public void dropBlockAsItemWithChance( World world, int i, int j, int k, int met, float par6, int par7) { super.dropBlockAsItemWithChance(world, i, j, k, met, par6, par7); met &= 15; if (met == 3) { this.dropBlockAsItem_do(world, i, j, k, new ItemStack(Item.itemsList[this.foodID], 1, 3)); } else if (met == 7) { this.dropBlockAsItem_do( world, i, j, k, new ItemStack(Item.itemsList[forgottennature.newCropGoodsID], 1, 0)); } else if (met == 11) { this.dropBlockAsItem_do( world, i, j, k, new ItemStack(Item.itemsList[forgottennature.hempCottonBambooCornID], 1, 11)); } else if (met == 15) { this.dropBlockAsItem_do( world, i, j, k, new ItemStack(Item.itemsList[forgottennature.newCropGoodsID], 1, 1)); } for (int n = 0; n < 5; ++n) { if (met == 3 && world.rand.nextInt(3) == 0) { this.dropBlockAsItem_do(world, i, j, k, new ItemStack(Item.itemsList[this.seedID], 1, 1)); } else if (met == 7 && world.rand.nextInt(3) == 0) { this.dropBlockAsItem_do(world, i, j, k, new ItemStack(Item.itemsList[this.seedID], 1, 2)); } else if (met == 15 && world.rand.nextInt(3) == 0) { this.dropBlockAsItem_do(world, i, j, k, new ItemStack(Item.itemsList[this.seedID], 1, 8)); } } }
public void dropBlockAsItemWithChance( World world, int i, int j, int k, int met, float par6, int par7) { super.dropBlockAsItemWithChance(world, i, j, k, met, par6, par7); met &= 15; if (met == 3) { this.dropBlockAsItem_do(world, i, j, k, new ItemStack(Item.itemsList[this.foodID], 1, 7)); } else if (met == 7) { this.dropBlockAsItem_do(world, i, j, k, new ItemStack(Item.itemsList[this.foodID], 1, 15)); } else if (met == 11) { this.dropBlockAsItem_do(world, i, j, k, new ItemStack(Item.itemsList[this.foodID], 1, 9)); } else if (met == 15) { this.dropBlockAsItem_do(world, i, j, k, new ItemStack(Item.itemsList[this.foodID], 1, 10)); } for (int n = 0; n < 5; ++n) { if (met == 3 && world.rand.nextInt(3) == 0) { this.dropBlockAsItem_do(world, i, j, k, new ItemStack(Item.itemsList[this.seedID], 1, 10)); } else if (met == 7 && world.rand.nextInt(3) == 0) { this.dropBlockAsItem_do(world, i, j, k, new ItemStack(Item.itemsList[this.seedID], 1, 9)); } else if (met == 11 && world.rand.nextInt(3) == 0) { this.dropBlockAsItem_do(world, i, j, k, new ItemStack(Item.itemsList[this.foodID], 1, 9)); } else if (met == 15 && world.rand.nextInt(3) == 0) { this.dropBlockAsItem_do(world, i, j, k, new ItemStack(Item.itemsList[this.seedID], 1, 3)); } } }
public void dropBlockAsItemWithChance( World par1World, int par2, int par3, int par4, int par5, float par6, int par7) { super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, 0); }