コード例 #1
0
  @Override
  public void paintComponent(Graphics g) {
    if (Editor.get() == null) return;

    TileMap map = Editor.get().getTileMap();

    TextureManager textureManager = Editor.get().getWindow().getTextureManager();

    clear(g, getWidth() / Window.TEXTURES_SIZE + 1, getHeight() / Window.TEXTURES_SIZE + 1, map);

    if (map != null) {
      for (int x = 0; x < map.getWidth(); x++) {
        for (int y = 0; y < map.getHeight(); y++) {
          Tile tile = map.getTile(x, y);

          if (!tile.getTexture().equals(Texture.AIR))
            textureManager.drawTexture(
                g,
                tile.getTexture(),
                x * Window.TEXTURES_SIZE + OFFSET * Window.TEXTURES_SIZE,
                y * Window.TEXTURES_SIZE + OFFSET * Window.TEXTURES_SIZE,
                Window.TEXTURES_SIZE);
        }
      }

      g.setColor(Color.WHITE);
      g.drawRect(
          (int) (map.getSpawnX() * Window.TEXTURES_SIZE) + OFFSET * Window.TEXTURES_SIZE,
          (int) (map.getSpawnY() * Window.TEXTURES_SIZE)
              + OFFSET * Window.TEXTURES_SIZE
              - Window.TEXTURES_SIZE * 2,
          Window.TEXTURES_SIZE,
          Window.TEXTURES_SIZE * 2);
      g.drawString(
          "SPAWN",
          (int) (map.getSpawnX() * Window.TEXTURES_SIZE) + OFFSET * Window.TEXTURES_SIZE - 1,
          (int) (map.getSpawnY() * Window.TEXTURES_SIZE) + OFFSET * Window.TEXTURES_SIZE);
    }

    g.setColor(Color.RED);

    g.drawLine(selectX * 32 - 1, selectY * 32 - 1, selectX * 32 + 32, selectY * 32 - 1);
    g.drawLine(selectX * 32 - 1, selectY * 32 - 1, selectX * 32 - 1, selectY * 32 + 32);
    g.drawLine(selectX * 32 + 32, selectY * 32 - 1, selectX * 32 + 32, selectY * 32 + 32);
    g.drawLine(selectX * 32 - 1, selectY * 32 + 32, selectX * 32 + 32, selectY * 32 + 32);
    // g.fillRect(100, 100, 200, 200);
  }
コード例 #2
0
 private void clear(Graphics g, int width, int height, TileMap map) {
   for (int x = 0; x < width; x++) {
     for (int y = 0; y < height; y++) {
       if (map != null
           && x < map.getWidth() + OFFSET
           && x >= OFFSET
           && y < map.getHeight() + OFFSET
           && y >= OFFSET) {
         if ((x + y) % 2 == 0) {
           g.setColor(Color.BLACK);
         } else {
           g.setColor(Color.MAGENTA);
         }
       } else {
         g.setColor(Color.BLUE);
       }
       g.fillRect(
           x * Window.TEXTURES_SIZE,
           y * Window.TEXTURES_SIZE,
           Window.TEXTURES_SIZE,
           Window.TEXTURES_SIZE);
     }
   }
 }