@Override protected void onEnter(L2Character character) { if (character instanceof L2PcInstance) { L2PcInstance player = (L2PcInstance) character; character.setInsideZone(L2Character.ZONE_MOTHERTREE, true); if (_enterMsg != 0) player.sendPacket(SystemMessage.getSystemMessage(_enterMsg)); } }
@Override protected void onExit(L2Character character) { if (character instanceof L2Playable) { character.setInsideZone(L2Character.ZONE_MONSTERTRACK, false); } }