@Override public void dispatch(LevelEvent event) { HumProxy.Level level = event.level; if (map == null || currentHum == null) { pendingLevel = event; return; } currentHum.setIcon(levelHelper.icon(level == null ? HumProxy.Level.HIGH : level)); }
@Override public void dispatch(LevelEvent event) { HumProxy.Level level = event.level; if (map == null || currentHum == null) { pendingLevel = event; return; } currentHum.setIcon(levelHelper.icon(level == null ? HumProxy.Level.HIGH : level)); }