public void DrawEveryThing(Graphics g) { moveLayerOne(g); // moves the background makes it parallax scrolling moveLayerTwo(g); // the decorations drawPowerUpEffect(g); // draws the powerup effect moveLayerThree(g); // moves all the other stuff newPattern(); // makes a new PAttern newDecos(); // makes new decorations atLevel(); levelUp(); // changes the level checkAllCollisions(); removePoof(); // remove the poofs moveEverything(); // moves everything player1.changeVelocity(); }