public void scrollSpikes() { for (Spikes i : spikeList) { i.setY(i.getY() + (int) (player1.getVelocity() * 0.3)); } }
public void drawSpike(Graphics g) { for (Spikes i : spikeList) { g.drawImage(i.getImage(), i.getX(), i.getY(), i.getWidth(), i.getHeight(), null); } }