@Override public void update() { if (!transmitting) { super.update(); ArrayList deadMonsters = new ArrayList(); Monster monster = null; try { for (String key : monsters.keySet()) { monster = (Monster) monsters.get(key); if (monster != null) { monster.update(); if (monster.getIsDead()) { deadMonsters.add(key); } } } if (deadMonsters.size() > 0) { for (int i = 0; i < deadMonsters.size(); i++) { // EIError.debugMsg((String) deadMonsters.get(i)); monsters.remove((String) deadMonsters.get(i)); } } } catch (ConcurrentModificationException concEx) { // another thread was trying to modify monsters while iterating // we'll continue and the new item can be grabbed on the next update } } }
public void run() { while (true) { float timePassed = (System.nanoTime() - lastTimeNanos) / 10000000f; lastTimeNanos = System.nanoTime(); if (!rpgBot.isRunning) return; for (Manager m : managers) { m.update(timePassed); } try { Thread.sleep(50); } catch (Exception e) { e.printStackTrace(); } } }