protected void paintIcon(Graphics g, JComponent c, Rectangle iconRect) { AbstractButton b = (AbstractButton) c; ButtonModel model = b.getModel(); Icon icon = b.getIcon(); Icon tmpIcon = null; if (icon == null) { return; } Icon selectedIcon = null; /* the fallback icon should be based on the selected state */ if (model.isSelected()) { selectedIcon = (Icon) b.getSelectedIcon(); if (selectedIcon != null) { icon = selectedIcon; } } if (!model.isEnabled()) { if (model.isSelected()) { tmpIcon = (Icon) b.getDisabledSelectedIcon(); if (tmpIcon == null) { tmpIcon = selectedIcon; } } if (tmpIcon == null) { tmpIcon = (Icon) b.getDisabledIcon(); } } else if (model.isPressed() && model.isArmed()) { tmpIcon = (Icon) b.getPressedIcon(); if (tmpIcon != null) { // revert back to 0 offset clearTextShiftOffset(); } } else if (b.isRolloverEnabled() && model.isRollover()) { if (model.isSelected()) { tmpIcon = (Icon) b.getRolloverSelectedIcon(); if (tmpIcon == null) { tmpIcon = selectedIcon; } } if (tmpIcon == null) { tmpIcon = (Icon) b.getRolloverIcon(); } } if (tmpIcon != null) { icon = tmpIcon; } if (model.isPressed() && model.isArmed()) { icon.paintIcon(c, g, iconRect.x + getTextShiftOffset(), iconRect.y + getTextShiftOffset()); } else { icon.paintIcon(c, g, iconRect.x, iconRect.y); } }
@Override protected void paintIcon(Graphics g, JComponent c, Rectangle iconRect) { AbstractButton b = (AbstractButton) c; ButtonModel model = b.getModel(); Icon icon = b.getIcon(); Icon tmpIcon = null; Icon shadowIcon = null; boolean borderHasPressedCue = borderHasPressedCue(b); if (icon == null) { return; } if (!model.isEnabled()) { if (model.isSelected()) { tmpIcon = (Icon) b.getDisabledSelectedIcon(); } else { tmpIcon = (Icon) b.getDisabledIcon(); } } else if (model.isPressed() && model.isArmed()) { tmpIcon = (Icon) b.getPressedIcon(); if (tmpIcon != null) { // revert back to 0 offset clearTextShiftOffset(); } else if (icon != null && icon instanceof ImageIcon && !borderHasPressedCue) { // Create an icon on the fly. // Note: This is only needed for borderless buttons, which // have no other way to provide feedback about the pressed // state. tmpIcon = new ImageIcon(HalfbrightFilter.createHalfbrightImage(((ImageIcon) icon).getImage())); shadowIcon = new ImageIcon(ShadowFilter.createShadowImage(((ImageIcon) icon).getImage())); } } else if (b.isRolloverEnabled() && model.isRollover()) { if (model.isSelected()) { tmpIcon = b.getRolloverSelectedIcon(); if (tmpIcon == null) { tmpIcon = b.getSelectedIcon(); } } else { tmpIcon = (Icon) b.getRolloverIcon(); } } else if (model.isSelected()) { tmpIcon = b.getSelectedIcon(); } if (tmpIcon != null) { icon = tmpIcon; } if (model.isPressed() && model.isArmed()) { if (shadowIcon != null) { shadowIcon.paintIcon( c, g, iconRect.x + getTextShiftOffset(), iconRect.y + getTextShiftOffset() + 1); } icon.paintIcon(c, g, iconRect.x + getTextShiftOffset(), iconRect.y + getTextShiftOffset()); } else { icon.paintIcon(c, g, iconRect.x, iconRect.y); } }