コード例 #1
0
  @Override
  public boolean tick(Tickable ticking, int tickID) {
    super.tick(ticking, tickID);
    if ((canAct(ticking, tickID)) && (ticking instanceof MOB)) {
      if (DoneEquipping) return true;

      final MOB mob = (MOB) ticking;
      final Room thisRoom = mob.location();
      if (thisRoom.numItems() == 0) return true;

      DoneEquipping = true;
      final Vector<Item> stuffIHad = new Vector<Item>();
      for (int i = 0; i < mob.numItems(); i++) stuffIHad.addElement(mob.getItem(i));
      mob.enqueCommand(new XVector<String>("GET", "ALL"), MUDCmdProcessor.METAFLAG_FORCED, 0);
      Item I = null;
      final Vector<Item> dropThisStuff = new Vector<Item>();
      for (int i = 0; i < mob.numItems(); i++) {
        I = mob.getItem(i);
        if ((I != null) && (!stuffIHad.contains(I))) {
          if (I instanceof DeadBody) dropThisStuff.addElement(I);
          else if ((I.container() != null) && (I.container() instanceof DeadBody))
            I.setContainer(null);
        }
      }
      for (int d = 0; d < dropThisStuff.size(); d++)
        mob.enqueCommand(
            new XVector<String>("DROP", "$" + dropThisStuff.elementAt(d).Name() + "$"),
            MUDCmdProcessor.METAFLAG_FORCED,
            0);
      mob.enqueCommand(new XVector<String>("WEAR", "ALL"), MUDCmdProcessor.METAFLAG_FORCED, 0);
    }
    return true;
  }
コード例 #2
0
 public void check(MOB mob, Armor A) {
   if (!layered) {
     checked = true;
     disabled = false;
   }
   if (A.amWearingAt(Wearable.IN_INVENTORY)) {
     checked = false;
     return;
   }
   if (checked) return;
   Item I = null;
   disabled = false;
   for (int i = 0; i < mob.numItems(); i++) {
     I = mob.getItem(i);
     if ((I instanceof Armor)
         && (!I.amWearingAt(Wearable.IN_INVENTORY))
         && ((I.rawWornCode() & A.rawWornCode()) > 0)
         && (I != A)) {
       disabled = A.getClothingLayer() <= ((Armor) I).getClothingLayer();
       if (disabled) {
         break;
       }
     }
   }
   checked = true;
 }
コード例 #3
0
 public String correctItem(MOB mob) {
   for (int i = 0; i < mob.numItems(); i++) {
     final Item I = mob.getItem(i);
     if ((I != null)
         && (CMLib.flags().canBeSeenBy(I, mob))
         && (I.amWearingAt(Wearable.IN_INVENTORY))
         && (!((((I instanceof Armor) && (I.basePhyStats().armor() > 1))
             || ((I instanceof Weapon) && (I.basePhyStats().damage() > 1)))))) return I.Name();
   }
   return null;
 }
コード例 #4
0
 public Item targetItem(MOB target) {
   final Vector<Item> V = new Vector<Item>();
   for (int i = 0; i < target.numItems(); i++) {
     final Item I2 = target.getItem(i);
     if ((!I2.amWearingAt(Wearable.IN_INVENTORY))
         && (((I2 instanceof Weapon) && (I2.basePhyStats().damage() > 1))
             || ((I2 instanceof Armor) && (I2.basePhyStats().armor() > 1)))
         && (I2.container() == null)) V.addElement(I2);
   }
   if (V.size() > 0) return V.elementAt(CMLib.dice().roll(1, V.size(), -1));
   return null;
 }
コード例 #5
0
ファイル: Spell_Scatter.java プロジェクト: kingdavid127/MUD
 private Item getItem(MOB mobTarget) {
   final Vector goodPossibilities = new Vector();
   final Vector possibilities = new Vector();
   for (int i = 0; i < mobTarget.numItems(); i++) {
     final Item item = mobTarget.getItem(i);
     if (item != null) {
       if (item.amWearingAt(Wearable.IN_INVENTORY)) possibilities.addElement(item);
       else goodPossibilities.addElement(item);
     }
   }
   if (goodPossibilities.size() > 0)
     return (Item) goodPossibilities.elementAt(CMLib.dice().roll(1, goodPossibilities.size(), -1));
   else if (possibilities.size() > 0)
     return (Item) possibilities.elementAt(CMLib.dice().roll(1, possibilities.size(), -1));
   return null;
 }
コード例 #6
0
ファイル: Chant_WarpWood.java プロジェクト: kingdavid127/MUD
 public Item getPossibility(MOB mobTarget) {
   if (mobTarget != null) {
     final Vector goodPossibilities = new Vector();
     final Vector possibilities = new Vector();
     for (int i = 0; i < mobTarget.numItems(); i++) {
       final Item item = mobTarget.getItem(i);
       if ((item != null)
           && ((item.material() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_WOODEN)
           && (item.subjectToWearAndTear())) {
         if (item.amWearingAt(Wearable.IN_INVENTORY)) possibilities.addElement(item);
         else goodPossibilities.addElement(item);
       }
       if (goodPossibilities.size() > 0)
         return (Item)
             goodPossibilities.elementAt(CMLib.dice().roll(1, goodPossibilities.size(), -1));
       else if (possibilities.size() > 0)
         return (Item) possibilities.elementAt(CMLib.dice().roll(1, possibilities.size(), -1));
     }
   }
   return null;
 }
コード例 #7
0
ファイル: Deviations.java プロジェクト: bozimmerman/CoffeeMud
 private void fillCheckDeviations(Room R, String type, Vector<Environmental> check) {
   if (type.equalsIgnoreCase("mobs") || type.equalsIgnoreCase("both")) {
     for (int m = 0; m < R.numInhabitants(); m++) {
       final MOB M = R.fetchInhabitant(m);
       if ((M != null) && (M.isSavable()) && (!alreadyDone(M, check))) check.add(M);
     }
   }
   if (type.equalsIgnoreCase("items") || type.equalsIgnoreCase("both")) {
     for (int i = 0; i < R.numItems(); i++) {
       final Item I = R.getItem(i);
       if ((I != null)
           && ((I instanceof Armor) || (I instanceof Weapon))
           && (!alreadyDone(I, check))) check.add(I);
     }
     for (int m = 0; m < R.numInhabitants(); m++) {
       final MOB M = R.fetchInhabitant(m);
       if (M != null) {
         for (int i = 0; i < M.numItems(); i++) {
           final Item I = M.getItem(i);
           if ((I != null)
               && ((I instanceof Armor) || (I instanceof Weapon))
               && (!alreadyDone(I, check))) check.add(I);
         }
         final ShopKeeper SK = CMLib.coffeeShops().getShopKeeper(M);
         if (SK != null) {
           for (final Iterator<Environmental> i = SK.getShop().getStoreInventory();
               i.hasNext(); ) {
             final Environmental E2 = i.next();
             if (E2 instanceof Item) {
               final Item I = (Item) E2;
               if (((I instanceof Armor) || (I instanceof Weapon)) && (!alreadyDone(I, check)))
                 check.add(I);
             }
           }
         }
       }
     }
   }
 }
コード例 #8
0
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = this.getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    int levelDiff =
        target.phyStats().level() - (mob.phyStats().level() + (2 * getXLEVELLevel(mob)));
    if (levelDiff < 0) levelDiff = 0;
    final boolean success = proficiencyCheck(mob, -(levelDiff * 25), auto);
    Item Bread = null;
    Item BreadContainer = null;
    for (int i = 0; i < target.numItems(); i++) {
      final Item I = target.getItem(i);
      if ((I != null) && (I instanceof Food)) {
        if (I.container() != null) {
          Bread = I;
          BreadContainer = I.container();
        } else {
          Bread = I;
          BreadContainer = null;
          break;
        }
      }
    }
    if ((Bread != null) && (BreadContainer != null))
      CMLib.commands().postGet(target, BreadContainer, Bread, false);
    if (Bread == null) {
      final ShopKeeper SK = CMLib.coffeeShops().getShopKeeper(target);
      if (SK != null) {
        for (final Iterator<Environmental> i = SK.getShop().getStoreInventory(); i.hasNext(); ) {
          final Environmental E2 = i.next();
          if ((E2 != null) && (E2 instanceof Food)) {
            Bread = (Item) E2.copyOf();
            target.addItem(Bread);
            break;
          }
        }
      }
    }
    if ((success) && (Bread != null)) {
      CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              L(
                  "^S<S-NAME> @x1 for <T-NAMESELF> to provide <S-HIS-HER> daily bread!^?",
                  prayWord(mob)));
      final CMMsg msg2 =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_MIND | (auto ? CMMsg.MASK_ALWAYS : 0),
              null);
      if ((mob.location().okMessage(mob, msg)) && (mob.location().okMessage(mob, msg2))) {
        mob.location().send(mob, msg);
        mob.location().send(mob, msg2);
        if ((msg.value() <= 0) && (msg2.value() <= 0)) {
          msg =
              CMClass.getMsg(
                  target,
                  mob,
                  Bread,
                  CMMsg.MSG_GIVE,
                  L("<S-NAME> gladly donate(s) <O-NAME> to <T-NAMESELF>."));
          if (mob.location().okMessage(mob, msg)) mob.location().send(mob, msg);
        }
      }
    } else
      maliciousFizzle(
          mob,
          target,
          auto
              ? ""
              : L(
                  "<S-NAME> @x1 for <T-NAMESELF> to provide <S-HIS-HER> daily bread, but nothing happens.",
                  prayWord(mob)));

    // return whether it worked
    return success;
  }
コード例 #9
0
ファイル: Merge.java プロジェクト: kingdavid127/MUD
  @Override
  public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException {
    final boolean noisy = CMSecurity.isDebugging(CMSecurity.DbgFlag.MERGE);
    Vector placesToDo = new Vector();
    commands.remove(0);
    if (commands.size() == 0) {
      mob.tell(L("Merge what? Try DATABASE or a filename"));
      return false;
    }
    if (mob.isMonster()) {
      mob.tell(L("No can do."));
      return false;
    }
    if ((commands.size() > 0) && ((String) commands.get(0)).equalsIgnoreCase("noprompt"))
      commands.remove(0);

    if ((commands.size() > 0) && ((String) commands.get(0)).equalsIgnoreCase("?")) {
      final StringBuffer allFieldsMsg = new StringBuffer("");
      final Vector allKnownFields = new Vector();
      sortEnumeratedList(CMClass.mobTypes(), allKnownFields, allFieldsMsg);
      sortEnumeratedList(CMClass.basicItems(), allKnownFields, allFieldsMsg);
      sortEnumeratedList(CMClass.weapons(), allKnownFields, allFieldsMsg);
      sortEnumeratedList(CMClass.armor(), allKnownFields, allFieldsMsg);
      sortEnumeratedList(CMClass.clanItems(), allKnownFields, allFieldsMsg);
      sortEnumeratedList(CMClass.miscMagic(), allKnownFields, allFieldsMsg);
      sortEnumeratedList(CMClass.tech(), allKnownFields, allFieldsMsg);
      mob.tell(L("Valid field names are @x1", allFieldsMsg.toString()));
      return false;
    }
    String scope = "WORLD";
    if ((commands.size() > 0) && ((String) commands.get(0)).equalsIgnoreCase("room")) {
      if (!CMSecurity.isAllowed(mob, mob.location(), CMSecurity.SecFlag.MERGE)) {
        mob.tell(L("You are not allowed to do that here."));
        return false;
      }
      commands.remove(0);
      placesToDo.add(mob.location());
      scope = "ROOM";
    }
    if ((commands.size() > 0) && ((String) commands.get(0)).equalsIgnoreCase("area")) {
      if (!CMSecurity.isAllowed(mob, mob.location(), CMSecurity.SecFlag.MERGE)) {
        mob.tell(L("You are not allowed to do that here."));
        return false;
      }
      commands.remove(0);
      placesToDo.add(mob.location().getArea());
      scope = "AREA";
    }
    if ((commands.size() > 0) && ((String) commands.get(0)).equalsIgnoreCase("world")) {
      if (!CMSecurity.isAllowedEverywhere(mob, CMSecurity.SecFlag.MERGE)) {
        mob.tell(L("You are not allowed to do that."));
        return false;
      }
      commands.remove(0);
      placesToDo = new Vector();
      scope = "WORLD";
    }
    if (commands.size() == 0) {
      mob.tell(L("Merge what? DATABASE or filename"));
      return false;
    }
    String firstWord = (String) commands.get(0);
    if (firstWord.equalsIgnoreCase("DATABASE")) {
      commands.remove(0);
      if (commands.size() == 0) {
        mob.tell(L("Merge parameters missing: DBCLASS, DBSERVICE, DBUSER, DBPASS"));
        return false;
      }
      firstWord = (String) commands.get(0);
      return doArchonDBCompare(mob, scope, firstWord, commands);
    }
    final String filename = (String) commands.lastElement();
    commands.remove(filename);
    final StringBuffer buf = new CMFile(filename, mob, CMFile.FLAG_LOGERRORS).text();
    if ((buf == null) || (buf.length() == 0)) {
      mob.tell(L("File not found at: '@x1'!", filename));
      return false;
    }

    final List<String> changes = new Vector();
    final List<String> onfields = new Vector();
    final List<String> ignore = new Vector();
    List<String> use = null;
    final List<String> allKnownFields = new Vector();
    final List things = new Vector();
    boolean aremobs = false;
    if ((buf.length() > 20) && (buf.substring(0, 20).indexOf("<MOBS>") >= 0)) {
      if (mob.session() != null)
        mob.session().rawPrint(L("Unpacking mobs from file: '@x1'...", filename));
      final String error =
          CMLib.coffeeMaker().addMOBsFromXML(buf.toString(), things, mob.session());
      if (mob.session() != null) mob.session().rawPrintln("!");
      if (error.length() > 0) {
        mob.tell(L("An error occurred on merge: @x1", error));
        mob.tell(L("Please correct the problem and try the import again."));
        return false;
      }
      aremobs = true;
    } else if ((buf.length() > 20) && (buf.substring(0, 20).indexOf("<ITEMS>") >= 0)) {
      if (mob.session() != null)
        mob.session().rawPrint(L("Unpacking items from file: '@x1'...", filename));
      final String error =
          CMLib.coffeeMaker().addItemsFromXML(buf.toString(), things, mob.session());
      if (mob.session() != null) mob.session().rawPrintln("!");
      if (error.length() > 0) {
        mob.tell(L("An error occurred on merge: @x1", error));
        mob.tell(L("Please correct the problem and try the import again."));
        return false;
      }
    } else {
      mob.tell(
          L(
              "Files of this type are not yet supported by MERGE.  You must merge an ITEMS or MOBS file at this time."));
      return false;
    }
    if (things.size() == 0) {
      mob.tell(L("Nothing was found in the file to merge!"));
      return false;
    }
    final StringBuffer allFieldsMsg = new StringBuffer("");
    if (aremobs) sortEnumeratedList(CMClass.mobTypes(), allKnownFields, allFieldsMsg);
    else {
      sortEnumeratedList(CMClass.basicItems(), allKnownFields, allFieldsMsg);
      sortEnumeratedList(CMClass.weapons(), allKnownFields, allFieldsMsg);
      sortEnumeratedList(CMClass.armor(), allKnownFields, allFieldsMsg);
      sortEnumeratedList(CMClass.clanItems(), allKnownFields, allFieldsMsg);
      sortEnumeratedList(CMClass.miscMagic(), allKnownFields, allFieldsMsg);
      sortEnumeratedList(CMClass.tech(), allKnownFields, allFieldsMsg);
    }

    allKnownFields.add("REJUV");
    allFieldsMsg.append(L("REJUV "));

    for (int i = 0; i < commands.size(); i++) {
      String str = ((String) commands.get(i)).toUpperCase();
      if (str.startsWith("CHANGE=")) {
        use = changes;
        str = str.substring(7).trim();
      }
      if (str.startsWith("ON=")) {
        use = onfields;
        str = str.substring(3).trim();
      }
      if (str.startsWith("IGNORE=")) {
        use = ignore;
        str = str.substring(7).trim();
      }
      int x = str.indexOf(',');
      while (x >= 0) {
        final String s = str.substring(0, x).trim();
        if (s.length() > 0) {
          if (use == null) {
            mob.tell(L("'@x1' is an unknown parameter!", str));
            return false;
          }
          if (allKnownFields.contains(s)) use.add(s);
          else {
            mob.tell(
                L(
                    "'@x1' is an unknown field name.  Valid fields include: @x2",
                    s,
                    allFieldsMsg.toString()));
            return false;
          }
        }
        str = str.substring(x + 1).trim();
        x = str.indexOf(',');
      }
      if (str.length() > 0) {
        if (use == null) {
          mob.tell(L("'@x1' is an unknown parameter!", str));
          return false;
        }
        if (allKnownFields.contains(str)) use.add(str);
        else {
          mob.tell(
              L(
                  "'@x1' is an unknown field name.  Valid fields include: @x2",
                  str,
                  allFieldsMsg.toString()));
          return false;
        }
      }
    }
    if ((onfields.size() == 0) && (ignore.size() == 0) && (changes.size() == 0)) {
      mob.tell(
          L(
              "You must specify either an ON, CHANGES, or IGNORE parameter for valid matches to be made."));
      return false;
    }
    if (placesToDo.size() == 0)
      for (final Enumeration a = CMLib.map().areas(); a.hasMoreElements(); ) {
        final Area A = (Area) a.nextElement();
        if (A.getCompleteMap().hasMoreElements()
            && CMSecurity.isAllowed(
                mob, (A.getCompleteMap().nextElement()), CMSecurity.SecFlag.MERGE))
          placesToDo.add(A);
      }
    if (placesToDo.size() == 0) {
      mob.tell(L("There are no rooms to merge into!"));
      return false;
    }
    for (int i = placesToDo.size() - 1; i >= 0; i--) {
      if (placesToDo.get(i) instanceof Area) {
        final Area A = (Area) placesToDo.get(i);
        placesToDo.removeElement(A);
        for (final Enumeration r = A.getCompleteMap(); r.hasMoreElements(); ) {
          final Room R = (Room) r.nextElement();
          if (CMSecurity.isAllowed(mob, R, CMSecurity.SecFlag.MERGE)) placesToDo.add(R);
        }
      } else if (placesToDo.get(i) instanceof Room)
        if (mob.session() != null) mob.session().rawPrint(".");
        else return false;
    }
    // now do the merge...
    if (mob.session() != null) mob.session().rawPrint(L("Merging and saving..."));
    if (noisy) mergedebugtell(mob, "Rooms to do: " + placesToDo.size());
    if (noisy) mergedebugtell(mob, "Things loaded: " + things.size());
    if (noisy) mergedebugtell(mob, "On fields=" + CMParms.toStringList(onfields));
    if (noisy) mergedebugtell(mob, "Ignore fields=" + CMParms.toStringList(ignore));
    if (noisy) mergedebugtell(mob, "Change fields=" + CMParms.toStringList(changes));
    Log.sysOut("Import", mob.Name() + " merge '" + filename + "'.");
    for (int r = 0; r < placesToDo.size(); r++) {
      Room R = (Room) placesToDo.get(r);
      if (!CMSecurity.isAllowed(mob, R, CMSecurity.SecFlag.MERGE)) continue;
      if (R.roomID().length() == 0) continue;
      synchronized (("SYNC" + R.roomID()).intern()) {
        R = CMLib.map().getRoom(R);
        final Area.State oldFlags = R.getArea().getAreaState();
        R.getArea().setAreaState(Area.State.FROZEN);
        CMLib.map().resetRoom(R);
        boolean savemobs = false;
        boolean saveitems = false;
        if (aremobs) {
          for (int m = 0; m < R.numInhabitants(); m++) {
            final MOB M = R.fetchInhabitant(m);
            if ((M != null) && (M.isSavable()))
              if (tryMerge(mob, R, M, things, changes, onfields, ignore, noisy)) savemobs = true;
          }
        } else {
          for (int i = 0; i < R.numItems(); i++) {
            final Item I = R.getItem(i);
            if ((I != null) && (tryMerge(mob, R, I, things, changes, onfields, ignore, noisy)))
              saveitems = true;
          }
          for (int m = 0; m < R.numInhabitants(); m++) {
            final MOB M = R.fetchInhabitant(m);
            if ((M != null) && (M.isSavable())) {
              for (int i = 0; i < M.numItems(); i++) {
                final Item I = M.getItem(i);
                if ((I != null) && (tryMerge(mob, R, I, things, changes, onfields, ignore, noisy)))
                  savemobs = true;
              }
              final ShopKeeper SK = CMLib.coffeeShops().getShopKeeper(M);
              if (SK != null) {
                for (final Iterator<Environmental> i = SK.getShop().getStoreInventory();
                    i.hasNext(); ) {
                  final Environmental E = i.next();
                  if (E instanceof Item) {
                    final Item I = (Item) E;
                    if (tryMerge(mob, R, I, things, changes, onfields, ignore, noisy))
                      savemobs = true;
                  }
                }
              }
            }
          }
        }
        if (saveitems) CMLib.database().DBUpdateItems(R);
        if (savemobs) CMLib.database().DBUpdateMOBs(R);
        if (mob.session() != null) mob.session().rawPrint(".");
        R.getArea().setAreaState(oldFlags);
      }
    }

    if (mob.session() != null) mob.session().rawPrintln(L("!\n\rDone!"));
    Area A = null;
    for (int i = 0; i < placesToDo.size(); i++) {
      A = ((Room) placesToDo.get(i)).getArea();
      if ((A != null) && (A.getAreaState() != Area.State.ACTIVE)) A.setAreaState(Area.State.ACTIVE);
    }
    return false;
  }
コード例 #10
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {

    if ((auto || mob.isMonster())
        && ((commands.size() < 1) || (((String) commands.firstElement()).equals(mob.name())))) {
      commands.clear();
      if (mob.numItems() > 0) commands.addElement(mob.getRandomItem());
      commands.addElement(CMLib.map().getRandomArea().Name());
    }
    final Room oldRoom = mob.location();
    if (commands.size() < 2) {
      mob.tell(L("Teleport what object to what place or person?"));
      return false;
    }
    final String objectName = (String) commands.firstElement();
    final Item target = mob.findItem(null, objectName);
    if (target == null) {
      mob.tell(L("You don't seem to have an item '@x1'.", objectName));
      return false;
    }
    if (target.amWearingAt(Wearable.IN_INVENTORY)) {
      mob.tell(L("You seem to be wearing or holding the item '@x1'.", objectName));
      return false;
    }
    String searchWhat = null;
    if (commands.size() > 2) {
      final String s = (String) commands.elementAt(1);
      if (s.equalsIgnoreCase("room")) searchWhat = "R";
      if (s.equalsIgnoreCase("area")) searchWhat = "E";
      if (s.equalsIgnoreCase("mob")) searchWhat = "M";
      if (s.equalsIgnoreCase("monster")) searchWhat = "M";
      if (s.equalsIgnoreCase("player")) searchWhat = "P";
      if (s.equalsIgnoreCase("user")) searchWhat = "P";
      if (s.equalsIgnoreCase("item")) searchWhat = "I";
      if (s.equalsIgnoreCase("object")) searchWhat = "I";
      if (searchWhat != null) commands.removeElementAt(1);
    }
    if (searchWhat == null) searchWhat = "ERIPM";
    final String destinationString = CMParms.combine(commands, 1).trim().toUpperCase();
    final List<Room> candidates =
        CMLib.map().findWorldRoomsLiberally(mob, destinationString, searchWhat, 10, 600000);
    if (candidates.size() == 0) {
      mob.tell(L("You don't know of a place called '@x1'.", destinationString.toLowerCase()));
      return false;
    }

    if (CMLib.flags().isSitting(mob) || CMLib.flags().isSleeping(mob)) {
      mob.tell(L("You need to stand up!"));
      return false;
    }

    Room newRoom = null;
    int tries = 0;
    while ((tries < 20) && (newRoom == null)) {
      newRoom = candidates.get(CMLib.dice().roll(1, candidates.size(), -1));
      if (((newRoom.roomID().length() == 0) && (CMLib.dice().rollPercentage() > 50))
          || ((newRoom.domainType() == Room.DOMAIN_OUTDOORS_AIR)
              && (CMLib.dice().rollPercentage() > 10))) {
        newRoom = null;
        continue;
      }
      final CMMsg enterMsg =
          CMClass.getMsg(
              mob,
              newRoom,
              null,
              CMMsg.MSG_ENTER,
              null,
              CMMsg.MSG_ENTER,
              null,
              CMMsg.MSG_ENTER,
              null);
      if (!newRoom.okMessage(mob, enterMsg)) newRoom = null;
      tries++;
    }

    if ((newRoom == null) || (newRoom == oldRoom)) {
      mob.tell(L("Your magic seems unable to send anything there."));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    final CMMsg msg =
        CMClass.getMsg(
            mob,
            target,
            this,
            somanticCastCode(mob, target, auto),
            L("^S<S-NAME> invoke(s) a teleportation spell upon <T-NAME>.^?"));
    if (oldRoom.okMessage(mob, msg)) {
      oldRoom.send(mob, msg);
      newRoom.bringMobHere(mob, false);
      target.unWear();
      success = CMLib.commands().postDrop(mob, target, true, false, false) && (!mob.isMine(target));
      oldRoom.bringMobHere(mob, false);
      if (success) {
        oldRoom.show(mob, target, null, CMMsg.MSG_OK_VISUAL, L("<T-NAME> vanishes!"));
        newRoom.showOthers(
            mob, target, null, CMMsg.MSG_OK_VISUAL, L("<T-NAME> appear(s) out of nowhere!"));
      } else mob.tell(L("Nothing happens."));
    }
    // return whether it worked
    return success;
  }
コード例 #11
0
ファイル: WeatherAffects.java プロジェクト: Cocanuta/Marble
  public boolean tick(Tickable ticking, int tickID) {
    int realLastWeather = super.lastWeather;
    if (!super.tick(ticking, tickID)) return false;
    Area A = CMLib.map().areaLocation(ticking);
    if (A == null) return false;
    Climate C = A.getClimateObj();
    if (C == null) return false;
    lastWeather = realLastWeather;

    // handle freeze overs
    if ((coldWeather(lastWeather))
        && (coldWeather(C.weatherType(null)))
        && (lastWeather != C.weatherType(null))
        && (A.getTimeObj().getSeasonCode() == TimeClock.SEASON_WINTER)
        && (CMLib.dice().rollPercentage() < freezeOverChance)) {
      if (ticking instanceof Room) {
        Room R = (Room) ticking;
        if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE)
            && (CMLib.dice().rollPercentage() < freezeOverChance)
            && (R instanceof Drink)
            && (((Drink) R).liquidType() == RawMaterial.RESOURCE_FRESHWATER)) {
          Ability A2 = CMClass.getAbility("Spell_IceSheet");
          if (A2 != null) {
            MOB mob = CMLib.map().getFactoryMOB(R);
            A2.invoke(mob, R, true, 0);
            mob.destroy();
          }
        }
      } else
        for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) {
          Room R = (Room) e.nextElement();
          if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE)
              && (CMLib.dice().rollPercentage() < freezeOverChance)) {
            Ability A2 = CMClass.getAbility("Spell_IceSheet");
            if (A2 != null) {
              MOB mob = CMLib.map().getFactoryMOB(R);
              A2.invoke(mob, R, true, 0);
              mob.destroy();
            }
          }
        }
    }
    if ((botherDown--) == 1) {
      resetBotherTicks();
      switch (C.weatherType(null)) {
        case Climate.WEATHER_BLIZZARD:
        case Climate.WEATHER_SLEET:
        case Climate.WEATHER_SNOW:
        case Climate.WEATHER_HAIL:
        case Climate.WEATHER_THUNDERSTORM:
        case Climate.WEATHER_RAIN:
          for (Enumeration<Room> r = A.getProperMap(); r.hasMoreElements(); ) {
            Room R = (Room) r.nextElement();
            if (CMLib.map().hasASky(R))
              for (int i = 0; i < R.numInhabitants(); i++) {
                MOB mob = R.fetchInhabitant(i);
                if ((mob != null)
                    && (!mob.isMonster())
                    && (CMLib.flags().aliveAwakeMobile(mob, true))
                    && (CMath.bset(mob.getBitmap(), MOB.ATT_AUTOWEATHER)))
                  mob.tell(C.getWeatherDescription(A));
              }
          }
          break;
      }
    }
    if ((diseaseDown--) == 1) {
      resetDiseaseTicks();
      int coldChance = 0;
      int fluChance = 0;
      int frostBiteChance = 0;
      int heatExhaustionChance = 0;
      switch (C.weatherType(null)) {
        case Climate.WEATHER_BLIZZARD:
        case Climate.WEATHER_SLEET:
        case Climate.WEATHER_SNOW:
          coldChance = 99;
          fluChance = 25;
          frostBiteChance = 15;
          break;
        case Climate.WEATHER_HAIL:
          coldChance = 50;
          frostBiteChance = 10;
          break;
        case Climate.WEATHER_THUNDERSTORM:
        case Climate.WEATHER_RAIN:
          coldChance = 25;
          break;
        case Climate.WEATHER_WINTER_COLD:
          coldChance = 75;
          fluChance = 10;
          frostBiteChance = 5;
          break;
        case Climate.WEATHER_HEAT_WAVE:
          heatExhaustionChance = 15;
          break;
        case Climate.WEATHER_DROUGHT:
          heatExhaustionChance = 20;
          break;
      }

      for (Session S : CMLib.sessions().localOnlineIterable()) {
        if ((S.mob() == null)
            || (S.mob().location() == null)
            || (S.mob().location().getArea() != A)
            || (S.mob().isMonster())) continue;

        MOB M = S.mob();
        Room R = M.location();

        if ((R.domainConditions() & Room.CONDITION_COLD) > 0) {
          if (coldChance > 0) coldChance += 10;
          if (coldChance > 0) fluChance += 5; // yes, cold is related this way to flu
          if (frostBiteChance > 0)
            frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.5));
        }
        if ((R.domainConditions() & Room.CONDITION_HOT) > 0) {
          if (heatExhaustionChance > 0) heatExhaustionChance += 10;
        }
        if ((R.domainConditions() & Room.CONDITION_WET) > 0) {
          if (coldChance > 0) coldChance += 5;
          if (heatExhaustionChance > 5) heatExhaustionChance -= 5;
          if (frostBiteChance > 0)
            frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.25));
        }
        int save =
            (M.charStats().getSave(CharStats.STAT_SAVE_COLD)
                    + M.charStats().getSave(CharStats.STAT_SAVE_WATER))
                / 2;
        if ((CMLib.dice().rollPercentage() < (coldChance - save))
            && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) {
          long coveredPlaces = 0;
          for (int l = 0; l < ALL_COVERED_SPOTS.length; l++)
            if (M.getWearPositions(ALL_COVERED_SPOTS[l]) == 0)
              coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l];
          Item I = null;
          for (int i = 0; i < M.numItems(); i++) {
            I = M.getItem(i);
            if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue;
            if (I.amWearingAt(Wearable.WORN_ABOUT_BODY))
              coveredPlaces = coveredPlaces | Wearable.WORN_TORSO | Wearable.WORN_LEGS;
            for (int l = 0; l < ALL_COVERED_SPOTS.length; l++)
              if (I.amWearingAt(ALL_COVERED_SPOTS[l]))
                coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l];
          }
          if ((coveredPlaces != ALL_COVERED_CODE)
              && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) {
            Ability COLD = CMClass.getAbility("Disease_Cold");
            if (CMLib.dice().rollPercentage()
                < (fluChance
                    + (((M.location().domainConditions() & Room.CONDITION_WET) > 0) ? 10 : 0)))
              COLD = CMClass.getAbility("Disease_Flu");
            if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0);
          }
        }
        if ((CMLib.dice().rollPercentage() < (frostBiteChance - save))
            && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) {
          long unfrostedPlaces = 0;
          for (int l = 0; l < ALL_FROST_SPOTS.length; l++)
            if (M.getWearPositions(ALL_FROST_SPOTS[l]) == 0)
              unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l];
          Item I = null;
          for (int i = 0; i < M.numItems(); i++) {
            I = M.getItem(i);
            if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue;
            for (int l = 0; l < ALL_FROST_SPOTS.length; l++)
              if (I.amWearingAt(ALL_FROST_SPOTS[l]))
                unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l];
          }
          if ((unfrostedPlaces != ALL_FROST_CODE)
              && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) {
            Ability COLD = CMClass.getAbility("Disease_FrostBite");
            if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0);
          }
        }
        if ((heatExhaustionChance > 0)
            && (CMLib.dice().rollPercentage()
                < (heatExhaustionChance - M.charStats().getSave(CharStats.STAT_SAVE_FIRE)))
            && (C.weatherType(M.location()) != Climate.WEATHER_CLEAR)
            && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) {
          Ability COLD = CMClass.getAbility("Disease_HeatExhaustion");
          if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0);
        }
      }
    }
    if ((rumbleDown--) == 1) {
      resetRumbleTicks();
      for (Session S : CMLib.sessions().localOnlineIterable()) {
        if ((S.mob() == null)
            || (S.mob().location() == null)
            || (S.mob().location().getArea() != A)
            || (S.mob().isMonster())
            || (!CMath.bset(S.mob().getBitmap(), MOB.ATT_AUTOWEATHER))) continue;
        Room R = S.mob().location();
        if (R != null) {
          switch (C.weatherType(null)) {
            case Climate.WEATHER_THUNDERSTORM:
              {
                if (C.weatherType(R) != Climate.WEATHER_THUNDERSTORM) {
                  if ((R.domainType() & Room.INDOORS) > 0) {
                    if ((R.getArea() != null)
                        && CMath.div(
                                R.getArea().getAreaIStats()[Area.Stats.INDOOR_ROOMS.ordinal()],
                                R.getArea().properSize())
                            < 0.90)
                      S.mob()
                          .tell(
                              "^JA thunderous rumble and CRACK of lightning can be heard outside.^?"
                                  + CMProps.msp("thunder.wav", 40));
                  } else
                    S.mob()
                        .tell(
                            "^JA thunderous rumble and CRACK of lightning can be heard.^?"
                                + CMProps.msp("thunder.wav", 40));
                } else if (R.getArea().getTimeObj().getTODCode() == TimeClock.TIME_DAY)
                  S.mob()
                      .tell(
                          "^JA thunderous rumble and CRACK of lightning can be heard as the pounding rain soaks you.^?"
                              + CMProps.msp("thunderandrain.wav", 40));
                else
                  S.mob()
                      .tell(
                          "^JA bolt of lightning streaks across the sky as the pounding rain soaks you!^?"
                              + CMProps.msp("thunderandrain.wav", 40));
                break;
              }
            case Climate.WEATHER_BLIZZARD:
              if (C.weatherType(R) == Climate.WEATHER_BLIZZARD)
                S.mob()
                    .tell(
                        "^JSwirling clouds of snow buffet you.^?"
                            + CMProps.msp("blizzard.wav", 40));
              break;
            case Climate.WEATHER_SNOW:
              if (C.weatherType(R) == Climate.WEATHER_SNOW)
                S.mob().tell("^JSnowflakes fall lightly on you.^?");
              break;
            case Climate.WEATHER_DUSTSTORM:
              if (C.weatherType(R) == Climate.WEATHER_DUSTSTORM)
                S.mob()
                    .tell(
                        "^JSwirling clouds of dust assault you.^?" + CMProps.msp("windy.wav", 40));
              break;
            case Climate.WEATHER_HAIL:
              if (C.weatherType(R) == Climate.WEATHER_HAIL)
                S.mob()
                    .tell(
                        "^JYou are being pelleted by hail! Ouch!^?" + CMProps.msp("hail.wav", 40));
              break;
            case Climate.WEATHER_RAIN:
              if (C.weatherType(R) == Climate.WEATHER_RAIN)
                S.mob().tell("^JThe rain is soaking you!^?" + CMProps.msp("rainlong.wav", 40));
              break;
            case Climate.WEATHER_SLEET:
              if (C.weatherType(R) == Climate.WEATHER_SLEET)
                S.mob()
                    .tell(
                        "^JCold and blistering sleet is soaking you numb!^?"
                            + CMProps.msp("rain.wav", 40));
              break;
            case Climate.WEATHER_WINDY:
              if (C.weatherType(R) == Climate.WEATHER_WINDY)
                S.mob().tell("^JThe wind gusts around you.^?" + CMProps.msp("wind.wav", 40));
              break;
          }
        }
      }
    }
    if ((lightningDown--) == 1) {
      resetLightningTicks();
      if (C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) {
        boolean playerAround = false;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue;
          playerAround = true;
        }
        if (playerAround) {
          Room R = A.getRandomProperRoom();
          MOB M = R.fetchRandomInhabitant();
          if (M != null) {
            Ability A2 = CMClass.getAbility("Chant_SummonLightning");
            if (A2 != null) {
              A2.setMiscText("RENDER MUNDANE");
              A2.invoke(M, M, true, M.phyStats().level());
            }
          } else R = null;
          Room R2 = null;
          for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) {
            R2 = (Room) e.nextElement();
            if ((R2 != R) && (R2.numInhabitants() > 0))
              if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY)
                  || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) {
                if ((R2.domainType() & Room.INDOORS) > 0)
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JA thunderous rumble and crack of lightning can be heard outside.^?"
                          + CMProps.msp("thunder2.wav", 40));
                else
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JA thunderous rumble and crack of lightning can be heard.^?"
                          + CMProps.msp("thunder2.wav", 40));
              } else
                R2.showHappens(
                    CMMsg.MSG_OK_ACTION,
                    "^JYou hear a thunderous rumble as a bolt of lightning streaks across the sky!^?"
                        + CMProps.msp("thunder3.wav", 40));
          }
        }
      }
    }
    if ((tornadoDown--) == 1) {
      resetTornadoTicks();
      if ((C.weatherType(null) == Climate.WEATHER_THUNDERSTORM)
          || (C.weatherType(null) == Climate.WEATHER_WINDY)) {
        boolean playerAround = false;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue;
          playerAround = true;
        }
        if (playerAround) {
          Room R = A.getRandomProperRoom();
          MOB M = R.fetchRandomInhabitant();
          if (M != null) {
            Ability A2 = CMClass.getAbility("Chant_SummonTornado");
            if (A2 != null) {
              A2.setMiscText("RENDER MUNDANE");
              MOB mob = CMLib.map().getFactoryMOB(R);
              A2.invoke(mob, null, true, 0);
              mob.destroy();
            }
          } else R = null;
          Room R2 = null;
          for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) {
            R2 = (Room) e.nextElement();
            if ((R2 != R) && (R2.numInhabitants() > 0))
              if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY)
                  || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) {
                if ((R2.domainType() & Room.INDOORS) > 0)
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JThe terrible rumble of a tornado can be heard outside.^?"
                          + CMProps.msp("tornado.wav", 40));
                else
                  R2.showHappens(
                      CMMsg.MSG_OK_ACTION,
                      "^JThe terrible rumble of a tornado can be heard.^?"
                          + CMProps.msp("tornado.wav", 40));
              } else
                R2.showHappens(
                    CMMsg.MSG_OK_ACTION,
                    "^JA huge and terrible tornado touches down somewhere near by.^?"
                        + CMProps.msp("tornado.wav", 40));
          }
        }
      }
    }
    if ((dustDown--) == 1) {
      resetDustTicks();
      if (C.weatherType(null) == Climate.WEATHER_DUSTSTORM) {
        Vector choices = new Vector();
        Room R = null;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM)) continue;
          R = S.mob().location();
          if ((R != null) && (!choices.contains(R))) choices.addElement(R);
        }
        if (choices.size() > 0) {
          R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1));
          MOB M = R.fetchRandomInhabitant();
          if ((M != null)
              && (C.weatherType(R) == Climate.WEATHER_DUSTSTORM)
              && (!CMLib.flags().isSleeping(M))) {
            Ability A2 = CMClass.getAbility("Skill_Dirt");
            if (A2 != null) A2.invoke(M, M, true, 0);
          }
        }
      }
    }
    if ((hailDown--) == 1) {
      resetHailTicks();
      if (C.weatherType(null) == Climate.WEATHER_HAIL) {
        Vector choices = new Vector();
        Room R = null;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || (C.weatherType(S.mob().location()) != Climate.WEATHER_HAIL)) continue;
          R = S.mob().location();
          if ((R != null) && (!choices.contains(R))) choices.addElement(R);
        }
        if (choices.size() > 0) {
          R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1));
          MOB M = R.fetchRandomInhabitant();
          Ability A2 = CMClass.getAbility("Chant_SummonHail");
          if ((A2 != null) && (C.weatherType(R) == Climate.WEATHER_HAIL)) {
            A2.setMiscText("RENDER MUNDANE");
            A2.invoke(M, M, true, M.phyStats().level());
          }
        }
      }
    }
    if ((C.weatherType(null) == Climate.WEATHER_DROUGHT)
        && (CMLib.dice().rollPercentage() < droughtFireChance)) {
      Room R = CMLib.map().roomLocation((Environmental) ticking);
      if ((R == null) && (ticking instanceof Area)) R = ((Area) ticking).getRandomProperRoom();
      if ((R != null)
          && ((R.domainType() & Room.INDOORS) == 0)
          && (R.domainType() != Room.DOMAIN_OUTDOORS_SWAMP)
          && (R.domainType() != Room.DOMAIN_OUTDOORS_UNDERWATER)
          && (R.domainType() != Room.DOMAIN_OUTDOORS_WATERSURFACE)
          && ((R.domainConditions() & Room.CONDITION_WET) == 0)) {
        Item I = R.getRandomItem();
        if ((I != null) && (CMLib.flags().isGettable(I)))
          switch (I.material() & RawMaterial.MATERIAL_MASK) {
            case RawMaterial.MATERIAL_CLOTH:
            case RawMaterial.MATERIAL_LEATHER:
            case RawMaterial.MATERIAL_PAPER:
            case RawMaterial.MATERIAL_VEGETATION:
            case RawMaterial.MATERIAL_WOODEN:
              {
                Ability A2 = CMClass.getAbility("Burning");
                MOB mob = CMLib.map().getFactoryMOB(R);
                R.showHappens(
                    CMMsg.MSG_OK_VISUAL,
                    I.Name()
                        + " spontaneously combusts in the seering heat!"
                        + CMProps.msp("fire.wav", 40));
                A2.invoke(mob, I, true, 0);
                mob.destroy();
              }
              break;
          }
      }
    }
    if ((gustDown--) == 1) {
      resetGustTicks();
      if ((C.weatherType(null) == Climate.WEATHER_WINDY)
          || (C.weatherType(null) == Climate.WEATHER_BLIZZARD)
          || (C.weatherType(null) == Climate.WEATHER_DUSTSTORM)) {
        Vector choices = new Vector();
        Room R = null;
        for (Session S : CMLib.sessions().localOnlineIterable()) {
          if ((S.mob() == null)
              || (S.mob().location() == null)
              || (S.mob().location().getArea() != A)
              || (S.mob().isMonster())
              || ((C.weatherType(S.mob().location()) != Climate.WEATHER_WINDY)
                  && (C.weatherType(S.mob().location()) != Climate.WEATHER_BLIZZARD)
                  && (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM))) continue;
          R = S.mob().location();
          if ((R != null) && (!choices.contains(R))) choices.addElement(R);
        }
        if (choices.size() > 0) {
          R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1));
          MOB M = CMLib.map().getFactoryMOB(R);
          Ability A2 = CMClass.getAbility("Chant_WindGust");
          if (A2 != null) {
            A2.setMiscText("RENDER MUNDANE");
            A2.invoke(M, M, true, M.phyStats().level());
          }
          M.destroy();
        }
      }
    }
    if ((rustDown--) == 1) {
      resetRustTicks();
      for (Session S : CMLib.sessions().localOnlineIterable()) {
        if ((S.mob() == null)
            || (S.mob().location() == null)
            || (S.mob().location().getArea() != A)
            || (S.mob().isMonster())) continue;
        int rustChance = 0;
        switch (C.weatherType(S.mob().location())) {
          case Climate.WEATHER_BLIZZARD:
          case Climate.WEATHER_SLEET:
          case Climate.WEATHER_SNOW:
            rustChance = 5;
            break;
          case Climate.WEATHER_HAIL:
            rustChance = 5;
            break;
          case Climate.WEATHER_THUNDERSTORM:
          case Climate.WEATHER_RAIN:
            rustChance = 5;
            break;
        }

        MOB M = S.mob();
        Room R = M.location();

        switch (R.domainType()) {
          case Room.DOMAIN_INDOORS_UNDERWATER:
          case Room.DOMAIN_INDOORS_WATERSURFACE:
          case Room.DOMAIN_OUTDOORS_WATERSURFACE:
          case Room.DOMAIN_OUTDOORS_UNDERWATER:
            rustChance += 5;
            break;
          default:
            break;
        }
        if ((R.domainConditions() & Room.CONDITION_WET) > 0) rustChance += 2;
        if (CMLib.dice().rollPercentage() < rustChance) {
          int weatherType = C.weatherType(R);
          Vector rustThese = new Vector();
          for (int i = 0; i < M.numItems(); i++) {
            Item I = M.getItem(i);
            if (I == null) continue;
            if ((!I.amWearingAt(Wearable.IN_INVENTORY))
                && (((I.material() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_METAL))
                && (I.subjectToWearAndTear())
                && ((CMLib.dice().rollPercentage() > I.phyStats().ability() * 25)))
              rustThese.addElement(I);
            else if (I.amWearingAt(Wearable.WORN_ABOUT_BODY)
                && (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_METAL))) {
              rustThese.clear();
              break;
            }
          }
          if (R != null)
            for (int i = 0; i < rustThese.size(); i++) {
              Item I = (Item) rustThese.elementAt(i);
              CMMsg msg =
                  CMClass.getMsg(
                      M,
                      I,
                      null,
                      CMMsg.MASK_ALWAYS | CMMsg.TYP_WATER,
                      (weatherType != 0) ? "<T-NAME> rusts." : "<T-NAME> rusts in the water.",
                      CMMsg.TYP_WATER,
                      null,
                      CMMsg.NO_EFFECT,
                      null);
              if (R.okMessage(M, msg)) {
                R.send(M, msg);
                if (msg.value() <= 0) {
                  I.setUsesRemaining(I.usesRemaining() - 1);
                  if (I.usesRemaining() <= 0) {
                    msg =
                        CMClass.getMsg(
                            M,
                            null,
                            null,
                            CMMsg.MSG_OK_VISUAL,
                            I.name() + " is destroyed!",
                            null,
                            I.name() + " carried by " + M.name() + " is destroyed!");
                    if (R.okMessage(M, msg)) R.send(M, msg);
                    I.destroy();
                  }
                }
              }
            }
        }
      }
    }
    if (ticking instanceof Room) lastWeather = C.weatherType((Room) ticking);
    else lastWeather = C.weatherType(null);
    return true;
  }
コード例 #12
0
ファイル: Deviations.java プロジェクト: bozimmerman/CoffeeMud
  public StringBuffer deviations(MOB mob, String rest) {
    final Vector<String> V = CMParms.parse(rest);
    if ((V.size() == 0)
        || ((!V.get(0).equalsIgnoreCase("mobs"))
            && (!V.get(0).equalsIgnoreCase("items"))
            && (!V.get(0).equalsIgnoreCase("both"))))
      return new StringBuffer(
          "You must specify whether you want deviations on MOBS, ITEMS, or BOTH.");

    final String type = V.get(0).toLowerCase();
    if (V.size() == 1)
      return new StringBuffer(
          "You must also specify a mob or item name, or the word room, or the word area.");

    final Room mobR = mob.location();
    Faction useFaction = null;
    for (final Enumeration<Faction> e = CMLib.factions().factions(); e.hasMoreElements(); ) {
      final Faction F = e.nextElement();
      if (F.showInSpecialReported()) useFaction = F;
    }
    final String where = V.get(1).toLowerCase();
    final Environmental E = mobR.fetchFromMOBRoomFavorsItems(mob, null, where, Wearable.FILTER_ANY);
    final Vector<Environmental> check = new Vector<Environmental>();
    if (where.equalsIgnoreCase("room")) fillCheckDeviations(mobR, type, check);
    else if (where.equalsIgnoreCase("area")) {
      for (final Enumeration<Room> r = mobR.getArea().getFilledCompleteMap();
          r.hasMoreElements(); ) {
        final Room R = r.nextElement();
        fillCheckDeviations(R, type, check);
      }
    } else if (where.equalsIgnoreCase("world")) {
      for (final Enumeration<Room> r = CMLib.map().roomsFilled(); r.hasMoreElements(); ) {
        final Room R = r.nextElement();
        fillCheckDeviations(R, type, check);
      }
    } else if (E == null)
      return new StringBuffer("'" + where + "' is an unknown item or mob name.");
    else if (type.equals("items") && (!(E instanceof Weapon)) && (!(E instanceof Armor)))
      return new StringBuffer("'" + where + "' is not a weapon or armor item.");
    else if (type.equals("mobs") && (!(E instanceof MOB)))
      return new StringBuffer("'" + where + "' is not a MOB.");
    else if ((!(E instanceof Weapon)) && (!(E instanceof Armor)) && (!(E instanceof MOB)))
      return new StringBuffer("'" + where + "' is not a MOB, or Weapon, or Item.");
    else check.add(E);
    final StringBuffer str = new StringBuffer("");
    str.append(L("Deviations Report:\n\r"));
    final StringBuffer itemResults = new StringBuffer();
    final StringBuffer mobResults = new StringBuffer();
    for (int c = 0; c < check.size(); c++) {
      if (check.get(c) instanceof Item) {
        final Item I = (Item) check.get(c);
        Weapon W = null;
        if (I instanceof Weapon) W = (Weapon) I;
        final Map<String, String> vals =
            CMLib.itemBuilder()
                .timsItemAdjustments(
                    I,
                    I.phyStats().level(),
                    I.material(),
                    I.rawLogicalAnd() ? 2 : 1,
                    (W == null) ? 0 : W.weaponClassification(),
                    I.maxRange(),
                    I.rawProperLocationBitmap());
        itemResults.append(CMStrings.padRight(I.name(), 20) + " ");
        itemResults.append(CMStrings.padRight(I.ID(), 10) + " ");
        itemResults.append(CMStrings.padRight("" + I.phyStats().level(), 4) + " ");
        itemResults.append(
            CMStrings.padRight(
                    "" + getDeviation(I.basePhyStats().attackAdjustment(), vals, "ATTACK"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "DAMAGE"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "ARMOR"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.baseGoldValue(), vals, "VALUE"), 5) + " ");
        itemResults.append(
            CMStrings.padRight(
                    ""
                        + ((I.phyStats().rejuv() == PhyStats.NO_REJUV)
                            ? " MAX"
                            : "" + I.phyStats().rejuv()),
                    5)
                + " ");
        if (I instanceof Weapon)
          itemResults.append(CMStrings.padRight("" + I.basePhyStats().weight(), 4));
        else
          itemResults.append(
              CMStrings.padRight("" + getDeviation(I.basePhyStats().weight(), vals, "WEIGHT"), 4)
                  + " ");
        if (I instanceof Armor)
          itemResults.append(CMStrings.padRight("" + ((Armor) I).phyStats().height(), 4));
        else itemResults.append(CMStrings.padRight(" - ", 4) + " ");
        itemResults.append("\n\r");
      } else {
        final MOB M = (MOB) check.get(c);
        mobResults.append(CMStrings.padRight(M.name(), 20) + " ");
        mobResults.append(CMStrings.padRight("" + M.phyStats().level(), 4) + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().attackAdjustment(), CMLib.leveler().getLevelAttack(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().damage(),
                            (int)
                                Math.round(
                                    CMath.div(
                                        CMLib.leveler().getLevelMOBDamage(M),
                                        M.basePhyStats().speed()))),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().armor(), CMLib.leveler().getLevelMOBArmor(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().speed(), CMLib.leveler().getLevelMOBSpeed(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + ((M.phyStats().rejuv() == PhyStats.NO_REJUV)
                            ? " MAX"
                            : "" + M.phyStats().rejuv()),
                    5)
                + " ");
        if (useFaction != null)
          mobResults.append(
              CMStrings.padRight(
                      ""
                          + (M.fetchFaction(useFaction.factionID()) == Integer.MAX_VALUE
                              ? "N/A"
                              : "" + M.fetchFaction(useFaction.factionID())),
                      7)
                  + " ");
        double value = CMLib.beanCounter().getTotalAbsoluteNativeValue(M);
        double[] range = CMLib.leveler().getLevelMoneyRange(M);
        if (value < range[0])
          mobResults.append(CMStrings.padRight("" + getDeviation(value, range[0]), 5) + " ");
        else if (value > range[1])
          mobResults.append(CMStrings.padRight("" + getDeviation(value, range[1]), 5) + " ");
        else mobResults.append(CMStrings.padRight("0%", 5) + " ");
        int reallyWornCount = 0;
        for (int j = 0; j < M.numItems(); j++) {
          final Item Iw = M.getItem(j);
          if (!(Iw.amWearingAt(Wearable.IN_INVENTORY))) reallyWornCount++;
        }
        mobResults.append(CMStrings.padRight("" + reallyWornCount, 5) + " ");
        mobResults.append("\n\r");
      }
    }
    if (itemResults.length() > 0) str.append(itemHeader() + itemResults.toString());
    if (mobResults.length() > 0) str.append(mobHeader(useFaction) + mobResults.toString());
    return str;
  }