// WComponentPeer overrides @SuppressWarnings("unchecked") protected void disposeImpl() { AppContext appContext = SunToolkit.targetToAppContext(target); synchronized (appContext) { List<WWindowPeer> l = (List<WWindowPeer>) appContext.get(ACTIVE_WINDOWS_KEY); if (l != null) { l.remove(this); } } // Remove ourself from the Map of DisplayChangeListeners GraphicsConfiguration gc = getGraphicsConfiguration(); ((Win32GraphicsDevice) gc.getDevice()).removeDisplayChangedListener(this); synchronized (getStateLock()) { TranslucentWindowPainter currentPainter = painter; if (currentPainter != null) { currentPainter.flush(); // don't set the current one to null here; reduces the chances of // MT issues (like NPEs) } } super.disposeImpl(); }
public void setOpaque(boolean isOpaque) { synchronized (getStateLock()) { if (this.isOpaque == isOpaque) { return; } } Window target = (Window) getTarget(); if (!isOpaque) { SunToolkit sunToolkit = (SunToolkit) target.getToolkit(); if (!sunToolkit.isWindowTranslucencySupported() || !sunToolkit.isTranslucencyCapable(target.getGraphicsConfiguration())) { return; } } boolean isVistaOS = Win32GraphicsEnvironment.isVistaOS(); if (this.isOpaque != isOpaque && !isVistaOS) { // non-Vista OS: only replace the surface data if the opacity // status changed (see WComponentPeer.isAccelCapable() for more) replaceSurfaceDataRecursively(target); } synchronized (getStateLock()) { this.isOpaque = isOpaque; setOpaqueImpl(isOpaque); if (isOpaque) { TranslucentWindowPainter currentPainter = painter; if (currentPainter != null) { currentPainter.flush(); painter = null; } } else { painter = TranslucentWindowPainter.createInstance(this); } } if (isVistaOS) { // On Vista: setting the window non-opaque makes the window look // rectangular, though still catching the mouse clicks within // its shape only. To restore the correct visual appearance // of the window (i.e. w/ the correct shape) we have to reset // the shape. Shape shape = target.getShape(); if (shape != null) { target.setShape(shape); } } if (target.isVisible()) { updateWindow(true); } }