// ------------------------------------------------------------------------ // SCREEN PAINTER // Put some function here to paint whatever you want over the screen before and after // all edges and nodes have been painted. public void PaintScreenBefore(Graphics g) { Dimension d = MainClass.mainFrame.GetGraphDisplayPanel().getSize(); NodeInfo nodeInfo; int x = 0; int y = 0; int step = 10; for (; x < d.width; x += step) { for (y = 0; y < d.height; y += step) { double val = 0; double sum = 0; double total = 0; double min = 10000000; for (Enumeration nodes = proprietaryNodeInfo.elements(); nodes.hasMoreElements(); ) { nodeInfo = (NodeInfo) nodes.nextElement(); double dist = distance(x, y, nodeInfo.centerX, nodeInfo.centerY); if (nodeInfo.value != -1 && nodeInfo.nodeNumber.intValue() != 1) { // 121 if (dist < min) min = dist; val += ((double) nodeInfo.value) / dist / dist; sum += (1 / dist / dist); } } int reading = (int) (val / sum); reading = reading >> 2; if (reading > 255) reading = 255; g.setColor(new Color(reading, reading, reading)); g.fillRect(x, y, step, step); } } }
// public EdgeInfo GetEdgeInfo(Integer sourceNumber, Integer destinationNumber){return // (EdgeInfo)proprietaryEdgeInfo.get(sourceNumber,destinationNumber);} public Enumeration GetNodeInfo() { return proprietaryNodeInfo.elements(); }
public Enumeration getModels() { return models.elements(); }