public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { Physical target = null; if (commands.size() > 0) { String s = CMParms.combine(commands, 0); if (s.equalsIgnoreCase("room")) target = mob.location(); else if (s.equalsIgnoreCase("here")) target = mob.location(); else if (CMLib.english().containsString(mob.location().ID(), s) || CMLib.english().containsString(mob.location().name(), s) || CMLib.english().containsString(mob.location().displayText(), s)) target = mob.location(); } if (target == null) target = getTarget(mob, commands, givenTarget); if (target == null) return false; if ((target instanceof Room) && (target.fetchEffect(ID()) != null)) { mob.tell("This place is already under a summoning ward."); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "<T-NAME> seem(s) magically protected." : "^S<S-NAME> invoke(s) a summoning ward upon <T-NAMESELF>.^?"); if (target instanceof Room) quality = Ability.QUALITY_MALICIOUS; if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if ((target instanceof Room) && ((CMLib.law().doesOwnThisProperty(mob, ((Room) target))))) { target.addNonUninvokableEffect((Ability) this.copyOf()); CMLib.database().DBUpdateRoom((Room) target); } else { beneficialAffect(mob, target, asLevel, 0); if (target instanceof Room) { Spell_SummoningWard A = (Spell_SummoningWard) target.fetchEffect(ID()); if (A != null) A.quality = Ability.QUALITY_MALICIOUS; } } } } else beneficialWordsFizzle( mob, target, "<S-NAME> attempt(s) to invoke a summoning ward, but fail(s)."); quality = Ability.QUALITY_INDIFFERENT; return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { Physical target = null; if (commands.size() > 0) { final String s = CMParms.combine(commands, 0); if (s.equalsIgnoreCase("room")) target = mob.location(); else if (s.equalsIgnoreCase("here")) target = mob.location(); else if (CMLib.english().containsString(mob.location().ID(), s) || CMLib.english().containsString(mob.location().name(), s) || CMLib.english().containsString(mob.location().displayText(), s)) target = mob.location(); } if (target == null) target = getTarget(mob, commands, givenTarget); if (target == null) return false; if ((target instanceof Room) && (target.fetchEffect(ID()) != null)) { mob.tell(L("This place is already under a teleportation ward.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? L("<T-NAME> seem(s) magically protected.") : L("^S<S-NAME> invoke(s) a teleportation ward upon <T-NAMESELF>.^?")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if ((target instanceof Room) && (CMLib.law().doesOwnThisLand(mob, ((Room) target)))) { target.addNonUninvokableEffect((Ability) this.copyOf()); CMLib.database().DBUpdateRoom((Room) target); } else beneficialAffect(mob, target, asLevel, 0); } } else beneficialWordsFizzle( mob, target, L("<S-NAME> attempt(s) to invoke a teleportation ward, but fail(s).")); return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final Physical target = mob.location(); if (target == null) return false; if (target.fetchEffect(ID()) != null) { mob.tell(L("This place is already consecrated.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : L("^S<S-NAME> @x1 to consecrate this place.^?", prayForWord(mob))); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); setMiscText(mob.Name()); if ((target instanceof Room) && (CMLib.law().doesOwnThisLand(mob, ((Room) target)))) { target.addNonUninvokableEffect((Ability) this.copyOf()); CMLib.database().DBUpdateRoom((Room) target); } else beneficialAffect(mob, target, asLevel, 0); } } else beneficialWordsFizzle( mob, target, L( "<S-NAME> @x1 to consecrate this place, but <S-IS-ARE> not answered.", prayForWord(mob))); return success; }