public static void checkRespawn(Player player) { String owner = player.getName(); if (toRespawn.containsKey(owner)) { NPCManager.register(toRespawn.get(owner).getUID(), owner, NPCCreateReason.RESPAWN); CitizensManager.getNPC(toRespawn.get(owner).getUID()).teleport(player.getLocation()); } }
@Override public void addPermissions() { for (WaypointModifierType modifier : WaypointModifierType.values()) { CitizensManager.addPermission("waypoints.modifier." + modifier.name().toLowerCase()); } }
@Override public void run() { for (HumanNPC npc : CitizensManager.getList().values()) { if (npc.isType("guard")) { Guard guard = npc.getType("guard"); if (guard.isAttacking()) { boolean cancel = false; if (!npc.getHandle().hasTarget() || !guard.isAggressive()) { cancel = true; } else if (npc.getHandle().hasTarget() && !LocationUtils.withinRange( npc.getBaseLocation(), npc.getHandle().getTarget().getLocation(), guard.getProtectionRadius())) { cancel = true; } else if (npc.getHandle().hasTarget() && guard.isBodyguard() && Bukkit.getServer().getPlayer(npc.getOwner()) != null) { Player player = Bukkit.getServer().getPlayer(npc.getOwner()); if (npc.getHandle().getTarget() != player && !LocationUtils.withinRange( npc.getBaseLocation(), player.getLocation(), guard.getProtectionRadius())) { cancel = true; } } if (cancel) { npc.getHandle().cancelTarget(); GuardManager.returnToBase(guard, npc); guard.setAttacking(false); } } if (LocationUtils.withinRange(npc.getLocation(), npc.getBaseLocation(), 3.5)) { if (guard.isReturning()) { guard.setReturning(false); } if (!guard.isAttacking() && npc.isPaused()) { npc.setPaused(false); } } else if (guard.isReturning() && npc.getHandle().getStationaryTicks() > SettingsManager.getInt("MaxStationaryReturnTicks")) { npc.teleport(npc.getBaseLocation()); guard.setReturning(false); } if (guard.isAttacking() || guard.isReturning()) { continue; } if (guard.isBouncer()) { handleTarget(npc.getPlayer(), npc, guard); } else if (guard.isBodyguard()) { if (!npc.isPaused()) { npc.setPaused(true); } Player p = Bukkit.getServer().getPlayer(npc.getOwner()); if (p != null) { handleTarget(p, npc, guard); if (LocationUtils.withinRange( npc.getLocation(), p.getLocation(), guard.getProtectionRadius())) { PathUtils.target(npc, p, false, -1, -1, 25); } else { npc.teleport(p.getLocation()); } } else { if (CitizensManager.getNPC(npc.getUID()) != null) { toRespawn.put( npc.getOwner(), new NPCLocation(npc.getLocation(), npc.getUID(), npc.getOwner())); NPCManager.despawn(npc.getUID(), NPCRemoveReason.DEATH); } } } } } }