protected void setupAntialiasing(Graphics graphics) { if (graphics instanceof Graphics2D) { Graphics2D myGfx = (Graphics2D) graphics; final Object mode = mySettingsProvider.useAntialiasing() ? RenderingHints.VALUE_TEXT_ANTIALIAS_ON : RenderingHints.VALUE_TEXT_ANTIALIAS_OFF; final RenderingHints hints = new RenderingHints(RenderingHints.KEY_TEXT_ANTIALIASING, mode); myGfx.setRenderingHints(hints); } }