/** Creates the server. */ public static void main(String args[]) { client = null; ServerSocket server = null; try { System.out.print("\nCreating Server...\n"); // creates the server server = new ServerSocket(8008); System.out.print("Created\n"); // get the ip Address and the host name. InetAddress localAddr = InetAddress.getLocalHost(); System.out.println("IP address: " + localAddr.getHostAddress()); System.out.println("Hostname: " + localAddr.getHostName()); } catch (IOException e) { // sends a System.out.println("IO" + e); } // constantly checks for a new aocket trying to attach itself to the trhead while (true) { try { client = server.accept(); // create a new thread. FinalMultiThread thr = new FinalMultiThread(client); System.out.print(client.getInetAddress() + " : " + thr.getUserName() + "\n"); CliList.add(thr); current++; thr.start(); } catch (IOException e) { System.out.println(e); } } }
protected String getHostName() { String res = ConfigManager.getPlatformHostname(); if (res == null) { try { InetAddress inet = InetAddress.getLocalHost(); return inet.getHostName(); } catch (UnknownHostException e) { log.warning("Can't get hostname", e); return "unknown"; } } return res; }
/** * Returns the name of the localhost. If that cannot be found it will return <code>localhost * </code>. * * @return my host */ public static String myHost() { String str = null; try { InetAddress inetA = InetAddress.getLocalHost(); str = inetA.getHostName(); } catch (UnknownHostException exc) { } if (str == null) { str = "localhost"; } return str; }
public LoginBox() { super("VnmrJ Login"); dolayout("", "", ""); setDefaultCloseOperation(JDialog.DO_NOTHING_ON_CLOSE); // setVast(); DisplayOptions.addChangeListener(this); try { InetAddress inetAddress = InetAddress.getLocalHost(); m_strHostname = inetAddress.getHostName(); } catch (Exception e) { m_strHostname = "localhost"; } VNMRFrame vnmrFrame = VNMRFrame.getVNMRFrame(); Dimension size = vnmrFrame.getSize(); position = vnmrFrame.getLocationOnScreen(); AppIF appIF = Util.getAppIF(); int h = appIF.statusBar.getSize().height; width = size.width; height = size.height - h; // Allow resizing and use the previous size and position // To stop resizing, use setResizable(false); readPersistence(); // setSize(width, height); // setLocation(position); // setResizable(false); setBackgroundColor(Util.getBgColor()); m_trayTimer = new javax.swing.Timer( 6000, new ActionListener() { public void actionPerformed(ActionEvent e) { setTrays(); } }); }
@Override public void run() { try { // Create a server socket ServerSocket serverSocket = new ServerSocket(8000); textArea.append("TCP connection listener started at " + new Date() + '\n'); while (true) { // Listen for a new connection request Socket socket = serverSocket.accept(); // Display the client number textArea.append( "Starting thread for TCP client " + clientNo + " at " + new Date() + '\n'); // Find the client's host name, and IP address InetAddress inetAddress = socket.getInetAddress(); textArea.append( "Client " + clientNo + "'s host name is " + inetAddress.getHostName() + "\n"); textArea.append( "Client " + clientNo + "'s IP Address is " + inetAddress.getHostAddress() + "\n"); // Create a new thread for the TCP connection HandleTCPClient task = new HandleTCPClient(socket); // Start the new thread new Thread(task).start(); // Increment clientNo clientNo++; } } catch (IOException ex) { System.err.println(ex); } }
public static void main(String[] args) throws IOException, InterruptedException { System.out.println("Auction Server starting"); try { // Get hostname by textual representation of IP address InetAddress addr = InetAddress.getLocalHost(); // = InetAddress.getByName("127.0.0.1"); String hostname = addr.getHostName(); // Get the host name System.out.println("ip address = " + addr.toString() + "\nHost name = " + hostname); } catch (UnknownHostException e) { } // used to let host user control flow of program BufferedReader br = new BufferedReader(new InputStreamReader(System.in)); // System.out.println("How many players are needed?"); int numPlayersNeeded = 2; // Integer.valueOf(br.readLine()); // make an auction with which clients interact Auction myAuction = new Auction(5, numPlayersNeeded); // auction with 5 slots // SELECT TYPE OF AUCTION Vector<SimultaneousAscendingAuctionServerThread> myThreads = new Vector<SimultaneousAscendingAuctionServerThread>(); ServerSocket serverSocket = null; int portNum = 7; // the luckiest port there is! // Try reading in the IP and socket number from the text file... try { BufferedReader in = new BufferedReader(new FileReader("./src/IP_and_Port.txt")); // two lines in this file. First is hostName/IP address, and second is socket number of host String hName = in.readLine(); // use the hostname found above and skip this one portNum = Integer.valueOf(in.readLine()); in.close(); } catch (IOException e) { } try { serverSocket = new ServerSocket(portNum); } catch (IOException e) { System.err.println("AuctionServer could not listen on port: " + portNum + "."); System.exit(-1); } System.out.println("Clients should join the auction now..."); boolean started = false; boolean firstThread = true; // used to designate first thread as "reporter" while (!started) { // (listening && !myAuction.isOver() ){ SimultaneousAscendingAuctionServerThread aThread = new SimultaneousAscendingAuctionServerThread( serverSocket.accept(), myAuction, numPlayersNeeded); // set first thread as the "reporter", so only one copy of info printed to cmd prompt aThread.start(); if (firstThread) { aThread.setReporter(true); firstThread = false; } myThreads.add(aThread); if (myThreads.size() >= numPlayersNeeded) { started = true; System.out.println("Auction should be ready to go..."); } else System.out.println( "need more players. Thread-count = " + myThreads.size() + " , idCount = " + myAuction.bidderIDs.size()); // myAuction was passed as a shallow copy... so only one auction exists } System.out.println("\nAuction has started with " + myThreads.size() + " agents!\n"); // The auction is running right now... can you feel it? // System.out.println("Press Enter to end host connections and close..."); // br.readLine(); // System.out.println("Auction is complete... closing connections"); for (int i = 0; i < myThreads.size(); i++) myThreads.get(i).join(); for (int i = 0; i < myThreads.size(); i++) if (myThreads.get(i).isAlive()) myThreads.get(i).closeConnection(); serverSocket.close(); } // end main()