コード例 #1
0
  /** Convolve with a 2D kernel */
  public static void convolveHV(
      Kernel kernel,
      int[] inPixels,
      int[] outPixels,
      int width,
      int height,
      boolean alpha,
      int edgeAction) {
    int index = 0;
    float[] matrix = kernel.getKernelData(null);
    int rows = kernel.getHeight();
    int cols = kernel.getWidth();
    int rows2 = rows / 2;
    int cols2 = cols / 2;

    for (int y = 0; y < height; y++) {
      for (int x = 0; x < width; x++) {
        float r = 0, g = 0, b = 0, a = 0;

        for (int row = -rows2; row <= rows2; row++) {
          int iy = y + row;
          int ioffset;
          if (0 <= iy && iy < height) ioffset = iy * width;
          else if (edgeAction == CLAMP_EDGES) ioffset = y * width;
          else if (edgeAction == WRAP_EDGES) ioffset = ((iy + height) % height) * width;
          else continue;
          int moffset = cols * (row + rows2) + cols2;
          for (int col = -cols2; col <= cols2; col++) {
            float f = matrix[moffset + col];

            if (f != 0) {
              int ix = x + col;
              if (!(0 <= ix && ix < width)) {
                if (edgeAction == CLAMP_EDGES) ix = x;
                else if (edgeAction == WRAP_EDGES) ix = (x + width) % width;
                else continue;
              }
              int rgb = inPixels[ioffset + ix];
              a += f * ((rgb >> 24) & 0xff);
              r += f * ((rgb >> 16) & 0xff);
              g += f * ((rgb >> 8) & 0xff);
              b += f * (rgb & 0xff);
            }
          }
        }
        int ia = alpha ? PixelUtils.clamp((int) (a + 0.5)) : 0xff;
        int ir = PixelUtils.clamp((int) (r + 0.5));
        int ig = PixelUtils.clamp((int) (g + 0.5));
        int ib = PixelUtils.clamp((int) (b + 0.5));
        outPixels[index++] = (ia << 24) | (ir << 16) | (ig << 8) | ib;
      }
    }
  }
コード例 #2
0
 public static void convolve(
     Kernel kernel,
     int[] inPixels,
     int[] outPixels,
     int width,
     int height,
     boolean alpha,
     int edgeAction) {
   if (kernel.getHeight() == 1)
     convolveH(kernel, inPixels, outPixels, width, height, alpha, edgeAction);
   else if (kernel.getWidth() == 1)
     convolveV(kernel, inPixels, outPixels, width, height, alpha, edgeAction);
   else convolveHV(kernel, inPixels, outPixels, width, height, alpha, edgeAction);
 }
コード例 #3
0
  /** Convolve with a kernel consisting of one column */
  public static void convolveV(
      Kernel kernel,
      int[] inPixels,
      int[] outPixels,
      int width,
      int height,
      boolean alpha,
      int edgeAction) {
    int index = 0;
    float[] matrix = kernel.getKernelData(null);
    int rows = kernel.getHeight();
    int rows2 = rows / 2;

    for (int y = 0; y < height; y++) {
      for (int x = 0; x < width; x++) {
        float r = 0, g = 0, b = 0, a = 0;

        for (int row = -rows2; row <= rows2; row++) {
          int iy = y + row;
          int ioffset;
          if (iy < 0) {
            if (edgeAction == CLAMP_EDGES) ioffset = 0;
            else if (edgeAction == WRAP_EDGES) ioffset = ((y + height) % height) * width;
            else ioffset = iy * width;
          } else if (iy >= height) {
            if (edgeAction == CLAMP_EDGES) ioffset = (height - 1) * width;
            else if (edgeAction == WRAP_EDGES) ioffset = ((y + height) % height) * width;
            else ioffset = iy * width;
          } else ioffset = iy * width;

          float f = matrix[row + rows2];

          if (f != 0) {
            int rgb = inPixels[ioffset + x];
            a += f * ((rgb >> 24) & 0xff);
            r += f * ((rgb >> 16) & 0xff);
            g += f * ((rgb >> 8) & 0xff);
            b += f * (rgb & 0xff);
          }
        }
        int ia = alpha ? PixelUtils.clamp((int) (a + 0.5)) : 0xff;
        int ir = PixelUtils.clamp((int) (r + 0.5));
        int ig = PixelUtils.clamp((int) (g + 0.5));
        int ib = PixelUtils.clamp((int) (b + 0.5));
        outPixels[index++] = (ia << 24) | (ir << 16) | (ig << 8) | ib;
      }
    }
  }