コード例 #1
0
  protected void installDefaults(AbstractButton b) {
    // load shared instance defaults
    String pp = getPropertyPrefix();

    defaultTextShiftOffset = UIManager.getInt(pp + "textShiftOffset");

    // set the following defaults on the button
    if (b.isContentAreaFilled()) {
      LookAndFeel.installProperty(b, "opaque", Boolean.TRUE);
    } else {
      LookAndFeel.installProperty(b, "opaque", Boolean.FALSE);
    }

    if (b.getMargin() == null || (b.getMargin() instanceof UIResource)) {
      b.setMargin(UIManager.getInsets(pp + "margin"));
    }

    LookAndFeel.installColorsAndFont(b, pp + "background", pp + "foreground", pp + "font");
    LookAndFeel.installBorder(b, pp + "border");

    Object rollover = UIManager.get(pp + "rollover");
    if (rollover != null) {
      LookAndFeel.installProperty(b, "rolloverEnabled", rollover);
    }

    LookAndFeel.installProperty(b, "iconTextGap", new Integer(4));
  }
コード例 #2
0
 protected void paintButtonPressed(Graphics g, AbstractButton b) {
   if (b.isContentAreaFilled()) {
     Dimension size = b.getSize();
     g.setColor(getSelectColor());
     g.fillRect(0, 0, size.width, size.height);
   }
 }
コード例 #3
0
 /**
  * If necessary paints the background of the component, then invokes <code>paint</code>.
  *
  * @param g Graphics to paint to
  * @param c JComponent painting on
  * @throws NullPointerException if <code>g</code> or <code>c</code> is null
  * @see javax.swing.plaf.ComponentUI#update
  * @see javax.swing.plaf.ComponentUI#paint
  * @since 1.5
  */
 public void update(Graphics g, JComponent c) {
   AbstractButton button = (AbstractButton) c;
   if ((c.getBackground() instanceof UIResource)
       && button.isContentAreaFilled()
       && c.isEnabled()) {
     ButtonModel model = button.getModel();
     if (!MetalUtils.isToolBarButton(c)) {
       if (!model.isArmed()
           && !model.isPressed()
           && MetalUtils.drawGradient(
               c, g, "Button.gradient", 0, 0, c.getWidth(), c.getHeight(), true)) {
         paint(g, c);
         return;
       }
     } else if (model.isRollover()
         && MetalUtils.drawGradient(
             c, g, "Button.gradient", 0, 0, c.getWidth(), c.getHeight(), true)) {
       paint(g, c);
       return;
     }
   }
   super.update(g, c);
 }