@Override public void paintIcon(SynthContext context, Graphics g, int x, int y, int w, int h) { Painter painter = null; if (context != null) { painter = (Painter) context.getStyle().get(context, key); } if (painter == null) { painter = (Painter) UIManager.get(prefix + "[Enabled]." + key); } if (painter != null && context != null) { JComponent c = context.getComponent(); boolean rotate = false; boolean flip = false; // translatex and translatey are additional translations that // must occur on the graphics context when rendering a toolbar // icon int translatex = 0; int translatey = 0; if (c instanceof JToolBar) { JToolBar toolbar = (JToolBar) c; rotate = toolbar.getOrientation() == JToolBar.VERTICAL; flip = !toolbar.getComponentOrientation().isLeftToRight(); Object o = NimbusLookAndFeel.resolveToolbarConstraint(toolbar); // we only do the +1 hack for UIResource borders, assuming // that the border is probably going to be our border if (toolbar.getBorder() instanceof UIResource) { if (o == BorderLayout.SOUTH) { translatey = 1; } else if (o == BorderLayout.EAST) { translatex = 1; } } } if (g instanceof Graphics2D) { Graphics2D gfx = (Graphics2D) g; gfx.translate(x, y); gfx.translate(translatex, translatey); if (rotate) { gfx.rotate(Math.toRadians(90)); gfx.translate(0, -w); painter.paint(gfx, context.getComponent(), h, w); gfx.translate(0, w); gfx.rotate(Math.toRadians(-90)); } else if (flip) { gfx.scale(-1, 1); gfx.translate(-w, 0); painter.paint(gfx, context.getComponent(), w, h); gfx.translate(w, 0); gfx.scale(-1, 1); } else { painter.paint(gfx, context.getComponent(), w, h); } gfx.translate(-translatex, -translatey); gfx.translate(-x, -y); } else { // use image if we are printing to a Java 1.1 PrintGraphics as // it is not a instance of Graphics2D BufferedImage img = new BufferedImage(w, h, BufferedImage.TYPE_INT_ARGB); Graphics2D gfx = img.createGraphics(); if (rotate) { gfx.rotate(Math.toRadians(90)); gfx.translate(0, -w); painter.paint(gfx, context.getComponent(), h, w); } else if (flip) { gfx.scale(-1, 1); gfx.translate(-w, 0); painter.paint(gfx, context.getComponent(), w, h); } else { painter.paint(gfx, context.getComponent(), w, h); } gfx.dispose(); g.drawImage(img, x, y, null); img = null; } } }
public void layoutContainer(Container parent) { JToolBar tb = (JToolBar) parent; Insets insets = tb.getInsets(); boolean ltr = tb.getComponentOrientation().isLeftToRight(); SeaGlassContext context = getContext(tb); Component c; Dimension d; // JToolBar by default uses a somewhat modified BoxLayout as // its layout manager. For compatibility reasons, we want to // support Box "glue" as a way to move things around on the // toolbar. "glue" is represented in BoxLayout as a Box.Filler // with a minimum and preferred size of (0,0). // So what we do here is find the number of such glue fillers // and figure out how much space should be allocated to them. int glueCount = 0; for (int i = 0; i < tb.getComponentCount(); i++) { if (isGlue(tb.getComponent(i))) glueCount++; } if (tb.getOrientation() == JToolBar.HORIZONTAL) { int handleWidth = tb.isFloatable() ? SeaGlassIcon.getIconWidth(handleIcon, context) : 0; // Note: contentRect does not take insets into account // since it is used for determining the bounds that are // passed to paintToolBarContentBackground(). contentRect.x = ltr ? handleWidth : 0; contentRect.y = 0; contentRect.width = tb.getWidth() - handleWidth; contentRect.height = tb.getHeight(); // However, we do take the insets into account here for // the purposes of laying out the toolbar child components. int x = ltr ? handleWidth + insets.left : tb.getWidth() - handleWidth - insets.right; int baseY = insets.top; int baseH = tb.getHeight() - insets.top - insets.bottom; // we need to get the minimum width for laying things out // so that we can calculate how much empty space needs to // be distributed among the "glue", if any int extraSpacePerGlue = 0; if (glueCount > 0) { int minWidth = minimumLayoutSize(parent).width; extraSpacePerGlue = (tb.getWidth() - minWidth) / glueCount; if (extraSpacePerGlue < 0) extraSpacePerGlue = 0; } for (int i = 0; i < tb.getComponentCount(); i++) { c = tb.getComponent(i); if (c.isVisible()) { d = c.getPreferredSize(); int y, h; if (d.height >= baseH || c instanceof JSeparator) { // Fill available height y = baseY; h = baseH; } else { // Center component vertically in the available // space y = baseY + (baseH / 2) - (d.height / 2); h = d.height; } // if the component is a "glue" component then add to // its // width the extraSpacePerGlue it is due if (isGlue(c)) d.width += extraSpacePerGlue; c.setBounds(ltr ? x : x - d.width, y, d.width, h); x = ltr ? x + d.width : x - d.width; } } } else { int handleHeight = tb.isFloatable() ? SeaGlassIcon.getIconHeight(handleIcon, context) : 0; // See notes above regarding the use of insets contentRect.x = 0; contentRect.y = handleHeight; contentRect.width = tb.getWidth(); contentRect.height = tb.getHeight() - handleHeight; int baseX = insets.left; int baseW = tb.getWidth() - insets.left - insets.right; int y = handleHeight + insets.top; // we need to get the minimum height for laying things out // so that we can calculate how much empty space needs to // be distributed among the "glue", if any int extraSpacePerGlue = 0; if (glueCount > 0) { int minHeight = minimumLayoutSize(parent).height; extraSpacePerGlue = (tb.getHeight() - minHeight) / glueCount; if (extraSpacePerGlue < 0) extraSpacePerGlue = 0; } for (int i = 0; i < tb.getComponentCount(); i++) { c = tb.getComponent(i); if (c.isVisible()) { d = c.getPreferredSize(); int x, w; if (d.width >= baseW || c instanceof JSeparator) { // Fill available width x = baseX; w = baseW; } else { // Center component horizontally in the available // space x = baseX + (baseW / 2) - (d.width / 2); w = d.width; } // if the component is a "glue" component then add to // its // height the extraSpacePerGlue it is due if (isGlue(c)) d.height += extraSpacePerGlue; c.setBounds(x, y, w, d.height); y += d.height; } } } context.dispose(); }