コード例 #1
0
  public void userAsBlack() {
    ChessEngine.flipBoard();
    for (int i = 0; i < 8; i++) {
      System.arraycopy(ChessEngine.chessboard[i], 0, chessboard[i], 0, 8);
    }
    ChessEngine.flipBoard();
    System.out.println(ChessEngine.sortMoves2(ChessEngine.possibleMoves()));
    ChessEngine.makeMove(ChessEngine.printMove());
    ChessEngine.flipBoard();

    if (ChessEngine.possibleMoves().length() == 0) {
      System.out.println("Defeat");
    }
  }
コード例 #2
0
 public void movePieceEvent() {
   // check for castle remove castling
   if (Math.abs((mouseX - border) / squareSize - (newMouseX - border) / squareSize) == 2
       && "A"
           .equals(
               ChessEngine.chessboard[(newMouseY - border) / squareSize][
                   (newMouseX - border) / squareSize])) {
     // (castling):
     if ((mouseX - border) / squareSize == 3) { // black
       ChessEngine.castleBlackLong = false;
       ChessEngine.castleBlackShort = false;
     } else { // white
       ChessEngine.castleWhiteLong = false;
       ChessEngine.castleWhiteShort = false;
     }
   }
   for (int i = 0; i < 8; i++) {
     System.arraycopy(ChessEngine.chessboard[i], 0, chessboard[i], 0, 8);
   }
   ChessEngine.flipBoard();
   ChessEngine.rating(1, 0);
   System.out.println(ChessEngine.sortMoves2(ChessEngine.possibleMoves()));
   if (ChessEngine.possibleMoves().length() == 0) {
     System.out.println("You win!");
     ChessEngine.flipBoard();
   } else {
     ChessEngine.makeMove(ChessEngine.printMove());
     ChessEngine.flipBoard();
     if (ChessEngine.possibleMoves().length() == 0) {
       if (ChessEngine.kingSafe()) {
         System.out.println("Stalemate");
       } else {
         System.out.println("Defeat!");
       }
     }
   }
   repaint();
 }
コード例 #3
0
 @Override
 public void mouseReleased(MouseEvent e) {
   newMouseX = e.getX();
   newMouseY = e.getY();
   mouseDrag[(mouseY - border) / squareSize][(mouseX - border) / squareSize][0] = 0;
   mouseDrag[(mouseY - border) / squareSize][(mouseX - border) / squareSize][1] = 0;
   repaint();
   if (e.getButton() == MouseEvent.BUTTON1) { // if left mouse click
     String dragMove;
     if ((newMouseY - border) / squareSize == 0
         && (mouseY - border) / squareSize == 1
         && "P"
             .equals(
                 ChessEngine.chessboard[(mouseY - border) / squareSize][
                     (mouseX - border) / squareSize])) {
       // pawn promotion
       dragMove =
           ""
               + (mouseX - border) / squareSize
               + (newMouseX - border) / squareSize
               + ChessEngine.chessboard[(newMouseY - border) / squareSize][
                   (newMouseX - border) / squareSize]
               + "QP"; // assumes queen promotion
     } else if (Math.abs((mouseX - border) / squareSize - (newMouseX - border) / squareSize) == 2
         && "A"
             .equals(
                 ChessEngine.chessboard[(mouseY - border) / squareSize][
                     (mouseX - border) / squareSize])) {
       // castling
       if ((mouseX - border) / squareSize > (newMouseX - border) / squareSize) { // left
         dragMove =
             ""
                 + (mouseX - border) / squareSize
                 + "0"
                 + (newMouseX - border) / squareSize
                 + ((newMouseX - border) / squareSize + 1)
                 + "C";
       } else { // right
         dragMove =
             ""
                 + (mouseX - border) / squareSize
                 + "7"
                 + (newMouseX - border) / squareSize
                 + ((newMouseX - border) / squareSize - 1)
                 + "C";
       }
     } else {
       dragMove =
           ""
               + (mouseY - border) / squareSize
               + (mouseX - border) / squareSize
               + (newMouseY - border) / squareSize
               + (newMouseX - border) / squareSize
               + ChessEngine.chessboard[(newMouseY - border) / squareSize][
                   (newMouseX - border) / squareSize];
     }
     String userMovePosibilities = ChessEngine.possibleMoves();
     if (userMovePosibilities.replace(dragMove, "").length() < userMovePosibilities.length()) {
       ChessEngine.makeMove(dragMove);
       ChessEngine.history += dragMove;
       movePieceEvent();
     }
   }
 }