コード例 #1
0
ファイル: SelectorThread.java プロジェクト: teeelle/l2jeuropa
  /**
   * Method readPacket.
   *
   * @param key SelectionKey
   */
  protected void readPacket(SelectionKey key) {
    MMOConnection<T> con = (MMOConnection<T>) key.attachment();

    if (con.isClosed()) {
      return;
    }

    ByteBuffer buf;
    int result = -2;

    if ((buf = con.getReadBuffer()) == null) {
      buf = READ_BUFFER;
    }

    // if we try to to do a read with no space in the buffer it will read 0 bytes
    // going into infinite loop
    if (buf.position() == buf.limit()) {
      _log.error(
          "Read buffer exhausted for client : "
              + con.getClient()
              + ", try to adjust buffer size, current : "
              + buf.capacity()
              + ", primary : "
              + (buf == READ_BUFFER)
              + ". Closing connection.");
      closeConnectionImpl(con);
    } else {

      try {
        result = con.getReadableByteChannel().read(buf);
      } catch (IOException e) {
        // error handling goes bellow
      }

      if (result > 0) {
        buf.flip();

        stats.increaseIncomingBytes(result);

        @SuppressWarnings("unused")
        int i;
        for (i = 0; this.tryReadPacket2(key, con, buf); i++) {}
      } else if (result == 0) {
        closeConnectionImpl(con);
      } else if (result == -1) {
        closeConnectionImpl(con);
      } else {
        con.onForcedDisconnection();
        closeConnectionImpl(con);
      }
    }

    if (buf == READ_BUFFER) {
      buf.clear();
    }
  }
コード例 #2
0
ファイル: SelectorThread.java プロジェクト: teeelle/l2jeuropa
  /**
   * Method writePacket.
   *
   * @param key SelectionKey
   */
  protected void writePacket(SelectionKey key) {
    MMOConnection<T> con = (MMOConnection<T>) key.attachment();

    prepareWriteBuffer(con);

    DIRECT_WRITE_BUFFER.flip();
    int size = DIRECT_WRITE_BUFFER.remaining();

    int result = -1;

    try {
      result = con.getWritableChannel().write(DIRECT_WRITE_BUFFER);
    } catch (IOException e) {
      // error handling goes on the if bellow
    }

    // check if no error happened
    if (result >= 0) {
      stats.increaseOutgoingBytes(result);

      // check if we written everything
      if (result != size) {
        con.createWriteBuffer(DIRECT_WRITE_BUFFER);
      }

      if (!con.getSendQueue().isEmpty() || con.hasPendingWriteBuffer()) {
        con.scheduleWriteInterest();
      }
    } else {
      con.onForcedDisconnection();
      closeConnectionImpl(con);
    }
  }
コード例 #3
0
ファイル: SelectorThread.java プロジェクト: teeelle/l2jeuropa
  /**
   * Method tryReadPacket2.
   *
   * @param key SelectionKey
   * @param con MMOConnection<T>
   * @param buf ByteBuffer
   * @return boolean
   */
  protected boolean tryReadPacket2(SelectionKey key, MMOConnection<T> con, ByteBuffer buf) {
    if (con.isClosed()) {
      return false;
    }

    int pos = buf.position();
    if (buf.remaining() > _sc.HEADER_SIZE) {
      int size = buf.getShort() & 0xffff;

      if ((size <= _sc.HEADER_SIZE) || (size > _sc.PACKET_SIZE)) {
        _log.error(
            "Incorrect packet size : "
                + size
                + "! Client : "
                + con.getClient()
                + ". Closing connection.");
        closeConnectionImpl(con);
        return false;
      }

      size -= _sc.HEADER_SIZE;

      if (size <= buf.remaining()) {
        stats.increaseIncomingPacketsCount();
        parseClientPacket(getPacketHandler(), buf, size, con);
        buf.position(pos + size + _sc.HEADER_SIZE);

        if (!buf.hasRemaining()) {
          freeBuffer(buf, con);
          return false;
        }

        return true;
      }

      buf.position(pos);
    }

    if (pos == buf.capacity()) {
      _log.warn(
          "Read buffer exhausted for client : "
              + con.getClient()
              + ", try to adjust buffer size, current : "
              + buf.capacity()
              + ", primary : "
              + (buf == READ_BUFFER)
              + ".");
    }

    if (buf == READ_BUFFER) {
      allocateReadBuffer(con);
    } else {
      buf.compact();
    }

    return false;
  }
コード例 #4
0
ファイル: SelectorThread.java プロジェクト: teeelle/l2jeuropa
 /**
  * Method finishConnection.
  *
  * @param key SelectionKey
  */
 protected void finishConnection(SelectionKey key) {
   try {
     ((SocketChannel) key.channel()).finishConnect();
   } catch (IOException e) {
     MMOConnection<T> con = (MMOConnection<T>) key.attachment();
     T client = con.getClient();
     client.getConnection().onForcedDisconnection();
     closeConnectionImpl(client.getConnection());
   }
 }
コード例 #5
0
ファイル: SelectorThread.java プロジェクト: teeelle/l2jeuropa
  /**
   * Method run.
   *
   * @see java.lang.Runnable#run()
   */
  @Override
  public void run() {
    int totalKeys = 0;
    Set<SelectionKey> keys = null;
    Iterator<SelectionKey> itr = null;
    Iterator<MMOConnection<T>> conItr = null;
    SelectionKey key = null;
    MMOConnection<T> con = null;
    long currentMillis = 0L;

    // main loop
    for (; ; ) {
      try {

        if (isShuttingDown()) {
          closeSelectorThread();
          break;
        }

        currentMillis = System.currentTimeMillis();

        conItr = _connections.iterator();
        while (conItr.hasNext()) {
          con = conItr.next();
          if (con.isPengingClose()) {
            if (!con.isPendingWrite() || ((currentMillis - con.getPendingCloseTime()) >= 10000L)) {
              closeConnectionImpl(con);
              continue;
            }
          }
          if (con.isPendingWrite()) {
            if ((currentMillis - con.getPendingWriteTime()) >= _sc.INTEREST_DELAY) {
              con.enableWriteInterest();
            }
          }
        }

        totalKeys = getSelector().selectNow();

        if (totalKeys > 0) {
          keys = getSelector().selectedKeys();
          itr = keys.iterator();

          while (itr.hasNext()) {
            key = itr.next();
            itr.remove();

            if (key.isValid()) {
              try {
                if (key.isAcceptable()) {
                  acceptConnection(key);
                  continue;
                } else if (key.isConnectable()) {
                  finishConnection(key);
                  continue;
                }

                if (key.isReadable()) {
                  readPacket(key);
                }
                if (key.isValid()) {
                  if (key.isWritable()) {
                    writePacket(key);
                  }
                }
              } catch (CancelledKeyException cke) {

              }
            }
          }
        }

        try {
          Thread.sleep(_sc.SLEEP_TIME);
        } catch (InterruptedException ie) {

        }
      } catch (IOException e) {
        _log.error("Error in " + getName(), e);

        try {
          Thread.sleep(1000L);
        } catch (InterruptedException ie) {

        }
      }
    }
  }