コード例 #1
0
 @MCCommand(
     cmds = {"select", "sel"},
     admin = true)
 public boolean arenaSelect(CommandSender sender, Arena arena) {
   aac.setCurrentArena(sender, arena);
   return MessageUtil.sendMessage(sender, "&2You have selected arena &6" + arena.getName());
 }
コード例 #2
0
 @MCCommand(
     cmds = {"hidespawns"},
     admin = true,
     selection = true,
     usage = "hidespawns")
 public boolean arenaHideSpawns(Player sender) {
   Arena arena = aac.getArena(sender);
   ArenaDebugger ad = ArenaDebugger.getDebugger(arena);
   ad.hideSpawns(sender);
   ArenaDebugger.removeDebugger(ad);
   return sendMessage(sender, ChatColor.YELLOW + "You are hiding spawns for &6" + arena.getName());
 }
コード例 #3
0
  @MCCommand(
      cmds = {"showspawns"},
      admin = true,
      selection = true,
      usage = "showspawns")
  public boolean arenaShowSpawns(Player sender) {
    Arena arena = aac.getArena(sender);

    ArenaDebugger ad = ArenaDebugger.getDebugger(arena);
    ad.hideSpawns(sender);
    ad.showSpawns(sender);
    return sendMessage(sender, ChatColor.GREEN + "You are showing spawns for &6" + arena.getName());
  }
コード例 #4
0
 @MCCommand(
     cmds = {"ds", "deletespawn"},
     selection = true,
     admin = true,
     usage = "/aa deleteSpawn <index>")
 public boolean arenaDeleteSpawn(CommandSender sender, Integer number) {
   if (number <= 0 || number > 10000) {
     return MessageUtil.sendMessage(
         sender, "&cYou need to specify an index within the range &61-10000");
   }
   Arena a = aac.getArena(sender);
   TimedSpawn ts = a.deleteTimedSpawn(new Long(number));
   if (ts != null) {
     ac.updateArena(a);
     BattleArena.saveArenas();
     return MessageUtil.sendMessage(
         sender,
         "&6" + a.getName() + "&e has deleted index=&4" + number + "&e that had spawn=" + ts);
   } else {
     return MessageUtil.sendMessage(sender, "&cThere was no spawn at that index");
   }
 }
コード例 #5
0
  @MCCommand(
      cmds = {"as", "addspawn"},
      selection = true,
      inGame = true,
      admin = true,
      min = 2,
      usage =
          "/aa addspawn <mob/item/block/spawnGroup> [buffs or effects] [number] [fs=first spawn time] [rt=respawn time] [trigger=<trigger type>]")
  public boolean arenaAddSpawn(Player sender, String[] args) {
    Long number = -1L;
    try {
      number = Long.parseLong(args[args.length - 1].toString());
    } catch (Exception e) {
      return MessageUtil.sendMessage(
          sender, "&cYou need to specify an index as the final value. &61-10000");
    }
    if (number == -1) {
      number = 1L;
    }
    if (number <= 0 || number > 10000) {
      return MessageUtil.sendMessage(
          sender, "&cYou need to specify an index within the range &61-10000");
    }

    Arena a = aac.getArena(sender);
    SpawnInstance spawn = parseSpawn(Arrays.copyOfRange(args, 0, args.length - 1));
    if (spawn == null) {
      return MessageUtil.sendMessage(sender, "Couldnt recognize spawn " + args[1]);
    }
    Location l = sender.getLocation();
    spawn.setLocation(l);
    TimedSpawn ts = new TimedSpawn(0, 30, 0, spawn);

    a.addTimedSpawn(number, ts);
    ac.updateArena(a);
    BattleArena.saveArenas();
    return MessageUtil.sendMessage(
        sender, "&6" + a.getName() + "&e now has spawn &6" + spawn + "&2  index=&4" + number);
  }