@Override public void readGuiData(DataInputStream data, EntityPlayer sender) throws IOException { byte lock = data.readByte(); if (sender == null || canAccess(sender.getGameProfile())) lockController.setCurrentState(lock); }
@Override public boolean isSecure() { return lockController.getButtonState() == LockButtonState.LOCKED; }
@Override public void writeGuiData(DataOutputStream data) throws IOException { data.writeByte(lockController.getCurrentState()); }
@Override public void readPacketData(DataInputStream data) throws IOException { super.readPacketData(data); lockController.setCurrentState(data.readByte()); }
@Override public void writePacketData(DataOutputStream data) throws IOException { super.writePacketData(data); data.writeByte(lockController.getCurrentState()); }
@Override public void readFromNBT(NBTTagCompound data) { super.readFromNBT(data); lockController.readFromNBT(data, "lock"); }
@Override public void writeToNBT(NBTTagCompound data) { super.writeToNBT(data); lockController.writeToNBT(data, "lock"); }