コード例 #1
1
    private void adjustDateLineCrossingPoints() {
      ArrayList<LatLon> corners = new ArrayList<LatLon>(Arrays.asList(sw, se, nw, ne));
      if (!LatLon.locationsCrossDateLine(corners)) return;

      double lonSign = 0;
      for (LatLon corner : corners) {
        if (Math.abs(corner.getLongitude().degrees) != 180)
          lonSign = Math.signum(corner.getLongitude().degrees);
      }

      if (lonSign == 0) return;

      if (Math.abs(sw.getLongitude().degrees) == 180
          && Math.signum(sw.getLongitude().degrees) != lonSign)
        sw = new Position(sw.getLatitude(), sw.getLongitude().multiply(-1), sw.getElevation());
      if (Math.abs(se.getLongitude().degrees) == 180
          && Math.signum(se.getLongitude().degrees) != lonSign)
        se = new Position(se.getLatitude(), se.getLongitude().multiply(-1), se.getElevation());
      if (Math.abs(nw.getLongitude().degrees) == 180
          && Math.signum(nw.getLongitude().degrees) != lonSign)
        nw = new Position(nw.getLatitude(), nw.getLongitude().multiply(-1), nw.getElevation());
      if (Math.abs(ne.getLongitude().degrees) == 180
          && Math.signum(ne.getLongitude().degrees) != lonSign)
        ne = new Position(ne.getLatitude(), ne.getLongitude().multiply(-1), ne.getElevation());
    }
コード例 #2
0
  /**
   * Select the visible grid elements
   *
   * @param dc the current <code>DrawContext</code>.
   */
  protected void selectRenderables(DrawContext dc) {
    if (dc == null) {
      String message = Logging.getMessage("nullValue.DrawContextIsNull");
      Logging.logger().severe(message);
      throw new IllegalArgumentException(message);
    }
    Sector vs = dc.getVisibleSector();
    OrbitView view = (OrbitView) dc.getView();
    // Compute labels offset from view center
    Position centerPos = view.getCenterPosition();
    Double pixelSizeDegrees =
        Angle.fromRadians(
                view.computePixelSizeAtDistance(view.getZoom())
                    / dc.getGlobe().getEquatorialRadius())
            .degrees;
    Double labelOffsetDegrees = pixelSizeDegrees * view.getViewport().getWidth() / 4;
    Position labelPos =
        Position.fromDegrees(
            centerPos.getLatitude().degrees - labelOffsetDegrees,
            centerPos.getLongitude().degrees - labelOffsetDegrees,
            0);
    Double labelLatDegrees = labelPos.getLatitude().normalizedLatitude().degrees;
    labelLatDegrees = Math.min(Math.max(labelLatDegrees, -76), 78);
    labelPos =
        new Position(
            Angle.fromDegrees(labelLatDegrees), labelPos.getLongitude().normalizedLongitude(), 0);

    if (vs != null) {
      for (GridElement ge : this.gridElements) {
        if (ge.isInView(dc)) {
          if (ge.renderable instanceof GeographicText) {
            GeographicText gt = (GeographicText) ge.renderable;
            if (labelPos.getLatitude().degrees < 72
                || "*32*34*36*".indexOf("*" + gt.getText() + "*") == -1) {
              // Adjust label position according to eye position
              Position pos = gt.getPosition();
              if (ge.type.equals(GridElement.TYPE_LATITUDE_LABEL))
                pos =
                    Position.fromDegrees(
                        pos.getLatitude().degrees,
                        labelPos.getLongitude().degrees,
                        pos.getElevation());
              else if (ge.type.equals(GridElement.TYPE_LONGITUDE_LABEL))
                pos =
                    Position.fromDegrees(
                        labelPos.getLatitude().degrees,
                        pos.getLongitude().degrees,
                        pos.getElevation());

              gt.setPosition(pos);
            }
          }

          this.graticuleSupport.addRenderable(ge.renderable, GRATICULE_UTM);
        }
      }
      // System.out.println("Total elements: " + count + " visible sector: " + vs);
    }
  }
コード例 #3
0
    protected void performIntersectionTests(final Position curPos) throws InterruptedException {
      // Clear the results lists when the user selects a new location.
      this.firstIntersectionPositions.clear();
      this.sightLines.clear();

      // Raise the selected location and the grid points a little above ground just to show we can.
      final double height = 5; // meters

      // Form the grid.
      double gridRadius = GRID_RADIUS.degrees;
      Sector sector =
          Sector.fromDegrees(
              curPos.getLatitude().degrees - gridRadius, curPos.getLatitude().degrees + gridRadius,
              curPos.getLongitude().degrees - gridRadius,
                  curPos.getLongitude().degrees + gridRadius);

      this.grid = buildGrid(sector, height, GRID_DIMENSION, GRID_DIMENSION);
      this.numGridPoints = grid.size();

      // Compute the position of the selected location (incorporate its height).
      this.referencePosition = new Position(curPos.getLatitude(), curPos.getLongitude(), height);
      this.referencePoint =
          terrain.getSurfacePoint(curPos.getLatitude(), curPos.getLongitude(), height);

      //            // Pre-caching is unnecessary and is useful only when it occurs before the
      // intersection
      //            // calculations. It will incur extra overhead otherwise. The normal intersection
      // calculations
      //            // cause the same caching, making subsequent calculations on the same area
      // faster.
      //            this.preCache(grid, this.referencePosition);

      // On the EDT, show the grid.
      SwingUtilities.invokeLater(
          new Runnable() {
            public void run() {
              progressBar.setValue(0);
              progressBar.setString(null);
              clearLayers();
              showGrid(grid, referencePosition);
              getWwd().redraw();
            }
          });

      // Perform the intersection calculations.
      this.startTime = System.currentTimeMillis();
      for (Position gridPos : this.grid) // for each grid point.
      {
        //noinspection ConstantConditions
        if (NUM_THREADS > 0) this.threadPool.execute(new Intersector(gridPos));
        else performIntersection(gridPos);
      }
    }
  private boolean atMaxLevel(DrawContext dc) {
    Position vpc = dc.getViewportCenterPosition();
    if (dc.getView() == null || this.getLevels() == null || vpc == null) return false;

    if (!this.getLevels().getSector().contains(vpc.getLatitude(), vpc.getLongitude())) return true;

    Level nextToLast = this.getLevels().getNextToLastLevel();
    if (nextToLast == null) return true;

    Sector centerSector =
        nextToLast.computeSectorForPosition(
            vpc.getLatitude(), vpc.getLongitude(), this.getLevels().getTileOrigin());
    return this.needToSplit(dc, centerSector);
  }
コード例 #5
0
ファイル: WorldMapLayer.java プロジェクト: ubdsgroup/wglobe
  /**
   * Compute the lat/lon position of the view center
   *
   * @param dc the current DrawContext
   * @param view the current View
   * @return the ground position of the view center or null
   */
  protected Position computeGroundPosition(DrawContext dc, View view) {
    if (view == null) return null;

    Position groundPos =
        view.computePositionFromScreenPoint(
            view.getViewport().getWidth() / 2, view.getViewport().getHeight() / 2);
    if (groundPos == null) return null;

    double elevation =
        dc.getGlobe().getElevation(groundPos.getLatitude(), groundPos.getLongitude());
    return new Position(
        groundPos.getLatitude(),
        groundPos.getLongitude(),
        elevation * dc.getVerticalExaggeration());
  }
コード例 #6
0
    /**
     * Performs one line of sight calculation between the reference position and a specified grid
     * position.
     *
     * @param gridPosition the grid position.
     * @throws InterruptedException if the operation is interrupted.
     */
    protected void performIntersection(Position gridPosition) throws InterruptedException {
      // Intersect the line between this grid point and the selected position.
      Intersection[] intersections = this.terrain.intersect(this.referencePosition, gridPosition);
      if (intersections == null || intersections.length == 0) {
        // No intersection, so the line goes from the center to the grid point.
        this.sightLines.add(new Position[] {this.referencePosition, gridPosition});
        return;
      }

      // Only the first intersection is shown.
      Vec4 iPoint = intersections[0].getIntersectionPoint();
      Vec4 gPoint =
          terrain.getSurfacePoint(
              gridPosition.getLatitude(), gridPosition.getLongitude(), gridPosition.getAltitude());

      // Check to see whether the intersection is beyond the grid point.
      if (iPoint.distanceTo3(this.referencePoint) >= gPoint.distanceTo3(this.referencePoint)) {
        // Intersection is beyond the grid point; the line goes from the center to the grid point.
        this.addSightLine(this.referencePosition, gridPosition);
        return;
      }

      // Compute the position corresponding to the intersection.
      Position iPosition = this.terrain.getGlobe().computePositionFromPoint(iPoint);

      // The sight line goes from the user-selected position to the intersection position.
      this.addSightLine(this.referencePosition, new Position(iPosition, 0));

      // Keep track of the intersection positions.
      this.addIntersectionPosition(iPosition);

      this.updateProgress();
    }
コード例 #7
0
  protected int determineAdjustmentSide(Movable dragObject, double factor) {
    if (dragObject instanceof SurfaceSector) {
      SurfaceSector quad = (SurfaceSector) dragObject;
      Sector s = quad.getSector(); // TODO: go over all sectors
      Position p = this.getWwd().getCurrentPosition();

      if (p == null) {
        return NONE;
      }

      double dN = abs(s.getMaxLatitude().subtract(p.getLatitude()).degrees);
      double dS = abs(s.getMinLatitude().subtract(p.getLatitude()).degrees);
      double dW = abs(s.getMinLongitude().subtract(p.getLongitude()).degrees);
      double dE = abs(s.getMaxLongitude().subtract(p.getLongitude()).degrees);

      double sLat = factor * s.getDeltaLatDegrees();
      double sLon = factor * s.getDeltaLonDegrees();

      if (dN < sLat && dW < sLon) return NORTHWEST;
      if (dN < sLat && dE < sLon) return NORTHEAST;
      if (dS < sLat && dW < sLon) return SOUTHWEST;
      if (dS < sLat && dE < sLon) return SOUTHEAST;
      if (dN < sLat) return NORTH;
      if (dS < sLat) return SOUTH;
      if (dW < sLon) return WEST;
      if (dE < sLon) return EAST;
    }

    return NONE;
  }
コード例 #8
0
  protected Vec4 computeAnnotationPosition(Position pos) {
    Vec4 surfacePoint =
        this.wwd
            .getSceneController()
            .getTerrain()
            .getSurfacePoint(pos.getLatitude(), pos.getLongitude());
    if (surfacePoint == null) {
      Globe globe = this.wwd.getModel().getGlobe();
      surfacePoint =
          globe.computePointFromPosition(
              pos.getLatitude(),
              pos.getLongitude(),
              globe.getElevation(pos.getLatitude(), pos.getLongitude()));
    }

    return this.wwd.getView().project(surfacePoint);
  }
コード例 #9
0
  protected void assembleVertexControlPoints(DrawContext dc) {
    Terrain terrain = dc.getTerrain();
    ExtrudedPolygon polygon = this.getPolygon();

    Position refPos = polygon.getReferencePosition();
    Vec4 refPoint = terrain.getSurfacePoint(refPos.getLatitude(), refPos.getLongitude(), 0);

    int altitudeMode = polygon.getAltitudeMode();
    double height = polygon.getHeight();

    Vec4 vaa = null;
    double vaaLength = 0; // used to compute independent length of each cap vertex
    double vaLength = 0;

    int i = 0;
    for (LatLon location : polygon.getOuterBoundary()) {
      Vec4 vert;

      // Compute the top/cap point.
      if (altitudeMode == WorldWind.CONSTANT || !(location instanceof Position)) {
        if (vaa == null) {
          // Compute the vector lengths of the top and bottom points at the reference position.
          vaa = refPoint.multiply3(height / refPoint.getLength3());
          vaaLength = vaa.getLength3();
          vaLength = refPoint.getLength3();
        }

        // Compute the bottom point, which is on the terrain.
        vert = terrain.getSurfacePoint(location.getLatitude(), location.getLongitude(), 0);

        double delta = vaLength - vert.dot3(refPoint) / vaLength;
        vert = vert.add3(vaa.multiply3(1d + delta / vaaLength));
      } else if (altitudeMode == WorldWind.RELATIVE_TO_GROUND) {
        vert =
            terrain.getSurfacePoint(
                location.getLatitude(),
                location.getLongitude(),
                ((Position) location).getAltitude());
      } else // WorldWind.ABSOLUTE
      {
        vert =
            terrain
                .getGlobe()
                .computePointFromPosition(
                    location.getLatitude(),
                    location.getLongitude(),
                    ((Position) location).getAltitude() * terrain.getVerticalExaggeration());
      }

      Position vertexPosition = this.wwd.getModel().getGlobe().computePositionFromPoint(vert);

      this.controlPoints.add(
          new ControlPointMarker(
              MOVE_VERTEX_ACTION, vertexPosition, vert, this.vertexControlAttributes, i));
      i++;
    }
  }
コード例 #10
0
 public void onSuccess(Position[] positions) {
   for (Position p : positions) {
     Logging.logger()
         .info(
             p.getLatitude().degrees
                 + ","
                 + p.getLongitude().degrees
                 + " --> "
                 + p.getElevation());
   }
 }
コード例 #11
0
    private void fillPointsPanel() {
      int i = 0;
      for (Position pos : lineBuilder.getLine().getPositions()) {
        if (i == this.pointLabels.length) break;

        String las = String.format("Lat %7.4f\u00B0", pos.getLatitude().getDegrees());
        String los = String.format("Lon %7.4f\u00B0", pos.getLongitude().getDegrees());
        pointLabels[i++].setText(las + "  " + los);
      }
      for (; i < this.pointLabels.length; i++) pointLabels[i++].setText("");
    }
コード例 #12
0
  private Vec4 computeReferencePoint(DrawContext dc) {
    if (dc.getViewportCenterPosition() != null)
      return dc.getGlobe().computePointFromPosition(dc.getViewportCenterPosition());

    java.awt.geom.Rectangle2D viewport = dc.getView().getViewport();
    int x = (int) viewport.getWidth() / 2;
    for (int y = (int) (0.5 * viewport.getHeight()); y >= 0; y--) {
      Position pos = dc.getView().computePositionFromScreenPoint(x, y);
      if (pos == null) continue;

      return dc.getGlobe().computePointFromPosition(pos.getLatitude(), pos.getLongitude(), 0d);
    }

    return null;
  }
コード例 #13
0
 public void computeZone(DrawContext dc) {
   try {
     Position centerPos = ((OrbitView) dc.getView()).getCenterPosition();
     if (centerPos != null) {
       if (centerPos.latitude.degrees <= UTM_MAX_LATITUDE
           && centerPos.latitude.degrees >= UTM_MIN_LATITUDE) {
         UTMCoord UTM =
             UTMCoord.fromLatLon(
                 centerPos.getLatitude(), centerPos.getLongitude(), dc.getGlobe());
         this.zone = UTM.getZone();
       } else this.zone = 0;
     }
   } catch (Exception ex) {
     this.zone = 0;
   }
 }
コード例 #14
0
  protected Sector resizeShape(Movable dragObject, int side) {
    if (dragObject instanceof SurfaceSector) {
      SurfaceSector quad = (SurfaceSector) dragObject;
      Sector s = quad.getSector(); // TODO: go over all sectors
      Position p = this.getWwd().getCurrentPosition();

      if (p == null || this.getPreviousPosition() == null) {
        return null;
      }

      Angle dLat = p.getLatitude().subtract(this.getPreviousPosition().getLatitude());
      Angle dLon = p.getLongitude().subtract(this.getPreviousPosition().getLongitude());

      Angle newMinLat = s.getMinLatitude();
      Angle newMinLon = s.getMinLongitude();
      Angle newMaxLat = s.getMaxLatitude();
      Angle newMaxLon = s.getMaxLongitude();

      if (side == NORTH) {
        newMaxLat = s.getMaxLatitude().add(dLat);
      } else if (side == SOUTH) {
        newMinLat = s.getMinLatitude().add(dLat);
      } else if (side == EAST) {
        newMaxLon = s.getMaxLongitude().add(dLon);
      } else if (side == WEST) {
        newMinLon = s.getMinLongitude().add(dLon);
      } else if (side == NORTHWEST) {
        newMaxLat = s.getMaxLatitude().add(dLat);
        newMinLon = s.getMinLongitude().add(dLon);
      } else if (side == NORTHEAST) {
        newMaxLat = s.getMaxLatitude().add(dLat);
        newMaxLon = s.getMaxLongitude().add(dLon);
      } else if (side == SOUTHWEST) {
        newMinLat = s.getMinLatitude().add(dLat);
        newMinLon = s.getMinLongitude().add(dLon);
      } else if (side == SOUTHEAST) {
        newMinLat = s.getMinLatitude().add(dLat);
        newMaxLon = s.getMaxLongitude().add(dLon);
      }

      return new Sector(newMinLat, newMaxLat, newMinLon, newMaxLon);
    }

    return null;
  }
コード例 #15
0
  protected void setPolygonHeight(Point previousMousePoint, Point mousePoint) {
    // Find the closest points between the rays through each screen point, and the ray from the
    // control point
    // and in the direction of the globe's surface normal. Compute the elevation difference between
    // these two
    // points, and use that as the change in polygon height.

    Position referencePos = this.polygon.getReferencePosition();
    if (referencePos == null) return;

    Vec4 referencePoint = this.wwd.getModel().getGlobe().computePointFromPosition(referencePos);

    Vec4 surfaceNormal =
        this.wwd
            .getModel()
            .getGlobe()
            .computeSurfaceNormalAtLocation(
                referencePos.getLatitude(), referencePos.getLongitude());
    Line verticalRay = new Line(referencePoint, surfaceNormal);
    Line screenRay =
        this.wwd.getView().computeRayFromScreenPoint(mousePoint.getX(), mousePoint.getY());
    Line previousScreenRay =
        this.wwd
            .getView()
            .computeRayFromScreenPoint(previousMousePoint.getX(), previousMousePoint.getY());

    Vec4 pointOnLine = AirspaceEditorUtil.nearestPointOnLine(verticalRay, screenRay);
    Vec4 previousPointOnLine =
        AirspaceEditorUtil.nearestPointOnLine(verticalRay, previousScreenRay);

    Position pos = this.wwd.getModel().getGlobe().computePositionFromPoint(pointOnLine);
    Position previousPos =
        this.wwd.getModel().getGlobe().computePositionFromPoint(previousPointOnLine);
    double elevationChange = pos.getElevation() - previousPos.getElevation();

    java.util.List<Position> boundary = new ArrayList<Position>();
    for (LatLon ll : this.polygon.getOuterBoundary()) {
      boundary.add(new Position(ll, ((Position) ll).getElevation() + elevationChange));
    }

    this.polygon.setOuterBoundary(boundary);
  }
コード例 #16
0
  protected String formatMeasurements(Position pos) {
    StringBuilder sb = new StringBuilder();

    /*
     //sb.append(this.unitsFormat.areaNL(this.getLabel(AREA_LABEL), this.getArea()));
     sb.append(this.unitsFormat.lengthNL(this.getLabel(PERIMETER_LABEL), this.getLength()));
    */

    // sb.append(this.unitsFormat.lengthNL(this.getLabel(WIDTH_LABEL),
    // this.shape.getEastWestRadius() * 2));
    // sb.append(this.unitsFormat.lengthNL(this.getLabel(LENGTH_LABEL),
    // this.shape.getNorthSouthRadius() * 2));
    // sb.append(this.unitsFormat.lengthNL(this.getLabel(HEIGHT_LABEL),
    // this.shape.getVerticalRadius() * 2));

    // sb.append(this.unitsFormat.angleNL(this.getLabel(HEADING_LABEL), this.shape.getHeading()));

    // if "activeControlPoint" is in fact one of the control points
    if (!this.arePositionsRedundant(pos, this.polygon.getReferencePosition())) {
      sb.append(this.unitsFormat.angleNL(this.getLabel(LATITUDE_LABEL), pos.getLatitude()));
      sb.append(this.unitsFormat.angleNL(this.getLabel(LONGITUDE_LABEL), pos.getLongitude()));
      sb.append(this.unitsFormat.lengthNL(this.getLabel(ALTITUDE_LABEL), pos.getAltitude()));
    }

    // if "activeControlPoint" is the shape itself
    if (this.polygon.getReferencePosition() != null) {
      sb.append(
          this.unitsFormat.angleNL(
              this.getLabel(CENTER_LATITUDE_LABEL),
              this.polygon.getReferencePosition().getLatitude()));
      sb.append(
          this.unitsFormat.angleNL(
              this.getLabel(CENTER_LONGITUDE_LABEL),
              this.polygon.getReferencePosition().getLongitude()));
      sb.append(
          this.unitsFormat.lengthNL(
              this.getLabel(CENTER_ALTITUDE_LABEL),
              this.polygon.getReferencePosition().getAltitude()));
    }

    return sb.toString();
  }
コード例 #17
0
    protected void showGridSightLines(List<Position> grid, Position cPos) {
      this.sightLinesLayer.removeAllRenderables();

      // Display lines from the center to each grid point.
      ShapeAttributes lineAttributes;
      lineAttributes = new BasicShapeAttributes();
      lineAttributes.setDrawOutline(true);
      lineAttributes.setDrawInterior(false);
      lineAttributes.setOutlineMaterial(Material.GREEN);
      lineAttributes.setOutlineOpacity(0.6);

      for (Position p : grid) {
        List<Position> endPoints = new ArrayList<Position>();
        endPoints.add(cPos);
        endPoints.add(new Position(p.getLatitude(), p.getLongitude(), 0));

        Path path = new Path(endPoints);
        path.setAltitudeMode(WorldWind.RELATIVE_TO_GROUND);
        path.setAttributes(lineAttributes);
        this.sightLinesLayer.addRenderable(path);
      }
    }
コード例 #18
0
  /**
   * Compute the label's screen position from its geographic position.
   *
   * @param dc Current draw context.
   */
  protected void computeGeometry(DrawContext dc) {
    // Project the label position onto the viewport
    Position pos = this.getPosition();
    if (pos == null) return;

    this.placePoint = dc.computeTerrainPoint(pos.getLatitude(), pos.getLongitude(), 0);
    this.screenPlacePoint = dc.getView().project(this.placePoint);

    this.eyeDistance = this.placePoint.distanceTo3(dc.getView().getEyePoint());

    boolean orientationReversed = false;
    if (this.orientationPosition != null) {
      // Project the orientation point onto the screen
      Vec4 orientationPlacePoint =
          dc.computeTerrainPoint(
              this.orientationPosition.getLatitude(), this.orientationPosition.getLongitude(), 0);
      Vec4 orientationScreenPoint = dc.getView().project(orientationPlacePoint);

      this.rotation = this.computeRotation(this.screenPlacePoint, orientationScreenPoint);

      // The orientation is reversed if the orientation point falls to the right of the screen
      // point. Text is
      // never drawn upside down, so when the orientation is reversed the text flips vertically to
      // keep the text
      // right side up.
      orientationReversed = (orientationScreenPoint.x <= this.screenPlacePoint.x);
    }

    this.computeBoundsIfNeeded(dc);

    Offset offset = this.getOffset();
    Point2D offsetPoint =
        offset.computeOffset(this.bounds.getWidth(), this.bounds.getHeight(), null, null);

    // If a rotation is applied to the text, then rotate the offset as well. An offset in the x
    // direction
    // will move the text along the orientation line, and a offset in the y direction will move the
    // text
    // perpendicular to the orientation line.
    if (this.rotation != null) {
      double dy = offsetPoint.getY();

      // If the orientation is reversed we need to adjust the vertical offset to compensate for the
      // flipped
      // text. For example, if the offset normally aligns the top of the text with the place point
      // then without
      // this adjustment the bottom of the text would align with the place point when the
      // orientation is
      // reversed.
      if (orientationReversed) {
        dy = -(dy + this.bounds.getHeight());
      }

      Vec4 pOffset = new Vec4(offsetPoint.getX(), dy);
      Matrix rot = Matrix.fromRotationZ(this.rotation.multiply(-1));

      pOffset = pOffset.transformBy3(rot);

      offsetPoint = new Point((int) pOffset.getX(), (int) pOffset.getY());
    }

    int x = (int) (this.screenPlacePoint.x + offsetPoint.getX());
    int y = (int) (this.screenPlacePoint.y - offsetPoint.getY());

    this.screenPoint = new Point(x, y);
    this.screenExtent = this.computeTextExtent(x, y, this.rotation);
  }
コード例 #19
0
    public void selectRenderables(DrawContext dc) {
      try {
        OrbitView view = (OrbitView) dc.getView();
        // Compute easting and northing label offsets
        Double pixelSize = view.computePixelSizeAtDistance(view.getZoom());
        Double eastingOffset = view.getViewport().width * pixelSize * offsetFactorX / 2;
        Double northingOffset = view.getViewport().height * pixelSize * offsetFactorY / 2;
        // Derive labels center pos from the view center
        Position centerPos = view.getCenterPosition();
        double labelEasting;
        double labelNorthing;
        String labelHemisphere;
        if (this.zone > 0) {
          UTMCoord UTM =
              UTMCoord.fromLatLon(centerPos.getLatitude(), centerPos.getLongitude(), dc.getGlobe());
          labelEasting = UTM.getEasting() + eastingOffset;
          labelNorthing = UTM.getNorthing() + northingOffset;
          labelHemisphere = UTM.getHemisphere();
          if (labelNorthing < 0) {
            labelNorthing = 10e6 + labelNorthing;
            labelHemisphere = AVKey.SOUTH;
          }
        } else {
          UPSCoord UPS =
              UPSCoord.fromLatLon(centerPos.getLatitude(), centerPos.getLongitude(), dc.getGlobe());
          labelEasting = UPS.getEasting() + eastingOffset;
          labelNorthing = UPS.getNorthing() + northingOffset;
          labelHemisphere = UPS.getHemisphere();
        }

        Position labelPos;
        for (int i = 0; i < this.extremes.length; i++) {
          UTMExtremes levelExtremes = this.extremes[i];
          double gridStep = Math.pow(10, i);
          double gridStepTimesTen = gridStep * 10;
          String graticuleType = getTypeFor((int) gridStep);
          if (levelExtremes.minX <= levelExtremes.maxX) {
            // Process easting scale labels for this level
            for (double easting = levelExtremes.minX;
                easting <= levelExtremes.maxX;
                easting += gridStep) {
              // Skip multiples of ten grid steps except for last (higher) level
              if (i == this.extremes.length - 1 || easting % gridStepTimesTen != 0) {
                try {
                  labelPos = computePosition(this.zone, labelHemisphere, easting, labelNorthing);
                  if (labelPos == null) continue;
                  Angle lat = labelPos.getLatitude();
                  Angle lon = labelPos.getLongitude();
                  Vec4 surfacePoint = getSurfacePoint(dc, lat, lon);
                  if (viewFrustum.contains(surfacePoint) && isPointInRange(dc, surfacePoint)) {
                    String text = String.valueOf((int) (easting % this.scaleModulo));
                    GeographicText gt = new UserFacingText(text, new Position(lat, lon, 0));
                    gt.setPriority(gridStepTimesTen);
                    addRenderable(gt, graticuleType);
                  }
                } catch (IllegalArgumentException ignore) {
                }
              }
            }
          }
          if (!(levelExtremes.maxYHemisphere.equals(AVKey.SOUTH) && levelExtremes.maxY == 0)) {
            // Process northing scale labels for this level
            String currentHemisphere = levelExtremes.minYHemisphere;
            for (double northing = levelExtremes.minY;
                (northing <= levelExtremes.maxY)
                    || !currentHemisphere.equals(levelExtremes.maxYHemisphere);
                northing += gridStep) {
              // Skip multiples of ten grid steps except for last (higher) level
              if (i == this.extremes.length - 1 || northing % gridStepTimesTen != 0) {
                try {
                  labelPos = computePosition(this.zone, currentHemisphere, labelEasting, northing);
                  if (labelPos == null) continue;
                  Angle lat = labelPos.getLatitude();
                  Angle lon = labelPos.getLongitude();
                  Vec4 surfacePoint = getSurfacePoint(dc, lat, lon);
                  if (viewFrustum.contains(surfacePoint) && isPointInRange(dc, surfacePoint)) {
                    String text = String.valueOf((int) (northing % this.scaleModulo));
                    GeographicText gt = new UserFacingText(text, new Position(lat, lon, 0));
                    gt.setPriority(gridStepTimesTen);
                    addRenderable(gt, graticuleType);
                  }
                } catch (IllegalArgumentException ignore) {
                }

                if (!currentHemisphere.equals(levelExtremes.maxYHemisphere)
                    && northing >= 10e6 - gridStep) {
                  // Switch hemisphere
                  currentHemisphere = levelExtremes.maxYHemisphere;
                  northing = -gridStep;
                }
              }
            }
          } // end northing
        } // for levels
      } catch (IllegalArgumentException ignore) {
      }
    }
コード例 #20
0
  protected void doMoveAirspaceVertically(
      WorldWindow wwd, Airspace airspace, Point mousePoint, Point previousMousePoint) {
    // Find the closest points between the rays through each screen point, and the ray from the
    // control point
    // and in the direction of the globe's surface normal. Compute the elevation difference between
    // these two
    // points, and use that as the change in airspace altitude.
    //
    // If the state keepControlPointsAboveTerrain is set, we prevent the control point from passing
    // any lower than
    // the terrain elevation beneath it.

    if (!(airspace instanceof Movable)) {
      return;
    }

    Movable movable = (Movable) airspace;
    Position referencePos = movable.getReferencePosition();
    if (referencePos == null) return;

    Vec4 referencePoint = wwd.getModel().getGlobe().computePointFromPosition(referencePos);

    Vec4 surfaceNormal =
        wwd.getModel()
            .getGlobe()
            .computeSurfaceNormalAtLocation(
                referencePos.getLatitude(), referencePos.getLongitude());
    Line verticalRay = new Line(referencePoint, surfaceNormal);
    Line screenRay =
        wwd.getView()
            .computeRayFromScreenPoint(previousMousePoint.getX(), previousMousePoint.getY());
    Line previousScreenRay =
        wwd.getView().computeRayFromScreenPoint(mousePoint.getX(), mousePoint.getY());

    Vec4 pointOnLine = AirspaceEditorUtil.nearestPointOnLine(verticalRay, screenRay);
    Vec4 previousPointOnLine =
        AirspaceEditorUtil.nearestPointOnLine(verticalRay, previousScreenRay);

    Position pos = wwd.getModel().getGlobe().computePositionFromPoint(pointOnLine);
    Position previousPos = wwd.getModel().getGlobe().computePositionFromPoint(previousPointOnLine);
    double elevationChange = previousPos.getElevation() - pos.getElevation();

    double[] altitudes = this.getAirspace().getAltitudes();
    boolean[] terrainConformance = this.getAirspace().isTerrainConforming();

    if (this.isKeepControlPointsAboveTerrain()) {
      if (terrainConformance[LOWER_ALTITUDE]) {
        if (altitudes[LOWER_ALTITUDE] + elevationChange < 0.0)
          elevationChange = 0.0 - altitudes[LOWER_ALTITUDE];
      } else {
        double height =
            AirspaceEditorUtil.computeLowestHeightAboveSurface(
                wwd, this.getCurrentControlPoints(), LOWER_ALTITUDE);
        if (elevationChange <= -height) {
          elevationChange = -height;
        }
      }
    }

    altitudes[LOWER_ALTITUDE] += elevationChange;
    altitudes[UPPER_ALTITUDE] += elevationChange;
    this.getAirspace().setAltitudes(altitudes[LOWER_ALTITUDE], altitudes[UPPER_ALTITUDE]);

    this.fireAirspaceMoved(new AirspaceEditEvent(wwd, airspace, this));
  }
コード例 #21
0
ファイル: WorldMapLayer.java プロジェクト: ubdsgroup/wglobe
  protected void drawIcon(DrawContext dc) {
    if (this.getIconFilePath() == null) return;

    GL gl = dc.getGL();
    OGLStackHandler ogsh = new OGLStackHandler();

    try {
      // Initialize texture if necessary
      Texture iconTexture = dc.getTextureCache().getTexture(this.getIconFilePath());
      if (iconTexture == null) {
        this.initializeTexture(dc);
        iconTexture = dc.getTextureCache().getTexture(this.getIconFilePath());
        if (iconTexture == null) {
          String msg = Logging.getMessage("generic.ImageReadFailed");
          Logging.logger().finer(msg);
          return;
        }
      }
      gl.glDisable(GL.GL_DEPTH_TEST);

      double width = this.getScaledIconWidth();
      double height = this.getScaledIconHeight();

      // Load a parallel projection with xy dimensions (viewportWidth, viewportHeight)
      // into the GL projection matrix.
      java.awt.Rectangle viewport = dc.getView().getViewport();
      ogsh.pushProjectionIdentity(gl);
      double maxwh = width > height ? width : height;
      gl.glOrtho(0d, viewport.width, 0d, viewport.height, -0.6 * maxwh, 0.6 * maxwh);

      // Translate and scale
      ogsh.pushModelviewIdentity(gl);
      double scale = this.computeScale(viewport);
      Vec4 locationSW = this.computeLocation(viewport, scale);
      gl.glTranslated(locationSW.x(), locationSW.y(), locationSW.z());
      // Scale to 0..1 space
      gl.glScaled(scale, scale, 1);
      gl.glScaled(width, height, 1d);

      if (!dc.isPickingMode()) {
        gl.glEnable(GL.GL_BLEND);
        gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA);

        // Draw background color behind the map
        gl.glColor4ub(
            (byte) this.backColor.getRed(),
            (byte) this.backColor.getGreen(),
            (byte) this.backColor.getBlue(),
            (byte) (this.backColor.getAlpha() * this.getOpacity()));
        dc.drawUnitQuad();

        // Draw world map icon
        gl.glColor4d(1d, 1d, 1d, this.getOpacity());
        gl.glEnable(GL.GL_TEXTURE_2D);
        iconTexture.bind();

        TextureCoords texCoords = iconTexture.getImageTexCoords();
        dc.drawUnitQuad(texCoords);
        gl.glBindTexture(GL.GL_TEXTURE_2D, 0);
        gl.glDisable(GL.GL_TEXTURE_2D);

        // Draw crosshair for current location
        gl.glLoadIdentity();
        gl.glTranslated(locationSW.x(), locationSW.y(), locationSW.z());
        // Scale to width x height space
        gl.glScaled(scale, scale, 1);
        // Set color
        float[] colorRGB = this.color.getRGBColorComponents(null);
        gl.glColor4d(colorRGB[0], colorRGB[1], colorRGB[2], this.getOpacity());

        // Draw crosshair
        Position groundPos = this.computeGroundPosition(dc, dc.getView());
        if (groundPos != null) {
          int x = (int) (width * (groundPos.getLongitude().degrees + 180) / 360);
          int y = (int) (height * (groundPos.getLatitude().degrees + 90) / 180);
          int w = 10; // cross branch length
          // Draw
          gl.glBegin(GL.GL_LINE_STRIP);
          gl.glVertex3d(x - w, y, 0);
          gl.glVertex3d(x + w + 1, y, 0);
          gl.glEnd();
          gl.glBegin(GL.GL_LINE_STRIP);
          gl.glVertex3d(x, y - w, 0);
          gl.glVertex3d(x, y + w + 1, 0);
          gl.glEnd();
        }

        // Draw view footprint in map icon space
        if (this.showFootprint) {
          this.footPrintPositions = this.computeViewFootPrint(dc, 32);
          if (this.footPrintPositions != null) {
            gl.glBegin(GL.GL_LINE_STRIP);
            LatLon p1 = this.footPrintPositions.get(0);
            for (LatLon p2 : this.footPrintPositions) {
              int x = (int) (width * (p2.getLongitude().degrees + 180) / 360);
              int y = (int) (height * (p2.getLatitude().degrees + 90) / 180);
              // Draw
              if (LatLon.locationsCrossDateline(p1, p2)) {
                int y1 = (int) (height * (p1.getLatitude().degrees + 90) / 180);
                gl.glVertex3d(x < width / 2 ? width : 0, (y1 + y) / 2, 0);
                gl.glEnd();
                gl.glBegin(GL.GL_LINE_STRIP);
                gl.glVertex3d(x < width / 2 ? 0 : width, (y1 + y) / 2, 0);
              }
              gl.glVertex3d(x, y, 0);
              p1 = p2;
            }
            gl.glEnd();
          }
        }
        // Draw 1px border around and inside the map
        gl.glBegin(GL.GL_LINE_STRIP);
        gl.glVertex3d(0, 0, 0);
        gl.glVertex3d(width, 0, 0);
        gl.glVertex3d(width, height - 1, 0);
        gl.glVertex3d(0, height - 1, 0);
        gl.glVertex3d(0, 0, 0);
        gl.glEnd();
      } else {
        // Picking
        this.pickSupport.clearPickList();
        this.pickSupport.beginPicking(dc);
        // Where in the world are we picking ?
        Position pickPosition =
            computePickPosition(
                dc, locationSW, new Dimension((int) (width * scale), (int) (height * scale)));
        Color color = dc.getUniquePickColor();
        int colorCode = color.getRGB();
        this.pickSupport.addPickableObject(colorCode, this, pickPosition, false);
        gl.glColor3ub((byte) color.getRed(), (byte) color.getGreen(), (byte) color.getBlue());
        dc.drawUnitQuad();
        this.pickSupport.endPicking(dc);
        this.pickSupport.resolvePick(dc, dc.getPickPoint(), this);
      }
    } finally {
      dc.restoreDefaultDepthTesting();
      dc.restoreDefaultCurrentColor();
      if (dc.isPickingMode()) dc.restoreDefaultBlending();
      ogsh.pop(gl);
    }
  }
コード例 #22
0
ファイル: IconRenderer.java プロジェクト: maduhu/gaeaplus
  protected void drawMany(DrawContext dc, Iterable<? extends WWIcon> icons, Layer layer) {
    if (dc == null) {
      String msg = Logging.getMessage("nullValue.DrawContextIsNull");
      Logging.logger().severe(msg);
      throw new IllegalArgumentException(msg);
    }

    if (dc.getVisibleSector() == null) return;

    SectorGeometryList geos = dc.getSurfaceGeometry();
    //noinspection RedundantIfStatement
    if (geos == null) return;

    if (icons == null) {
      String msg = Logging.getMessage("nullValue.IconIterator");
      Logging.logger().severe(msg);
      throw new IllegalArgumentException(msg);
    }

    Iterator<? extends WWIcon> iterator = icons.iterator();

    if (!iterator.hasNext()) return;

    double horizon = dc.getView().getHorizonDistance();

    while (iterator.hasNext()) {
      WWIcon icon = iterator.next();
      if (!isIconValid(icon, true)) {
        // Record feedback data for this WWIcon if feedback is enabled.
        if (icon != null) this.recordFeedback(dc, icon, null, null);

        continue;
      }

      if (!icon.isVisible()) {
        // Record feedback data for this WWIcon if feedback is enabled.
        this.recordFeedback(dc, icon, null, null);

        continue;
      }

      // Determine Cartesian position from the surface geometry if the icon is near the surface,
      // otherwise draw it from the globe.
      Position pos = icon.getPosition();
      Vec4 iconPoint = null;
      if (pos.getElevation() < dc.getGlobe().getMaxElevation()
          && !this.isAlwaysUseAbsoluteElevation()) {
        iconPoint = dc.getSurfaceGeometry().getSurfacePoint(icon.getPosition());
      }

      if (iconPoint == null) {
        Angle lat = pos.getLatitude();
        Angle lon = pos.getLongitude();
        double elevation = pos.getElevation();
        if (!this.isAlwaysUseAbsoluteElevation()) elevation += dc.getGlobe().getElevation(lat, lon);
        iconPoint = dc.getGlobe().computePointFromPosition(lat, lon, elevation);
      }

      double eyeDistance =
          icon.isAlwaysOnTop() ? 0 : dc.getView().getEyePoint().distanceTo3(iconPoint);

      // X-PATCH Marjan
      // extracted skip conditions into an overrideable method
      if (!meetsRenderCriteria(dc, icon, iconPoint, eyeDistance)) {
        this.recordFeedback(dc, icon, iconPoint, null);
        continue;
      }
      // X-END

      // The icons aren't drawn here, but added to the ordered queue to be drawn back-to-front.
      dc.addOrderedRenderable(new OrderedIcon(icon, iconPoint, layer, eyeDistance, horizon));

      if (icon.isShowToolTip()) this.addToolTip(dc, icon, iconPoint);
    }
  }