public static void addDisguise(UUID entityId, TargetedDisguise disguise) { if (!getDisguises().containsKey(entityId)) { getDisguises().put(entityId, new HashSet<TargetedDisguise>()); } getDisguises().get(entityId).add(disguise); checkConflicts(disguise, null); if (disguise.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS && disguise.isModifyBoundingBox()) { doBoundingBox(disguise); } }
public static TargetedDisguise getMainDisguise(UUID entityId) { TargetedDisguise toReturn = null; if (getDisguises().containsKey(entityId)) { for (TargetedDisguise disguise : getDisguises().get(entityId)) { if (disguise.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS) { return disguise; } toReturn = disguise; } } return toReturn; }
public static boolean removeDisguise(TargetedDisguise disguise) { UUID entityId = disguise.getEntity().getUniqueId(); if (getDisguises().containsKey(entityId) && getDisguises().get(entityId).remove(disguise)) { if (getDisguises().get(entityId).isEmpty()) { getDisguises().remove(entityId); } if (disguise.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS && disguise.isModifyBoundingBox()) { doBoundingBox(disguise); } return true; } return false; }
public static TargetedDisguise getDisguise(Player observer, Entity entity) { UUID entityId = entity.getUniqueId(); if (futureDisguises.containsKey(entity.getEntityId())) { for (TargetedDisguise disguise : futureDisguises.remove(entity.getEntityId())) { addDisguise(entityId, disguise); } } if (getDisguises().containsKey(entityId)) { for (TargetedDisguise disguise : getDisguises().get(entityId)) { if (disguise.canSee(observer)) { return disguise; } } } return null; }
public static void doBoundingBox(TargetedDisguise disguise) { // TODO Slimes Entity entity = disguise.getEntity(); if (entity != null) { if (isDisguiseInUse(disguise)) { DisguiseValues disguiseValues = DisguiseValues.getDisguiseValues(disguise.getType()); FakeBoundingBox disguiseBox = disguiseValues.getAdultBox(); if (disguiseValues.getBabyBox() != null) { if ((disguise.getWatcher() instanceof AgeableWatcher && ((AgeableWatcher) disguise.getWatcher()).isBaby()) || (disguise.getWatcher() instanceof ZombieWatcher && ((ZombieWatcher) disguise.getWatcher()).isBaby())) { disguiseBox = disguiseValues.getBabyBox(); } } ReflectionManager.setBoundingBox(entity, disguiseBox); } else { DisguiseValues entityValues = DisguiseValues.getDisguiseValues(DisguiseType.getType(entity.getType())); FakeBoundingBox entityBox = entityValues.getAdultBox(); if (entityValues.getBabyBox() != null) { if ((entity instanceof Ageable && !((Ageable) entity).isAdult()) || (entity instanceof Zombie && ((Zombie) entity).isBaby())) { entityBox = entityValues.getBabyBox(); } } ReflectionManager.setBoundingBox(entity, entityBox); } } }
/** Sends entity removal packets, as this disguise was removed */ public static void destroyEntity(TargetedDisguise disguise) { try { Object entityTrackerEntry = ReflectionManager.getEntityTrackerEntry(disguise.getEntity()); if (entityTrackerEntry != null) { HashSet trackedPlayers = (HashSet) ReflectionManager.getNmsField("EntityTrackerEntry", "trackedPlayers") .get(entityTrackerEntry); HashSet cloned = (HashSet) trackedPlayers.clone(); PacketContainer destroyPacket = new PacketContainer(PacketType.Play.Server.ENTITY_DESTROY); destroyPacket.getIntegerArrays().write(0, new int[] {disguise.getEntity().getEntityId()}); for (Object p : cloned) { Player player = (Player) ReflectionManager.getBukkitEntity(p); if (player == disguise.getEntity() || disguise.canSee(player.getName())) { ProtocolLibrary.getProtocolManager().sendServerPacket(player, destroyPacket); } } } } catch (Exception ex) { ex.printStackTrace(); } }
/** Sends the self disguise to the player */ public static void sendSelfDisguise(final Player player, final TargetedDisguise disguise) { try { if (!disguise.isDisguiseInUse() || !player.isValid() || !player.isOnline() || !disguise.isSelfDisguiseVisible() || !disguise.canSee(player)) { return; } Object entityTrackerEntry = ReflectionManager.getEntityTrackerEntry(player); if (entityTrackerEntry == null) { // A check incase the tracker is null. // If it is, then this method will be run again in one tick. Which is when it should be // constructed. // Else its going to run in a infinite loop hue hue hue.. // At least until this disguise is discarded Bukkit.getScheduler() .runTask( libsDisguises, new Runnable() { public void run() { if (DisguiseAPI.getDisguise(player, player) == disguise) { sendSelfDisguise(player, disguise); } } }); return; } // Add himself to his own entity tracker ((HashSet<Object>) ReflectionManager.getNmsField("EntityTrackerEntry", "trackedPlayers") .get(entityTrackerEntry)) .add(ReflectionManager.getNmsEntity(player)); ProtocolManager manager = ProtocolLibrary.getProtocolManager(); // Send the player a packet with himself being spawned manager.sendServerPacket( player, manager .createPacketConstructor(PacketType.Play.Server.NAMED_ENTITY_SPAWN, player) .createPacket(player)); WrappedDataWatcher dataWatcher = WrappedDataWatcher.getEntityWatcher(player); sendSelfPacket( player, manager .createPacketConstructor( PacketType.Play.Server.ENTITY_METADATA, player.getEntityId(), dataWatcher, true) .createPacket(player.getEntityId(), dataWatcher, true)); boolean isMoving = false; try { Field field = ReflectionManager.getNmsClass("EntityTrackerEntry").getDeclaredField("isMoving"); field.setAccessible(true); isMoving = field.getBoolean(entityTrackerEntry); } catch (Exception ex) { ex.printStackTrace(); } // Send the velocity packets if (isMoving) { Vector velocity = player.getVelocity(); sendSelfPacket( player, manager .createPacketConstructor( PacketType.Play.Server.ENTITY_VELOCITY, player.getEntityId(), velocity.getX(), velocity.getY(), velocity.getZ()) .createPacket( player.getEntityId(), velocity.getX(), velocity.getY(), velocity.getZ())); } // Why the hell would he even need this. Meh. if (player.getVehicle() != null && player.getEntityId() > player.getVehicle().getEntityId()) { sendSelfPacket( player, manager .createPacketConstructor( PacketType.Play.Server.ATTACH_ENTITY, 0, player, player.getVehicle()) .createPacket(0, player, player.getVehicle())); } else if (player.getPassenger() != null && player.getEntityId() > player.getPassenger().getEntityId()) { sendSelfPacket( player, manager .createPacketConstructor( PacketType.Play.Server.ATTACH_ENTITY, 0, player.getPassenger(), player) .createPacket(0, player.getPassenger(), player)); } // Resend the armor for (int i = 0; i < 5; i++) { ItemStack item; if (i == 0) { item = player.getItemInHand(); } else { item = player.getInventory().getArmorContents()[i - 1]; } if (item != null && item.getType() != Material.AIR) { sendSelfPacket( player, manager .createPacketConstructor( PacketType.Play.Server.ENTITY_EQUIPMENT, player.getEntityId(), i, item) .createPacket(player.getEntityId(), i, item)); } } Location loc = player.getLocation(); // If the disguised is sleeping for w/e reason if (player.isSleeping()) { sendSelfPacket( player, manager .createPacketConstructor( PacketType.Play.Server.BED, player, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ()) .createPacket(player, loc.getBlockX(), loc.getBlockY(), loc.getBlockZ())); } // Resend any active potion effects for (Object potionEffect : player.getActivePotionEffects()) { sendSelfPacket( player, manager .createPacketConstructor( PacketType.Play.Server.ENTITY_EFFECT, player.getEntityId(), potionEffect) .createPacket(player.getEntityId(), potionEffect)); } } catch (Exception ex) { ex.printStackTrace(); } }
/** Resends the entity to all the watching players, which is where the magic begins */ public static void refreshTrackers(final TargetedDisguise disguise) { if (disguise.getEntity().isValid()) { PacketContainer destroyPacket = getDestroyPacket(disguise.getEntity().getEntityId()); try { if (selfDisguised.contains(disguise.getEntity().getUniqueId()) && disguise.isDisguiseInUse()) { removeSelfDisguise((Player) disguise.getEntity()); ProtocolLibrary.getProtocolManager() .sendServerPacket((Player) disguise.getEntity(), destroyPacket); Bukkit.getScheduler() .scheduleSyncDelayedTask( libsDisguises, new Runnable() { public void run() { try { DisguiseUtilities.sendSelfDisguise((Player) disguise.getEntity(), disguise); } catch (Exception ex) { ex.printStackTrace(); } } }, 2); } final Object entityTrackerEntry = ReflectionManager.getEntityTrackerEntry(disguise.getEntity()); if (entityTrackerEntry != null) { HashSet trackedPlayers = (HashSet) ReflectionManager.getNmsField("EntityTrackerEntry", "trackedPlayers") .get(entityTrackerEntry); Method clear = ReflectionManager.getNmsMethod( "EntityTrackerEntry", "clear", ReflectionManager.getNmsClass("EntityPlayer")); final Method updatePlayer = ReflectionManager.getNmsMethod( "EntityTrackerEntry", "updatePlayer", ReflectionManager.getNmsClass("EntityPlayer")); HashSet cloned = (HashSet) trackedPlayers.clone(); for (final Object p : cloned) { Player player = (Player) ReflectionManager.getBukkitEntity(p); if (disguise.getEntity() != player && disguise.canSee(player.getName())) { clear.invoke(entityTrackerEntry, p); ProtocolLibrary.getProtocolManager().sendServerPacket(player, destroyPacket); Bukkit.getScheduler() .scheduleSyncDelayedTask( libsDisguises, new Runnable() { public void run() { try { updatePlayer.invoke(entityTrackerEntry, p); } catch (Exception ex) { ex.printStackTrace(); } } }, 2); } } } } catch (Exception ex) { ex.printStackTrace(); } } }
/** * If name isn't null. Make sure that the name doesn't see any other disguise. Else if name is * null. Make sure that the observers in the disguise don't see any other disguise. */ public static void checkConflicts(TargetedDisguise disguise, String name) { // If the disguise is being used.. Else we may accidentally undisguise something else if (DisguiseAPI.isDisguiseInUse(disguise)) { Iterator<TargetedDisguise> disguiseItel = getDisguises().get(disguise.getEntity().getUniqueId()).iterator(); // Iterate through the disguises while (disguiseItel.hasNext()) { TargetedDisguise d = disguiseItel.next(); // Make sure the disguise isn't the same thing if (d != disguise) { // If the loop'd disguise is hiding the disguise to everyone in its list if (d.getDisguiseTarget() == TargetType.HIDE_DISGUISE_TO_EVERYONE_BUT_THESE_PLAYERS) { // If player is a observer in the loop if (disguise.getDisguiseTarget() == TargetType.HIDE_DISGUISE_TO_EVERYONE_BUT_THESE_PLAYERS) { // If player is a observer in the disguise // Remove them from the loop if (name != null) { d.removePlayer(name); } else { for (String playername : disguise.getObservers()) { d.silentlyRemovePlayer(playername); } } } else if (disguise.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS) { // If player is not a observer in the loop if (name != null) { if (!disguise.getObservers().contains(name)) { d.removePlayer(name); } } else { for (String playername : new ArrayList<String>(d.getObservers())) { if (!disguise.getObservers().contains(playername)) { d.silentlyRemovePlayer(playername); } } } } } else if (d.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS) { // Here you add it to the loop if they see the disguise if (disguise.getDisguiseTarget() == TargetType.HIDE_DISGUISE_TO_EVERYONE_BUT_THESE_PLAYERS) { // Everyone who is in the disguise needs to be added to the loop if (name != null) { d.addPlayer(name); } else { for (String playername : disguise.getObservers()) { d.silentlyAddPlayer(playername); } } } else if (disguise.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS) { // This here is a paradox. // If fed a name. I can do this. // But the rest of the time.. Its going to conflict. // The below is debug output. Most people wouldn't care for it. // System.out.print("Cannot set more than one " + // TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS // + " on a entity. Removed the old disguise."); disguiseItel.remove(); d.removeDisguise(); } } } } } }