コード例 #1
0
ファイル: IAppletGL2.java プロジェクト: JaredHalpern/iGeo
  public void setSize(Dimension d) {

    super.setSize(d);

    if (offg != null) {
      offscreen = createImage(getWidth(), getHeight());
      offg = offscreen.getGraphics();
    }
    /*
    if(IGView.view!=null){
        IGView.view.setScreenSize(w,h);
        IGView.view.update();
    }
    IGCore.setDisplaySize(d);
    */
  }
コード例 #2
0
  public GamePanel(String name, int l) {
    setFocusable(true);
    grabFocus();
    addMouseListener(this);
    addMouseMotionListener(this);
    addKeyListener(this);
    keys = new boolean[10000];

    try {
      scoreFont =
          Font.createFont(Font.TRUETYPE_FONT, new FileInputStream(new File("BRLNSB.ttf")))
              .deriveFont(0, 32);
    } catch (IOException ioe) {
      System.out.println("error loading BRLNSB.tff");
    } catch (FontFormatException ffe) {
      System.out.println("Something went wrong with the font.");
    }

    gameBckgrnd = new ImageIcon("Backgroundimage.png").getImage();
    for (int i = 1; i < 7; i++) {
      magnetList.add(new ImageIcon("gamelayerstuff/powerups/magnet" + i + ".png").getImage());
    }

    coinPic = new ImageIcon("gamelayerstuff/coins/byellowcoin1.png").getImage();
    player1 = new Player(200, 300, 100, "sheldon");

    click = false;
    ground = true;
    pause = false;
    lvlClear = false;
    die = false;
    musicOn = true;

    player1.setVelo(150);
    player1.setInvi(true);
    // ------------------------------------------------------------------------------------------------------------------------------------
    // Sound
    coinSound = Applet.newAudioClip(getClass().getResource("coin_pickup_2.wav"));
    clicked = Applet.newAudioClip(getClass().getResource("menu_deselect.wav"));
    starSound = Applet.newAudioClip(getClass().getResource("star.wav"));
    bounce = Applet.newAudioClip(getClass().getResource("grav_step_4.wav"));
    bckGrndMusic = Applet.newAudioClip(getClass().getResource("bgmusic00.wav"));
    bckGrndMusic.loop();
    // ------------------------------------------------------------------------------------------------------------------------------------

    // distance=0;
    score = 0;
    coins = 0;
    level = 1;
    prevLvl = level;
    backy = 0;
    height = backy;
    dieHeight = 0;
    dieMenuHeight = 0;

    pauseB = new SButton(400, 670, "pause", "");
    resumeB = new SButton(100, 500, "resume", "");
    menuB = new SButton(100, 620, "back", "");
    muteB = new SButton(400, 600, "mute", "");
    unmuteB = new SButton(400, 600, "unmute", "");
    // System.out.println("characters/"+name+"/"+name+"35.png");
  }