private static long getHwnd(Canvas parent) throws LWJGLException { AWTCanvasImplementation awt_impl = AWTGLCanvas.createImplementation(); WindowsPeerInfo parent_peer_info = (WindowsPeerInfo) awt_impl.createPeerInfo(parent, null, null); ByteBuffer parent_peer_info_handle = parent_peer_info.lockAndGetHandle(); try { return parent_peer_info.getHwnd(); } finally { parent_peer_info.unlock(); } }
public void createWindow(DrawableLWJGL drawable, DisplayMode mode, Canvas parent, int x, int y) throws LWJGLException { close_requested = false; is_dirty = false; isMinimized = false; isFocused = false; redoMakeContextCurrent = false; maximized = false; this.parent = parent; hasParent = parent != null; parent_hwnd = parent != null ? getHwnd(parent) : 0; this.hwnd = nCreateWindow( x, y, mode.getWidth(), mode.getHeight(), Display.isFullscreen() || isUndecorated(), parent != null, parent_hwnd); this.resizable = false; if (hwnd == 0) { throw new LWJGLException("Failed to create window"); } this.hdc = getDC(hwnd); if (hdc == 0) { nDestroyWindow(hwnd); throw new LWJGLException("Failed to get dc"); } try { if (drawable instanceof DrawableGL) { int format = WindowsPeerInfo.choosePixelFormat( getHdc(), 0, 0, (PixelFormat) drawable.getPixelFormat(), null, true, true, false, true); WindowsPeerInfo.setPixelFormat(getHdc(), format); } else { peer_info = new WindowsDisplayPeerInfo(true); ((DrawableGLES) drawable) .initialize( hwnd, hdc, EGL.EGL_WINDOW_BIT, (org.lwjgl.opengles.PixelFormat) drawable.getPixelFormat()); } peer_info.initDC(getHwnd(), getHdc()); showWindow(getHwnd(), SW_SHOWDEFAULT); updateWidthAndHeight(); if (parent == null) { if (Display.isResizable()) { setResizable(true); } setForegroundWindow(getHwnd()); } else { parent_focused = new AtomicBoolean(false); parent.addFocusListener( parent_focus_tracker = new FocusAdapter() { public void focusGained(FocusEvent e) { parent_focused.set(true); clearAWTFocus(); } }); SwingUtilities.invokeLater( new Runnable() { public void run() { clearAWTFocus(); } }); } grabFocus(); } catch (LWJGLException e) { nReleaseDC(hwnd, hdc); nDestroyWindow(hwnd); throw e; } }