コード例 #1
0
ファイル: JavaFXCube.java プロジェクト: koaben/Ledcube-server
 public synchronized void changeColor(Coordinate3D coordinate, LedColor color) {
   for (Sphere s : leds) {
     if (s.getUserData().equals(coordinate)) {
       s.setMaterial(new PhongMaterial(color.getColor()));
     }
   }
 }
コード例 #2
0
 public static Sphere createSphere(Color c) {
   Sphere sphere = new Sphere(80);
   final PhongMaterial phongMaterial = new PhongMaterial();
   phongMaterial.setDiffuseColor(c.darker());
   phongMaterial.setSpecularColor(c.brighter());
   sphere.setMaterial(phongMaterial);
   return sphere;
 }
コード例 #3
0
ファイル: JavaFXCube.java プロジェクト: koaben/Ledcube-server
  private void init(LedColor initialColor) {
    PhongMaterial material = new PhongMaterial();
    material.setDiffuseColor(initialColor.getColor());

    int ledSpacing = 60;
    int ledSize = 10;

    for (int x = 0; x < cubeSize; x++) {
      for (int y = 0; y < cubeSize; y++) {
        for (int z = 0; z < cubeSize; z++) {
          final Sphere led = new Sphere(ledSize);
          led.setMaterial(material);
          led.setTranslateX(x * (ledSize + ledSpacing) + ledSize);
          led.setTranslateY(y * (ledSize + ledSpacing) + ledSize);
          led.setTranslateZ(z * (ledSize + ledSpacing) + ledSize);
          led.setOnMouseClicked(
              event -> {
                fireOnClick(event);
              });
          led.setUserData(new Coordinate3D(x, z, cubeSize - y - 1));
          getChildren().add(led);
          leds.add(led);
        }
      }
    }

    // add some axis
    Bounds b = getBoundsInLocal();

    Cylinder xAxis = new Cylinder(2, b.getMaxX());
    xAxis.setMaterial(new PhongMaterial(Color.RED));
    xAxis.getTransforms().add(new Rotate(90, Rotate.Z_AXIS));
    xAxis.setTranslateX(b.getMaxX() / 2);
    xAxis.setTranslateY(b.getMaxY() + 20);
    getChildren().add(xAxis);

    Cylinder yAxis = new Cylinder(2, b.getMaxZ());
    yAxis.setMaterial(new PhongMaterial(Color.BLUE));
    yAxis.getTransforms().add(new Rotate(90, Rotate.X_AXIS));
    yAxis.setTranslateX(-20);
    yAxis.setTranslateY(b.getMaxY() + 20);
    yAxis.setTranslateZ(b.getMaxZ() / 2);
    getChildren().add(yAxis);

    Cylinder zAxis = new Cylinder(2, b.getMaxX());
    zAxis.setMaterial(new PhongMaterial(Color.GREEN));
    zAxis.setTranslateX(-20);
    zAxis.setTranslateY(b.getMaxY() / 2);
    getChildren().add(zAxis);
  }