctrlDown == 1 ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK; stack = ((SlotME) slot).getAEStack(); break; case 3: // creative dupe: stack = ((SlotME) slot).getAEStack(); if (stack != null && stack.isCraftable()) { action = InventoryAction.AUTO_CRAFT; } else if (player.capabilities.isCreativeMode) { final IAEItemStack slotItem = ((SlotME) slot).getAEStack(); if (slotItem != null) { action = InventoryAction.CREATIVE_DUPLICATE; } } break; default: case 4: // drop item: case 6: } if (action != null) { ((AEBaseContainer) this.inventorySlots).setTargetStack(stack); final PacketInventoryAction p = new PacketInventoryAction(action, this.getInventorySlots().size(), 0); NetworkHandler.instance.sendToServer(p); } return; } if (!this.disableShiftClick && isShiftKeyDown()) { this.disableShiftClick = true; if (this.dbl_whichItem == null || this.bl_clicked != slot || this.dbl_clickTimer.elapsed(TimeUnit.MILLISECONDS) > 150) { // some simple double click logic. this.bl_clicked = slot; this.dbl_clickTimer = Stopwatch.createStarted(); if (slot != null) { this.dbl_whichItem = slot.getHasStack() ? slot.getStack().copy() : null; } else { this.dbl_whichItem = null; } } else if (this.dbl_whichItem != null) { // a replica of the weird broken vanilla feature. final List<Slot> slots = this.getInventorySlots(); for (final Slot inventorySlot : slots) { if (inventorySlot != null && inventorySlot.canTakeStack(this.mc.thePlayer) && inventorySlot.getHasStack() && inventorySlot.inventory == slot.inventory && Container.func_94527_a(inventorySlot, this.dbl_whichItem, true)) { this.handleMouseClick(inventorySlot, inventorySlot.slotNumber, ctrlDown, 1); } } } this.disableShiftClick = false; } super.handleMouseClick(slot, slotIdx, ctrlDown, key); }