コード例 #1
0
public class RenderAltar extends TileEntitySpecialRenderer<TileAltar> {
  public static final ResourceLocation ALTAR_BASE =
      ResourceUtil.getModelTexture(Augment.MOD_ID, "altar");
  public static final ResourceLocation ALTAR_MASTER =
      ResourceUtil.getModelTexture(Augment.MOD_ID, "master_altar");
  private ModelAltar model = new ModelAltar();
  private Minecraft mc = Minecraft.getMinecraft();
  private RenderEntityItem renderEntityItem;

  public RenderAltar() {
    renderEntityItem =
        new RenderEntityItem(
            Minecraft.getMinecraft().getRenderManager(), Minecraft.getMinecraft().getRenderItem());
  }

  @Override
  public void renderTileEntityAt(
      TileAltar tile, double x, double y, double z, float partialTicks, int destroyStage) {
    if (tile == null) return;
    GlStateManager.pushMatrix();

    GlStateManager.enableBlend();
    GlStateManager.blendFunc(0x302, 0x303);

    GlStateManager.translate(x + 0.5f, y + 1.65f, z + 0.5f);
    GlStateManager.rotate(180f, 1f, 0f, 0f);
    GlStateManager.scale(1.1, 1.1, 1.1);

    GL11.glColor4f(1f, 1f, 1f, 1f);

    RenderUtils.bindTexture(tile.isMaster() ? ALTAR_MASTER : ALTAR_BASE);
    model.renderBasic(RenderUtils.magicNum);

    GL11.glColor4f(1f, 1f, 1f, 1f);

    GlStateManager.disableBlend();
    GlStateManager.popMatrix();
    renderItem(tile, x, y, z, tile.getStackInSlot(0));
  }

  private void renderItem(TileAltar tile, double x, double y, double z, ItemStack stack) {
    if (stack != null && stack.getItem() != null) {
      GlStateManager.pushMatrix();
      GlStateManager.disableLighting();
      GlStateManager.disableCull();
      float scale = 1f;
      float yTranslate = getItemTranslateFactor(stack);
      float angle = TickHandlerClient.ticksInGame % 720f;

      EntityItem ghostEntityItem = new EntityItem(tile.getWorld());
      ghostEntityItem.hoverStart = 0.0f;
      ghostEntityItem.setEntityItemStack(stack);

      GlStateManager.translate(x + 0.5f, y + 0.65f + yTranslate, z + 0.5f);
      GlStateManager.rotate(angle, 0, 1f, 0);
      GlStateManager.scale(scale, scale, scale);
      GlStateManager.translate(0f, 0.2f, 0f);

      renderEntityItem.doRender(ghostEntityItem, 0, 0, 0, 0, 0);

      GlStateManager.enableLighting();
      GlStateManager.enableCull();
      GlStateManager.popMatrix();
    }
  }

  private float getItemScaleFactor(ItemStack itemStack) {
    return itemStack.getItem() instanceof ItemBlock ? 1.1f : 0.85f;
  }

  private float getItemTranslateFactor(ItemStack itemStack) {
    return itemStack.getItem() instanceof ItemBlock ? 0.05f : 0.1f;
  }
}
コード例 #2
0
public class HUDHandler {
  private static final ResourceLocation hudTexture =
      ResourceUtil.getGuiResource(Augment.MOD_ID, "vigor_hud.png");

  private float intensitiy;
  private boolean fadeOut;
  private Minecraft mc;

  public HUDHandler() {
    this.mc = Minecraft.getMinecraft();
  }

  @SubscribeEvent
  public void renderOverlay(RenderGameOverlayEvent.Post event) {
    Profiler profiler = mc.mcProfiler;
    EntityPlayer player = mc.thePlayer;
    ItemStack hand = player.getCurrentEquippedItem();
    MovingObjectPosition pos = mc.objectMouseOver;
    if (event.type == RenderGameOverlayEvent.ElementType.CROSSHAIRS) {
      profiler.startSection(Augment.MOD_ID + "-hud");

      VigorData data = AugmentAPI.vigorRegistry.getPlayerData(player);
      if (data != null && displayVigor(player)) {
        profiler.startSection(Augment.MOD_ID + "-vigorBar");
        renderVigorHud(event.resolution, data);
        profiler.endSection();
      }

      if (AugConfig.showBookToolTip && hand != null && hand.getItem() == ModItems.manual) {
        profiler.startSection(Augment.MOD_ID + "-bookToolTip");
        if (pos != null
            && pos.getBlockPos() != null
            && mc.theWorld != null
            && !mc.theWorld.isAirBlock(pos.getBlockPos())) {
          IBlockState state = mc.theWorld.getBlockState(pos.getBlockPos());
          if (state != null && state.getBlock() instanceof IItemPage) {
            ItemStack stack =
                new ItemStack(state.getBlock(), 1, state.getBlock().getMetaFromState(state));
            renderBookOverlay(event.resolution, stack, (IItemPage) state.getBlock());
          }
        }
        profiler.endSection();
      }

      profiler.endSection();
    }
  }

  private void renderBookOverlay(ScaledResolution resolution, ItemStack stack, IItemPage page) {
    int sx = resolution.getScaledWidth() / 2 - 17;
    int sy = resolution.getScaledHeight() / 2 + 2;
    mc.getRenderItem().renderItemIntoGUI(new ItemStack(ModItems.manual), sx + 20, sy - 16);
    if (mc.thePlayer.isSneaking()) {
      GlStateManager.pushMatrix();
      GlStateManager.color(1f, 1f, 1f);
      mc.fontRendererObj.drawStringWithShadow(stack.getDisplayName(), sx + 39, sy - 13, 0x00BFFF);
      mc.fontRendererObj.drawStringWithShadow(
          EnumChatFormatting.ITALIC + LangUtil.translate(page.worldDescription(stack)),
          sx + 39,
          sy - 4,
          0xBABABA);
      GlStateManager.color(1f, 1f, 1f);
      GlStateManager.popMatrix();
    } else {
      GlStateManager.pushMatrix();
      GlStateManager.scale(0.5, 0.5, 0.5);
      GlStateManager.translate((sx * 2) + 45, (sy * 2) + 2, 0);
      GlStateManager.color(1f, 1f, 1f);
      mc.fontRendererObj.drawStringWithShadow(
          LangUtil.translate("gui.augmentedaccessories.hud.shift"), 0, 0, 0xFFFFFF);
      GlStateManager.color(1f, 1f, 1f);
      GlStateManager.popMatrix();
    }
  }

  private void renderVigorHud(ScaledResolution resolution, VigorData data) {
    if (data == null || data.getMaxEnergy() == 0 || AugConfig.vigorBarPosition == 4) return;
    if (TickHandlerClient.ticksInGame % 2 == 0) {
      intensitiy += fadeOut ? -0.025f : 0.025f;
      if (intensitiy <= 0f) {
        intensitiy = 0.1f;
        fadeOut = false;
      } else if (intensitiy >= 1f) fadeOut = true;
    }
    int sx = resolution.getScaledWidth();
    int sy = resolution.getScaledHeight();
    int baseX =
        (AugConfig.vigorBarPosition == 1 || AugConfig.vigorBarPosition == 2) ? (sx - 12) : 2;
    int baseY = (AugConfig.vigorBarPosition > 1) ? (sy - 78) : 2;
    int barX = (AugConfig.vigorBarPosition == 1 || AugConfig.vigorBarPosition == 2) ? (sx - 10) : 4;
    int barY = (AugConfig.vigorBarPosition > 1) ? (sy - 72) : 4;

    GlStateManager.pushMatrix();
    RenderUtils.bindTexture(hudTexture);
    int baseTextureX = getTextureX(false);
    int baseTextureY = getTextureY();
    GlStateManager.color(1f, 1f, 1f);
    RenderUtils.drawTexturedModalRect(baseX, baseY, 0, baseTextureX, baseTextureY, 10, 76);
    GlStateManager.color(1f, 1f, 1f);
    GlStateManager.popMatrix();

    GlStateManager.pushMatrix();
    int barTextureX = getTextureX(true);
    int barTextureY = getTextureY();
    int height = MathHelper.floor(68d * ((double) data.getEnergy() / (double) data.getMaxEnergy()));
    GlStateManager.color(1f, 1f, 1f);
    boolean flipped = AugConfig.vigorBarPosition > 1;
    RenderUtils.drawTexturedModalRect(
        barX,
        getBarY(barY, height, flipped),
        0,
        barTextureX,
        getBarY(barTextureY, height, flipped),
        6,
        height);
    GlStateManager.color(1f, 1f, 1f);
    GlStateManager.popMatrix();
  }

  private int getTextureX(boolean bar) {
    if (AugConfig.vigorBarPosition == 0 || AugConfig.vigorBarPosition == 1) return bar ? 10 : 0;
    return bar ? 26 : 16;
  }

  private int getTextureY() {
    return (AugConfig.vigorBarPosition == 1 || AugConfig.vigorBarPosition == 2) ? 76 : 0;
  }

  private int getBarY(int barY, int height, boolean flipped) {
    return flipped ? (barY + (68 - height)) : barY;
  }

  private boolean displayVigor(EntityPlayer player) {
    boolean flag = false;
    ItemStack hand = player.getCurrentEquippedItem();
    if (hand != null && hand.getItem() != null && hand.getItem() == ModItems.ring) flag = true;
    IInventory baubleInventory = BaublesApi.getBaubles(player);
    if (baubleInventory != null) {
      for (int i = 0; i < baubleInventory.getSizeInventory(); i++) {
        ItemStack bauble = baubleInventory.getStackInSlot(i);
        if (bauble != null && bauble.getItem() != null && bauble.getItem() == ModItems.ring) {
          flag = true;
          break;
        }
      }
    }
    return flag;
  }
}