public void changePanel() { card.next(mainPanel); buttonPanel.removeAll(); ctl.setText("- Play -"); buttonPanel.add(ctl); buttonPanel.add(rank); buttonPanel.add(exit); buttonPanel.setOpaque(false); buttonPanel.setBounds(width / 2 - 50, height / 2 - 50, 80, 100); count++; memory[count] = new Memory(); menuPanel.setMemory(memory[count]); secondPanel.setMemory(memory[count]); gamePanel.setMemory(memory[count]); rankPanel.setMemory(memory, count); check = 0; System.out.println( count + " " + memory[count - 1].name + " " + memory[count - 1].song + " " + memory[count - 1].score); }