コード例 #1
0
  public Room getActRoomTypeExitsNext() {
    Room nextRoom = null;
    Direction exit = getExit();
    if (exit != null) {
      if (exit == Direction.LEFT) {
        nextRoom = grid.getRoom(position.goLeft());
        System.err.println("LEFT");
      } else if (exit == Direction.RIGHT) {
        nextRoom = grid.getRoom(position.goRight());

        System.err.println("RIGHT");
      } else if (exit == Direction.DOWN) {
        nextRoom = grid.getRoom(position.goDown());

        System.err.println("DOWN");
      }
    }
    if (nextRoom != null && nextRoom.isGateWay()) {
      nextRoom.actEntrance = getExit().opposite();
      nextRoom.prev = this;
      next = nextRoom;
    } else {
      nextRoom = null;
    }

    return nextRoom;
  }
コード例 #2
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  private void makeRadialWallTerrainConformant(
      DrawContext dc,
      int pillars,
      int stacks,
      float[] verts,
      double[] altitudes,
      boolean[] terrainConformant,
      Vec4 referenceCenter) {
    Globe globe = dc.getGlobe();
    Matrix transform = this.computeTransform(dc.getGlobe(), dc.getVerticalExaggeration());

    for (int p = 0; p <= pillars; p++) {
      int index = p;
      index = 3 * index;
      Vec4 vec = new Vec4(verts[index], verts[index + 1], verts[index + 2]);
      vec = vec.transformBy4(transform);
      Position pos = globe.computePositionFromPoint(vec);

      for (int s = 0; s <= stacks; s++) {
        double elevation = altitudes[s];
        if (terrainConformant[s])
          elevation += this.computeElevationAt(dc, pos.getLatitude(), pos.getLongitude());
        vec = globe.computePointFromPosition(pos.getLatitude(), pos.getLongitude(), elevation);

        index = p + s * (pillars + 1);
        index = 3 * index;
        verts[index] = (float) (vec.x - referenceCenter.x);
        verts[index + 1] = (float) (vec.y - referenceCenter.y);
        verts[index + 2] = (float) (vec.z - referenceCenter.z);
      }
    }
  }
コード例 #3
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  private void makePartialCylinderTerrainConformant(
      DrawContext dc,
      int slices,
      int stacks,
      float[] verts,
      double[] altitudes,
      boolean[] terrainConformant,
      Vec4 referenceCenter) {
    Globe globe = dc.getGlobe();
    Matrix transform = this.computeTransform(dc.getGlobe(), dc.getVerticalExaggeration());

    for (int i = 0; i <= slices; i++) {
      int index = i * (stacks + 1);
      index = 3 * index;
      Vec4 vec = new Vec4(verts[index], verts[index + 1], verts[index + 2]);
      vec = vec.transformBy4(transform);
      Position p = globe.computePositionFromPoint(vec);

      for (int j = 0; j <= stacks; j++) {
        double elevation = altitudes[j];
        if (terrainConformant[j])
          elevation += this.computeElevationAt(dc, p.getLatitude(), p.getLongitude());
        vec = globe.computePointFromPosition(p.getLatitude(), p.getLongitude(), elevation);

        index = j + i * (stacks + 1);
        index = 3 * index;
        verts[index] = (float) (vec.x - referenceCenter.x);
        verts[index + 1] = (float) (vec.y - referenceCenter.y);
        verts[index + 2] = (float) (vec.z - referenceCenter.z);
      }
    }
  }
コード例 #4
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ファイル: Game.java プロジェクト: FransM22/GipfGame
  /**
   * Checks whether the position is located on the inner board (the playing area). Returns false for
   * positions on the outer positions, as well as positions that are not on the board.
   *
   * <p>By Leroy
   *
   * @param p position of which is to be determined whether the position is located on the inner
   *     board
   */
  private boolean isOnInnerBoard(Position p) {
    int col = p.getColName() - 'a' + 1;
    int row = p.getRowNumber();

    // See google doc for explanation of the formula
    return !(row <= 1 || col >= 9 || row + col >= 14 || col - row <= -4 || col <= 1);
  }
コード例 #5
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ファイル: Figure.java プロジェクト: Barush/Chess-project
 /**
  * @param p position we are asking about
  * @return bool - true if this figure is at position p - false if this figure is not at position p
  */
 public boolean isAtPosition(Position p) {
   if (p.sameColumn(this.pos) && p.sameRow(this.pos)) {
     return true;
   } else {
     return false;
   }
 }
コード例 #6
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  protected static boolean isTileVisible(
      DrawContext dc, Tile tile, double minDistanceSquared, double maxDistanceSquared) {
    if (!tile.getSector().intersects(dc.getVisibleSector())) return false;

    View view = dc.getView();
    Position eyePos = view.getEyePosition();
    if (eyePos == null) return false;

    Angle lat =
        clampAngle(
            eyePos.getLatitude(),
            tile.getSector().getMinLatitude(),
            tile.getSector().getMaxLatitude());
    Angle lon =
        clampAngle(
            eyePos.getLongitude(),
            tile.getSector().getMinLongitude(),
            tile.getSector().getMaxLongitude());
    Vec4 p = dc.getGlobe().computePointFromPosition(lat, lon, 0d);
    double distSquared = dc.getView().getEyePoint().distanceToSquared3(p);
    //noinspection RedundantIfStatement
    if (minDistanceSquared > distSquared || maxDistanceSquared < distSquared) return false;

    return true;
  }
コード例 #7
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 public Map<String, String> getPositionIdentifiers() {
   Map<String, String> idMap = new Hashtable<String, String>();
   for (Position p : getPositions()) {
     idMap.put(p.getID(), p.getTitle());
   }
   return idMap;
 }
コード例 #8
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 /**
  * Clones this Step.
  *
  * @return a cloned step
  */
 public Object clone() {
   PositionStep step = (PositionStep) super.clone();
   if (step != null) step.points[0] = step.p = step.new Position(p.getX(), p.getY());
   step.textLayouts = new HashMap<TrackerPanel, TextLayout>();
   step.layoutBounds = new HashMap<TrackerPanel, Rectangle>();
   return step;
 }
コード例 #9
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  private void makePartialDiskTerrainConformant(
      DrawContext dc,
      int numCoords,
      float[] verts,
      double altitude,
      boolean terrainConformant,
      Vec4 referenceCenter) {
    Globe globe = dc.getGlobe();
    Matrix transform = this.computeTransform(dc.getGlobe(), dc.getVerticalExaggeration());

    for (int i = 0; i < numCoords; i += 3) {
      Vec4 vec = new Vec4(verts[i], verts[i + 1], verts[i + 2]);
      vec = vec.transformBy4(transform);
      Position p = globe.computePositionFromPoint(vec);

      double elevation = altitude;
      if (terrainConformant)
        elevation += this.computeElevationAt(dc, p.getLatitude(), p.getLongitude());

      vec = globe.computePointFromPosition(p.getLatitude(), p.getLongitude(), elevation);
      verts[i] = (float) (vec.x - referenceCenter.x);
      verts[i + 1] = (float) (vec.y - referenceCenter.y);
      verts[i + 2] = (float) (vec.z - referenceCenter.z);
    }
  }
コード例 #10
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  public City getCityAt(Position p) {
    if (p.getRow() == 1 && p.getColumn() == 1) {
      return new City() {
        public Player getOwner() {
          return Player.RED;
        }

        public int getSize() {
          return 1;
        }

        public String getProduction() {
          return null;
        }

        public String getWorkforceFocus() {
          return null;
        }

        @Override
        public int getTreasure() {
          // TODO Auto-generated method stub
          return 0;
        }
      };
    }
    return null;
  }
コード例 #11
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 public Set<Participant> resolveParticipantsFromResourceName(String anyName) {
   Set<Participant> pSet = new HashSet<Participant>();
   Participant p = getParticipantFromUserID(anyName);
   if (p != null) {
     pSet.add(p);
     return pSet;
   }
   Role r = getRoleByName(anyName);
   if (r != null) {
     pSet.addAll(getRoleParticipants(r.getID()));
     return pSet;
   }
   Position pos = getPositionByLabel(anyName);
   if (pos != null) {
     pSet.addAll(getPositionParticipants(pos.getID()));
     return pSet;
   }
   OrgGroup o = getOrgGroupByLabel(anyName);
   if (o != null) {
     pSet.addAll(getOrgGroupParticipants(o.getID()));
     return pSet;
   }
   Capability c = getCapabilityByLabel(anyName);
   if (c != null) {
     pSet.addAll(getCapabilityParticipants(c.getID()));
   }
   return pSet;
 }
コード例 #12
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    /**
     * Performs one line of sight calculation between the reference position and a specified grid
     * position.
     *
     * @param gridPosition the grid position.
     * @throws InterruptedException if the operation is interrupted.
     */
    protected void performIntersection(Position gridPosition) throws InterruptedException {
      // Intersect the line between this grid point and the selected position.
      Intersection[] intersections = this.terrain.intersect(this.referencePosition, gridPosition);
      if (intersections == null || intersections.length == 0) {
        // No intersection, so the line goes from the center to the grid point.
        this.sightLines.add(new Position[] {this.referencePosition, gridPosition});
        return;
      }

      // Only the first intersection is shown.
      Vec4 iPoint = intersections[0].getIntersectionPoint();
      Vec4 gPoint =
          terrain.getSurfacePoint(
              gridPosition.getLatitude(), gridPosition.getLongitude(), gridPosition.getAltitude());

      // Check to see whether the intersection is beyond the grid point.
      if (iPoint.distanceTo3(this.referencePoint) >= gPoint.distanceTo3(this.referencePoint)) {
        // Intersection is beyond the grid point; the line goes from the center to the grid point.
        this.addSightLine(this.referencePosition, gridPosition);
        return;
      }

      // Compute the position corresponding to the intersection.
      Position iPosition = this.terrain.getGlobe().computePositionFromPoint(iPoint);

      // The sight line goes from the user-selected position to the intersection position.
      this.addSightLine(this.referencePosition, new Position(iPosition, 0));

      // Keep track of the intersection positions.
      this.addIntersectionPosition(iPosition);

      this.updateProgress();
    }
コード例 #13
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ファイル: Game.java プロジェクト: FransM22/GipfGame
  /**
   * Checks whether the position is located on the playing area or the outer dots.
   *
   * @param p the position of which should be determined whether it is on the board
   */
  public boolean isPositionOnPlayAreaOrOuterDots(Position p) {
    int col = p.getColName() - 'a' + 1;
    int row = p.getRowNumber();

    // See google doc for explanation of the formula
    return !(row <= 0 || col >= 10 || row + col >= 15 || col - row <= -5 || col <= 0);
  }
コード例 #14
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ファイル: Test.java プロジェクト: dingding2014/olap
  public static void main1(String[] args) throws ClassNotFoundException, SQLException {
    OlapConnection conn = getConnection(url);
    CellSet cs = getResultSet(mdx, conn);
    // CellSetAxis c;

    int count = 0;
    if (cs.getAxes().size() > 1) {
      for (Position row : cs.getAxes().get(1)) {
        for (Position column : cs.getAxes().get(0)) {
          for (Member member : row.getMembers()) {
            System.out.println("rows:" + member.getUniqueName());
          }
          for (Member member : column.getMembers()) {
            System.out.println("columns:" + member.getUniqueName());
          }
          final Cell cell = cs.getCell(column, row);

          System.out.println("values:" + cell.getValue());

          Position[] positions = new Position[2];
          positions[0] = column;
          positions[1] = row;

          OlapCell oalpCell = new OlapCell(positions, cell.getValue());

          System.out.println("****" + oalpCell.toString());
          System.out.println(count++);
        }
      }
    }
  }
コード例 #15
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ファイル: Game.java プロジェクト: FransM22/GipfGame
  /** By Dingding */
  private Set<Line.Segment> getRemovableLineSegments(
      Map<Position, Piece> pieceMap, PieceColor pieceColor) {
    Set<Line.Segment> removableLines = new HashSet<>();
    Set<Line> linesOnTheBoard =
        Line.getLinesOnTheBoard(
            this); // Get all the possible lines on the board. Positions don't need to be occupied.

    for (Line line : linesOnTheBoard) {
      Position currentPosition = line.getStartPosition();
      Position startOfSegment = null;
      Position endOfSegment = null;
      Direction direction = line.getDirection();
      int consecutivePieces =
          0; // We start at a dot position, so we can assume that we don't start in a set of
             // consecutive pieces
      boolean isInLineSegment = false;

      // Break the for-loop if an endOfSegment has been found (because the largest lines only have 7
      // positions on the board, there
      // can't be more than one set of four pieces of the same color (requiring at least 9
      // positions) on the board.
      for (;
          endOfSegment == null && isPositionOnPlayAreaOrOuterDots(currentPosition);
          currentPosition = currentPosition.next(direction)) {
        PieceColor currentPieceColor =
            pieceMap.containsKey(currentPosition)
                ? pieceMap.get(currentPosition).getPieceColor()
                : null;

        // Update the consecutivePieces
        if (currentPieceColor == pieceColor) consecutivePieces++;
        if (consecutivePieces == 4) isInLineSegment = true;
        if (currentPieceColor != pieceColor) consecutivePieces = 0;

        if (isInLineSegment) {
          if (isDotPosition(currentPosition) || currentPieceColor == null) {
            endOfSegment = currentPosition.previous(direction);
          }
        }

        // Update the startOfSegment if necessary
        if (startOfSegment == null) {
          if (currentPieceColor != null) {
            startOfSegment = currentPosition;
          }
        }
        if (currentPieceColor == null && endOfSegment == null) {
          startOfSegment = null;
        }

        // Add a line segment to the list if we have found one
        if (endOfSegment != null) {
          removableLines.add(new Line.Segment(this, startOfSegment, endOfSegment, direction));
        }
      }
    }

    return removableLines;
  }
コード例 #16
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ファイル: Staff.java プロジェクト: supermarkion/LeetCode
 public void fillPosition(String title, Person hire) {
   for (Position position : this)
     if (position.getTitle().equals(title) && position.getPerson() == Person.NULL) {
       position.setPerson(hire);
       return;
     }
   throw new RuntimeException("Position " + title + " not available");
 }
コード例 #17
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ファイル: Component.java プロジェクト: ilude/JPlayer
  public final void setLocation(int x, int y) {
    if (position.x != x || position.y != y) {
      position.x = x;
      position.y = y;

      if (!this.isInvalid()) this.setInvalid();
    }
  }
コード例 #18
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 public Position getPositionByLabel(String label) {
   for (Position p : positionMap.values()) {
     if (p.getTitle().equals(label)) {
       return p;
     }
   }
   return null;
 }
コード例 #19
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 public Tile getTileAt(Position p) {
   if (p.getRow() == 0 && p.getColumn() == 0) {
     return new StubTile(GameConstants.FOREST, 0, 0);
   }
   if (p.getRow() == 1 && p.getColumn() == 0) {
     return new StubTile(GameConstants.HILLS, 1, 0);
   }
   return new StubTile(GameConstants.PLAINS, 0, 1);
 }
コード例 #20
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  public String getPositionsAsXML() {
    ArrayList<Position> pList = new ArrayList<Position>(positionMap.values());
    Collections.sort(pList);

    StringBuilder xml = new StringBuilder("<positions>");
    for (Position p : pList) xml.append(p.toXML());
    xml.append("</positions>");
    return xml.toString();
  }
コード例 #21
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 public Set<Participant> getParticipantsWithPosition(String positionName) {
   Set<Participant> result = null;
   if (positionName != null) {
     Position p = getPositionByLabel(positionName);
     if (p != null) {
       result = getPositionParticipants(p.getID());
     }
   }
   return result;
 }
コード例 #22
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 /**
  * Gets the set of Participants the ultimately report to the Position passed
  *
  * @param manager the 'manager' Position
  * @return the set of Particpants 'managed' by this Position
  */
 public Set<Participant> getParticipantsReportingToPosition(Position manager) {
   Set<Participant> result = new HashSet<Participant>();
   Set<Position> posSet = getPositions();
   for (Position pos : posSet) {
     if (pos.ultimatelyReportsTo(manager)) {
       result.addAll(castToParticipantSet(pos.getResources()));
     }
   }
   return result;
 }
コード例 #23
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 public String getParticipantPositionsAsXML(String pid) {
   Set<Position> posSet = getParticipantPositions(pid);
   if (posSet != null) {
     String header = String.format("<positions participantid=\"%s\">", pid);
     StringBuilder xml = new StringBuilder(header);
     for (Position p : posSet) xml.append(p.toXML());
     xml.append("</positions>");
     return xml.toString();
   } else return ("<positions/>");
 }
コード例 #24
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 public String getParticpantsWithPositionAsXML(String positionName) {
   String result = "<participants/>";
   if (positionName != null) {
     Position p = getPositionByLabel(positionName);
     if (p != null) {
       result = getPositionParticipantsAsXML(p.getID());
     }
   }
   return result;
 }
コード例 #25
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ファイル: Node.java プロジェクト: hussain-saif/trading-demo
 public PositionView createPositionView(Portfolio portfolio, Integer instrumentId) {
   Double lastPrice = mapStockPrices.get(instrumentId);
   if (lastPrice == null) return null;
   Position position = portfolio.getPosition(instrumentId);
   return new PositionView(
       portfolio.pmId,
       instrumentId,
       position.quantity,
       lastPrice,
       position.calculateProfitLoss(lastPrice));
 }
コード例 #26
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 public void onSuccess(Position[] positions) {
   for (Position p : positions) {
     Logging.logger()
         .info(
             p.getLatitude().degrees
                 + ","
                 + p.getLongitude().degrees
                 + " --> "
                 + p.getElevation());
   }
 }
コード例 #27
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  public ArrayList<Position> getMoves(Position p) {
    String e = ask("moves:" + p.getX() + ":" + p.getY() + ";");
    ArrayList<Position> m = new ArrayList<Position>();

    String[] o = e.split(":");
    for (int i = 0; i < o.length; i = i + 2) {
      m.add(new Position(Integer.parseInt(o[i]), Integer.parseInt(o[i + 1])));
    }

    return m;
  }
コード例 #28
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ファイル: AStarTraversal.java プロジェクト: trevorar/SimCity
 public AStarNode createStartNode(Object state) {
   Position p = (Position) state;
   AStarNode n = new AStarNode(p);
   n.setDistTravelled(0);
   n.setApproxTotalDist(p.distance((Position) getEndingState()));
   List<Position> path = new ArrayList<Position>();
   path.add(p);
   n.setPath(path);
   // System.out.print("createStartNode"); n.printNode();
   return n;
 }
コード例 #29
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    private void fillPointsPanel() {
      int i = 0;
      for (Position pos : lineBuilder.getLine().getPositions()) {
        if (i == this.pointLabels.length) break;

        String las = String.format("Lat %7.4f\u00B0", pos.getLatitude().getDegrees());
        String los = String.format("Lon %7.4f\u00B0", pos.getLongitude().getDegrees());
        pointLabels[i++].setText(las + "  " + los);
      }
      for (; i < this.pointLabels.length; i++) pointLabels[i++].setText("");
    }
コード例 #30
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  protected static boolean isNameVisible(
      DrawContext dc, PlaceNameService service, Position namePosition) {
    double elevation = dc.getVerticalExaggeration() * namePosition.getElevation();
    Vec4 namePoint =
        dc.getGlobe()
            .computePointFromPosition(
                namePosition.getLatitude(), namePosition.getLongitude(), elevation);
    Vec4 eyeVec = dc.getView().getEyePoint();

    double dist = eyeVec.distanceTo3(namePoint);
    return dist >= service.getMinDisplayDistance() && dist <= service.getMaxDisplayDistance();
  }