void waitForOtherPlayers() throws IOException { Global.log("Waiting for other players to register..."); int n = Integer.parseInt(mainServer.readLine()); playerNames = new String[n]; for (int i = 0; i < n; ++i) { String info = mainServer.readLine(); playerNames[i] = info; } // ping back to server for an OK mainServer.println(); mainServer.flush(); Global.log("List of Players:"); for (int i = 0; i < n; ++i) Global.log("\t" + (i + 1) + ": " + playerNames[i]); // get player ID for (int i = 0; i < n; ++i) { if (name.equals(playerNames[i])) { playerID = i; break; } } Global.log("Player ID: " + (playerID + 1)); }
void turnOnFadeLog() throws IOException { Global.log("Connecting to fade log..."); while (true) { if (isDisposed()) throw new IOException("Client game disposed"); Global.log("Connecting to port " + Global.fadeLogPort() + "..."); try { fadeLog = new ClientByteStream(ip, Global.fadeLogPort(), 12); break; } catch (IOException ex) { } } Global.log("Connected!"); timers.add( new FixedTimer( new FixedTask() { public boolean fixedRate() { return false; } public float FPS() { return Global.ReceiveFPS; } public void run() { String s = null; byte[] data = null; try { data = fadeLog.read(); if (data == null) return; s = fadeLog.readLine(); } catch (IOException ex) { System.err.println("Error reading from fade log: " + ex); Global.onException(); stop(); return; } if (s == null) return; ByteBuffer bb = ByteBuffer.wrap(data); float x = bb.getFloat(); float y = bb.getFloat(); Color color = Global.IntToColor(bb.getInt()); // if fade color is same as ship color, play power-up sound if (color.equals(getPlayerShip().fill)) Sounds.powerUp.play(); fadeLog(s, x, y, color); } })); }
void turnOnBulletReceiver() throws IOException { Global.log("Turning on bullet receiver..."); while (true) { if (isDisposed()) throw new IOException("Client game disposed"); Global.log("Connecting to port " + (Global.bulletPort()) + "..."); try { bulletStream = new ClientByteStream(ip, Global.bulletPort(), Bullet.bufferSize()); break; } catch (IOException ex) { } } Global.log("Connected!"); timers.add( new FixedTimer( new FixedTask() { public boolean fixedRate() { return true; } public float FPS() { return Global.ReceiveFPS * 20; } public void run() { byte[] data = null; try { data = bulletStream.read(); } catch (IOException ex) { System.err.println("Bullet receiver error: " + ex); Global.onException(); stop(); return; } if (data == null) return; Bullet toSpawn = Bullet.fromBytes(data); Ship find = cShip.get(toSpawn.getFill()); if (find == null) { for (Ship s : turrets) { if (s.fill.equals(toSpawn.getFill())) { find = s; break; } } } if (find == null) return; find.getBulletSet().add(toSpawn); } })); }
public ClientGame(String name, String ip) throws ClientNameException, IOException { super(); this.name = name; this.ip = ip; // try { connectToMainServer(); registerName(); waitForOtherPlayers(); createBytePorts(); createShips(); turnOnBulletReceiver(); turnOnTurretReceiver(); turnOnPowerReceiver(); turnOnChatLog(); turnOnFadeLog(); turnOnServerTime(); // turnOnEndGameReceiver(); Global.log("Successfully created client game."); // } // catch (IOException ex) { // System.err.println("Exception occured: " + ex.toString()); // Global.onException(); // } }
void connectToMainServer() throws IOException { while (true) { if (isDisposed()) throw new IOException("Client game disposed"); Global.log("Connecting to main server..."); try { mainServer = new ClientStream(ip, Global.PORT); break; } catch (UnknownHostException ex) { throw ex; } catch (IOException ex) { } } Global.log("Connected to server [" + ip + " : " + Global.PORT + "]"); }
void registerName() throws IOException, ClientNameException { // send name of player to main server Global.log("Sending player information [" + name + "]..."); mainServer.out.println(name); mainServer.out.flush(); Global.log("Checking if name already exists..."); // check if registered String s = mainServer.readLine(); if (!s.equals("OK")) { Global.log("Error! Name already exists. ClientNameException thrown."); throw new ClientNameException("Client name [" + name + "] already exists in server"); } Global.log("Successfully registered as [" + name + "]"); }
void turnOnTurretReceiver() throws IOException { Global.log("Turning on turret receiver..."); while (true) { if (isDisposed()) throw new IOException("Client game disposed"); Global.log("Connecting to port " + Global.turretPort() + "..."); try { turretStream = new ClientByteStream(ip, Global.turretPort(), Ship.bufferSize()); break; } catch (IOException ex) { } } Global.log("Connected!"); timers.add( new FixedTimer( new FixedTask() { public boolean fixedRate() { return false; } public float FPS() { return Global.ReceiveFPS; } public void run() { byte[] data = null; String name = null; try { data = turretStream.read(); name = turretStream.readLine(); } catch (IOException ex) { System.err.println("Cannot read info from turret stream"); Global.onException(); stop(); return; } if (data == null) return; Ship s = new Ship(name, Global.transparent); s.setDesign(new Design.Turret(s)); s.fromBytes(data, false); addShip(s); } })); }
void turnOnServerTime() throws IOException { Global.log("Turning on server time..."); while (true) { if (isDisposed()) throw new IOException("Client game disposed"); Global.log("Connecting to port " + Global.serverTimePort() + "..."); try { serverTime = new ClientByteStream(ip, Global.serverTimePort(), 2); break; } catch (IOException ex) { } } Global.log("Connected!"); timers.add( new FixedTimer( new FixedTask() { public boolean fixedRate() { return false; } public float FPS() { return Global.ReceiveFPS; } public void run() { byte[] data = null; try { data = serverTime.read(); } catch (IOException ex) { System.err.println("Error reading from server time: " + ex); Global.onException(); stop(); return; } if (data == null) return; ByteBuffer bb = ByteBuffer.wrap(data); short time = bb.getShort(); Game.activeGame().getHud().setTime(time); } })); }
// This method is called when the plugin should shutdown. @Override public void stop() { Log.getInstance().write(Log.LOGLEVEL_TRACE, "stop: Stop received from Plugin Manager."); if (Global.IsClient()) { Log.getInstance().write(Log.LOGLEVEL_WARN, "stop: Running in Client mode."); return; } // registry.eventUnsubscribe(listener, "RecordingCompleted"); registry.eventUnsubscribe(listener, "RecordingStopped"); showInFocus = null; }
// This method is called after plugin shutdown to free any resources // used by the plugin. @Override public void destroy() { if (Global.IsClient()) { Log.getInstance().write(Log.LOGLEVEL_WARN, "destroy: Running in Client mode."); Log.getInstance().destroy(); return; } Log.getInstance().write(Log.LOGLEVEL_TRACE, "destroy: Destroy received from Plugin Manager."); Log.getInstance().destroy(); registry = null; listener = null; }
void turnOnChatLog() throws IOException { Global.log("Connecting to chat log..."); while (true) { if (isDisposed()) throw new IOException("Client game disposed"); Global.log("Connecting to port " + Global.chatLogPort() + "..."); try { chatLog = new ClientByteStream(ip, Global.chatLogPort(), 1); break; } catch (IOException ex) { } } Global.log("Connected!"); timers.add( new FixedTimer( new FixedTask() { public boolean fixedRate() { return false; } public float FPS() { return Global.ReceiveFPS; } public void run() { String s = null; try { s = chatLog.readLine(); } catch (IOException ex) { System.err.println("Error reading from chat log: " + ex); Global.onException(); stop(); return; } if (s == null) return; log(s); } })); }
@Override public void startTheGame() { gameType = ""; try { // receive ping from server gameType = mainServer.readLine(); } catch (IOException ex) { System.err.println("Could not communicate with server: " + ex); Global.onException(); } super.startTheGame(); for (FixedTimer timer : timers) timer.start(); startMarquee(getGameType(), 1000); startMarquee("3"); startMarquee("2"); startMarquee("1"); // receive ping that the game is starting try { // ping back that client is ready mainServer.println(); mainServer.flush(); // wait for if server is ready mainServer.readLine(); } catch (IOException ex) { System.err.println("Could not communicate with server: " + ex); Global.onException(); } turnOnEndGameReceiver(); startMarquee("START!"); }
@Override public void start() { System.out.println("LIR: Plugin: Starting. Version = " + VERSION); // Set the loglevel to what's in the .properties file. Integer DefaultLevel = Log.LOGLEVEL_WARN; String CurrentLevel = Configuration.GetServerProperty(Log.PROPERTY_LOGLEVEL, DefaultLevel.toString()); Integer SetLevel = Integer.decode(CurrentLevel); Log.getInstance().SetLogLevel(SetLevel); switch (Log.getInstance().GetLogLevel()) { case Log.LOGLEVEL_ALL: System.out.println("LIR: Plugin: LogLevel = Maximum."); break; case Log.LOGLEVEL_ERROR: System.out.println("LIR: Plugin: LogLevel = Error."); break; case Log.LOGLEVEL_NONE: System.out.println("LIR: Plugin: LogLevel = None."); break; case Log.LOGLEVEL_TRACE: System.out.println("LIR: Plugin: LogLevel = Trace."); break; case Log.LOGLEVEL_VERBOSE: System.out.println("LIR: Plugin: LogLevel = Verbose."); break; case Log.LOGLEVEL_WARN: System.out.println("LIR: Plugin: LogLevel = Warn."); break; default: System.out.println("LIR: Plugin: Error. Unknown LogLevel."); break; } // If we're running on a client we are done. if (Global.IsClient()) { Log.getInstance().write(Log.LOGLEVEL_WARN, "start: Running in Client mode."); return; } // Subscribe to what we need. Log.getInstance().write(Log.LOGLEVEL_TRACE, "start: Subscribing to events."); // registry.eventSubscribe(listener, "RecordingCompleted"); registry.eventSubscribe(listener, "RecordingStopped"); }
/** * Create a new com.netscape.javascript.Context. * * @return the newly instantiated Context */ public Object createContext() { // this is stolen from Main.java cx = new Context(); ((Context) cx).enter(); global = new Global(); ((Context) cx).initStandardObjects(global); String[] names = {"print", "quit", "version", "load", "help", "loadClass"}; try { global.defineFunctionProperties(names, Main.class, ScriptableObject.DONTENUM); } catch (PropertyException e) { throw new Error(e.getMessage()); } return cx; }
void createBytePorts() throws IOException { Global.log("Creating byte ports..."); int n = numPlayers(); playerByteStreams = new ClientByteStream[n]; for (int i = 0; i < n; ++i) { ClientByteStream stream = null; while (true) { if (isDisposed()) throw new IOException("Client game disposed"); Global.log("Connecting to port " + Global.playerPort(i) + "..."); try { stream = playerByteStreams[i] = new ClientByteStream(ip, Global.playerPort(i), Ship.bufferSize()); break; } catch (IOException ex) { } } Global.log("Connected!"); Global.log("Sending client information..."); // first byte is player ID stream.out.write((byte) playerID); stream.out.flush(); Global.log("Done!"); } Global.log("Done creating byte ports!"); }
public Plugin(sage.SageTVPluginRegistry Registry, boolean Reset) { registry = Registry; listener = this; if (Reset && !Global.IsClient()) resetConfig(); }
void createShips() { Global.log("Creating ships..."); int n = numPlayers(); for (int i = 0; i < n; ++i) { Global.log("Creating ship for Player " + (i + 1) + " [" + playerNames[i] + "]..."); final int I = i; if (i == playerID) { final PlayerShip ship = new PlayerShip(name, nextColor(), this, new Controls()); ship.getControls().enabled = false; timers.add( new FixedTimer( new FixedTask() { public boolean fixedRate() { return true; } public float FPS() { return Global.SendFPS; } public void run() { try { sendMessage(ship.getControlBytes()); } catch (IOException ex) { System.err.println( "An exception occured via the ship of Player " + (I + 1) + " [" + playerNames[I] + "]: " + ex.toString()); Global.onException(); stop(); } } })); timers.add( new FixedTimer( new FixedTask() { public boolean fixedRate() { return true; } public float FPS() { return Global.ReceiveFPS; } public void run() { byte[] data = null; try { data = playerByteStreams[I].read(); } catch (IOException ex) { System.err.println("Error reading ship from server: " + ex); Global.onException(); stop(); return; } if (data == null) return; ship.fromBytes(data); } })); addShip(ship); } else { final Ship ship = new Ship(playerNames[i], nextColor()); timers.add( new FixedTimer( new FixedTask() { public boolean fixedRate() { return true; } public float FPS() { return Global.ReceiveFPS; } public void run() { byte[] data = null; try { data = playerByteStreams[I].read(); } catch (IOException ex) { System.err.println("Error reading ship from server: " + ex); Global.onException(); stop(); return; } if (data == null) return; ship.fromBytes(data); } })); addShip(ship); } Global.log("Done!"); } Global.log("Done creating ships!"); }
void turnOnPowerReceiver() throws IOException { Global.log("Turning on power receiver..."); while (true) { if (isDisposed()) throw new IOException("Client game disposed"); Global.log("Connecting to port " + (Global.powerPort()) + "..."); try { powerStream = new ClientByteStream(ip, Global.powerPort(), Power.bufferSize()); break; } catch (IOException ex) { } } Global.log("Connected!"); timers.add( new FixedTimer( new FixedTask() { public boolean fixedRate() { return false; } public float FPS() { return Global.ReceiveFPS; } public void run() { byte[] data = null; try { data = powerStream.read(); } catch (IOException ex) { Global.onException(); stop(); return; } if (data == null) return; addPower(Power.fromBytes(data)); } })); Global.log("Turning on power remover..."); while (true) { if (isDisposed()) throw new IOException("Client game disposed"); Global.log("Connecting to port " + Global.powerRemoverPort() + "..."); try { powerRemover = new ClientByteStream(ip, Global.powerRemoverPort(), 2); break; } catch (IOException ex) { } } Global.log("Connected!"); timers.add( new FixedTimer( new FixedTask() { public boolean fixedRate() { return false; } public float FPS() { return Global.ReceiveFPS; } public void run() { byte[] data = null; try { data = powerRemover.read(); } catch (IOException ex) { System.err.println("Cannot read info from power remover"); Global.onException(); stop(); return; } if (data == null) return; ByteBuffer bb = ByteBuffer.wrap(data); short id = bb.getShort(); for (Power power : powers) { if (power.ID == id) { removePower(power); break; } } } })); }