private void activeEmit() { if (fluidTank.getFluid() != null) { TileEntity tileEntity = Coord4D.get(this).offset(EnumFacing.DOWN).getTileEntity(worldObj); if (tileEntity != null && CapabilityUtils.hasCapability( tileEntity, CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, EnumFacing.UP)) { IFluidHandler handler = CapabilityUtils.getCapability( tileEntity, CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, EnumFacing.UP); FluidStack toDrain = new FluidStack(fluidTank.getFluid(), Math.min(tier.output, fluidTank.getFluidAmount())); fluidTank.drain(handler.fill(toDrain, true), true); } } }