public static void glBindFragDataLocationEXT(int program, int colorNumber, ByteBuffer name) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glBindFragDataLocationEXT; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(name); BufferChecks.checkNullTerminated(name); nglBindFragDataLocationEXT(program, colorNumber, name, name.position(), function_pointer); }
public static int glGetFragDataLocationEXT(int program, ByteBuffer name) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glGetFragDataLocationEXT; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(name); BufferChecks.checkNullTerminated(name); int __result = nglGetFragDataLocationEXT(program, name, name.position(), function_pointer); return __result; }