public static GLKVector3 unproject( GLKVector3 window, GLKMatrix4 model, GLKMatrix4 projection, int[] viewport, BooleanPtr success) { IntPtr ptr = new IntPtr(); ptr.set(viewport); return unproject(window, model, projection, ptr, success); }
/*</members>*/ public static GLKVector3 project( GLKVector3 object, GLKMatrix4 model, GLKMatrix4 projection, int[] viewport) { IntPtr ptr = new IntPtr(); ptr.set(viewport); return project(object, model, projection, ptr); }