/** @param gl */ private void loadDefaults(GL2 gl) { gl.glLoadIdentity(); gl.glScaled(scale, scale, scale); if (Options.getProjectionMode() == Options.PERSPECTIVE) { gl.glTranslatef(0, 0, translate); } }
/** * Draw the object and all of its descendants recursively. * * <p>TODO: Complete this method * * @param gl */ public void draw(GL2 gl) { // don't draw if it is not showing if (!amShowing) { return; } // TODO: draw the object and all its children recursively // setting the model transform appropriately // Call drawSelf() to draw the object itself gl.glMatrixMode(GL2.GL_MODELVIEW); { gl.glPushMatrix(); { gl.glTranslated(myTranslation[0], myTranslation[1], 0); gl.glScaled(myScale, myScale, 1); gl.glRotated(myRotation, 0, 0, 1); drawSelf(gl); for (GameObject child : myChildren) { child.draw(gl); } } gl.glPopMatrix(); } }
protected void applyBackground( DrawContext dc, WWIcon icon, Vec4 screenPoint, double width, double height, double pedestalSpacing, double pedestalScale) { GL2 gl = dc.getGL().getGL2(); // GL initialization checks for GL2 compatibility. double backgroundScale; backgroundScale = icon.getBackgroundScale(); if (icon.getBackgroundTexture() != null) { if (icon.getBackgroundTexture().bind(dc)) { TextureCoords texCoords = icon.getBackgroundTexture().getTexCoords(); gl.glPushMatrix(); gl.glLoadIdentity(); double bgwidth = backgroundScale * width; double bgheight = backgroundScale * height; // Offset the background for the highlighted scale. // if (icon.isHighlighted()) // { // gl.glTranslated(0d, height * (icon.getHighlightScale() - 1) / 2, 0d); // } // Offset the background for the pedestal height. gl.glTranslated(0d, (pedestalScale * height) + pedestalSpacing, 0d); // Place the background centered behind the icon. gl.glTranslated(screenPoint.x - bgwidth / 2, screenPoint.y - (bgheight - height) / 2, 0d); // Scale to the background image dimension. gl.glScaled(bgwidth, bgheight, 1d); dc.drawUnitQuad(texCoords); gl.glPopMatrix(); } } }
protected Vec4 drawIcon(DrawContext dc, OrderedIcon uIcon) { if (uIcon.point == null) { String msg = Logging.getMessage("nullValue.PointIsNull"); Logging.logger().severe(msg); // Record feedback data for this WWIcon if feedback is enabled. if (uIcon.icon != null) this.recordFeedback(dc, uIcon.icon, null, null); return null; } WWIcon icon = uIcon.icon; if (dc.getView().getFrustumInModelCoordinates().getNear().distanceTo(uIcon.point) < 0) { // Record feedback data for this WWIcon if feedback is enabled. this.recordFeedback(dc, icon, uIcon.point, null); return null; } final Vec4 screenPoint = dc.getView().project(uIcon.point); if (screenPoint == null) { // Record feedback data for this WWIcon if feedback is enabled. this.recordFeedback(dc, icon, uIcon.point, null); return null; } double pedestalScale; double pedestalSpacing; if (this.pedestal != null) { pedestalScale = this.pedestal.getScale(); pedestalSpacing = pedestal.getSpacingPixels(); } else { pedestalScale = 0d; pedestalSpacing = 0d; } GL2 gl = dc.getGL().getGL2(); // GL initialization checks for GL2 compatibility. this.setDepthFunc(dc, uIcon, screenPoint); gl.glMatrixMode(GL2.GL_MODELVIEW); gl.glLoadIdentity(); Dimension size = icon.getSize(); double width = size != null ? size.getWidth() : icon.getImageTexture().getWidth(dc); double height = size != null ? size.getHeight() : icon.getImageTexture().getHeight(dc); gl.glTranslated( screenPoint.x - width / 2, screenPoint.y + (pedestalScale * height) + pedestalSpacing, 0d); if (icon.isHighlighted()) { double heightDelta = this.pedestal != null ? 0 : height / 2; // expand only above the pedestal gl.glTranslated(width / 2, heightDelta, 0); gl.glScaled(icon.getHighlightScale(), icon.getHighlightScale(), icon.getHighlightScale()); gl.glTranslated(-width / 2, -heightDelta, 0); } Rectangle rect = new Rectangle( (int) (screenPoint.x - width / 2), (int) (screenPoint.y), (int) width, (int) (height + (pedestalScale * height) + pedestalSpacing)); if (dc.isPickingMode()) { // If in picking mode and pick clipping is enabled, check to see if the icon is within the // pick volume. if (this.isPickFrustumClippingEnabled() && !dc.getPickFrustums().intersectsAny(rect)) { // Record feedback data for this WWIcon if feedback is enabled. this.recordFeedback(dc, icon, uIcon.point, rect); return screenPoint; } else { java.awt.Color color = dc.getUniquePickColor(); int colorCode = color.getRGB(); this.pickSupport.addPickableObject(colorCode, icon, uIcon.getPosition(), false); gl.glColor3ub((byte) color.getRed(), (byte) color.getGreen(), (byte) color.getBlue()); } } if (icon.getBackgroundTexture() != null) this.applyBackground(dc, icon, screenPoint, width, height, pedestalSpacing, pedestalScale); if (icon.getImageTexture().bind(dc)) { TextureCoords texCoords = icon.getImageTexture().getTexCoords(); gl.glScaled(width, height, 1d); dc.drawUnitQuad(texCoords); } if (this.pedestal != null && this.pedestal.getImageTexture() != null) { gl.glLoadIdentity(); gl.glTranslated(screenPoint.x - (pedestalScale * (width / 2)), screenPoint.y, 0d); gl.glScaled(width * pedestalScale, height * pedestalScale, 1d); if (this.pedestal.getImageTexture().bind(dc)) { TextureCoords texCoords = this.pedestal.getImageTexture().getTexCoords(); dc.drawUnitQuad(texCoords); } } // Record feedback data for this WWIcon if feedback is enabled. this.recordFeedback(dc, icon, uIcon.point, rect); return screenPoint; }