// The main method which starts the program. Goes in a loop while the window is still open and // while in the loop it displays certain JPanels depending on the variable mode public static void main(String[] args) { // Creates a Bomberman object Bomberman bomberman = new Bomberman(); // Loads all the images and sprites bomberman.load(); // Loops while the window is open while (window.isVisible()) { // Depending on mode, a certain JPanel will be made visible by calling a method switch (mode) { case 1: bomberman.options(); break; case 2: bomberman.rules(); break; case 3: bomberman.controls(); break; case 4: bomberman.credits(); break; case 5: if (game) bomberman.newGame(); break; } } }
@Override public void actionPerformed(ActionEvent e) { AbstractButton button = (AbstractButton) e.getSource(); try { if (button == btnQuit) { sendCommand(Command.QUIT); socket.close(); socket = null; setButtonStatus(false); } else if (button == btnConnection) { if (socket == null) connect(); else if (socket.isConnected()) { sendCommand(Command.QUIT); Thread.sleep(1000); socket.close(); connect(); } } else if (button == btnReset) { sendCommand(Command.RESET); } else if (button == btnShutdown) { sendCommand(Command.DISPOSE); } else if (button == btnSpeed1) { sendSpeed(1); } else if (button == btnSpeed2) { sendSpeed(2); } else if (button == btnSpeed3) { sendSpeed(3); } else if (button == btnSpeed4) { sendSpeed(4); } else if (button == btnSpeed5) { sendSpeed(5); } else if (button == btnCamera) { if (videoFrame == null || !videoFrame.isVisible()) { showVideo(); } else { hideVideo(); } } else if (commandMap.containsKey(button)) { sendCommand(commandMap.get(button)); } } catch (Exception ex) { ex.printStackTrace(); } }